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CORRUPT CONSOLE DISKMAG - ISSUE 4 MAR/2000

eZine's profile picture
Published in 
corrupt console diskmag
 · 1 year ago

                                    .__ 
_______________ _____ _.________| |__ _
_/ / .______ \___ \/ | ____ \_ __///
/ /-<_ | \ \ <_ \ <_ | \ __/| |
\______/____/__|\__/_|\__/____/__| | :
====================================|_/====
CORRUPT CONSOLE DISKMAG - ISSUE 4 MAR/2000

              __   _______ _______     _______   _______ 
\\_\_\\___ \_ /____\\___ \_\\___ \_
/ / / / _____/ _/ / / /
/ / / / /____ \____/ / /
/ / / / / / / / / /
/____/____/____/\________/____/____/\________/ cRu/1oo

Intro

Elemental-

Here we go, CORRUPT 4! Recognize this ascii? The very talented and active artist cRu of 1oo% changed his style and drew some new logos. If you remember, cRu also did the art for issue one. Anyway, I got very positive feedback on issue three, which I think is the best one yet. The only negative comment I got was that people missed the individual group comments in the charts. Well, now they're back. Speaking of charts, the point system has also been modified a little bit. There is now 6 points rewarded for what is decided to be the game of the month. Getting out a highly anticipated game that everyone has their eyes on is much harder then getting the next kiddie-crap release, so it deserves an extra point. Older games which were not released when they were new now only get 3 points instead of the regular 5. Lastly, there is one new member of CORRUPT. Welcome raver, member of PHANTASY and SCS*TRC on the Commodore 64! On with the corruption.


tribe-

Right, first of all the charts in this mag may be missing a few releases and if that's the case I deeply apologise. Elemental gave this mag to me in the middle of the night and said that he didn't care about this mag anymore, but was willing to comment it if I finished the charts (that were only half done). So with the help of Ego_UK's fab site (http://www.subport.org) I tried to figure out what releases were missing from the charts.

This will be the last issue of Corrupt, unless someone tells me that they appreciate this mag. So if you care about this mag AT ALL email me at tribe@neutech.fi or contact me on IRC or some board.

Btw. if anyone wants to write an article/review for this mag, please do.


raver-

Comments is a thing i will be writting here in. You like'em? Somebody said he likes. Somebody else said he also likes. So i'm doing them and like that too, i have always been admirer of subjectivity and judging other people's work is a top of that thing. Firstrelease charts are subjective anyway, so i feel damn good here, being corrupted member of corrupt charts. I would like to know how much did i annoy you with my lines! You could try raver@c64.org for a thing. As about magazine, you see it might well be the last issue. Like anyone care.

     _________   __________  _________   _________ ________     _____________ 
cRu \\____ \_/ / \\____ \_\\____ \_ /____/ ________/
/ /_____/ _/ / _/ / _/ / _____/\_____ /
/ /_____ \ / \ / \_____/ /_____ / /
/ / / / / / / / / / / / /
/___________/_____/_____/_____/_____/_____/_____/\__________/___________/ 1oo

+ 6 points - major game
+ 5 points - new game
+ 4 points - crack
+ 3 points - fix KEY
+ 3 points - old game ---
+ 3 points - tool + ENG - English
+ 3 points - demo + GER - German
+ 2 points - other patch + FRE - French
+ 1 point - text file + JAP - Japanese
+ 1 point - manual + MUX - Multi Languages
+ 1 point - save game + XXM - Megabits
+ X points - trainer (one point per +) ++X/TR- +X Trainer
+ 0 points - dupe or broken release

Charts

NOTES:

  • Groups that only have one member are counted as independent.
  • I make mistakes too. If a release is left out, don't whine.
  • Any patch, manual, trainer, etc for an old release gets the original points -2, with a minimum of one point.
  • Major games are determined by their popularity and how anxiously they are awaited for in general. For example, the next Mario game made by Nintendo is a major game. The next Japanese Pachinko game is not.

