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Chaosium Digest Volume 26 Number 01
Chaosium Digest Volume 26, Number 1
Date: Sunday, April 7, 1998
Number: 2 of 3
Contents:
CF: Exotic Locations [Castle to Lost T] (Guy Hail) MYTHOS
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From: GRHail@aol.com
Subject: CF: Travel To & From Exotic Locations, Part Two
System: Mythos
** TRAVEL, SORTED BY EXOTIC LOCATION [Castle to Lost Temple]
CASTLE OF THE GREAT ONES ON KADATH
Title: Castle of the Great Ones on Kadath
Attributes: Artifact, City, Gate, Palace, Tome
Region & Subregion: Exotic
Public Attributes: Outside
Sanity: -2
Dimension: Dreamlands
Unique: No
Edition: Dreamlands
Special Effect Box: There must be a Star Event in play to play this
card. You must travel by Air to reach Castle of the Great Ones on
Kadath and Travel by Air to leave it. While this is your Current
Location, all Spells cost no Sanity for your Investigator to cast.
Castle of the Great Ones on Kadath does not specify who must have
played the Star Event. Unlike the play of Great Old Ones and Outer
Gods, to fulfill the Star requirement for Castle of the Great Ones on
Kadath, the Star Event may have been played by any Player, and it must
still be in play when you play Castle of the Great Ones on Kadath
card. Mythos Star Events are: Aldebaran Moves in the Sky, Algol,
Cthulhu For President, Nemesis, Polaris, Sirius, and The Stars are
Right.
Artifacts
You may use Anti-Gravity Harness to travel from but not travel to
Castle of the Great Ones on Kadath. With Anti-Gravity Harness you may
walk to any non-Exotic Dreamlands Location or to any Exotic Dreamlands
Space Location: Far Side of the Moon, Yuggoth, or Cykranosh. Unlike
Silver Key, Anti-Gravity Harness is as if Walking and so may be used
to travel to Islands.
Carter's Clock may be used to play Castle of the Great Ones on Kadath.
When using Carter's Clock, Castle of the Great Ones on Kadath may not
be played from your hand. It must be played from your Story Deck. When
you're moving a card from your story deck and putting it back into
play, you're playing it anew. Because of this, a Star Event must be in
play when using Carter's Clock to play Castle of the Great Ones on
Kadath from your Story Deck.
You may use Silver Key or Time Machine to leave Castle of the Great
Ones on Kadath.
Events
Castle of the Great Ones on Kadath may be reached by Travel by Air
Events which are playable in the Dreamlands. These Travel by Air
Events are: Closed-Cockpit Monoplane, Dirigible, Seaplane, Ship of
Clouds, and Sky Galleon. 747 or Helicopter cannot be used because they
may be played only in the New AEon Dimension, and neither permits
changing Dimension from New AEon to Dreamlands. You may not use UFO to
travel to Castle of the Great Ones on Kadath because it is not a Space
Location. You may not use UFO to travel from Castle because it is not
a New AEon Location.
The sentence "There must be a Star Event in play to play this card" is
a special restriction on play of Castle of the Great Ones on Kadath.
This is not a travel requirement that some travel cards override. To
travel to Castle of the Great Ones on Kadath by either The Captain of
the White Ship & The White Ship combination or The Cat Chieftan & The
Cats of Ulthar combination requires a Star Event in play. See The
White Ship and the Cats of Ulthar for use of these cards to travel to
or from Castle of the Great Ones on Kadath.
Rude Awakening requires an Investigator to leave Castle of the Great
Ones on Kadath for a Waking World Location. This card does not
directly affect the Top Card or Current Location of your Story Deck,
so it may be played on you when your Current Location or Top Card is
Castle of the Great Ones on Kadath.
Locations
You may not walk from Basalt Pillars of the West to Castle of the
Great Ones on Kadath because it is not a Space Location.
