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Doom Editing Digest Vol. 01 Nr. 547

eZine's profile picture
Published in 
Doom editing
 · 24 Apr 2024

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #547
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Thursday, 11 January 1996 Volume 01 : Number 547

no bullet puffs

----------------------------------------------------------------------

From: Joel Huenink <jh32322@ltec.net>
Date: Wed, 10 Jan 1996 16:24:23 -0600
Subject: no bullet puffs

I have been designing a deathmatch level using DCK and in some areas
there are no bullet puffs on some 2 sided lines such as the sides of
stairs or ledges. Is this normal? I had another area that would suck up
or consume rockets and plasma. I flipped the linedef and this was fixed
but it wouldn't fix my no bullet puff problem in the other area.

Joel Huenink

------------------------------

End of doom-editing-digest V1 #547
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