Copy Link
Add to Bookmark
Report
Doom Editing Digest Vol. 01 Nr. 606
From: owner-doom-editing-digest
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #606
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk
doom-editing-digest Wednesday, 13 March 1996 Volume 01 : Number 606
TC looking for texture man
textures
See through colours on Doom textures
----------------------------------------------------------------------
From: Joel Huenink <jh32322@ltec.net>
Date: Tue, 12 Mar 1996 01:40:30 -0600
Subject: TC looking for texture man
Hello all,
I am working on a TC for doom2 and have a lot of texture graphics but
have no time (or patience) to import the new textures into doom2. If
anyone is experienced and interested in this please reply to ME at:
jh32322@ltec.net
I would also like to thank the list for helping out.
- --
Joel Huenink
jh32322@ltec.net
Creator of All Hell
Coming to a PC near you
------------------------------
From: "Richard D. Kennedy" <rkenne01@mail.coin.missouri.edu>
Date: Tue, 12 Mar 1996 16:04:46 -0600 (CST)
Subject: textures
Would anyone know what kind or what attributes pcx of gif files
need to be to be put into a wad? I've tried be the texture came out
distorted. It didn't look even remotley like the pcx I put in...thanks
Richard
signed,
rkenne01@mail.coin.missouri.edu
------------------------------
From: Michael Freeth <freethr@p085.aone.net.au>
Date: Wed, 13 Mar 1996 10:31:04 +1100
Subject: See through colours on Doom textures
Hi,
I already know that if you put cyan into a texture Doom treats that as
see-through, but I was just wondering if there was another colour that was
only partly see-through, e.g. you can only see blurry images through it.
thanx,
Michael Freeth.
------------------------------
End of doom-editing-digest V1 #606
**********************************