PsxDox #5
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------------------------------------------------------------------------------
Buttons: L=left button R=right button SQ=Square CIR=Circle TRI=Triangle X=X
------------------------------------------------------------------------------
[L2] [R2]
Playstation [L1] [R1]
joystick ⁄---ø O
diagram | | S O N Y triangle
⁄---Ÿ ¿---ø
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¿---ø ⁄---Ÿ square circle
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¿---Ÿ select start X
3D LEMMINGS (c) Psygnosis
(TRICKS):
Passwords:
Fun: lv| Tricky: lv| Taxing: lv| Mayhem: lv
--------+--+---------+--+---------+--+---------+--
n/a 01| n/a 21| n/a 41| n/a 61
BLIMBING 02| GUMMOSIS 22| GEROPIGA 42| 62
FANAGALO 03| PRODNOSE 23| BONTEBOK 43| 63
DRICKSIE 04| NGULTRUM 24| EMPYREAL 44| 64
KURTOSIS 05| COTTABUS 25| LANGLAUF 45| 65
GREGATIM 06| BEDAGGLE 26| NANNYGAI 46| 66
WALLARCO 07| EPICALYX 27| SARATOGA 47| 67
AVENTAIL 08| HOMALOID 28| QUINTAIN 48| 68
GAZOGENE 09| LALLYGAG 29| MUSQUASH 49| 69
JINGBANG 10| BILABIAL 30| ZOMBORUK 50| 70
DIALLAGE 11| CACOFOGO 31| SKILLING 51| 71
BUNODONT 12| METAVURT 32| WOBEGONE 52| 72
NAINSOOK 13| SLOWBURN 33| BINDIEYE 53| 73
YAKIMONA 14| PELLUCID 34| FRAXINUS 54| 74
FUMITORY 15| MAKIMONO 35| 55| 75
CINGULUM 16| KHUSKHUS 36| 56| 76
BESLAYER 17| DISPLODE 37| 57| 77
ANABLEPS 18| RACAHOUT 38| 58| 78
QUINCUNX 19| ORGULOUS 39| 59| 79
TARLATAN 20 DUNCEDOM 40 60 80
AIR COMBAT (c) Namco
(TRICKS):
ENTER THIS CODE FIRST!:
Before the "NOW LOADING" screen when the bird logo comes up, press and hold (R1+CIR). You should now see bouncing CDs. Enter the following codes:
SECRET GAME:
While the CDs are bouncing, press Up, Left, Down, Right. Now next time there is a game loading, don't press R1 + CIR and a game will pop up!
PLANE COLOR CHANGE:
While the CDs are bouncing press: Up, Down, Left, Right, Up, Down, Left, Right, and R1. *To change the Wingman's color hold R and press Start.
(When you complete all 17 missions it shows "110" in the top/left-hand corner of the screen) -->anyone know what it means?
BATTLE ARENA TOSHINDEN (c) Takara
(CONTROLS):
(Default setting)
L2 = Roll inR2 = Roll in
L1 = Roll out R1 = Roll out
SQ=Weak Slash
TRI=Hard Slash
X=Weak Kick
CIR=Hard Kick
Select = (While selecting character) Alternate costume colors
Start = (While playing) Pause and Options menu.
