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Doom Editing Digest Vol. 01 Nr. 566

eZine's profile picture
Published in 
Doom editing
 · 24 Apr 2024

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #566
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Sunday, 4 February 1996 Volume 01 : Number 566

Re: Sounds - WAVs/AUs/VOCs/SNDs
Re: Doom ----> Quake

----------------------------------------------------------------------

From: kopff@zeta.org.au (Kopff)
Date: Sat, 3 Feb 1996 16:34:47 +1100
Subject: Re: Sounds - WAVs/AUs/VOCs/SNDs

>- If I'm wrong on one of these, please inform me. Thanks.
>DSTINK - I DON'T KNOW - CAN SOMEONE TELL ME WHAT THIS IS FOR?
>DSBOSPIT - I DON'T KNOW - CAN SOMEONE TELL ME WHAT THIS IS FOR?
>DSBOSDTH - I DON'T KNOW - CAN SOMEONE TELL ME WHAT THIS IS FOR?

DSTINK is for Doom 1 only. It the sound that gets played when you receive a
message in Doom 1. Doom 2 used a different one.

DSBOSIT is the sound of the Doom 2 final boss spitting out spawn cubes.

DSBOSDTH is the final boss death.

Hope it helps.

Greg Kopff



------------------------------

From: jschuur@flash.globalnews.com
Date: Sat, 3 Feb 1996 15:17:59 +0000 (GMT)
Subject: Re: Doom ----> Quake

On Fri, 2 Feb 1996, Mackey McCandlish wrote:

> At 06:01 PM 2/1/96 +0000, you wrote:
> >> and when quake is released we will talk.
> >
> > basing levels on id's copyrighted material (graphics/sounds/levels) is
> >considered a copyright violation. likewise, you're not permitted to
> >distribute a doom level converted to hexen e.g.
>
> Makes you wonder why the hell there are map01 remakes in the dwango
> wads, doesn't it?

i only recently noticed this. i had to remove all dwango wads from the
ifgames archive at ftp.cdrom.com because of this. sorry guys, id
requested no violations of their copyrights be carried.

</j>

------------------------------

End of doom-editing-digest V1 #566
**********************************

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