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Amy Today Volume 03 Issue 02
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Amy Today
A text-file magazine for all Amiga lovers
Volume #3, Issue #2, September 20th
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Editor : John Rydell
Writers: Josh Devan and Paul Trauth
Address all correspondence to: "Amy Today"
C/O John Rydell
GEnie address: J.Rydell1 640 Willowglen Rd.
(#54790) Santa Barbara, CA
93105
Plink address: J*Rydell
GEnie discussion in category #2, topic #29
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Contents:
1. A Message From the Editor John Rydell
2. Distributing "Amy Today" John Rydell
3. The Great Picture Trade John Rydell
4. Amiga Happenings John Rydell
5. CubeMaster Review Paul Trauth
6. TimeSaver Review Josh Devan
7. LaserXpress Overview C Ltd & John Rydell
8. Puzzle Page - Special Update! John Rydell
9. Trading Galore!! John Rydell
10. Newsletter Trading John Rydell
11. Advertising John Rydell
12. In the Future John Rydell
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A Message From The Editor:
Here is issue 3-2 of Amy Today. I would like to thank all of the
people that have sent in disks for the picture trade. I hope to
have Amy Today picture disk #2 ready to be mailed out very soon
now. I would also like to thank Josh Devan, Paul Trauth, and C
Ltd. for their contributions to this issue. (Thanks Everyone!)
This issue contains a lot of Amiga Happenings. I hope that some
of them will be useful to you. Also, this issue contains the
first announcement of a new "Trading Galore" trade that I have
set up. Look for information later in the issue.
The Los Angeles AmiExpo is coming up soon--maybe I'll run into a
reader or two there! Let's hope that they have some good new
products on display!
I am looking for reader-support in the way of articles or short
programs you would like to share with the Amiga community. If
you would like to contribute please contact me at one of the
locations printed in the magazine's cover/title section. All
good PD/shareware software will also be mentioned or reviewed if
it is sent to Amy Today.
John Rydell
(Editor)
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Distributing "Amy Today":
Amy Today is what I call a public domain file-based magazine.
This means that I would like to be given credit to anything taken
from the magazine and I request that the magazine remains "AS
IS". Please do not modify it in any way if you are going to
distribute it.
About Distributing: Please upload Amy Today EVERYWHERE! This
magazine simply will not flourish if it is not uploaded whenever
possible. Every issue is kept under 15,000 bytes ARCed so that
upload/download time should never be a problem. So, please, if
you have the chance spread the magazine around the country! Give
a copy to your friend! Keep Amy Today alive and going strong!
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The Great Picture Trade:
The Great Picture Trade is still taking place! Anyone who sends
me a disk with at least one of their favorite pictures on it will
have their disk mailed back to them filled with pictures that
others have sent and that I have collected. Disks must be
accompanied by a SASE (Please enclose enough postage to get the
disk back to you--I'm running low on stamps!) and sent to:
Amy Today
Amiga Picture Trade
640 Willowglen Rd.
Santa Barbara, CA. 93105
I would also appreciate more than one picture be sent to make a
better collection to choose from. A final request that I have is
that you specify if you would like nudes included on your disk.
I have been receiving quite a few of these and have not sent any
out because I do not want to offend anyone. If you want nudes
included, please specify this. Otherwise none will be sent.
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Amiga Happenings:
(John Rydell)
Dungeon Master-
Finally a release date for Dungeon Master has been set for
September 30, 1988.
DiskSalv1.2-
A new version of DiskSalv has been released into the public
domain. The new version takes FFS and other new things into
account. The program looks very nice and is available on both
GEnie as file #5001 and Plink as #13630.
AmiExpo-
A list of the companies attending AmiExpo in Los Angeles as of
September 16th has been released and is file #13664 on Plink.
Commodore is among the companies that will have a display.
(Thank Goodness!) Maybe I'll even be so brave as to hope that
they will have 1.3 ready to go by the show.
Universal Action-Adventure in "Global Commander" from DataSoft-
On September 12 Electronic Arts announced the release of Global
Commander which was created by DataSoft who is an affiliated
label for Electronic Arts.