[ACY] ACEY 

<-----------------------------[ GAMEBOY RELEASES ]-------------------------->

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
ACY-2SPC.ZIP - 12-03-00 - 2nd Space ENG - 01M - 3
ACY-DADV.ZIP - 12-03-00 - Duck Adventures ENG - 01M - 3
ACY-MTWR.ZIP - 13-03-00 - Magical Tower ENG - 01M - 3
ACY-WVST.ZIP - 13-03-00 - Worm Visitor ENG - 01M - 3
ACY-ZIPB.ZIP - 13-03-00 - Zipball ENG - 01M - 3
ACY-SACE.ZIP - 13-03-00 - Sky Ace ENG - 01M - 3
ACY-AFCE.ZIP - 15-03-00 - A*Force ENG - 01M - 3
ACY-AZNE.ZIP - 15-03-00 - Artic Zone ENG - 01M - 3
ACY-BDSP.ZIP - 15-03-00 - Bomb Disposer ENG - 01M - 3
ACY-BFTA.ZIP - 15-03-00 - Black Forest Tale ENG - 01M - 3
ACY-RAIL.ZIP - 15-03-00 - Railway ENG - 01M - 3
ACY-STRD.ZIP - 23-03-00 - Street Rider ENG - 01M - 3
-----------------------------------------------------------------------------
TOTAL GAMEBOY POINTS: 36

+ OVERALL POINTS: 36 +

Elemental-

Never seen this guy before? Acey's a Danish guy, most known in the scene for running the Nintendo 64 webpage http://64zine.vintagegaming.com/ and the Nintendo Entertainment System webpage http://nesworld.vintagegaming.com/. For those of you that don't know, here's the story behind these releases. In Europe there's a little German company called Sachen that releases legal and unlicensed multi-cartridges containing 4 games each. Because of the carts being unlicensed, Sachen had to use a different architecture, and so copiers are not normally able to copy the games. Acey happend to own every Sachen cartridge produced, and with the help of RedboX of Dextrose, they were able to be copied. The only draw-back of this is that the multi-cartridges for some reason couldn't be released, and only the individual games on the multi-cartridge. As for the quality of the releases themselves, being old GB games and not GBC, they weren't distributed very well, so Acey started putting them up on a webpage... I'll let you decide if this is a good or bad thing. The file_id is ugly and contains no ASCII logo, and the nfos are full of mistakes. Even so, if you live outside of Europe, this is most likely your first time even hearing about these games, let alone getting the chance to play them.


tribe-

Someone once told me that these Sachen carts were impossible to dump. Looks like he was wrong because they were released by a guy called Acey and dumped by a guy called RedboX. For some reason they couldn't be released in their original 4in1 form though.


raver-

Shitload of GB releases, please note some real hacking is done here, at least at hardware level! On the other hand, something not very scenish showed up in charts again... Should i say: "good month for Acey"? :D

       ________     _________/______ 
____ / __/ ____\_ / / _____
| // |__/ _____// /_/\ |
`----\________/_______|-rtx\_____/____\----'

[CPL] CAPITAL

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
CPL-SXTR.ZIP - 01-03-00 - Polaris Snocross ENG +4/TR - IPS - 4
CPL-SHTR.ZIP - 05-03-00 - Shamus ENG +2/TR - IPS - 2
CPL-KJB2.ZIP - 10-03-00 - Konami GB Collection Vol. 2 ENG - 08M - 5
CPL-NODD.ZIP - 24-03-00 - Noddy and the Birthday Party MU4 - 08M - 5
CPL-F1G2.ZIP - 31-03-00 - F1 World Grand Prix 2 MU4 - 08M - 5
CPL-MUPP.ZIP - 31-03-00 - The Muppets MU7 - 16M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 26

+ OVERALL POINTS: 26 +

Elemental-

Without a doubt, the best release from Capital this month would be Konami GB Collection Vol. 2, a sequel to Volume 1 that Capital also released before. It's a collection of four old games made by Konami for the Gameboy, but now in color. Read the review for more information on the game. When it comes to trainers, Capital dominated as usual.


tribe-

Capital released four games and two trainers this month. Yes you read right, TWO trainers. Not very much compared to the previous months when they usually had trained LOTS of games. Let's hope they just took a small break and will start training huge amounts of games once again.


raver-

I guess CPL is just bored training these games with no competition. I've heard that CPL isn't game releasing group, so they should feel really lonely. Maybe they released just two trainers because they wanted scene to get their lazy asses (like mine) off to do some trainers themselves?

               .          .    /. 
/ \ . / \./ \ _/
/\/.. ./ \/ . : . |\_
__/ .:.::.:.;'.:.:..;..: . \__
/ \ \___. \ __ \ / / \
\__/ _ | | /' / \__/
/\/\ | |_| |-- \ ----. /\/\
/\__/\ \______/____/______/ /\__/\
/\____/\ .-==================-. /\____/\
\______/ | | \<!tak>/
\] [/ `= ] [ =' \] [/

[DBZ] DIVIDE BY ZERO

<-----------------------------[ GAMEBOY RELEASES ]-------------------------->

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
DBZ-QXHS.ZIP - 11-03-00 - QIX Highscore Save Patch ENG - IPS - 1
-----------------------------------------------------------------------------
TOTAL GAMEBOY POINTS: 1