GAME BASICS:
Dash forward: tap F, tap F
Run forward: tap F, hold F
Backstep: tap B, tap B
Roll sideways: tap D, tap D
Throw/Close attack: (When close to opponent) B + (Hard Slash/Hard Kick)
CHARACTERS:
Eiji Shinjo
------------------------------------
Rekkuu Zan: D, DF, F + Slash
Hishou Zan: F, D, DF + Slash
Ryuu Sei Kyaku: (While jumping) D, DB, B + Kick
Ryuu Geki Dan: DF + Kick
Throw: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
Hyakki Moshuu Ken: F, DF, D, DB, B, DB, D, DF, F + Hard Slash
Secret Move: U, D, U, D, F, B, F, B + Hard Slash
Kayin Amoh
----------------------------
Sonic Slash: D, DF, F + Slash
Deadly Raise: F, D, DF + Slash
Raging Sun: (While jumping) D, DB, B + Kick
Shoulder Crush: D, DB, B + Kick
Throw: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
Hell's Inferno: F, DF, D, DB, B, DB, D, DF, F + Hard Slash
Secret Move: F, DF, D, DB, B, DB, B, F, B + (Weak Kick+Hard Kick)
Sofia
------------------------------
Thunder Ring: D, DB, B + Slash
Aurora Revolution: F, DF, D, DB, B + Slash
Rattle Snake: D, DF, F + Slash
Laugh Taunt: F, DF, D, DF, F, B, D + (Hard Slash+Weak Kick)
Face Slap: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
Call Me Queen: F, B, F, B + Hard Slash
Secret Move: DF, D, DB, D, DF, B, F, D + (Hard Slash+Hard Kick)
Rungo Iron
---------------------------------------
Shima to Daichi no Ikari: D, DF, F + Slash
Daichi no Mezame: F, D, DF + Kick
Daichi no Otakebi: F, DF, D, DB, B + Slash
Daichi no Ikari: D, DF, F, B + Slash
Head Butt: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
Daichi Hyakusai: B, DB, D, DF, F, DF, D, DB, B + Hard Slash
Secret Move: UF, U, UB, B, DB, F, B, D + (Hard Slash+Hard Hick)
Fo Fai
---------------------------------
Don Pappa: F, DF, D, DB, B + Slash
Kappo Re: D, DB, B + Kick
Don Don Pappa: (While jumping) F, DF, D, DB, B + Slash
Don Do Ko Shu: B, DB, D, DF + Slash
Small fart: F, UF, U, UB, B + (Weak Slash+Hard Kick)
Laugh Taunt: F, DF, D, DF, F, B, D + (Hard Slash+Weak Kick)
Claw Flip Throw: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
Do Do Don Pappa: F, B, DB, D, DF, F, B + Hard Slash
Secret Move: Weak Kick, Weak Slash, Hard Slash, Hard Kick, B, F, B, F + (Hard Slash+Hard Kick)
Mondo
-----------------------------
Gou Riki Ten Bu: F, D, DF + Slash
Gou Riki Fuu Jin: B, DB, D, DF, F + Slash
Gou Riki Rai Jin: (While jumping) D, DF, F + Slash
Shitsu Buu Zu Ki (Jyodan): D, DF, F + Slash
Shitsu Buu Zu Ki (Gedan): D, DB, B + Slash
Spear Skewer: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
Choriki Daibutsumetsu: D, DF, F, D, DF, F, B + Hard Slash
Secret Move: F, UF, U, UB, B, F, DF, D + (Hard Slash+Hard Kick)
Duke B. Rambert
----------------------------------
Southern Cross: B, F, DF, D + Slash
Death : D, DF, F + Slash
Helm Crush: (While jumping) D, DF, F + Slash
Ogre Slash: F, DB, D, DF + Slash
Knee Bash: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
The End: DB, D, DF, F, B + Hard Slash
Secret Move: DF, D, DB, D, DF, D, B, F + (Weak Slash+Hard Kick)
Ellis
--------------------
Homing Swallow: D, DB, B + Kick
Soar Window: F, D, DF + Slash
Screw Dancing: (While jumping) D, DB, B + Kick
Arc Slash: (While jumping) D, DB, B + Slash
Ribbon Toss: F, UF, U, UB, B + (Weak Slash+Hard Kick)
Drop Kick: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
French Kiss: F, B, F, B + Slash
Secret Move: DF, D, DB, D, DF, B, F, D + (Hard Slash+Hard Kick)
Gaia -1st end Boss-
------------------------------
Full Steam: B, DB, D, DF, F + Slash
Sea Slash: F, B, DF + Slash
Arm Blast: F, DF, D, DB, B + Kick
Desperation Move (while energy gauge is flashing red):
F, DF, D, DB, B, F + Hard Slash
Secret Move:Next! (Spinning Bastar): DF, D, DB, D, DF, B, F, D +(Hard Slash+Hard Kick)
Sho Shinjo -real end boss-
--------------------------
Sho is Eiji Shinjo's long lost brother. He is the *real* final boss of the game. To fight him, you must defeat Gaia without using any continues, at NORMAL or higher difficulty. After you defeat him, you will see the game's real ending and receive Sho's Secret Move.