Global Commander is "a fascinating global adventure which
challenges players to negotiate peace between the world's
paranoid superpowers. In Global Commander, players are forwarded
to the year 2032, where all 16 of the world's powers are members
of the United Nuclear Nation (UNN). Each Nation has its own
government, personality, and needs. They are all nuclear armed,
aggressive, and untrustworthy."
The game is available at local retail outlets of from Electronic
Arts:
Electronic Arts
1820 Gateway Drive (800)245-4525 Monday - Friday
San Mateo, CA 94404
GOMF:
Hypertek/Silicon Springs recently released G.O.M.F. 3.0.
They can be reached at:
Hypertek/Silicon Springs
205-2571 Shaugnessy St.
Port Coquitlam, B.C. Canada
V3C 3G3
Infocom:
Infocom has finally broken their tradition of purely text
adventures with the promised release later this year of four
graphic/text adventures.
M.O.D.E.M-
Modem now stands for Modem-Users Organization Dedicated to the
Enhancement of Modeming. A new user group has been started in
Southern California dedicated to making modeming safer and more
fun. More information can be found in file #5011 available from
GEnie. Or contact:
M.O.D.E.M
P.O. Box 3613
Van Nuys, CA 91407-3613
Virus Book-
Compute Books has just released a book titled "Compute's Computer
Viruses" to go on sale in November of 1988. The book is written
by Ralph Roberts and sells for $14.95. The book covers the
serious topic of computer viruses and how some people are merely
overlooking their great significance. Additional information can
be received from:
Ralph Roberts
P.O. Box 8549
Asheville, NC 28814
News from Commodore-
The following are quotations and information that was picked up
recently from Commodore:
XWindows11 - Not Available yet
Sculpt 4d Animation/Raytracing - Available end of month
CSA 68020 w/ 68882 math coproc - Available now
"1.3 out before Christmas"
"1.4 out late in '89"
"Readpixel line-at-a-time in 1.4"
"Writepixel line-at-a-time in 1.4"
"Color dot also possible"
New Disk Collection-
Joe Larson has just released his first ART disk in a new
collection that he has started. His disk(s) will focus on music,
hacks, pictures, and animations. I will try to obtain a copy of
the first disk so that I may pass on some more information but
for now you can receive the first disk for $5 plus postage
(probably a SASE would be greatly appreciated) by sending to:
Joe Larson
6121 St. Croix Ave. N.
Golden Valley, Minn 55422
Amiga Happenings is a column dedicated to giving you information
on what is happening in the Amiga community. Some of the
information could possibly be wrong due to the fact that I am
trying to get early information. I do not in any way guarantee
that the information will be accurate although I will try my
hardest to protect the innocent.
>>If you have some new information you would like to share please
submit it to Amy Today.
################################################################
# ---------------------------------------------------------- #
# WILD WARES'S COMMODORE PRICES & SPECIALS FOR SEPTEMBER '88 #
# ---------------------------------------------------------- #
# Commodore Amiga: WW PRICE RETAIL #
# ---------------------------------------------------------- #
# Rocket Ranger--Just released!...........$ 32.97 $ 49.95 #
# Photon Video Cell Controller............$ 179.00 $ 229.95 #
# Supra 2400..............................$ 139.95 $ 179.95 #
# X-Specs 3-D.............................$ 92.47 $ 124.95 #
# Ca/880 3 & 1/2 external.................$ 159.95 $ 229.95 #
# WV-1410 Panasonic Camera................$ 214.97 $ 329.95 #
# Lights, Camera, Action..................$ 49.95 $ 79.95 #
# Modeler 3-D.............................$ 59.97 $ 99.95 #
# Excellence..............................$ 179.95 $ 229.95 #
# Phantavision............................$ 39.97 $ 59.95 #
# ---------------------------------------------------------- #
# Call 805-682-8330 12pm-6pm for information on new products #
# or for a free catalog! Or write to WILD WARES, 1401 La Cima #
# Lane, SB, CA 93101. Orders Only line: 800-777-WILD #
# ---------------------------------------------------------- #
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CubeMaster Review:
(Paul Trauth of New Orleans Commodore Klub)
ASDG, the company that brought us VD0: and FACC, has come out
with their first game. CubeMaster is, at first glance, just
another child of Asteroids. Once you've played it a few times,
you realize that Perry Kivolowitz has created a game that is much
more complex and involved.
