Copy Link
Add to Bookmark
Report

Doom Editing Digest Vol. 01 Nr. 599

eZine's profile picture
Published in 
Doom editing
 · 7 months ago

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #599
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Tuesday, 5 March 1996 Volume 01 : Number 599

DOOM executables
Re: Die Hard: With a Jetpack
MedDle v0.1

----------------------------------------------------------------------

From: Damien.Wellman@Narrows.Kendra.Com (Damien Wellman)
Date: 02 Mar 96 23:42:38 -0800
Subject: DOOM executables

:: From: Robert Fenske Jr To: Damien Wellman Subj: DOOM executables ::
> I think the whole matter boils down to this: In Doom, gettable projectiles
> are unstable. In Doom II, they are not. That's all that matters. Since the
> EXEs of Doom I and II are *not* quite as similar as you'd think (The Doom II
> EXE must include extra code to handle the new monsters, items, weapons, and so
> on) this does not surprise me in the least. In short: Don't run gettable

RFJ> The v1.9 DOOM I and II executables are *identical*. It's just that
RFJ> their execution paths will differ depending on whether one is using
RFJ> DOOM.WAD or DOOM2.WAD.

I sit corrected. I've had quite a few replies on this... oddly enough, I
tried a gettable projectile on my computer, and yes, it did lock up, but only
if I used the projectile (a gettable rocket for health) several times. There
_should_ be a way to stablize these however. I can't see how on some machines
it works fine, while on others it crashes.
- ---
# TLX v4.00 # "Back then everyone drove a boss machine." -- Tom Servo

- --- Blue Wave/DOS v2.30 [NR]

- --
|Fidonet: Damien Wellman 1:262/31
|Internet: Damien.Wellman@narrows.kendra.com
|
| Kendra Communications - FTS <=> Internet Gateway
| When Fido's all ya got, make the best of it.....
| Via-COPLINK 1:343/304 (206)397-6023 Everett WA

------------------------------

From: Damien.Wellman@Narrows.Kendra.Com (Damien Wellman)
Date: 04 Mar 96 00:47:23 -0800
Subject: Re: Die Hard: With a Jetpack

:: From: Michael Gummelt To: Damien Wellman Subj: Re: Die Hard: With a Jetpack ::
MG> Are you using Doom I or Doom II? I suggest you download Insane
MG> Weapons from ftp.cdrom.com (check my aliensdm3 directory in
MG> themes/aliens- filename is insane.zip). If has pretty much the same
MG> thing as yours except no crashes and no red. The solutions to your
MG> crashes are kind of complex but since you seem to have figured out the
MG> rest yourself, you should be able to reverse-engineer insane and figure
MG> out how I did it.

Mike, I've repeatedly stated I don't *have* FTP access. (Boy, does my life
suck :) The problem with getting the explosions was fixed easily enough, but
the "gettable projectiles" crash still happens. A slightly altered PLAYPAL and
COLORMAP in a WAD got rid of the red easily enough. Giving a negative speed to
the rockets over came the eastward drift. The only real remaining problem is
the bit 4 crash... On my machine, at least, the game will randomly lock up
after a time of using the jetpack/rocket launcher, but only if you have it
selected at the time, apparently.
... Windows 95: Get stoned before you install it... the crashes are COOL!
- ---
* TLX v4.00 *
- --- Blue Wave/DOS v2.30 [NR]

- --
|Fidonet: Damien Wellman 1:262/31
|Internet: Damien.Wellman@narrows.kendra.com
|
| Kendra Communications - FTS <=> Internet Gateway
| When Fido's all ya got, make the best of it.....
| Via-COPLINK 1:343/304 (206)397-6023 Everett WA

------------------------------

From: "Brian K. Martin" <brian@phyast.pitt.edu>
Date: Mon, 4 Mar 1996 02:14:41 -0500 (EST)
Subject: MedDle v0.1

My mdl editor is at cdrom. Really cool.
Insert export BMP. 3d wire frames. etc.

brian


------------------------------

End of doom-editing-digest V1 #599
**********************************

← previous
next →
loading
sending ...
New to Neperos ? Sign Up for free
download Neperos App from Google Play
install Neperos as PWA

Let's discover also

Recent Articles

Recent Comments

Neperos cookies
This website uses cookies to store your preferences and improve the service. Cookies authorization will allow me and / or my partners to process personal data such as browsing behaviour.

By pressing OK you agree to the Terms of Service and acknowledge the Privacy Policy

By pressing REJECT you will be able to continue to use Neperos (like read articles or write comments) but some important cookies will not be set. This may affect certain features and functions of the platform.
OK
REJECT