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Doom Editing Digest Vol. 01 Nr. 022

eZine's profile picture
Published in 
Doom editing
 · 24 Apr 2024

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #22
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Wednesday, 26 October 1994 Volume 01 : Number 022

Re: Vid Capture into Doom
DOOM 2 editing

----------------------------------------------------------------------

From: efisher@moose.uvm.edu (Eric Fisher)
Date: Tue, 25 Oct 1994 18:26:50 -0400 (EDT)
Subject: Re: Vid Capture into Doom

>
> I believe that the equivalent for you would be:
> Dress in an outfit that matches well with Doom's colors. You
> can just trust that you have it right or check the images first
> by viewing them in a graphics program using the Doom palette.
>
> When you're squashing the images. Do everything you can to
> preserve the image data. That is, leaving out every other
> pixel will look like shit. Different graphics editors will do
> this differently so try a variety of them.
>
> Of course Id generated their creature sprites using scans taken from
> models so you might investigate what software and techniques they used.
>
Id uses Deluxe Paint 2 for its images
Eric

> -Dean
>



- ----------------------------------------------------------------
Eric Fisher efisher@moose.uvm.edu
"AIRBORNE... all the way!" fisher@emba.uvm.edu
L/L A217 656-6003 (x66003) UVM Army ROTC
HTML home page: http://moose.uvm.edu/~efisher/
- ----------------------------------------------------------------

------------------------------

From: Salporin@aol.com
Date: Tue, 25 Oct 1994 18:43:53 -0400
Subject: DOOM 2 editing

Does anyone know where I could find a list of the sounds, music, and texture
patches for DOOM 2? Also, anyone know when DMAUD2 or DMGRAPH2 or DMMUSIC2
etc will be out?

------------------------------

End of doom-editing-digest V1 #22
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