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Last Ninja 2

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Last Ninja 2
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Last Ninja 2
Complete walkthrough by DINKO BICAKCIC.

Well, I think this is the best game ever made for C-64 so here's how to play, enjoy and finish it.
Note: I'm nonnative english speaker, so I'm going to try to give you the best possible vocabulary while I'm writing this walkthrough.

First thing I would like to suggest to learn the commands with joystick/ keyboard (I personally with my Frodo emulator (the best one for windows) use the numeric keypad - PC/Windows. If you're still using C-64 you need to use joystick port 2. On commodore 64, F1 equals "space bar" on FRODO PC emulator while F3 is F3.

Pressing F3 will give you a choice of things to use (keys, bottle, etc) Pressing SPACE BAR will allow you to use weapons (Sword, shurikens, etc) Note -- shurikens are the best, but limited, other than that sword is the most deadly.

I'm going to use, since the game is 3d, terms for movement the following:

  • N - north
  • S - south
  • W - west
  • E - east

NE, NW
SE, SW - Hope you'll understand. Here's the picture:

       8 
7 9
\ | /
4 - - 6
/ | \
1 3
2

---- or think of it as joystick. Note: I'm not sure if 7,9,1 and 3 will work on the keypad. 0 (zero) is used as a fire button on joystick. With numeric keypad: 8 for example will move you N (a bit to NW) , while 8+4 will move you straight NW. (It may be difficult but you just need to play a little bit arround and you'll become a master in minutes). What's very important is to practice Jumping --- for example pressing 2 (down) and fire will do the jump but the ninja will not jump straight, it will jump a bit to the south direction. Pressing 2+4 (SW) and fire will do the longer jump to the straight direction. The same applies to the joystick.

Also you may configure these movements by pressing "J" button (If you see that something weird happens don't be afraid, just keep pressing it until you come back to desired way of movement. For example pressing "J" once will result in following: When you move joystick up ninja will move straight in NW direction, not in N direction as it did before. Pressing "J" two more times will put you back to the original way of moving.

When picking up the things you need to use the following: press fire, then move SW or SE, doesn't matter (for example press 0 on numeric keypad (remember to hold it) and press 2+4 (I don't think 1 will work). the same applies to the joystick.

When using weapons there's a choice of hits (always hold 0/FIRE)

  • right - shoot through the opponent (middle efficient)
  • left - shoots across the opponent (most efficient) slowest
  • up - directly hits in to the head of opponent (least efficient) fastest
  • down - always a leg kick.

With shurikens use 0 (Fire) and left (W) or right (E).
When you don't have any weapons use a leg kick and hands (fire + left or right or up - doesn't matter).

Ok, that's it with the instructions, now with the game:

1. Level one, Central Park.

Go behind the curtains (You'll se a black spot between the red curtains). In the next screen you have to beat the guy, and simply punch (fire or 0, then hit 4 or W) the yellow switch. Go back, and you'll se an open hole. Simply step on it (go to it) and the ninja will fell down to the first floor. In that room once you get out of the square, don't go back to it, cause it will put you back to the first screen. Now, near the bass drum you'll se a key; simply pick it up and go through the doors, to the next screen. Press F3 and use a key on the steel doors (simply like you're going to pick it up). The door should open but don't go there yet. Beat the cop and go SE. In the next screen beat the cop (again) and near the chairs, (where the cop was standing) there's a box. Pick it up (you won't pick up the box, you'll pick up the shurikens) again - I'm saying this so you can Understand how to handle this game. I think there's a 6 shurikens that don't matter where you will use them (I suggest to keep one for the end).

Ok, when you do that go SW. In the next screen there's a guy that throws knives at you. You can't kill him but just go SW, and jump when he throws a second knife. (Hint, he'll throw it there where the track (where you walk) bends. In the next screen you'll se a map (on the ground). You can pick it up (just in case), but since now I didn't find any use of it. Anyways, besides map, you're going to see something again, like a steel door but this time use it as a ladder (remember to put all the weapons away, and simply walk to it) Once you're up go SW to the next screen. Now you have to do a little jumping to the last wall ("thing") and pick up (I think it's called a) a staff (it's brown and very important weapon). Now go back all the way to the shurikens. Now just remember when going down to those steel doors you must turn the ninja facing the wall, not the doors and simply make him walk backwards (that way he will grab the doors with his hands), If you have any problems go to the edge of the wall, NE (direction) and jump to the next screen. Now when you're in the shuriken screen you'll se a cop waking up, and coming back to you. You can bo back to the previous screen, and go back again to the shuriken screen to place him (cop) back to the guarding position and then you have to quickly go to the SE. In the next screen kill the cop and go SE. Next screen - kill the guy, and in the right restroom you'll find a first part of numchukas (a little bit better than staff) and go to the previous screen. Now go all the way to N,NW (it's a long track) and in the next screen you'll have to kill a cop and pick up the hamburger (gives you extra life). Go NW and you'll se another restroom.

