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Doom Editing Digest Vol. 01 Nr. 430

eZine's profile picture
Published in 
Doom editing
 · 24 Apr 2024

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #430
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Monday, 2 October 1995 Volume 01 : Number 430

Music
Re: Tracers

----------------------------------------------------------------------

From: RUSSELL STOCKHAMMER <qaz@ozemail.com.au>
Date: Sun, 1 Oct 95 13:53:38 +1000
Subject: Music

Hi...
Does anyone have a mus-to-midi/midi-to-mus converter??

Russ








------------------------------

From: MGrocki@AOL.COM
Date: Sun, 1 Oct 1995 18:12:03 -0400
Subject: Re: Tracers

In a message dated 95-09-30 02:10:47 EDT, you write:

>Have you played Aliens-TC in deathmatch? The smartgun is tracer.
>(But it's a bit slow to be laser-like)

The smartgun in Aliens-TC is really the plasma gun. All the author did was
change the shot graphics.

Concerning tracers for guns like the chaingun, I wouldn't think think it's
possible. The DOOM engine doesn't calculate the travel of the bullets (i.e.
no matter how far you are from a wall, the bullets will hit it
instantaneously.) It just tests for an intersection with a wall. Use IDDT
on the map twice to notice the difference. Shooting plasma or rockets, you
see the green triangle traveling. Shooting bullets or pellets just makes the
triangles appear on the wall that they hit.

MGrocki

------------------------------

End of doom-editing-digest V1 #430
**********************************

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