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Doom Editing Digest Vol. 01 Nr. 245

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Published in 
Doom editing
 · 7 months ago

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #245
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Saturday, 15 April 1995 Volume 01 : Number 245

Hello, McFly?
Re: Deathmatch wads
Re: Hello, McFly?
Re: The Ultimate DOOM from id
Re: Hello, McFly?
Re: Hello, McFly?
NewWadTool...
Re: The Ultimate DOOM from id

----------------------------------------------------------------------

From: <jdh15@po.cwru.edu>
Date: 14 Apr 1995 01:25:29 GMT
Subject: Hello, McFly?

I have a question.

Why would the authors of DEU engineer a program that blows up if
you try to add more than 2048 sidedefs? At least that's what seems
to be happening. I have exactly 2048 sidedefs. I add one by
adding a 2nd sidedef to a one-sided line. All of a sudden the
screen just blows up, and lines of different colors fly everywhere.
It's really cool-looking but it's not helping my level get written.

Another question: I've always used DEU, and I deleted all the
editor-flame mail. What is another DOS-BASED (*NOT* Windows)
editor that is at least kind of like DEU and will let you edit
large levels? I've already tried DCK and its not for me. Any
other suggestions?

- -j

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Do not worry about your difficulties in mathematics.
I can assure you that mine are still greater.
-Albert Einstein
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
jdh15@po.cwru.edu http://maniac.cwru.edu/~deth/
Jeremy Holland Case Western Reserve University


------------------------------

From: Denis.Moeller@kiel.netsurf.de (Denis)
Date: Fri, 14 Apr 95 02:04 GMT
Subject: Re: Deathmatch wads

Hi there...

I=B4m new here, so please...

>I would generally agree, but since people can put garbage textures and some=
=20
>music in a crap level and get it up to 300KB or so, I've been pretty=20
>depressed with some of those downloads too...
I think the size of ZIPs is not decisive for the quality of a PWAD.
Look, I=B4m the sysop of a little BBS here in germany, well known as a good
place to download good WADs. Because I tested every WAD and even played=20
most of them to the end, before I put them into my filebase.

Of course, I would not download any ZIP smaller than 70k - for a medium
or large level. Deathmatch levels are mostly small, of course.

>settings, or "only wimps play coop," because I feel that each of those=20
>addresses an audience and it is the least I can do as a WAD author to try=
to=20
>consider that to define part of my audience. I certainly should not=20
>alienate them with derisive comments.
Naa... you can=B4t be sure... some authors wrote: =B4no misaligned=
textures=B4,
there is no way to be sure, not even this garanties a good WAD.

Some time ago, I played the raven series - some of them are cool, others
are such a trash... strange...

Btw. somebody played sudtic, teutic or obtic?
Beleave me, I=B4m one of the authors of this. They are one of the top WADs
you can find. Especially obtic for Doom 2. Maybe sudtic is a bit old, but...=
=20

cya
Denis


------------------------------

From: Robert Forsman <thoth@cis.ufl.edu>
Date: Thu, 13 Apr 1995 22:28:20 EDT
Subject: Re: Hello, McFly?

<jdh15@po.cwru.edu> ,in message <199504140125.VAA29017@slc5.INS.CWRU.Edu>, wrot
e:

>
> I have a question.
>
> Why would the authors of DEU engineer a program that blows up if
> you try to add more than 2048 sidedefs?

Because all software sucks. (My PFME especially!)

Send your wad to the DEU guys so they can try to reproduce the problem.

Whining gets attention (and usually flameage), but if you want your problem
fixed, help them reproduce it.

> Another question: I've always used DEU, and I deleted all the
> editor-flame mail. What is another DOS-BASED (*NOT* Windows)
> editor that is at least kind of like DEU and will let you edit
> large levels? I've already tried DCK and its not for me. Any
> other suggestions?

Dunno. Just invest an afternoon and learn another editor (of course, I've
never done this. I just wrote my own when DEU broke :).