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
DBZ-DW12.ZIP - 04-03-00 - DGBMAX Win V1.2 - XXX - 3
DBZ-DINI.ZIP - 04-03-00 - DGBMAX.INI 00-02-03 - XXX - 1
DBZ-KGB2.ZIP - 16-03-00 - Konami GB Collection Vol. 2 ENG +3/TR - IPS - 3
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 7

+ OVERALL POINTS: 8 +

Elemental-

Just who is Divide by Zero anyway? If you read the latest Monthly Gameboy Scene Charts International, you'd see them listed as independent. In earlier issues of CORRUPT they weren't even mentioned. So, do they count as a real scene group or not? That's up to you to decide, but as far as my standards go, they qualify as a group, and will have their place in the CORRUPT charts. Maybe more people will take them seriously now that they are releasing trainers. The QIX patch definitely didn't help their reputation though...


tribe-

It's always a pleasure seeing people code for the GB/C. Nothing but respect to this group/person.


raver-

I am sure it's group. Lucky enough i am way too lazy to activate my intrusive journalism to investigate who the fuck they are. It's just damn good they released just one trainer less than CPL!

         ___.:___ ___ _____ __.:___ 
H I G H \ || /(___)\ __// || / H I G H
SOCIETY_/ \\ \_ \\ \_SOCIETY
____ _\\____||________________||____//_ ____
_____ ___ _____ __ ______ _____ _____
cDr _\ _// \\ _/(__))_ /_ _/__| /
ms_/ /__ | / /__/ | | | _/
_\\___________________________|___|______\ _

[HS] HIGH SOCIETY

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
HS-TTTR2.ZIP - 15-03-00 - Tonic Trouble MU6 +2/TR - XXX - 2
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 2

+ OVERALL POINTS: 2 +

Elemental-

High Society is well known for their work on the Nintendo 64, but when it comes to handheld consoles, they are just barely hanging on from being completely inactive. The last Gameboy Color release from High Society was a trainer for Mr. Nutz, released months ago. Maybe High Society will get more serious when it comes to coding for the GBC. Could HS possibly be a threat to Capital in the future? At this rate, no.


tribe-

Not very much activity in High Society GBC-wise this month, one trainer. Still that's better than nothing, but I hope we'll see more from them next month.


raver-

But they are looking for new gameboy members, so the question just is will they be looking carefully enough. I doubt if you ask me, because it is probably much easier and more exciting to rule N64 scene than search for a member of dying race, yeah a lot of groups are looking for coders. Where are they hidding?

INDEPENDENT 

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
IND-DWFX.ZIP - 06-03-00 - Dragon Warrior Monsters ENG Fix for V1 - XXX - 1
Bung Carts
MGSCI4.TXT - 12-03-00 - Monthly Gameboy Scene Charts - XXX - 1
International 4
SFALPHAU.ZIP - 24-03-00 - Street Fighter Alpha ENG - 08M - 5
KEL-DINO.ZIP - 25-03-00 - Dinosaur ENG - 16M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 12

+ OVERALL POINTS: 12 +

Elemental-

Not much to say about the independent releases this month. The V1 fix for Dragon Warrior Monsters also works on the German version (titled Dragon Quest Monsters) released by Lightforce. There was also a very good issue of the Monthly Gameboy Scene Charts International released.


tribe-

I was told that the Kel release wasn't actually even done by Kel. I don't know if that's true but the FILE_ID.DIZ I made for him wasn't used so I suppose it might be.


raver-

I find it stupid to sum points of independent releases made by different persons like if they were an one united group. Dunno if this kel was the real kel but maybe just aliens snatched his file_id.diz...

 ___   _   ___      _____     _____ 
/ /__\/__/ _/____ / /___ / /
/ \_ / / / _/
_____________/___/____/____/____\
_____ _____ _____ ___ __
/ _/ _ /_/_ // _/____/_/___
_/ // _/ / \ _\ /
___\ _____\__\____\ ____________\

[LFC] LIGHTFORCE

<-----------------------------[ GAMEBOY RELEASES ]-------------------------->

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
LFC-PMRF.ZIP - 14-03-00 - Pokemon Red FRE - 08M - 5
LFC-SWOH.ZIP - 26-03-00 - Sword of Hope SWE - 01M - 3
-----------------------------------------------------------------------------
TOTAL GAMEBOY POINTS: 8

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
LFC-DQMG.ZIP - 06-03-00 - Dragon Quest Monsters GER - 16M - 5
LFC-BQM3.ZIP - 13-03-00 - Bomberman Quest MU3 - 16M - 5
LFC-TTM6.ZIP - 14-03-00 - Tonic Trouble MU6 - 08M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 15

+ OVERALL POINTS: 23 +

Elemental-

Hmm. Nothing really note-worthy.


tribe-

Two GB and three GBC releases from Lightforce this month. Someone said that the Swedish version of Sword of Hope is a dupe but they have received full points for it since I have no idea if this is true at all.


raver-

LFC always gives something for monochrome freaks out there. Can't wait for any releases for blind people, where is my billy gone? BTW, dupe in slovak language means ass. Nice one.