Double Rekkuu Zan: D, DF, F + Slash
Hishou Zan: F, D, DF + Slash
Shoulder Crush: D, DB, B + Kick
Ryuu Sei Kyaku: (While jumping) D, DB, B + Kick
Raging Sun: (While jumping) D, U + Kick
Throw: (When close to opponent) B + Hard Slash/Hard Kick
Desperation Move (while energy gauge is flashing red):
Hyakki Moshuu Ken: F, DF, D, DB, B, DB, D, DF, F + Hard Slash
Secret Move: D, F, UF, U, UB, B, D + (Hard Slash+Weak Kick)
(TRICKS):
Camera Options
--------------
1) Set your control config to any type that does not use the top buttons for special moves (i.e. control type 4). Now go to the Camera option and you will find a new view called Yourself. With this highlighted go back to the control configs and choose type A5 or higher. You will notice that the top buttons are now your camera angles. From here you can do multiple things...
- a) While playing, use the top buttons to rotate the camera angle to whatever you like.
- b) Pause the game and hit all four circular buttons + select at the same time and the Continue, etc. menu will go away. You are still able to change the camera angle while paused.
- c) Hit the circular buttons and select again and the power bars will now go away. Now the top buttons and the directional pad act as zoom features. Very cool
- d) If you have a conrtoller in port two, try hitting select. You will notice that it acts as a frame advance button.
- e) Finally hit all the circular buttons and select one last time to bring back the Continue, etc. screen.
Play as Gaia
------------
To play as Gaia, at the title screen when the words come sliding from the sides onto the screen, do a fireball motion towards the left-(Down, Diagonal Down-Left, Left) and hit Weak slash. Weak slash is the Square button by default. You will hear the word "FIGHT!" confirming the code worked. Now on the character select screen, hold up on Eiji and hit any attack button. You can now play as Gaia.
Play as Sho
-----------
First put in the Gaia code, let the game go to the demo, press start on controller 2 to go back to the title screen, and as the words come in, hit L,R,L,R,L+Square. You should here "fight", and the text will turn blue. Then go to player select screen, go to Kayin, push down and square.
Instant Secret Moves (Anytime)
------------------------------
After entering the codes to play as Gaia and Sho, wait through the demo until the title screen comes up yet again. Like before, as the options come in, do DL + Weak Kick on controller 1. You'll hear the sample Fantastic! and the option text will turn white. To utilize this feature change the control type to type 4 (ie. all specials on top). Now anytime during a fight, hitting all shift buttons Select button at the same time will unleash the character's Secret Move.
BLACK ICE DEMO CD aka Developer's demo (c) Sony
A HOW TO GUIDE:
BALLS
Up - Adds Balls
Down - Subtracts Balls
L1 - Freezes screen when held down
Select - Quits Demo
DIFFUSION
L1 - Changes from flat squares to ball
L2 - Toggles transparency??
TRI, SQ, CIR and X - Rotate object
Select - Quits Demo
RCUBE
L1 - drops cubes on the ground (hitting L1 repeatedly bounces surface)
R1 - Seems to change cube colors (also restores cubes after hitting L1)
L2 - Zooms out
R2 - Zooms in
Up - Rotates Cubes Up
Down - Rotates Cubes Down
Right - Rotates Cubes Left
Left - Rotates Cubes Right
TRI - Cycles cubes from solid, transparent, goraud shaded? and texture mapped
SQ - toggles black and white background
Select - Quits demo
MAT
Up - Rotates Mat Up
Down - Rotates Mat Down
Right - Rotates Mat Left
Left - Rotates Mat Right
TRI - Adds creatures
X - Subtracts creatures
Select - Quits demo
ODEN (After brief self running demo...)