------------------------------

From: TWM2029@AOL.COM
Date: Fri, 14 Apr 1995 11:59:35 -0400
Subject: Re: The Ultimate DOOM from id

>From Johnr@idpentium.idsoftware.com
>
>Today we cut the master of "The Ultimate DOOM" - DOOM gone retail. This is
a
>Special Edition of DOOM v1.9 that includes the NEW FOURTH EPISODE - yes 9
>more original levels from id! This 4th episode is titled "Thy Flesh
Consumed"
>and takes place after the 3rd episode and before Hell on Earth. Also
>included in this Ultimate DOOM is 5 hours of DWANGO time on the server
nearest
>you.
>
>If you already have a registered copy of DOOM and want The Ultimate DOOM,
you
>can call our 1-800-idgames # and pay a nominal amount (not known yet) for
the
>upgrade to The Ultimate DOOM (your name should be in our database and you
>will receive the new Ultimate DOOM box w/DWANGO certificate). Otherwise,
you
>can just buy it in the stores.

Funny, The people at 1-800-IDGAMES have no Idea what this is. Ask them about
Ultimate Doom and they say "We have Heretic, Doom, and Doom II." When will
the official release of this be? Also when will GT interactive be releasing
Doom II extra levels?


------------------------------

From: mmathews@genesis.tiac.net (Mark Mathews)
Date: Fri, 14 Apr 1995 12:29:28 -0400 (EDT)
Subject: Re: Hello, McFly?

> Why would the authors of DEU engineer a program that blows up if
> you try to add more than 2048 sidedefs? At least that's what seems
> to be happening. I have exactly 2048 sidedefs. I add one by
> adding a 2nd sidedef to a one-sided line. All of a sudden the
> screen just blows up, and lines of different colors fly everywhere.
> It's really cool-looking but it's not helping my level get written.
>
> Another question: I've always used DEU, and I deleted all the
> editor-flame mail. What is another DOS-BASED (*NOT* Windows)
> editor that is at least kind of like DEU and will let you edit
> large levels? I've already tried DCK and its not for me. Any
> other suggestions?
>
> -j

Have you tried the DJGPP version of DEU 5.21?

Mark

------------------------------

From: whiplash@jax.jaxnet.com (Tim Harris)
Date: Fri, 14 Apr 1995 18:13:13 -0400
Subject: Re: Hello, McFly?

>> Why would the authors of DEU engineer a program that blows up if
>> you try to add more than 2048 sidedefs? At least that's what seems
>> to be happening. I have exactly 2048 sidedefs. I add one by
>> adding a 2nd sidedef to a one-sided line. All of a sudden the
>> screen just blows up, and lines of different colors fly everywhere.
>> It's really cool-looking but it's not helping my level get written.
>>
>> Another question: I've always used DEU, and I deleted all the
>> editor-flame mail. What is another DOS-BASED (*NOT* Windows)
>> editor that is at least kind of like DEU and will let you edit
>> large levels? I've already tried DCK and its not for me. Any
>> other suggestions?
>>
>> -j
>
>Have you tried the DJGPP version of DEU 5.21?
>
>Mark
>
Ya, sounds like the problem I had with a large level I made - ran
out of conventional memory so it went haywire. DJGPP version fixed that
since it made use of extended memory.
============================================================================
Intrepid DOOMer The Modem Games BBS
And level designer File Sysop Jacksonville, Florida
Computer Technician whiplash@jax.jaxnet.com 7 day free trial call:
Job seeking student a.k.a. JedaiYet (904)725-7931, 8103
Future programmer? Soon to be 14 nodes!
Running Sirius Game Connection software for blazing
fast 4-player DOOM, DOOM ][, Heretic and more!
============================================================================







------------------------------

From: Denis.Moeller@kiel.netsurf.de (Denis)
Date: Fri, 14 Apr 95 23:13 GMT
Subject: NewWadTool...

Hi!

Anybody using my tool? Any ideas, bug-reports etc. ?

cya
Denis


------------------------------

From: mmathews@genesis.tiac.net (Mark Mathews)
Date: Fri, 14 Apr 1995 19:46:58 -0400 (EDT)
Subject: Re: The Ultimate DOOM from id

>
> Funny, The people at 1-800-IDGAMES have no Idea what this is. Ask them about
> Ultimate Doom and they say "We have Heretic, Doom, and Doom II." When will
> the official release of this be? Also when will GT interactive be releasing
> Doom II extra levels?
>

What next? DOOM: The Lost Episodes? :)

Mark

------------------------------

End of doom-editing-digest V1 #245
**********************************

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