   __ ___.  ___.  ___  ___   ______ ____/_ 
_/ / :_/ __| / . \/ _ \_/ // __/
/ \/ ø _/-/ | \_. \_ /--<_ _/-,
\___||___|______\__|___/|___/_____/_____\

[MNC] MENACE

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
MNC-SHAM.ZIP - 04-03-00 - Shamus ENG - 08M - 5
MNC-POOH.ZIP - 29-03-00 - Winnie the Pooh - Adventures in the - 08M - 5
100 Acre Wood ENG
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 10

+ OVERALL POINTS: 10 +

Elemental-


tribe-

Only two games from Menace this month. Not like Menace at all. Well they did have a third release too but it was a dupe because TC had released the game something like 10 minutes before Menace.


raver-

According to O^Freeze, Menace don't release games with two bytes difference. Okay, this month have been really slow in USA gamewise, so look out for upcoming one. I expect MNC to jump on the top again if GBC will not move out.

               .       :_____ 
:_____ _____:""|______.| /__ _____ __.
| . Y / . | ____|! /. Y . Y |__
| ! ! /\ ! |___ / . _/ l | i | l |
l_____l____\___i| \__i \____|_____!_____|
l____\ |___\

[OS] OLDSKOOL

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
OS-SMADX.ZIP - 07-03-00 - Super Mario Brothers DX ENG - 08M - 5
OS-PAPPA.ZIP - 12-03-00 - Totsugeki! Papparatai JAP - 32M - 5
OS-PROBA.ZIP - 12-03-00 - Power Proyaku Kun Baseball JAP - 08M - 5
OS-MCKAV.ZIP - 14-03-00 - Medarot Cardrobottle Kuwagata Version - 16M - 5
JAP
OS-MCKOV.ZIP - 14-03-00 - Medarot Cardrobottle Kabuto Version JAP- 16M - 5
OS-CONAN.ZIP - 17-03-00 - Detective Conan - Karakuri Temple JAP - 08M - 5
OS-WARI3.ZIP - 19-03-00 - Warioland 3 MU2 - 08M - 6
OS-RPGMK.ZIP - 19-03-00 - RPG Maker JAP - 16M - 5
OS-HAMUS.ZIP - 19-03-00 - Hamu Suta Para 2 JAP - 08M - 5
OS-PAZUR.ZIP - 19-03-00 - Puzz Loop JAP - 08M - 5
OS-SIRUB.ZIP - 19-03-00 - Sirubaniamorinonakama JAP - 08M - 5
OS-MCRS7.ZIP - 22-03-00 - Macross 7 JAP - 16M - 5
OS-DRAOM.ZIP - 22-03-00 - Doraemon Memories JAP - 08M - 5
OS-DFURB.ZIP - 22-03-00 - Dancing Furby JAP - 08M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 71

+ OVERALL POINTS: 71 +

Elemental-

Surprisingly, even with Fazwonga! on vacation in the United States, Oldskool dominated with all those games. Their first release of the month was the Japanese version of Super Mario Brothers DX with English text. Funny that Nintendo released this game in the USA before Japan. Totsugeki! Papparatai is very fun. The new Wario game is a very major release. Overall, an excellent month to leech stuff from Oldskool.


tribe-

Oldskool scores 71 points on the charts. Great work guys, keep it up. Many people had been waiting for Warioland 3 and it was worth the wait, well at least in my opinion.


raver-

With Fazwonga in USA, where are all the USA titles? Sirubaniamorinonakama is a very nice name of the game. Following tradition, somebody could call his new group Sirubaniamorinonakama. How do you think, where names Fairlight, Lightforce ahh and tons other i forgot come from?

