Copy Link
Add to Bookmark
Report
Doom Editing Digest Vol. 01 Nr. 252
From: owner-doom-editing-digest
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #252
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk
doom-editing-digest Thursday, 20 April 1995 Volume 01 : Number 252
Re: Deathmatch wads
Swimpool and other FX: Need info
Re: Swimpool and other FX: Need info
Re: Deathmatch wads
RE: DEATHMATCH WADS
RE: NEWWADTOOL...
Re: Swimpool and other FX: Need info
Re: New Doom][ DM Wad
Re: Swimpool and other FX: Need info
Re: Deathmatch wads
Re: New Doom][ DM Wad
----------------------------------------------------------------------
From: Denis.Moeller@kiel.netsurf.de (Denis)
Date: Wed, 19 Apr 95 14:39 GMT
Subject: Re: Deathmatch wads
>Also, Would anyone use it? You guys out there think this is a good idea or not?
Sure. Personly I don't like WWW, but it would be interesting...
cya
Denis
------------------------------
From: Jens Hedegaard Hykkelbjerg <hykkelbj@daimi.aau.dk>
Date: Wed, 19 Apr 1995 17:57:38 +0200 (METDST)
Subject: Swimpool and other FX: Need info
I'm writing a WWW page about WAD special effects.
Currently I've covered the subjects:
The Swimpool Effect
The Invisible Stairs
The Invisible Raising Stairs
The invisible Lift
And I've started a part about transparent doors, that I expect
to finish soon. I need to find out who posted the WAD:
Swimpool.wad
to this list a long time ago. I'd also like to find out who came up
with these special effects in the first place so I can give them
the credit they deserve.
If you know of other special effects that you think I should throw in,
I'd like to hear about them.
Oh and the page is at:
http://www.daimi.aau.dk/~hykkelbj/doom/special/
but it's not finished yet. I still need to cover a few more things!
With kind regards,
Jens Hykkelbjerg
- --
Jens Hykkelbjerg | "Civilisation began with the felling
Aarhus Universitet | of the first tree; and, it will end
Email: hykkelbj@daimi.aau.dk | with the felling of the last."
WWW: http://www.daimi.aau.dk/~hykkelbj/index.html
------------------------------
From: pbarone@rsa.hisd.harris.com (Philip Barone)
Date: Wed, 19 Apr 1995 13:59:35 -0400
Subject: Re: Swimpool and other FX: Need info
This note is concerning the request on who posted
swimpool.wad. I know the question was 'Who posted the
swimpool.wad?'. Although I'm almost certain that the idea of the
swimpool effect was first regarded by a Mathew J Ledding-Hill
in his test wad called submerge.wad. The following is a
note that he posted in july 94.
ave, bellatores!
It seems a few people were interested in seeing my submerging 'trick'
so I've mailed the PWAD in a separate file (SUBMERGE.WAD). The effect is
not much to get excited about; all I have done is created a sector of
nukage and placed within another at a height less than the first. By
ommitting the 'necessary' lower textures the result is what appears to be
a continuous floor of green when viewed from a distance - closer
inspection reveals a slight difference in pattern.
Anyway, I whipped out a wad with DEU showing the effect There's two
troopers slogging around in the nukage at different levels to show the
effect as viewed from a distance. Use iddqd or blast them with the
shotgun and then go for a walk for yourself in the stuff (the -2%-5% type
has not been set).
Most of the nukage is set at height 0. 'Steps' lead down into a sector
of height of -32 and this shows off the submerging/emerging effect. Any
setting deeper than that results in HOM. The surrounding area of nukage is
necessary; I think the width of the surrounding area must be twice the depth
of the lowest level (otherwise HOM). Moving quickly through the lower
sector causes the nukage to 'jump' somewhat (splashes perhaps).
Darkenning the area seems to cover up that cosmetic problem.
One major problem : dead bodies rest on top of submerged sectors.
Anyway, have a look; I don't know if anyone thinks this could be put to
use but I found it an interesting execercise in the omission of textures.
This whole idea could do with a little tweaking; as I mentioned before
it was discovered by accident and is not on a par with the great
transparent door epic.
BTW, I've never mailed a binary before so I deserve a flame if it
doesn't work.
_____ .---. .---. ____________________________________
[ / \ __ / \ age et scribe, fac ut gaudeam ]
[ / / \{..}/ \ \ ]
[ ////// ' \/ ` \\\\\\ Matthew Leddington-Hill ]
[ //// / // : : \\ \ \\\\ ]
[ // / / /` '\ \ \ \\ n1419587@water.qut.edu.au ]
[ // //..\\ \\ ]
[_________===VV====VV===_______________________________________]
/||\
'`
- --------------------------------------------------------------------------------
Philip M. Barone (Phil)
pbarone@rsa.hisd.harris.com
Phone : (407) 635-7763
FAX : (407) 635-7500
- --------------------------------------------------------------------------------
------------------------------
From: Luney John <luneyj@jeff-lab.queensu.ca>
Date: Wed, 19 Apr 1995 16:39:50 -0400 (EDT)
Subject: Re: Deathmatch wads
f
On Wed, 19 Apr 1995, Denis wrote:
> >Also, Would anyone use it? You guys out there think this is a good idea or not?
> Sure. Personly I don't like WWW, but it would be interesting...
>
> cya
> Denis
>
------------------------------
From: john.orazem@ablelink.org (John Orazem)
Date: Wed, 19 Apr 1995 16:24:00 -0500
Subject: RE: DEATHMATCH WADS
- -> Anyone interested in helping me setup a WWW Page to deal with nothing
- -> but Editing .WAD Files?
Sure.