Monsters
You may travel to or travel from Castle of the Great Ones on Kadath by
using the Special Effect Box of some Monsters. These Monsters may be
used with the sub-type specific Summon & Control Spell (for example,
Angles of Tagh Clatur) or by the Song of the Stellar Larvae, which is
not a Summon spell but does permit use of a Monster's travel
abilities. The Monsters whose Special Effect Box states that they are
Travel by Air Events are: Byakhee (Limited Edition), Nightgaunts
(Dreamlands Edition), Shantaks (Limited Edition), and Shantaks
(Dreamlands Edition). No other Monsters may be used to travel to or
travel from Castle of the Great Ones on Kadath.
Spells
You may use Carter's Clock or Create Time Warp to play Castle of the
Great Ones on Kadath. When you're moving a card from your story deck
and putting it back into play, you're playing it anew. Because of
this, a Star Event must be in play when using Create Time Warp or
Carter's Clock to play Castle of the Great Ones on Kadath from your
Story Deck.
CELAENO
Title: Celaeno (the card is misprinted Celeano)
Attributes: Gate, Library, Site, Space, Tome
Region & Subregion: Exotic
Public Attributes: Inside
Sanity: -2
Dimension: Waking World
Unique: Yes
Edition: Limited Edition Cthulhu Rising
Special Effect Box: Beginning each Turn, you must be able to Survive
in Space or lose 5 points of Sanity. Celaeno is not affected by Events
or Spells that directly affect the top Location card of your Story
Deck. May use this Gate more than once, but must pay this card's
Santiy cost for each subsequent Gate use.
Artifacts
You may use Anti-Gravity Harness to travel to and travel from Celaeno.
You may use Silver Key or Time Machine to leave Celaeno. Carter's
Clock may be used to play Celaeno from your Story Deck, or play
another Location atop Celaeno.
Events
Celaeno may be reached by Travel by Space Events which are playable in
the Waking World. There are no such Events. Shuttle Icarus is a New
AEon Event. UFO may be used to travel to Celaeno from a New AEon
Location. See The White Ship and the Cats of Ulthar for use of these
cards to travel to or from Celaeno.
Locations
You may not Walk from Basalt Pillars of the West to the Celaeno
because it is not a Dreamlands Location. Silver Key may not be used to
change dimensions at Basalt Pillars of the West then walk to Celaeno
because it may not be used to Walk to Exotic Locations. You may walk
to Celaeno from any Great Library of the Dreamlands Location. Celaeno
does not permit you to walk from Celaeno to any Great Library of the
Dreamlands Location. By Walking from a Great Library of the Dreamlands
Location to Celaeno, your Investigator has moved from the Dreamlands
to the Waking World. The Investigator will need the Silver Key or
other means to return to the Dreamlands.
Monsters
You may travel to or travel from Celaeno by using the Special Effect
Box of some Monsters. These Monsters may be used with the sub-type
specific Summon & Control Spell (for example, Angles of Tagh Clatur)
or by the Song of the Stellar Larvae, which is not a Summon spell but
does permit use of a Monster's travel abilities. The Monsters whose
Special Effect Box states that they may be used to Travel to a Space
Location are: Byhakee (Limited Edtion), Larvae of the Other Gods,
First Stage (New AEon), Shantaks (Limited Edition), and Shantaks
(Dreamlands Edition). No other Monsters may be used to travel to or
travel from Celaeno.
Spells
You may use Create Time Warp to arrive at or leave Celaeno.
CYKRANOSH
Title: Cykranosh
Attributes: Artifact, Country, Gate, Space, Tome, Underground
Region & Subregion: Exotic
Public Attributes: Water, Outside
Sanity: -2
Dimension: see Special Effect Box
Unique: No
Edition: New AEon
Special Effect Box: Saturn. May play this card in any Dimension;
assumes the Dimension Indicator of previous Current Location.
Beginning each Turn you must be able to survive in Space or lose 5
points of Sanity. Increase the value of your Formless Spawn by one
point. This card also fulfills the Blackout requirement for playing
Tsathoggua.
Artifacts
You may use Anti-Gravity Harness to travel to and travel from
Cykranosh. You may use Silver Key or Time Machine to leave Cykranosh.
Carter's Clock may be used to play Cykranosh from your Story Deck.
When Carter's Clock is used to play Cykranosh from your Story Deck,
Cykranosh adopts the Dimension of the prior Location atop your Story
Deck. It does not recover its former Dimension. Carter's Clock may be
used play another Location over Cykranosh.