TRI,SQ,CIR and X - rotate objects
L1,L2,R1,R2 & D-Pad changes RGB light source positions
Down - makes all 3 objects goraud shaded?
Right - puts brick texture map on cube
Left - puts brick texture map on sphere
Up - puts brick texture map on cone
Select - Zoom In
Start - Zoom out
Start + Select - ends demo
Various combinations of L1,L2,R1,R2 and TRI,SQ,CIR and X buttons change the various light sources intensities.
MOVIE
Select - quit
Texture Movie:
Up - adds video spheres
Down - removes video spheres
TRI,SQ,CIR and X - rotate video sphere
L1 - Zoom Out
R1 - Zoom In
Select - quits demo
MANTA
Start - Zoom In
Select - Zoom Out
TRI,SQ,CIR and X - rotate manta
Thumpab - move manta up down left and right
Hold R1 - Fish leave the area
Hold R1,R2,L1,L2 (all at the same time) and hit start - reset demo
Hold R1,R2,L1,L2 (all at the same time) and hit select - quit demo
DINO
Start - Zoom In
Select - Zoom Out
Thumpab - move dino up down left and right
TRI,SQ,CIR and X - rotate dino
L1 - Move head left
R1 - Move head right
L2 - make Dino growl!
R2 - make Dino scream!
L1 + R1 + Up - Make dino stand upright and move up
L1 + R1 + Down - Make dino stand upright and move down
L1 + R1 + Select - Dino stops and just stand.
Note - In the above stop and stand mode you can also play with the R1,R2,L1,L2 buttons (trying holding all 4 down at once while in this mode! is this balloon mode?).
R1, R2, L1, L2, Start, Select (all at once) - Quit demo
CRIME CRACKERS (Japanese) (c) Sony
(TRICKS):
ANIMATION SELECT:
At the title screen, press Up, Up, Down, Down, Left, Left, Right, Right, and Select. The "START" option will change to "ANIMATION".
CRITICOM (c) Vic Tokai
Yenji Level 2 Password for Yenji: SPID
----- Level 3 Password for Yenji: STAR
Level 1:
Hold R1+Forward [Claws Charge]
Hold R1+Square-Square [Lightning Kick]
Hold R1+Down [Roll Jab]
Hold R1+Square+Forward [Kick and Charge]
Hold R1+Eks [Cradle Kick]
Hold R1+Triangle+Down [Double Charge]
Level 2:
QCF+Square [Shuriken]
Jump, QCF+Square [3 Air Shuriken]
Hold R1+Tri [Multi-Cut]
Level 3:
Hold R1+Square+Down [Ground Dash]
QCF+R1 [Shuriken Chain]
CYBER SLED (c) Namco
USE THE ENEMY SHIPS:
To use the five enemy sleds, enter the following code at the title screen: Up, Left, Down, Right, Up, TRI, Up, Right, Down, Left, Up, CIR. Now listen for an explosion to verify that the code worked.
DEFCON 5 (c) Data East
HIDDEN GAME:
Hidden vector graphics game (Asteroids)
To get there: Go to any VOS computer terminal, Go to COMMUNICATIONS Node, Go to LOCAL COMMUNICATIONS When you see message about being unable to access, hit the triangle button - Voila! Hidden Video Game!
DESTRUCTION DERBY (c) Psygnosis
(TRICKS):
HIDDEN TRACK MONASTERY RUINS:
Select "Wreckin' Championship", then enter "REFLECT!" as your name.
Return to the main menu. Next, select "Practice" mode, then go to the track selection screen and you will find a new course entitled "Ruined Monastry".
INVISIBLE:
Same as above trick, but enter: "!DAMAGE!" as your name.
CHOSE YOUR OPPONENTS:
Same as above tricks, but enter: NPLAYERS
DRAGON BALL Z (Japanese) (c) ??