CubeMaster puts you in a MMU (Manned Mobility Unit) and then
throws you into a large, zero-gee arena with rubber walls. Then,
it puts in a few large rotating cubes of different colors. Once
you shoot the cubes, they break up into little cubes. (Sound
familiar?) When you shoot the little cubes, they're gone. This
is just the tip of the iceberg, since the differently colored
cubes have varying effects on you when shot or touched. For
instance, touching the blue cubes will decrease the number of
shots on-screen at once, and shooting one will increase your shot
count.
Even with the effects of vari-colored cubes, it's still not
complicated enough. Every so often, the cubes will change color
- usually when you're just about to shoot the cube you need. The
are Bad Guys in this game, too. They include malevolent spheres
or collections of spheres that shoot at you. Ouch!
Finally, each screen is different. The rules of the game vary
slightly from screen to screen. Luckily, Perry included an
introduction screen for each level, telling you what rules are in
force. These include whether or not small cubes will turn back
into large cubes after a while, a "Sequential" mode which is a
real pain to complete, and several other important bits.
CubeMaster is a very well-mannered game. It doesn't cheat, for
one thing - your death is your fault, not because of a glitch in
the programming. Also, it multi-tasks nicely, although it takes
up most of a 512k machine. In fact, CubeMaster isn't even copy-
protected. Because of this, you can easily install it on a hard
drive.
I do have a few gripes, though. For one thing, it gets hard to
tell which way your astronaut is pointing sometimes, because
there's no obvious direction. Usually, a quick use of the brakes
will slow it down enough to see. Another minor quibble is the
flatness of the cubes. They're just rotating silouettes. Again,
not much, but it doesn't help the effect. In fact, the graphics
overall are rather uninspiring - functional about covers it.
CubeMaster has some very solid gameplay, though, so I'm willing
to overlook the less-than-amazing visuals. And the sounds are
wildly appropriate. Bouncing off a cube gets you an "oof" or
"ouch", sometimes even a "cuckoo".
Overall, CubeMaster is an absorbing fast-action game. Despite
the merely functional graphics, CubeMaster offers hours of
joystick-wringing fun. A lot of work obviously went into this
game, and it shows. This isn't one for the kiddies - though
they'll have some fun with it too. It's for people who like to
think a little before they shoot--Definitely worth your time.
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TimeSaver Review:
(Josh Devan)
TimeSaver
From: C Ltd
List price: $79.95
Before I begin this review, I must warn you that the TimeSaver is
for the Amiga 1000 ONLY. All you 500 and 2000 owners can skip
this one.
From the descriptions and articles (well, article) I had read, I
had fallen in love with it before I received my test TimeSaver
from John (your favorite editor and mine). However, now that I
have been using it for several weeks, I find our relationship
slightly faltering...
TimeSaver - The TimeSaver comes in an Amiga beige box with two
modular keyboard jacks on one end. One jack connects to the
keyboard via the existing cord, the other passes the keyboard and
TimeSaver output through a supplied cord to the jack on the back
of the Amiga. This placement between the keyboard and the Amiga
puts it in the perfect place for functions such as macros,
command line editing/history, and password protection.
Installation is simple (according to the manual), but I attempted
to install it as ineptly as I could. Truthfully it didn't take
much work to reach the computer idiot level because I instantly
installed it upside down. To install it correctly, you push it
(hopefully gently) into a slot on the bottom of your Amiga which
really does appear to be made for it. It SHOULD fit snugly,
however the package that TimeSaver comes in includes some double
sided tape in case of loose fit (the package I received from
John, of course, did not contain this tape and I made do with
taping it in with normal scotch tape). Sounds simple right?