    ß²Ü              Ü  ß  Ü        ÜÝ 
ß²²ÛÛÛ²ÜÜܲ ÜßÜÜ²ß Ü Ü Ü²² °
²²ÛßßÛÛÛÛÛ²ÛÛÛÛ۲ܰ²²Ü ÜÜÜß²ÛÛÛ²Ý °
Þ²ÛÛ ²²ÛÛÛÛßÞ²Ûß ß²²ÛÛÛÛÛÛÛß²² Ü
° °°±²ÛÝ ²²ÛÛß Þß Üß²²ÛÛÛ²ßܲ²²ÝÜÜß
ß²²ÛÛ²Ý Þ²²ÛßÝ Üßßßßß
²²ÛÛÛÛ² u3 ß²²ÛÛ ÜÜÜÜÜ Ü
° ܲßßßßÜÛÛ²²° ß Ü ²²ÛÛ ÞÛ²²²
° ß Üß ßßÜ Þ²²ÛÛÝ ÛÛÛ² ß °
Ü ²²²²ÛÛÜÜÛÛ²Ý °
_THE CORPORATION_ Ü Ü²ßß²²ß ÛÛ²²²²±°° °
Ü ß
ß²ß FOR THE PEOPLE!

[TC] THE CORPORATION

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
TC-THAWK.ZIP - 22-03-00 - Tony Hawk's Pro Skater ENG - 08M - 6
TC-TANX.ZIP - 30-03-00 - Battle Tanx ENG - 08M - 5
TC-RAYGB.ZIP - 31-03-00 - Rayman ENG - 32M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 16

+ OVERALL POINTS: 16 +

Elemental-

Everyone's FAVORITE group strikes back with 3 more releases. Tony Hawk is definitely a major. I'm sure there was a large croud waiting for Battle Tanx also. If you aren't a collector, and you haven't leeched Rayman yet, don't waste your time. It's only 2 bytes different from Menace's European release. I suppose if TC didn't do it, somebody else would have. There really needs to be stricter rules when it comes to determining what's a dupe and what's not...


tribe-

Three releases from The Corporation this month, including the addictive Tony Hawk's Pro Skater which was released under an hour before Menace released it.


raver-

Bah! Slovak "ass" comes in here again! Dupe ain't a dope, wouldn't be too hard to change even 3 (!) bytes of old release to have an another "firstie". Show this to any c=64 scene person and he/she will laught his/her ass off!

   ______ ___   ___     _____ __      ____ 
___\_ // /_ _\_ \_ _/ /_\_)_ ___\_ \_
\ / / _/ / / \ / (_ / /
/ / / \ / \__/ / _ /
\_____\ _____\ ____\ ____\ ______/____\___\

[UTP] UTOPIA

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME DATE NAME SIZE POINTS
-----------------------------------------------------------------------------
UTP-CASH.ZIP - 21-03-00 - NO$GMB V2.4 Win9xNT2k CRACKED - XXX - 0
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 0

+ OVERALL POINTS: 0 +

Elemental-

I was planning on giving this 3 points, but then tribe finished the charts. Well, it's up to him. I suppose most of us won't use this, but I'm sure a large croud of lamers and coders will thank Utopia for saving them $2.


tribe-

It was really hard to decide how many points this should get. On IRC almost everyone had a different opinion about this. On one hand cracking a program that normal users can buy for $2 is simply a bit stupid, and this program is very respected in the scene anyway, but then again why should the author of this program be treated different than authors of other programs. So there were two options, either give Utopia points as if this were just any tool or to give them minus points. Since it was so hard to decide I gave Utopia 0 points for this. I hope there are no hard feelings Utopia.


raver-

I know there are people who can't really afford this or should i say they could but that would bite then. Martin, should we give points to UTP? If you ask me... i will say, let them have them!

                               GAMEBOY HIGH SCORES 
RANK GROUPNAME POINTS
.---------------------------------------------------.
| 01 ACEY 36 |
| 02 LIGHTFORCE 8 |
| 03 DIVIDE BY ZERO 1 |
!___________________________________________________!


GAMEBOY COLOR HIGH SCORES
RANK GROUPNAME POINTS
.---------------------------------------------------.
| 01 OLDSKOOL 71 |
| 02 CAPITAL 26 |
| 03 LIGHTFORCE 15 |
| 04 THE CORPORATION 16 |
| 05 INDEPENDENT 12 |
| 06 MENACE 10 |
| 07 DIVIDE BY ZERO 7 |
| 08 HIGH SOCIETY 2 |
| 09 UTOPIA 0 |
!___________________________________________________!


OVERALL HIGH SCORES
RANK GROUPNAME POINTS
.---------------------------------------------------.
| 01 OLDSKOOL 71 |
| 02 ACEY 36 |
| 03 CAPITAL 26 |
| 04 LIGHTFORCE 23 |
| 05 THE CORPORATION 16 |
| 06 INDEPENDENT 12 |
| 07 MENACE 10 |
| 08 DIVIDE BY ZERO 8 |
| 09 HIGH SOCIETY 2 |
| 10 UTOPIA 0 |
!___________________________________________________!