Do as you did before to complete the numchukas. Now go back to previous screen (NE) and go SE. You'll be back to the first steel doors that you opened with the key. If the cop is awake, do that little trick to put him back in to the guarding position. Note: When finding numchukas, you wont' just find them - You must pick them up. Ok go through those damn doors to NW, and in the next screen you have to go SW. Use the boat (jump on it, and from it to the track). It's very simple you just need a little practice.

In the next screen you'll see the thing of bees and you must, must do the following to save the energy. Go all the way to W, to the last first level screen. Nothing will happen but now you're ready for a bit harder task. Go back to the bees screen and go through the small bent track (N) , AND ONCE YOU GET TO THE END TO JUMP TO NE (you have to jump from left side of the track. If you succed you should be on the Island. Now with the space bar (F1) take out the staff and go to the near the boat as much as you can. Press FIRE (hold it) and right (keyboard 6) and you should actually push the boat. Now when the boat is moving you have to jump back to the bees screen and go back to the last screen of the first level (From Bees screen go W). Use the boat as you did before (you'll, i guess have to practice a bit) and go inside the building. The entire screen should go black and you should load a next level.

Just a little note : Bees can't be killed (well I haven't figured that yet).

Level 2. THE STREETS (I'm going to shorten this a bit).

/////short version//////

On this level you need to find: hamburger, key, sword and a bottle.

>From the main screen I want you first to do this. Go NW; in the next screen go NE through the buildings (kill a cop), and the next screen (remember it) is the last screen of this level. Now, go back to the first screen and go SE >From that screen go SW (careful with the stop light, and also let's call this screen an intersection 1) and go NW. In that screen kill the guy, and you should have seen the door flashes. Punch the door with the leg and go through it. Inside the building there's a sort of like a health club and there should be a ninja (he's not that dangerous).

Simply kill him and pick up the sword located on the wall (you should see it flashes when you enter the hall). Go back to the intersection 1, and go all the way SE (through 5 screens I believe). As I remember you should be in the screen where you will see a theater (It has DRUGS written on it) and there's a drunk guy on the floor. If I'm incorrect try to find this screen yourself. In front of him (the drunk guy) pick up the bottle and go SW through the street (Stop light again). Kill the guy and go NW. In the next screen you'll se a restroom, and a guy in front of it. Kill the guy and in the restroom you'll find a key. When you pick it up go all the way back to the last screen in this level, and apply the key to the sewer cover (it's a round object in the middle of the screen). Once you open it go to it, and you're ready for the next level. (You'll se a ninja sort of like drown slowly)

Update: The word that I should have written is man-hole cover (in the last screen of this level)

LEVEL 3 - THE SEWER

This level is probably the easiest one of all.

>From the first screen go NE, kill the guy and go NW. Kill the guy and before you jump over on the other side of sewer go through the doors NE. Kill the guy (he's hidden) and pick up the key located all the way to the right. Now go back and jump over to the other side and go NW. Do a bit jumping again and watch for the spiders. Just stop when you see them coming and go behind them to the next screen (SW). Apply (Use) the key on the cover of the lower level of the sewer, and go down. Now kill the guy and go NE. Now all you have to do is just follow the track (screens) and when you get to the screens with the choice of doors do the following, first choose a middle door, than last door, and then left doors (upper). Assuming you have found your way all the way to the end you should see a screen with the doors (located NE) and no opponents, but with the hungry crocodile (door keeper). Don't try to go around him, you won't make it. Go back to the previous screen and apply the bootle to the torch. You should see a piece of paper on the bottle changes color to red. Now go back to the crocodile screen, and simply throw the bottle as you would shurikens. It may not work at first, but don't worry just keep shooting. Once he goes up in flames, just go trough the doors.

LEVEL 4 - the basement

Probably the hardest.

Again, I'm going to shorten this, assuming you got a hold of a game and movements, and so on. From the first screen go NE, (you have to go around the boxes, near the wall). In the next screen go up the ladder on the upper level of the basement. Then go SW in the first screen of this level and pick up the green object (it's a some sort of pass-card). Now go all the way to the other end of this upper level (there's about 5 screens) and go through the doors. In that door pick up the plate near the table (right side) On the right side of the screen under "using" the drumstick (chicken leg) should appear. Now, go all the way back to the ladder, and lower yourself down. Next what you have to do go all the way through about 10 screens forward until you reach the lab (in many screens there should be a opponents but just take care of them). Now before I go on I should mention that 3 screens may give you a bit of trouble. the first one should be the one with the railroad tracks and some things (I don't know the word) going fast on them (one after another). Simply jump. there's also one more with the railroad tracks, and again jump (they are loaded with deadly electric current). The last one's probably the hardest one in the game. There's no opponents, but the track by which you going is cut off and there are 4 pillars. You have to use all of them (jump on them) in order to go on. It's actually simple but it may seem hard at the moment. Now I'm assuming that you have reached the lab go SW, and then SE. In that screen apply that drumstick (chicken meat) to the big white canister (tub) and you should see the peace of meat go green. Now go back to the entrance in the lab and go SE. In the next screen you have to go SE, but there's a panther on that edge. Simply go close to the animal (panther, and not that close!) and give him (like pick up) that meat. You should see it jump and simply fell asleep. Go arround the panther to the next screen and apply the green card on the box near the entrance to the elevator (more precisely on the right side of the elevator).