Events
Any Travel in Space Event that is legal to play at your Current
Location may be used to travel to Cykranosh. In the Dreamlands, this
Event is the Sky Galleon. In the New AEon these Events are Shuttle
Icarus and UFO. Once played, Cykranosh acquires the Dimensional
indicator of your previous Current Location. When a travel event is
played atop your Story Deck, it becomes your Current Location.
Cykranosh assumes the dimensional indicator of the travel event used
to reach Cykranosh.
When using the Alternative First Card rule (page 57 of the New AEon
rulesbook), you may begin play of a game of Mythos with a card other
than a Location. If the first card you play is a Sky Galleon, and it
is used to travel to Cykranosh, then Cykranosh becomes a Dreamlands
Location. If the first card you play is Shuttle Icarus, and it is used
to travel to Cykranosh, then Cykranosh becomes a New AEon Location.
See The White Ship and the Cats of Ulthar for use of these cards to
travel to or from Cykranosh.
When Cykranosh is a Dreamlands Location, Rude Awakening requires an
Investigator to leave Cykranosh for a Waking World Location. This card
does not directly affect the Top Card or Current Location of your
Story Deck, so it may be played on you when your Current Location or
Top Card is Cykranosh.
Locations
The Special Effect Box of Basalt Pillars of the West overrides the
normal Island travel restrictions printed in the rulesbook. You may
Walk from Basalt Pillars of the West to the Cykranosh. Cykranosh then
becomes a Dreamlands Location.
Monsters
You may travel to or travel from Cykranosh by using the Special Effect
Box of some Monsters. These Monsters may be used with the sub-type
specific Summon & Control Spell (for example, Angles of Tagh Clatur)
or by the Song of the Stellar Larvae, which is not a Summon spell but
does permit use of a Monster's travel abilities. The Monsters whose
Special Effect Box states that they may be used to Travel to a Space
Location are: Byhakee (Limited Edtion), Larvae of the Other Gods,
First Stage (New AEon), Shantaks (Limited Edition), and Shantaks
(Dreamlands Edition). No other Monsters may be used to travel to or
travel from the Cykranosh.
Spells
You may use Create Time Warp to arrive at or leave Cykranosh. When
Create Time Warp is used to play Cykranosh from your Story Deck,
Cykranosh adopts the Dimension of the prior Location atop your Story
Deck. It does not recover its former Dimension.
DBZ SPACELAB
Title: DBZ Spacelab
Attributes: Artifact, Gate, Port, Space, Tome, Town
Region & Subregion: Exotic
Public Attributes: Inside
Sanity: -2
Dimension: New AEon
Unique: No
Edition: New AEon
Special Effect Box: Space Station. Your Investigator automatically
survives in Space at this Location. You may play this card immediately
after playing Shuttle Icarus. You may Walk to Tycho Base.
Artifacts
You may use Anti-Gravity Harness to travel to and travel from DBZ
Spacelab. You may use Silver Key or Time Machine to leave DBZ
Spacelab. Carter's Clock may be used to play DBZ Spacelab from your
Story Deck or play another Location atop DBZ Spacelab.
Events
You may travel to DBZ Spacelab with any Travel in Space Event playable
in the New AEon Dimension. These Events are Shuttle Icarus and UFO.
See The White Ship and the Cats of Ulthar for use of these cards to
travel to or from DBZ Spacelab.
Locations
The Special Effect Box of Basalt Pillars of the West permits Walking
to any Space Location, but does not permit changing your Dimension.
You may not Walk to DBZ Spacelab from Basalt Pillars of the West. You
may not combine Basalt Pillars of the West with Silver Key to Walk to
DBZ Spacelab. Silver Key would be played (used as your action) after
play of Basalt Pillars of the West. Its Special Effect Box would
supersede the Special Effect Box of Basalt Pillars of the West. Silver
Key may not be used to Walk to Exotic Locations.
You may walk to Tycho Base from DBZ Spacelab (and vice-versa).