_____ _____ ______ __ _____ ______ _____ ________
\\__ \_\\__ \_ /__ \_\_\\__ \_ / \\__ \_/ _____/
/ _/ / _/ / ___// / /___/ / / /___/\__ /
/ \ / \___/ /___/ / /___ /___/ __/_ / /
/ / / / / / / / / / / / / / / /
cRu /___/___/___/___/\______/___/_______/\______/_______/_______/ 1oo

MONTHLY NEWS

by Elemental

  • Some members of Group 5 including Wally and Hulksta left to join Tristar and Red Sector Inc. One member of TRSi stated that there are plans in the near future to release on the Gameboy Color. Let's hope so. [raver] Wally poor boy did five mistakes releasing his first game for TRSI. i heard big boys saying he is lame.
  • RUMOUR: Dual Crew Shining Console Division will also soon have releases on the Gameboy Color soon.
  • The popular site DRUGSTORE (PDX WHQ^LFC WHQ^CPL EHQ^HS EHQ^EUR SCHQ^OS RHQ) was BUSTED! There are plans to bring it back though. Let's hope for the best.
  • The American group Menace has been losing HQ's like mad. First ofreeze got kicked off SIMPLE PLEASURES (High Society and Quasar site) and thus Menace lost the FTP as a dist-site. Then, before it went down, Menace got kicked off DRUGSTORE because of one member's actions against Paradox.
  • RUMOUR: Capital will be getting a new HQ very soon...
  • RUMOUR: There will be at least one Gameboy Color production in the popular German demo-party Mekka & Symposium 2000.
  • Luigi from UK Alliance and Noisy Boyz Crew released a new issue of his Nintendo 64 electronic-magazine which included pictures of all the members of The Corporation, who just recently began releasing on the Gameboy Color. [raver] According to reliable sources, demand for printers raised twice due to large number of sceners printing out faces of TC members to... no no not masturbate in front of'em but to play that famous darts game!
  • Lightforce got a new FILE_ID.DIZ design.
  • Hudson Hawk resigned from being a Lightforce leader.
  • diPSWiTCH has joined Dual Crew Shining - Console division to do music on the Gameboy.
  • A GBC/C64/Amiga 500 demoparty called Little Computer People 2000 will be held in V„xj”, Sweden in the end of July. If you can't get to Sweden don't worry, since you can compete in the compos via the internet too. For more information visit http://www.lcp2000.c64.org/ [raver] Organized by Hack'n'Trade, nice swedish crew, this party gathered about 60 hardcore c64 people last time. It's an oldskool thing, this year they plan to attract more people from different scenes.
  • Divide by Zero [DBZ] merged with Capital. That means two new members for CPL, harlekin and emperor.

      _______   _______        ___  __   _______ _______     _______________ 
cRu \\___ \_\\___ \______/ \\_\_\\___ \_ /____/ / ______/
/ _/ / /____/ / / / /____/ / / /\___ /
/ \____/ ___/_ / / / ___/_ / / / / /
/ / / / / / / / / / / / / / /
/____/____/_________/\________/____/_________/\_____________/_________/ 1oo

Reviews

Here are reviews of some of this month's releases. When reviewing games, we will only review a game in a language the reviewer is not fluent in if the game contains so little text that it is easily playable. We will never rate a game badly because the reviewer does not understand the game's language.

                                   ___   _   ___      _____     _____ 
+ Name: Tonic Trouble / /__\/__/ _/____ / /___ / /----·(\S!
+ Company: Ubi Soft / \_ / / / _/·14-o3-oo·
+ Language(s): Multi 6 _____________/___/____/____/____\ ---------.
+ Size: 8 Megabits :
+ Released by: Lightforce TONIC TROUBLE (c) UBI SOFT :
+ Date of Release: 14-03-00 [GBC/8MBIT/MULTI6] :
+ Genre: Run and Jump _____ _____ _____ ___ __ :
+ Review by: Elemental / _/ _ /_/_ // _/____/_/___lIGHTfORCE'
_/ // _/ / \ _\ / 2 o o o
Just like it's brother, Rayman, ___\ _____\__\____\ ____________\-----------
Tonic Trouble was originally on