(TRICKS):
FIVE NEW PLAYABLE CHARACTERS:
At the title screen, press Up, TRI, Down, X, Left, L1, Right, and R1.
If entered correctly, you will hear a sound. Then you will get a new title screen and five new characters to play with.
ESPN Extreme Games (c) Sony
(TRICKS):
BONUS MONEY ROUND:
Pass through all the gates on a course and enter the bonus Cash Course, which consists of $5 and $10 Gates!
(PASSWORDS):
254, 071, 216, 094, 085, 085, 177, 113, 104
Start with one race left (San Francisco) to complete in the game.
229, 013, 066, 016, 000, 000, 000, 000, 031
Start the first race (Utah) using Paul Dillon.
When you finish the race you will now have $1,110
FIFA SOCCER '96 (c) Electronic Arts
(TRICKS):
CHANGE LIGHT SOURCE SHADING:
At the "Instant Replay" screen, hold R1 and use the D-pad: (While holding R1)
Right/Left = Changes angle of shadow Up/Down = Changes length of shadow
(SECRET CODES):
S=Square
T=Triangle
O=Circle
X=X
Start a game, pause it (use the START button), select options, and enter a code. You will hear a "click." Exit the options menu, going back to menu with Resume Game as a choice.
Press S. You will get a secret options menu. Greyed-out choices require another code. Use Left/Right on control pad to change settings.
Invisible Walls - XXXTSSST - no more out of bounds
Curve Ball - TSXTXX
Super Power - TSTTTTTTTT
Super Goalie - SSSSSTTTTT
Super Offense - SSSSSTX
Super Defense - TTTTTXT
Shootout - STSXST - go straight to shootout
Stupid Team - STXSTX
After entering the following codes (using the same method to enter the above codes), go back to the Main Menu (you must quit your game) and select OPTIONS to see new choices found at the bottom.
Formal - STXSTTXT - tuxedoes as uniforms
Federation - STXSTTXX - Data and Spock
Dynamic Duo - STXSTTTS - Batman and Robin (from t.v.)
Default Color Pallete - STXSTTTX - ?
Invisible - STXSTTXS - just hair, shorts, shoes, numbers
Oktoberfest - STXSTTTT - ?
Dream Team - SSTTXXSS
EA Custom Teams - STXSTTSS
GUNNER'S HEAVEN (Japanese) (c) Sony
(TRICKS):
Secret Codes:
First watch the opening demo through one full cycle. Then, at the the title screen, press and hold (L1+L2+R1+R2), and SELECT. The "Push Start" text will change to "Secret Code" with two letters behind it.
The left letter is changed with U or D, the right letter is changed with T or X. Settings are:
- MA - Start stage 2
- UT - Start stage 3
- RH - Start stage 4
- MK - Start stage 5
- HT - Start stage 6
- CM - Play as small character
- QB - Play as giant character
- MV - Make on screen windows smaller (to activate, during play, on controller two, press any button)
- YI - Start with nine bombs
- TY - Kill with one hit
- SS - 999 seconds of weapon power-up time
Debug Mode:
First watch the opening demo through one full cycle. Then, at the the title screen, press and hold (L1, L2, R1, R2), and SELECT. The "Push Start" text will change to "Secret Code" with two letters behind it. The left letter is changed with Up or Down, the right letter is changed with TRI or X. Enter the code "SV", then press START. During play, on controller two, the following buttons work as such:
- U - Gives you maximum weapon power for 10 seconds
- D - Toggles voice mode
- L - Changes gunlock type
- R - Skips to next stage
- X - Increases weapon power-up time by 30 seconds
- T - Toggles invincibility
- O - Increases bomb reserve
- S - Weapon switch for Axel and Ruka
*Thanks to Game Zero for this info...
JUMPING FLASH (c) Sony
(TRICKS):
CLOUD FUN:
While on the title screen, hold L1,L2,R1,R2 and press up or down on the to control the clouds' speed.