Well I was able to pound the thing in backwards (the manual does
not say which side is up and I happened to guess incorrectly),
this was corrected with the aid of a screwdriver and only minor
dents in the plastic of my Amiga.
Other Stuff - The TimeSaver also comes with: a registration card,
a 70 page manual of fairly good quality, a handy 1 page Quick
Reference Sheet, and the indispensible (which I was left without)
double sided tape.
Features of the TimeSaver:
Real-Time Clock/Calender - This is the basic purpose of the
TimeSaver, it is a battery backed clock/calender. Now, before
you scream and yell about having to read this far just to find it
to be a review of yet ANOTHER battery backed clock/calender, this
one is different! It is able to preform several other functions
because of its location on the keyboard line, this allows it to
intercept and interpret all of your key strokes (think of it as a
small Big Brother). As a clock/calender I have only one gripe
with it, that being the lack of a method for automatically
updating the date in the start-up routine. (**See Editor's note
at the end of the article**) What that means is that it appears
that the only way to correct the time when you first turn on your
computer is to manually press Help-F5 (help key and function #5
key...) However it does have an AutoDate function after a warm
boot. After you do a warm boot (by CTRL - Left Amiga - Right
Amiga), it waits a certain amount of time (factory default is
about 11 seconds but you can set it anywhere from 0 to 31.5
seconds) and then executes a date dd-mmm-yy hh:mm (where d=day,
m=month etc...) This is nice BUT there is a catch (of course)!
If for some reason you wait to long after being given the "hand
holding the Workbench disk" prompt, this command will still be
sent but there will be nothing there to interpret it. However,
under normal circumstances you will have a disk in df0: before
you get the workbench disk prompt and all will be well.
Fully Programmable Battery Backed-up Macros - A macro is defined
by the TimeSaver manual as "a simple keystroke (or set of
keystrokes) that define (or represent) a more complex set of
keystrokes". An example is typing ALT-l and having 'Hello Lisa.'
or 'dir df1:' printed on your screen. The TimeSaver has 17 such
macros in ROM (meaning permanent macros installed at the factory)
and 7 k worth of low-powered RAM for user definable macros. This
means you can create and delete your own macros up to a total of
3,500 characters for all your macros (3,500 because each macro
takes two bytes, one to record the depression of a key and the
other the release). These macros are defined or deleted in a
somewhat awkward CLI environment but can be used with any
program. Also, they can be turned off to be compatible with the
many programs that use they same keystroke sequences as your
macros (there is a better way to get around that problem though).
Password Protection - This is the one function that I hate most.
At first it seems "neat" if somewhat frivolous (frivolous because
the owner of a personal computer like an Amiga will not often
need password protection except to keep their little brother from
playing games) to have a four character password. However the
method of entry for this password leaves much to be desired.
When you wish to change the password it first asks for the old
one and then asks you to enter a new one. This seems simple but
since you can not see what you are typing and there is no way to
edit your entry you can wind up in big trouble. For instance, if
you are typing your password and accidentally hit a character
without knowing which one, you are really stuck. At that point
you must take the TimeSaver back out and remove and then replace
the battery. It is simpler to mistype the password than you
might think (I had to replace the battery TWICE because of this).
The macro function has a similar problem in that you can't
(actually you can, but it wastes memory and looks strange) edit
what your entering because a backspace is saved as one of the
characters. This is representative of TimeSaver's major problem
in my opinion, it is not very user friendly, especially for
Workbench users who are afraid of CLI.
AutoStart Macro - This an interesting function which simply
allows you to use one of the macros as another start-up routine
in effect. Any RAM macro can be used and since a macro can be up
to 7k and can contain returns, this second start-up routine can
be as complex as the normal one (s/startup-sequence).
Command Line History & Editing - Command line history is normally
for CLI users and allows you (normally by using the arrow keys)
to go back up through your list of commands (ie. if you've typed
cd df1: and then dir, you could hit a HELP - up-arrow key
sequence and cd df1: would appear on that line). Command line
editing simply allows you to edit (again, normally by using the
arrow keys) the current line your typing with much greater
versatility than hitting backspace again and again... This
feature would become obsolete with the release of
Kickstart/Workbench 1.3 which includes these functions if it
wasn't for the fact that the TimeSaver's command line
history/editing can be used with any text-oriented program.