the Nintendo 64, but Ubi Soft ported it to the Gameboy Color. Last month Rayman was released and was highly-rated as possibly the best platform game on the Gameboy Color yet. Did Ubi Soft top themselves with Tonic Trouble? Not even close. While Rayman was 32M (and it showed, just by looking at the quality of graphics), Tonic Trouble is only 8M, so you know right off the bat that the graphics aren't going to be as good. The graphics aren't bad, but after seeing what Ubi Soft can do on the Gameboy Color, it's a disappointment to see them release this game with less than average graphics. But hey, it's the game-play that counts after all. So how's the game stack up? As far as platformers go, it's really not bad. There are many different worlds with 3 levels each, and the 3 levels must be completed in order. Between worlds you get to talk with a character who'll introduce a new (and not very well thought up) reason to send you to the next world in search of different items. There tends to be two different kinds of run and jump games, those where you must go from point A to point B, and those where you must get a certain amount of item A and B. Tonic Trouble falls into the latter category. This is one area where the game falls short. You'll often find yourself going back to levels you completed long ago and running through them numerous times looking for the one item you missed. This is tedeous, repetitive, boring, and frustrating. Lastly is the sound. Other than the music playing in the background, there is really no sound effects at all. This is obviously a negative thing. Overall, despite all these shortcomings, the game is still not bad and worth playing if you like run and jump games.

+ FINAL SCORE: [ *****----- ] 5 out of 10

+ Name: Konami GB Collection Vol. 2      ________     _________/______ 
+ Company: Konami ____ / __/ ____\_ / / _____
+ Language(s): English | // |__/ _____// /_/\ |
+ Size: 8 Megabits `----\________/_______|-rtx\_____/____\----'
+ Released by: Capital Konami GB Collection Vol. 2 (c) Konami
+ Date of Release: 10-03-00 -[GBC/INT/8MBIT]--------------------------
+ Genre: Classics
+ Review by: Elemental

Here's the second game in the Konami GB Collection series. A while ago Capital released Vol. 1, and now they deliver us the sequel. The GB Collection series is just older Gameboy games Konami made, modified to be in color, and four of them packed together on one cartridge. In Vol. 2 Konami included Parodius, Block Game, Track & Field, and Frogger. Here's a quick over-view of each game:

  • PARODIUS - One of Konami's most famous games. Here's the original one on the Gameboy. For you unfortunate people who have never played it, it's a sidescrolling shooter similar to R-Type but is made to be cartoony and resemble a animated Japanese TV show or comic. The four characters you can choose, each with different weapons, are Vic Viper, a traditional video-game space ship, Octopus, Twin Bee, and Pentarou the penguin. The game is very challenging, and one of the best you can get if you like shooters.
  • BLOCK GAME - A very unique puzzle game. Squares fall down in different shapes and in order to make them disappear, you have to shoot squares up at them. Like Tetris the squares stick to each other, and when you form a rectangle they disappear. If you can't form a rectangle out of the falling squares fast enough and they hit the bottom of the screen, it's game over. Although lacking different game-modes, the game is still good.
  • TRACK & FIELD - This is essentially a series of mini-games. Although the graphics make it look like different track and field events, every game is really pretty much the same. Rapidly press the A button as fast as you can and then hit the B button. As you can imagine this gets boring after 5 minutes of play. You can save batteries by keeping the Gameboy Color turned off and slamming the buttons as hard and fast as you can. This isn't very different from the game itself.
  • FROGGER - You know the deal. Get a frog to it's home without being run over, eaten, etc. This is just as good as the arcade original. With Track & Field being the only really bad game, Konami GB Collection Vol. 2 has variety and good games. Most people have played Parodius already, and who hasn't played Frogger yet? With it being nothing other than old games, it can't be called excellent, but it is good.

+ FINAL SCORE: [ *******--- ] 7 out of 10

+ Name: Totsugeki! Papparatai                    .       :_____ 
+ Company: J-Wing :_____ _____:""|______.| /__ _____ __.
+ Language(s): Japanese | . Y / . | ____|! /. Y . Y |__
+ Size: 32 Megabits | ! ! /\ ! |___ / . _/ l | i | l |
+ Released by: Oldskool l_____l____\___i| \__i \____|_____!_____|
+ Date of Release: 12-03-00 ================l____\=|___\================
+ Genre: Action Mini-Games Totsugeki! Papparatai - (C) J-Wing
+ Review by: Elemental =[GBC]================================[32M]=