And you are ready for next level.

Level 5 - the office

On this level, go SE, and go through the doors. On the first computer, which is located on the right pick up a four digit number (it's different in every game and you need to remember it). Go back to the previous screen and go NW. Then go NW through the doors. I don't know what is in the other room but if you want to take a look just go ahead. Now once you have passed through those NW doors in this room on the right table there's an ashtray. Simply pick it up and you'll see a secret doors open. Go trough them and go up the ladder. Go NE trough the doors and then go NW. Ok, now it's going to be tough to explain how to avoid the big fan. Now i think that there's a way to disable it but i never did it. Do the following. Point the ninja in that direction, and go, but you HAVE TO GO NW a bit to the N direction so it looks like ninja is moving slow (because of the wall). Simply proceed moving like that. The fan will blow you but not enough to throw you off the track.

If you're moving in any other way it will blow you off the track. Simply once you pass it, open the doors (no key needed) and go outside. Go SW, and kill the guy and Go NW. Go up the ladder, kill the guy. and go NE (once you reach the roof). Now, there's a helicopter waiting for you to jump, but you'll never catch it. (It may be possible but you're gonna waste a lot of time). Simply jump NE (to the right screen) and you're on your way to the next level.

Level 6 the mansion

Lower yourself by pressing down (or pulling joystick down) on one of the pillars. Do a bit of jumping until you reach the one on the roof. move a bit NW, and once you're on the roof go STRAIGHT NE (you have to be very precise). Now in the next screen move close to the window so that ninja is about at 100 degree angle of the window at right side of the roof. Simply move SE and ninja should go down through the window (do not jump) Once you're down go SW and then trough the doors. Pick up the rope (near the bed) and go back two screens. Go through the doors and in that room set up rope (well actually just press F3 to see the rope under "using" bar). Go to a gray spot that looks like the doors and lower yourself down to the kitchen. From kitchen go SW and go in to the other room. In the other rooms you'll see something that looks like a radio. Apply a pick up again and that should disable the alarm. Go back to the previous screen and go through the secret doors to the basement (The secret door is located on the right of the stairs near the green plant (well what other color plants are usually). Go down the stairs and move the light switch so you can see the light in the other room turns up. (the light switch looks like a box on the wall). You don't have to do this but the next room is labyrinth shape and I would advise to do this for first time.

After the labyrinth room there's another screen with a big machine in it. Again I have the word problem (machine). Go near the chair and turn NW Apply the pick up move on the little gray board with the white switch on it, and you should see a steam move up. Go through the doors to the last level.

Level 7 - THE FINAL BATTLE

Go through the doors, when you kill the guy, and in the next screen lift up (pick up) the red (I don't know how to say it) "thing (it looks like a carpet, with some chinese writing on it). I don't think that should be complicated. Once it's up you should see a safe. Apply (pick up) the password that you picked up on the 5th level, and when the safe opens pick up the bomb.

NOTE - When you see the numbers I think that direction (on joystick) changes the number while /FIRE/ moves you to the next number, and than you have to change the number according to the number you've got on the 5th level.

WHEN you pick up the bomb, Kunitoki will appear, but I would advise you to get out of that room, and come back to it. Now, this is probably the easiest to do. Well in that room as you have probably seen there's a star with 5 candles at each corner. I would turn on (pick up) at least two, (you can try more, but never all of them) and when you're done with that kill the Kunitoki in the middle of the star. Once he's done quckly turn on the other candles. If the star is not flashing, and you don't see Kunitoki's body flying in three parts (up and down to his body) you haven't kill the Kunitoki in the center of the star. When he wakes up do this again. With assumption that you got that done all you have to do is put the bomb back in to the safe.

And you're done.

Couple of last words : If you would like more info contact me at dinkouser@aol.com.

Most of the oponents in the game can be avoided without killing (it does take a bit of practice to go arround them)

Also some of the weapons are not needed (numchukas, or sword).

Also you don't have to pick up the rope nor deactivate alarm on the 6th level. Simply go down the stairs (although alarm will activate). The actual result of the alarm is that your opponents will run faster. (I don't know if it's same with all versions).

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