However because it was designed to work unobtrusively with CLI it
adds a ';' to your input so if you typed "Hello <RETURN>" and
then HELP - Up-arrow it would come back ";Hello". This makes it
too cumbersome for my tastes. This may very well change though
when 1.3 comes into widespread use.
Not Too Technical Overview - The main meat of the TimeSaver is an
8k (only 4k is currently used so plenty of room for expansion)
replaceable EPROM (Erasable, Programmable, Read Only Memory) so
you can get the latest version of TimeSaver by replacing the old
chip with the latest version (this should not be very hard but I
have not had a chance to test it). It also has 8k worth of
low-power RAM for macros, CLI history, and TimeSaver's flags as
well as a low-power clock chip to continue functioning when the
computer is off (when on, the power normally supplied to the
keyboard by the Amiga is used instead). It is powered when the
computer is off by a 3 Volt Lithium battery made by Ray-O-Vac and
several other companies which should last at least a year and is
easily replaceable.
Comparison to other battery backed clock/calenders - I believe
that even with its several flaws, this is still the best
clock/calender available to the 1000 owner. Not only does it
have none of the physical incompatibilities of some of the
others, it is also much more than just another clock/calender.
I'm hoping to one day see an updated version of the TimeSaver
from CLTD.
EDITOR'S NOTE:
Included on my C Ltd. 33 megabyte hard drive was a program that
allowed you to automatically set the date from your startup
sequence. Obviously C Ltd. realized that this should have been
included and have made a software fix for it. Although it is too
bad that this program does not come with TimeSaver it is good to
know that it is available. (Probably for no cost from any major
downloading service.)
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# Participate in the new 'Trading Galore' sponsored by John #
# Rydell and Amy Today. Check the article for more info on #
# this new Trade! #
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LaserXPress--An Overview
(Portions reprinted with permission from C Ltd)
Since early in 1987, C Ltd. has been working on adapting the
newest technology in desk-top publishing/small office automation
hardware (including small local area networks, laster printers,
page scanners and facsimile transmission devices) for use with
the various models of Commodore Amiga Computers.
In addition to excellent print quality, the LaserXPress is able
to print a complete page of 300 DPI text and/or graphics
information 8 to 72 times faster than any other laser printer
available for the Amiga.
While I.B.M and Apple were adding band-aids to outdated designs,
trying to circumvent some of their limitations, Commodore started
selling a new computer system, the Commodore Amiga, which was
designed from the very beginning to take advantage of the
technological advancements that had been made. Though not
specifically designed to directly drive a laster engine, the
Amiga computer is ideally suited to do so with the ability to
directly address over 9 megabytes of memory for storage of
information. The Amiga also came with several very fast methods
of sending the information to external devices such as this laser
engine. The Amiga computer, because of its outstanding video
graphics display, is also ideally suited to host desk top
publishing software, which is currently the fastest growing use
for laster printers in the business market. Building on the
basic strengths of the Amiga, C Ltd. developed the LaserXPress as
a laser printer that truly works in concert with, rather than in
spite of, the computer to which it is attached.
In summary, the LaserXpress printer uses new technologies in both
hardware and software design that allow it to out perform ANY
laser printer connected to ANY small business or personal
computer. No other system allows full 300 DPI editing of the
exact bit-map image used by the printer while providing printing
of a full 300 DPI (letter or legal size) page in any combination
of text and/or graphics in less than 15 seconds! Priced at under
$2500.00 the LaserXpress combined with "Publishing Partner
Professional", "Express Paint", and the huge volume of fonts (all
of which are provided at no cost) provides a complete, fast,
powerful yet economical solution for even the most demanding
high-productivity desk-top publishing environments.
C Ltd.