- -> Also, Would anyone use it? You guys out there think this is a good
- -> idea or not?
I would. But what would actually be on it? Would it just be a .WAD
and editor collection? Or would it have actual info on editting.
I've never seen any.
------------------------------
From: john.orazem@ablelink.org (John Orazem)
Date: Wed, 19 Apr 1995 16:21:00 -0500
Subject: RE: NEWWADTOOL...
- -> This could work only with the full main WAD loaded. Have to think
- -> about this...
Well, it wouldn't take up that much space, if that's what you're
worried about.
- -> No way. Maybe mouse, but I don't think so...
It's not that important anyways.
- -> Uuhhh... I think there are a lot graphics programs out, I could never
- -> reach the quality of improces or others, as a result the
- -> users would not use NWT to change graphics...
I would :)
- -> That's nice, a preview-function? Would be useful. Anyway the palette
- -> importing and working will get high improvements...
Cool. I hope NWT 2.00 comes out soon!
john.orazem@ablelink.org
------------------------------
From: "Michael Novak" <mjn@ksu.ksu.edu>
Date: Wed, 19 Apr 1995 15:40:32 +6
Subject: Re: Swimpool and other FX: Need info
> I'm writing a WWW page about WAD special effects.
> Currently I've covered the subjects:
>
> The Swimpool Effect
> The Invisible Stairs
> The Invisible Raising Stairs
> The invisible Lift
Hello...
I visited your homepage, and needless to say, I was impressed. Its
nice having a clean and concise explanation of some of the techniques
used.
One bug report... my browser found special.zip, but not swimpool.zip
(It came back with a this file doesn't exist error message from your
server).
Another something you might want to add: (its not as nice as some of
the other topics you have, but I mad a wad that uses a "sky door".
of sorts. it looks pretty cool, since the sky just kinda opens up to
a room. You might check it out if you wish:
ftp.cdrom.com /pub/doom2/wads/deathmatch/sky1.wad
or something like that. Its not wholly a deathmatch wad, as it works
on single decently too, but that's where they chose to put it.
Anyway... nedless to say, I'm impressed.
- -Michael
------------------------------
From: "Michael Novak" <mjn@ksu.ksu.edu>
Date: Wed, 19 Apr 1995 16:17:11 +6
Subject: Re: New Doom][ DM Wad
> Stop using meta mail!!!
<CUT>
If you're gonna flame, at least bring a lighter.
Don't quote binaries that have already been posted.
------------------------------
From: fenske@rocke.electro.swri.edu (Robert Fenske Jr)
Date: Wed, 19 Apr 95 17:06:53 CDT
Subject: Re: Swimpool and other FX: Need info
>I'm writing a WWW page about WAD special effects.
>Currently I've covered the subjects:
>
> The Swimpool Effect
> The Invisible Stairs
> The Invisible Raising Stairs
> The invisible Lift
>
>And I've started a part about transparent doors, that I expect
>to finish soon. I need to find out who posted the WAD:
>
> Swimpool.wad
>
I am the one that posted the SWIMPOOL.WAD. I think it would be
better to call this effect the "deep water" effect.
>to this list a long time ago. I'd also like to find out who came up
>with these special effects in the first place so I can give them
>the credit they deserve.
>
>If you know of other special effects that you think I should throw in,
>I'd like to hear about them.
I had started on such a special effects document myself months ago,
but never made time to finish it. I'll mail it to you (once I get it from
home) so you can take what you want out of it. Of course you will need an
ASCII art to GIF converter ...
Robert Fenske, Jr. rfenske@swri.edu Sw | The Taming the C*sm*s series:
Electromagnetics Division /R---\ |
Southwest Research Institute | I | | "The Martian canals were the
San Antonio, Texas USA \----/ | Martians' last ditch effort."
------------------------------
From: setc@together.net (Ross Carlson)
Date: Wed, 19 Apr 1995 19:36:41 -0400
Subject: Re: Deathmatch wads
>Anyone interested in helping me setup a WWW Page to deal with nothing but
>Editing .WAD Files?
>
>Also, Would anyone use it? You guys out there think this is a good idea or not?
Check out my web page, especially the collection of links (see below for
URL) there are some good resources listed there for writing WWW pages.
I would use your site.
- -Ross
______________________________________________________________________
| |
| Ross A. Carlson - setc@together.net |
| "Trials & Tribulations" Super-Wad Home Page: |
| http://together.net/~setc/thewad.html |
| My home page: http://together.net/~setc/index.html |
|______________________________________________________________________|
| |
| It will be a great day when our schools have all the money they |
| need, and the Air Force has to hold a bake sale to buy a bomber. |
|______________________________________________________________________|
------------------------------
From: Artemis Entreri <d9ij@jupiter.sun.csd.unb.ca>
Date: Wed, 19 Apr 1995 20:42:15 -0300 (ADT)
Subject: Re: New Doom][ DM Wad
On Wed, 19 Apr 1995, Mark Mathews wrote:
> Stop using Meta Mail!!
>
> > Hello everybody!
> >
> > I've been on this mailing list for about a week now, and I must say:
[Snip]
> > begin 644 frag_it.zip
[UUEncoded file snipped]
> > end
Thanks for posting the entire file again, I didn't get a close enough
look at it the first time it FLOODED MY ACCOUNT. Just thought I'd say
"Thanks".
(Can you tell I'm not terribly thrilled?)
************ Artemis Entreri ******* d9ij@jupiter.sun.csd.unb.ca ************
"There is a wide world out there, my friend, full of pain, but filled with
joy as well. The former keeps you on the path of growth, and the latter makes
the journey more tolerable." -R.A. Salvatore
------------------------------
End of doom-editing-digest V1 #252
**********************************