Monsters
You may travel to or travel from DBZ Spacelab by using the Special
Effect Box of some Monsters. These Monsters may be used with the
sub-type specific Summon & Control Spell (for example, Angles of Tagh
Clatur) or by the Song of the Stellar Larvae, which is not a Summon
spell but does permit use of a Monster's travel abilities. The
Monsters whose Special Effect Box states that they may be used to
Travel to a Space Location are: Byhakee (Limited Edtion), Larvae of
the Other Gods, First Stage (New AEon), Shantaks (Limited Edition),
and Shantaks (Dreamlands Edition). No other Monsters may be used to
travel to or travel from DBZ Spacelab.
Spells
You may use Create Time Warp to arrive at or leave DBZ Spacelab.
FAR SIDE OF THE MOON
Title: Far Side of the Moon
Attributes: Artifact, Gate, Space, Site, Tome
Region & Subregion: Exotic
Public Attributes: Inside
Sanity: -2
Dimension: Dreamlands
Unique: No
Edition: Dreamlands
Special Effect Box: Beginning each Turn, you must be able to Survive
in Space or lose 5 points of Sanity. You may reuse this Gate. For each
Turn that you remain here you may Bury one Star Event. You must Travel
by Air to Leave this Location.
Artifacts
You may use Anti-Gravity Harness to leave Far Side of the Moon. When
used, Anti-Gravity Harness would be played (used as your action) after
play of Far Side of the Moon. Its Special Effect Box would supersede
the Special Effect Box of Far Side of the Moon. Anti-Gravity Harness
may not be used to Walk to Exotic Locations.You may use Silver Key or
Time Machine to leave Far Side of the Moon. Carter's Clock may be used
to play Far Side of the Moon from your Story Deck or play another
Location atop Far Side of the Moon.
Events
Far Side of the Moon may be traveled to by Travel in Space Events
which are playable in the Dreamlands. There is only one of these, Sky
Galleon, whose Special Effect Box permits Travel in Space. You may use
UFO to travel to Far Side of the Moon from a New AEon Location.
You must travel from Far Side of the Moon by Travel by Air Events
which are playable in the Dreamlands. These Travel by Air Events are:
Closed-Cockpit Monoplane, Dirigible, Seaplane, Ship of Clouds, and Sky
Galleon. 747 or Helicopter cannot be used because they may be played
only in the New AEon Dimension, and neither permits changing Dimension
from New AEon to Dreamlands. You may not use Closed-Cockpit Monoplane,
Dirigible, Seaplane, or Ship of Clouds to travel to Far Side of the
Moon because these Travel Events do not permit travel to Space
Locations. You may not use UFO to travel from Far Side of the Moon
because it is not a New AEon Location. See The White Ship and the Cats
of Ulthar for use of these cards to travel to or from Far Side of the
Moon.
Rude Awakening requires an Investigator to leave Far Side of the Moon
for a Waking World Location. This card does not directly affect the
Top Card or Current Location of your Story Deck, so it may be played
on you when your Current Location or Top Card is Far Side of the Moon.
Locations
You may Walk from Basalt Pillars of the West to Far Side of the Moon.
Monsters
You may travel to, but not from, Far Side of the Moon by using the
Special Effect Box of some Monsters. These Monsters may be used with
the sub-type specific Summon & Control Spell (for example, Angles of
Tagh Clatur) or by the Song of the Stellar Larvae, which is not a
Summon spell but does permit use of a Monster's travel abilities. The
Monsters whose Special Effect Box states that they may be used to
Travel to a Space Location are: Byhakee (Limited Edtion), Larvae of
the Other Gods, First Stage (New AEon), Shantaks (Limited Edition),
and Shantaks (Dreamlands Edition).
You may travel from, but not to, Far Side of the Moon by using the
Special Effect Box of some Monsters. These Monsters may be used with
the sub-type specific Summon & Control Spell or by the Song of the
Stellar Larvae, which is not a Summon spell but does permit use of a
Monster's travel abilities. The Monsters whose Special Effect Box
states that they are Travel by Air Events are: Byakhee (Limited
Edition), Nightgaunts (Dreamlands Edition), Shantaks (Limited
Edition), and Shantaks (Dreamlands Edition).
Spells
You may use Create Time Warp to arrive at or leave Far Side of the
Moon.
[continued in V26.2]
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