Every time a Japanese game is released, people are skeptical. There are so many Japanese role playing games, simulations, etc that require the knowled- ge of the Japanese language to play, that many people tend to not even bother looking at the latest Japanese release. Sometimes these people will miss out on a truely excellent game, and with Totsugeki! Papparatai by J-Wing, that is the case. Like Konami GB Collection Vol. 2, Totsugeki! Papparatai is a series of games, but these are all brand new and not older games. There are two ma- in modes of play. The first being a story mode, and the second is like a practice. You get to choose one of the mini-games you have already completed and play it. After you finish there is a high-score table with hiragana, katakana, and roman characters for you to enter your name in. In story mode, you get to choose between three different characters initially, each with their own advantages and disadvantages in the mini-games. Next you have to watch a short story sequence in Japanese. Even if you are not fluent in Japanese, it is still fun to watch the pictures in the story. If it doesn't interest you at all, each sequence is only about 30 seconds long, so it's not too boring. Once the sequence is over you will be prompted to start the next mini-game (first option) or view a tutorial on how it's played (second option). Most mini-games involve shooting, and luckily many of the games are good enough to be a game by themself and not just a mini-game! The games range in variety. The first one is similar to Space Invaders. You must shoot the waves of enemies and aquire enough points to finish the game. There's also shooting range type games, R-Type style shooting games, and a lot more. If you didn't play this game when it was new, I highly recommend you try it now. Totsugeki! Papparatai is without a doubt the best game released this month.

+ FINAL SCORE: [ ********** ] 10 out of 10

                                      ß²Ü              Ü  ß  Ü        ÜÝ 
+ Name: Tony Hawk's Pro Skater ß²²ÛÛÛ²ÜÜܲ ÜßÜÜ²ß Ü Ü Ü²² °
+ Company: Activision ²²ÛßßÛÛÛÛÛ²ÛÛÛÛ۲ܰ²²Ü ÜÜÜß²ÛÛÛ²Ý °
+ Language(s): English Þ²ÛÛ ²²ÛÛÛÛßÞ²Ûß ß²²ÛÛÛÛÛÛÛß²² Ü
+ Size: 8 Megabits ° °°±²ÛÝ ²²ÛÛß Þß Üß²²ÛÛÛ²ßܲ²²ÝÜÜß
+ Released by: The Corporation ß²²ÛÛ²Ý Þ²²ÛßÝ Üßßßßß
+ Date of Release: 22-03-00 ²²ÛÛÛÛ² u3 ß²²ÛÛ ÜÜÜÜÜ Ü
+ Genre: Sports ° ܲßßßßÜÛÛ²²° ß Ü ²²ÛÛ ÞÛ²²²
+ Review by: Tribe ° ß Üß ßßÜ Þ²²ÛÛÝ ÛÛÛ² ß °
Ü ²²²²ÛÛÜÜÛÛ²Ý °
Tony Hawk's Pro Skater has two _THE CORPORATION_ Ü Ü²ßß²²ß ÛÛ²²²²±°° °
different parts in it. One part ° Ü ß
(the half pipe mode) is great fun °Üܲ۰° ° ß²ß FOR THE PEOPLE!
and very addictive. The other part Û²ßÜ
(the challange mode) is total ²ß Ü
crap. Ü Tony Hawk's Pro Skater - (c) Activision ß
The game features A LOT of actual ß Þ²
professional skateboarders which ßܲÛß
all play differently from each ::: [GBC/8MB/THECORPORATION] ° °±²²ßß
other. The game also has three

different ramps, the only difference with them is that they look a bit different though. The challenge mode has around seven different levels, these are actually different from each other in many ways ;).

The half pipe mode is very similiar to the ramp part of Skate or Die on the C64 (and other platforms). This game doesn't have the third dimension included as Skate or Die did though, which is a shame. The challenge mode is some sort of race that's pictured from the birds-eye-view perspective. As I mentioned the half pipe mode rocks and the challenge mode sucks. There is also a version of the challenge mode with only one opponent (usually there are four) and in this mode you don't make any points by making tricks. Needless to say, this mode sucks too.

+ FINAL SCORE: [ ****** ] 6 out of 10

   ____    _____   ____________    ____    __  _____   _____   _____   _______ 
/ / \\__ \_/ _____/ /__ / /___/ \\__ \_\\__ \_\\__ \_/ _____
/ /cRu/ _/ /\__ / ___// / / / / / _/ / / /\__ /
/ /___/ \ / / / /___/ / / / / / \___/ / / / /
/ / / / / / / / / / / / / / / / / / /
______/___/___/_______/\______/\__________/\______/___/___/_______/_______/1oo

Last words

Elemental-

Hope everybody enjoyed these four different text-files, because I'm done with them now. Don't expect to see any textfile called corr!*.txt with my handle in it again. Personally, I think this issue was the best yet. The charts got tweaked to make it more fair. There were more commentors this time. I like the slightly different looking game reviews section. cRu's ASCII logos are excellent, as always. I've talked enough. Ok, bye.


tribe-

A quiet month for everyone except Oldskool, who totally rocked. What happened to all those Menace releases and Capital trainers?
I'd just like to say goodbye to Elemental leaving the staff of this mag. But I'm not going to get sentimental or anything like that since we'll still see each other on IRC...


raver-

Hey Ele are we done?

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