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Doom Editing Digest Vol. 01 Nr. 159
From: owner-doom-editing-digest
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #159
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk
doom-editing-digest Wednesday, 15 February 1995 Volume 01 : Number 159
Re: DEU 5.3 Beta
The Enemy!
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From: Derek Byrne <byrneda@alf2.tcd.ie>
Date: Tue, 14 Feb 1995 21:18:51 +0000 (GMT)
Subject: Re: DEU 5.3 Beta
>
> > Finally! Its out! YES! Beta 1 is great...it just has those usual
Could someone be able to tell me as to where I could ftp this file
from, as I thiknk a renewal of wad editing is due.. :)
Thanks
Derek
aka Hawkeye
(byrneda@alf2.tcd.ie)
------------------------------
From: John Romero <johnr@idpentium.idsoftware.com>
Date: Tue, 14 Feb 95 15:22:51 -0600
Subject: The Enemy!
> in various levels. Then, you saw another face carved into green
> marble--it looked like an alien, with tendrils coming from its face
[Snip]
> striking resemblance to the ArchVile. Just wondering what you
> thought.
You are absolutely correct. I asked Adrian Carmack today whether this was true or not, and he
said,"I had the ArchVile already drawn way before DOOM II. His head looked really awesome and evil,
so I created a wall texture that foreshadowed his coming in our sequel, DOOM II. I knew people
would ask about the head sometime after DOOM got out, so I wanted to create a mystery object in the
game. The wall looks like I wanted the ArchVile's head to be in the actual sprite, but the wall has
lots more pixels to represent what I wanted than the actual sprite."
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End of doom-editing-digest V1 #159
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