732 East Skinner
Wichita, Kansas 67211 (316)267-6322
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Puzzle Page -Special Update!:
(John Rydell)
I have recently found out that it is taking longer for Amy Today
to be distributed than I once thought. For instance, people are
right now only receiving issue 2-1 and 2-2 of the magazine in
some places. Because of this, I have decided to extend the
deadline for the puzzle answers until November 15th. This gives
everyone a little longer to turn in their answers. The winner of
the contest will receive a box of 10 3.5 inch disks. If you wish
to participate please send your NAME, ADDRESS, where you received
your copies of Amy Today and your answers to the first 10
questions to:
Amy Today
ATTN Puzzle Contest
640 Willowglen Rd.
Santa Barbara, CA 93105
Or send the information to Plink: J*Rydell - GEnie: J.Rydell1
I will hopefully be starting a new contest in the near future.
If you have any suggestions or comments please let me know.
###############################################################
# WILD WARES RAFFLE! #
# --Here's how YOU can win a Supra 2400 baud modem #
# #
# Send your full name, address, computer type, and telephone #
# number before September 31, 1988 and you will be eligible #
# to win this MODEM. Other surprise packages will be given #
# away for the Amiga and C-64. Contributions such as $1 #
# would be gladly accepted for additional prizes to be given #
# away to contest participants. All winners will be notified #
# October 1, 1988. Currently there are five prizes avail- #
# able. (Mailing address printed in above advertisement) #
# **Note that the deadline has been extended for one month. #
###############################################################
Trading Galore:
First we had a picture trade. Users were urged to send in a disk
full of pictures and, in return, were given a disk full of the
best pictures that had been collected so far. The picture trade
was, and will hopefully continue to be, a GREAT success!
Because of this, I have decided to open up a new trade which
allows everyone to participate--not just those of us with
pictures. Send me a disk full of anything you want. (Music,
Art, Animations, Sound files, and Public Domain/Shareware
software...anything!) Include a SASE (please remember the
stamps!), and I will send your disk back to you filled with
whatever you want. Just tell me whether you want music, art,
software (you can even specify a specific pd/shareware program
but I can't guarantee that I have it), and I'll send it back. On
request, I'll even send disk copies of all issues of Amy Today.
Send your disk and a SASE to:
Amy Today's Trading Galore
640 Willowglen Rd.
Santa Barbara, CA 93105
<<Any requests or submissions of illegally copied software will
be burned!>>
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Newsletter Trading:
(From Issue 1-1)
I am looking for Amiga user groups who would like to trade
newsletters with me. Every month I will send you three issues of
Amy Today and, in return, I would like a copy of your
newsletter. I know a lot of this trading takes place and would
love to get involved. The more articles and information that I
have about the Amiga, the better I can make Amy Today. If you
are interested please drop me a line on GEnie, Plink, or by mail.
I would really appreciate a sample newsletter and will mail you
Amy Today in return.
A special thanx goes out this week to the Amiga Mutual Interest
Group and the Amiga Round Table for sending me their nice
newsletters to read, enjoy, and use in Amy Today!
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Advertising:
Amy Today is open to advertising at VERY affordable prices.
Large and small companies both have a great opportunity for
quality advertising while supporting a public domain Amiga
magazine. If you are interested please write to:
Amy Today
ATTN Advertising
640 Willowglen Rd.
Santa Barbara, CA 93105
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In the Future:
A review of Bard's Tale II
A review of Professional Page 1.1
A review of Modula-2
A review of a CLtd 33 meg hard drive
A review of a Supra 2400 baud modem
Yes, another review of F/A-18 Interceptor
An interview with a shareware programmer (Guess who?)
Maybe even more interviews, also
And hopefully numerous articles from you--the readers.
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"Amy Today" is copyright 1988 by John Rydell. Portions of
the magazine may be reprinted but the content of this magazine
may NOT be changed without the expressed consent of John Rydell.
Yet everyone is encouraged to distribute it AS IS. Please give
credit to "Amy Today" as well as to the individual author when
reprinting material. "Amy Today" as well as any of its authors
are not responsible for any damages that occur because of errors
or omissions.
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