SUPER MODE (must complete game 1st):
If you can manage to finish the game (not including extras) without continuing you can play in "Super" mode which adds these extra controls:
- You can jump 6 times, instead of 3
- Pressing TRI will make you fall faster
- Pressing L1 or L2 will make you run fast
LOADED (c) Interplay
(TRICKS):
EXTRA AMMO / HEALTH:
During the game, pause it. Then hold L1 and L2 for ten seconds and continue holding them down. Then, for:
AMMO: Down, Right, CIR, Left, Right, CIR
HEALTH: Right, Right, Left, Down, Down, Up, TRI, CIR
**They should now appear on the options screen.
MOBILE SUIT GUNDAM (Japanese) (c) ??????????
(TRICKS):
LEVEL SELECT:
During the animation, before the title page, hold L2+R1+Select+Left.
MORTAL KOMBAT III (c) Williams
(TRICKS):
CHEAT MENU #1:
Turn on the game, and at anytime during the attract mode, press X, L1, and L2. Next, press START to go to the main menu cube and then press Up to access the "?" menu option.
CHEAT MENU #2:
Turn on the game, and at anytime during the attract mode, press X, CIR, TRI, R1, R1, R2, R2, R1, and R1. Next, press START to go to the main menu cube and then press Up to access the "?" menu option with two additional items to select.
ENABLE ULTIMATE KOMBAT KODES:
To get the UKK screen up keep circling the control pad when the game is in attract mode (character bios and game story).
Kombat Kodes:
(Key):
0 MK Dragon
1 MK Logo
2 Yin-Yang
3 Number three
4 Question Mark
5 Lightning Bolt
6 Goro
7 Raiden
8 Shao Kahn
9 Skull
Enter these codes after selecting characters in two-player mode. The numbers represent how many times to press that button.
[i.e. The code 0 4 0 4 0 4 means to hit HK four times by player one, HP four times and LK four times by player two. - Ed.]
(Arcade Codes):
688-422 - Dark Fighting
642-468 - Galaga
033-000 - Half Energy for Player 1
000-033 - Half Energy for Player 2
020-020 - No Blocking
987-123 - No Meters
100-100 - No Throws
985-125 - Psycho Kombat (Dark, Randper, no meters and no blocking combined)
707-000 - Quarter Energy for Player 1
000-707 - Quarter Energy for Player 2
460-460 - Randper fighting
466-466 - Unlimited Run
(Winner Fights...):
969-141 - Winner Fights Motaro
769-342 - Winner Fights Noob Saibot
033-564 - Winner Fights Shao Kahn
205-205 - Winner Fights Smoke
(New Codes):
390-390 - Both Players Inflict Half Damage
390-000 - Player 1 Inflicts Half Damage
000-390 - Player 2 Inflicts Half Damage
(Text Only Codes):
987-666 - Hold Flippers During Casino Run
282-282 - No Fear
123-926 - No Knowledge That Is Not Power
PLAY AS SMOKE->
L1 + R1 + R1 + SQ + TRI(6x) + CIR(9x) + X(6x)
MOTOR TOON GRAND PRIX (Japanese) (c) Sony
(TRICKS):
TURBO START:
Accelerate as soon as you see the yellow light.
This will work in all modes except GP Mode.
NBA JAM TOURNAMENT EDITION (c) Acclaim
(TRICKS):
Enter the following at the "Tonight's Matchup" screen...
- Big Heads : SQ, X, CIR, TRI. repeat 5 times...
- Mammoth Head : SQ, TRI, CIR, X. Repeat 5 times...
- Baby Mode : SQ, CIR. Repeat 5 times...
- Huge Mode : TRI, X. Repeat 5 times...
