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Doom Editing Digest Vol. 01 Nr. 366

eZine's profile picture
Published in 
Doom editing
 · 7 months ago

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #366
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Wednesday, 2 August 1995 Volume 01 : Number 366

Re: LMPs in and out of WADs
Re: LMPs in and out of WADs
Re: LMPs in and out of WADs
dehacked 2.3 (fwd)
.MUS file format update
.MUS file format update
Re: .MUS file format update

----------------------------------------------------------------------

From: Gene Franzen <gfranzen@tenet.edu>
Date: Mon, 31 Jul 1995 19:12:58 -0500 (CDT)
Subject: Re: LMPs in and out of WADs

On Mon, 31 Jul 1995, Matthew Smith-Stubbs wrote:

> > Probably better to just have the episode end and change the text for the
> > ending to explain what happens next in words.
> What about having a batch file which ran DOOM, then when the player
> reached the end they quit doom, which went back to the batch file and ran
> doom playing an LMP ? A bit of a kludge, but it should work...This might
> actually be practical with a bit of experimentation.
>
> cu
> Matthew.

That has possibilities. At least it would work, anyways.

------------------------------

From: Craig Webb <cwebb@eng.nepean.uws.EDU.AU>
Date: Tue, 1 Aug 1995 11:29:54 +1000
Subject: Re: LMPs in and out of WADs

On Mon, 31 Jul 1995, Matthew Smith-Stubbs wrote:

> > Probably better to just have the episode end and change the text for the
> > ending to explain what happens next in words.
> What about having a batch file which ran DOOM, then when the player
> reached the end they quit doom, which went back to the batch file and ran
> doom playing an LMP ? A bit of a kludge, but it should work...This might
> actually be practical with a bit of experimentation.
>

What if the user doesn't finish the episode? Is there any way for the
batch file to detect that the episode was finished?

I don't think so.

Craig Webb
Faculty of Engineering
University of Western Sydney, Nepean
Australia

------------------------------

From: matthew@hitech.com.au (Matthew Smith-Stubbs)
Date: Tue, 1 Aug 1995 17:04:04 +1000 (EST)
Subject: Re: LMPs in and out of WADs

> > What about having a batch file which ran DOOM, then when the player
> > reached the end they quit doom, which went back to the batch file and ran
> > doom playing an LMP ? A bit of a kludge, but it should work...This might
> > actually be practical with a bit of experimentation.
>
> What if the user doesn't finish the episode? Is there any way for the
> batch file to detect that the episode was finished?
> I don't think so.
Certainly not the batch file - but DOOM, maybe. Are there any
cmd line paramters that can be used ? Or perhaps if there is a simple way
to hack the EXE ?

- --
Matthew Smith-Stubbs | "Windows has caused a Total System Stuff Up.
Brisbane, Australia | Choose Ignore to continue working, or Nuke
Email: matthew@hitech.com.au | to solve your Windows problems forever."

------------------------------

From: Greg Lewis <gregl@umich.edu>
Date: Tue, 1 Aug 1995 11:19:24 -0400 (EDT)
Subject: dehacked 2.3 (fwd)

Here's an interesting idea for DeHackEd junkies out there..

- ---------- Forwarded message ----------
From: Jack Messmer <jmess@buffnet.net>

[ snip ]
Try this: Change all the player frames to those of an imp. Do
not change the sprites! Use a level editor, and put a bunch of player
one starts in it. Then run the pwad. The players (who look like imps)
will start to attack you!

------------------------------

From: mmathews@genesis.nred.ma.us
Date: Tue, 01 Aug 95 09:17:34 -0500
Subject: .MUS file format update

Hi all. I'm still looking for the .MUS file format. I asked for the .MUS file format
in several newsgroups. One person said it's a Roland's music file. Another claims it's
a music file for MusicTime. Why are the specs for .MUS so hard to find?

h well. I'll just keep looking. As soon as I find it, I'll post to this group.




Mark Mathews mmathews@genesis.nred.ma.us TEAM OS/2, TEAM DEU
Are you using DEU, WARM or DEUTEX for DOOM? WHY NOT??

------------------------------

From: mmathews@genesis.nred.ma.us
Date: Tue, 01 Aug 95 09:17:34 -0500
Subject: .MUS file format update

Hi all. I'm still looking for the .MUS file format. I asked for the .MUS file format
in several newsgroups. One person said it's a Roland's music file. Another claims it's
a music file for MusicTime. Why are the specs for .MUS so hard to find?

Oh well. I'll just keep looking. As soon as I find it, I'll post to this group.




Mark Mathews mmathews@genesis.nred.ma.us TEAM OS/2, TEAM DEU
Are you using DEU, WARM or DEUTEX for DOOM? WHY NOT??

------------------------------

From: Denis.Moeller@kiel.netsurf.de (Denis)
Date: Tue, 1 Aug 95 21:38 GMT
Subject: Re: .MUS file format update

>Hi all. I'm still looking for the .MUS file format. I asked for the .MUS
file format
>in several newsgroups. One person said it's a Roland's music file. Another
claims it's
>a music file for MusicTime. Why are the specs for .MUS so hard to find?
>
>h well. I'll just keep looking. As soon as I find it, I'll post to this group.
Again, contact the author of the mus-player flying around. I'm sure
he knows more about it.

cya
Denis
[] Denis Moeller, author of NWT v1.3 and TiC's WAD Reviews. []
[] Just play our Doom (2) Add-Ons: Sudtic, Teutic, Obtic. Thanks. []


------------------------------

End of doom-editing-digest V1 #366
**********************************

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