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Doom Editing Digest Vol. 01 Nr. 340

eZine's profile picture
Published in 
Doom editing
 · 7 months ago

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #340
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Saturday, 8 July 1995 Volume 01 : Number 340

Re: The Ultimate DOOM
Re: MIDI Files
Re: The Ultimate DOOM (commercial aspect)
Re: The Ultimate Doom
Re: DOOM -> Heretic WADs?
Re: The Ultimate Doom

----------------------------------------------------------------------

From: John Wakelin <johnw@datametrics.com>
Date: Thu, 6 Jul 95 22:25:30 -0500
Subject: Re: The Ultimate DOOM

> From: Robert Forsman <thoth@cis.ufl.edu>
> Reply-To: doom-editing@nvg.unit.no

[Robert]
> I called 1-800-idgames about a week ago and asked about TUD. They said they
> that they weren't taking orders for it and I should look for it in retail
> stores.

I just called them myself and they don't have a clue, as you pointed
out. I suspect this is meant in the future tense and may not even be
distributed through 1 800 IDGAMES at all. More likely, they will
release the patch the same way they released the upgrades that
brought us to 1.9..

[Romero]
> The 4th episode was not added to get people who
> originally registered the product to buy it again from a store.
> Quite thecontrary, we are releasing a patch that will convert
> your DOOMv1.9 (registered version) to The Ultimate DOOM. This
> will giveour registered users a free bonus episode as a way of
> saying,"Thanks for supporting us."


I do believe that John means what he is saying and didn't intend to
decieve anyone. However, 'everything they say, could be a lie' :)

Later
johnw

Ps. Yeah, I know this thread has nothing to do with editing but...at
least, I haven't heard it a thousand times before.
__________________________________________________________
#include <stupidstuff.h>
#define USER "johnw" /* John Wakelin */
/* johnw@datametrics.com */
main() /* (703) 385 7700 */
{
while (isstupid(USER)) ignore(USER);
}

------------------------------

From: fester@sirus.com (fester)
Date: Fri, 07 Jul 1995 08:04:10 -0400
Subject: Re: MIDI Files

>Does anyone know any WWW pages, FTP sites, etc. that I can download some
>good MIDI songs so I can add them to my WAD's. (I'm talking Metal/Hard Rock
>songs, like Metallica, etc. Not the classical junk I keep finding on the
>Web!) I don't have any musical talent at all, so I have to download MIDI
>files other people made.

An FTP Site: ftp.inc.net
In directory: \pub\awe32\midi\files

Every midi I have scarfed from this site is execellent quality.


A WWW Site: http://www.edu.isy.liu.se/~d93jesno/awe32.html

A good jumping point to sites with swell midi files.

Fester

- --------------------------------
|Sure life sucks... |
|At least there's |
|DOOM!!! |
| |
|fester@sirus.com |
|http://www.win.net/~festerwerk|
- --------------------------------


------------------------------

From: ind01222@pegasus.cc.ucf.edu
Date: Fri, 7 Jul 95 09:17 EDT
Subject: Re: The Ultimate DOOM (commercial aspect)

>I just called them myself and they don't have a clue, as you pointed
>out. I suspect this is meant in the future tense and may not even be
>distributed through 1 800 IDGAMES at all. More likely, they will
>release the patch the same way they released the upgrades that
>brought us to 1.9..
>
>[Romero]
>> The 4th episode was not added to get people who
>> originally registered the product to buy it again from a store.
>> Quite thecontrary, we are releasing a patch that will convert
>> your DOOMv1.9 (registered version) to The Ultimate DOOM. This
>> will giveour registered users a free bonus episode as a way of
>> saying,"Thanks for supporting us."
>
>
>I do believe that John means what he is saying and didn't intend to
>decieve anyone. However, 'everything they say, could be a lie' :)
>
>Later
>johnw

I don't think there was any attempt at deception, either, but I do think
things have been bungled, perhaps due to the attempt to rush TUD to market.

In an ideal world, id, if they've intended all along to put out a free patch
for registered owners, should have placed a notice on the box, informing
registered owners about this patch and how to get it. The marketing people
probably would have all suffered coronaries had this been suggested ;)

Remember that there are surely many registered owners who don't subscribe to
the Doom mailing lists, don't read the newsgroups, maybe don't have even
have Net access (the shareware version is, after all, often sold in stores,
so one couldn't argue that anyone who got shareware Doom got it from the
Net). These people should be privy to the same information.
===========================================================================
+ Scott R. Osborne + Never forget: +
+ + we walk on hell, +
+ ind01222@pegasus.cc.ucf.edu + gazing at flowers. +
+ University of Central Florida + --Issa +
===========================================================================



------------------------------

From: jroberto@on-ramp.ior.com (Jacob Roberto)
Date: Fri, 7 Jul 95 09:25 PDT
Subject: Re: The Ultimate Doom

>>On Wed, 5 Jul 1995, Denis wrote:
>>
>>> Second, First, Fourth, Third. I hate the third episode, the 4th
>>> contains much more ideas. The second ep. is unsurpassed.
>>
>>Hmm... I always thought of the first episode superior. The second is
>>close, but i think if you take playability and design, the first would
>>win out... But there is no need to start a this episode is better than
>>that one thread... IMHO, though, every episode in doom1 is much better
>>than almost anything in doom2.
>
>You know, since Id was able to add a 4th episode to Doom1, I think it would
>have been pretty cool if they could have also added the Super Shotgun.
>
To Id Software: Why didn't you add to doom 2? Doom 2 has so much new stuff
that Doom 1 dons't. If you really wanted Doom 1, couln'd you at least has
stuck in the monsters from Doom 2. It would also be cool if you used the
Heretic engine with its looking up and down.
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
' #DEFINE USER "YOU" '*J*ROBERTOSOFT R O '. . '
' MAIN() '*A* O T ' . '
' { '*C* B R '. '
' WHILE INPUTFROM(USER) BEEPAT(USER) '*O* E ' '
' } '*B* ''
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''

------------------------------

From: BonesBro@AOL.COM
Date: Fri, 7 Jul 1995 12:53:25 -0400
Subject: Re: DOOM -> Heretic WADs?

>>Actually, a friend and I are working on a huge patch that's almost exactly
>>the same thing. We're calling it DoomTC--Doom I to Heretic. We've gotten
all
>>the textures/flats, and we're working on the items. Unfortunatly, we've
>>temporarily halted work on it while we're waiting for a Heretic v1.1. Too
>>many bugs in 1.0 for us...
>So, now there is version 1.2 of Heretic. Go on. :)
Haha! Just found it! Well, this probably means that the .exe has been changed
and we'll have to start almost all over again!

------------------------------

From: Denis.Moeller@kiel.netsurf.de (Denis)
Date: Fri, 7 Jul 95 21:23 GMT
Subject: Re: The Ultimate Doom

>You know, since Id was able to add a 4th episode to Doom1, I think it would
>have been pretty cool if they could have also added the Super Shotgun.
No way! Doom is Doom and Doom 2 is Doom 2. I don't think the double
barrel would fit in Doom levels with Doom-only enemies. Though, a few
new walls could have been added.

cya
Denis
[] Denis Moeller, author of NWT v1.3 and TiC's WAD Reviews. []
[] Just play our Doom (2) Add-Ons: Sudtic, Teutic, Obtic. Thanks. []


------------------------------

End of doom-editing-digest V1 #340
**********************************

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