- On-Fire : Down, Right, Right, CIR, TRI, Left
- Dunk Anywhere : Left, Right, X, CIR, CIR, X
- Defense Up : Right, Up, Down, Right, Down, Up
- Three-Pointers : Up, Down, Left, Right, Left, Down, Up
- Quick Hands : Left, Left, Left, Left, CIR, Right
- Max Power : Right, Right, Left, Right, X, X, Right
- Shot percents : Up, Up, Down, Down, Triangle
Team Select Screen Codes:
Exp. Roster : Move to desired team, hold select and rotate joypad
Finished Season with All Teams Expanded:
Enter the Initials and Date (While holding L1 and R1) - FIN and JAN 1
Hidden Characters (Hold the L1 and R1 buttons as you enter initials/dates)
(SECRET CHARACTERS)
While holding the L1 and R1 buttons, enter these initials:
Bill Clinton : BIL, JUN 3
H Clinton : HIL, NOV 6
Frank Thomas : FNK, JAN 8
Larry Bird : LAR, JAN 15
Adrock : ADR, APR 6
Mike D : M_D, JUL 1
MCA : MCA, APR 9
Prince Charles : CHA, MAY 4
F Prince : FRS, FEB 2
Jazzy Jeff : JAZ, OCT 9
Heavy D : HEA, JAN 9
Kirby : CHR, DEC 18
Hugo the Hornet : HOR, JUN 12
Air Dog : AIR, JAN 21
Jax : JAX, MAR 1
Suns Mascot : APE, APR 2
Sequoia : SAW, APR 10
Chow Chow : CHD, MAY 5
Rivett : REV, JUL 6
Magic Hair : STH, DEC 8
Hodgeson : HOG, DEC 31
Catling : CAT, JAN 2
Hutchinson : BAR, APR 9
D Falcus : DAZ, AUG 6
Tunnicliff : SAT, MAY 7
J Falcus : JAS, NOV 16
Mad Mike : MUS, DEC 24
McHugh : BAA, JUL 12
Gray : ROB, FEB 23
Higgins : TOM, FEB 19
Hill : ZIG, APR 7
Snake : SNK, JUN 15
J Moon : JAY, AUG 24
Brutah : GOW, JUL 17
Weasel : DAN, JAN 2
Fumungus : GUN, JAN 11
Kabuki : KUB, APR 14
Max : LIZ, AUG 7
Boo-Boo : THI, NOV 1
Pistol : WAN, JUN 10
Facime : DEL, OCT 19
Carlton : CAL, MAR 25
Divita : DIV, JUL 3
Goskie : GOS, JAN 6
Liptak : LIP, JAN 14
Turmell : TUR, JAN 31
Benny : BEN, SEP 20
Blaze : BLZ, JAN 14
Crunch : WOL, MAR 7
Gordon : GOR, JUL 3
Renaldo : REN, FEB 4
Shelley : SHY, JUN 8
Moore : MOE, JUN 8
NFL GAMEDAY (c) Sony
(TRICKS):
*Enter all caps and use periods for spaces.
"SKELETON" -> Bone Bowl
"STEROIDS"
"CRUNCH.TIME"
"PICK.CITY" Easy interceptions
"CANNON.ARM" Easy throwing
"BIG.BOYS"
"URNOTREDE" Super tough computer
"MAYHEM"
"DEFENSE" Better defense
"JUICE" Super fast speed burst
"STICKUM" Easy catching
"OFFENSE" Better offense
MORE:
"EEGGCODE13"
"EEGGCODE14"
"EEGGCODE15"
PARODIUS (c) Konami
LEVEL SELECT:
At the title screen, hit SQ x5, TRI x7, CIR x3.
POWER-UPS:
UP, UP, DOWN, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, X, CIR
You should hear a noise and when you unpause you'll have max power (apart from shield). It only needs to be done once in two player mode and you'll both be powered up. It works with the orignal Parodius aswell and you get a shield when you do it.
SAVE YOUR GAME TO THE MEMORY CARD:
After you've died, let the timer run out and go back to the title screen. Choose "Save" at the bottom, hit START, and confirm the save. Do the same thing with "Load" when you want to load an old game.It will save your button config as well.
INVINCIBILITY:
Pause the game and press TRI, TRI, X, X, CIR, SQ, CIR, SQ, Down, and Left. If this is done correctly, you will hear a sound. Repeating the code turns it off.
HIDDEN LEVEL:
Select to play the "Original" Parodious. Begin playing and shoot the entire first wave of enemies, then in the next wave shoot only the first enemy and wait for about 20 seconds without shooting anything else. Now, all of the enemies will dissappear, and you'll be on a hidden stage that looks like a subway station.
RAIDEN PROJECT (c) Sony
(TRICKS):
UNLIMITED CONTINUES:
hit the Select button at the "count down" screen and you'll receive full credits for continues.
SCREEN AJUSTMENTS:
At any point durring game play, press and hold (L1+L2+R1+R2) to bring up a menu which allows you to set screen resolution, screen position, and other options.
RAYMAN (c) Ubi Soft
(TRICKS):
10 CONTINUES:
When you get to 2 continues hit Up Down Right Left dont stop, hit start and keep doing it you should get 10 continues. Repeat as needed.
PICTURE IN PICTURE TRICK:
At anytime during play, pause the game and while holding R2 press, CIR, CIR, Left, CIR, and CIR. You should now see a smaller game screen appear at the top of your screen. Repeat this code to close it.
HIDDEN ANIMATION:
At the UbiSoft logo screen press and hold (L1+L2+R1+R2), and continue to hold until the brick wall appears. Then, while still holding, press START.
Passwords:
- XNB9FM!Z2? -- Play game with 99 lives
- SD3BKFooMN -- Last level + all cages + all abilities
RIDGE RACER (c) Namco
EXTRA CARS - Shoot all the Galaxians during load-up to chose from eight additional cars
PLAY WITH THE RIDGE RACER BANNER - Hold L1+R1 (L2+R2 will also work) then move the pad and press the buttons to make the flag turn or get bigger and smaller.The Start button will make it transparent.
MIRROR TRACKS - At the start of a race, turn around right away and run into the wall behind the starting area at full speed.
13th BLACK LAMBORGHINI - Win the Time Trial (TT) extra. The best car to use in this race is car #6, the Galaga RT Carrot
PLAY YOUR OWN CD - First load the game up to the title screen, then remove the Ridge Racer CD with the power ON, then put in your own music CD.
SUPER DOOM (c) Williams
Cheat Codes:
[ALL WEAPONS AND AMMO]
Pause Game, press X, TRI, L1, UP, DOWN, R2, LEFT, LEFT
[INVINCEIBILITY]
Pause Game, press DOWN, L2, SQ, R1, RIGHT, L1, LEFT, CIR
[MAP ALL]
Pause Game, press TRI, TRI, L2, R2, L2, R2, Right, SQ
[MAP ALL PLUS OBJECTS]
Pause Game, press TRI, TRI, L2, R2, L2, R2, Right, CIR
[LEVEL WARP]
Pause Game, press Right, Left, R2, R1, TRI, L1, CIR, X
[X-RAY VISION]
Pause Game, press L1, R2, L2, R1, Right, TRI, X, Right
[FREE STUFF] (unverified)
Pause Game, press X, TRI, L1, Up, Down, R2, Left, Left
Level Codes:
[ULTIMATE DOOM]
DOOM Health Armor Weapons Password Title
Level 02 125% 200% All CR!3WDD3DB Plant
Level 03 200% 200% All 3JJCMK8W64 Toxin Refinery
Level 04 200% 200% All 03LTJ0Y!02 Command Control
Level 05 200% 200% All H33!1HFTHK Phobos Lab
Level 06 200% 200% All 04MSKZX9Z1 Central Processing
Level 07 125% 200% All YTTLCXXLXV Computer Station
Level 08 200% 200% All 09SMBY04YW Phobos Anomaly
Level 09 200% 200% All 7KKBLD7V53 Diemos Anomaly
Level 10 100% 200% All FM4217GSGJ Containment Area
Level 11 200% 200% All H!!3WDGLDB Refinery
Level 12 200% 200% All 07QPDW26WY Deimos Lab
Level 13 350% 150% 1234 6 WTXQ9C3W12 Command Center
Level 14 100% 200% 123456 RBR4G!LDLN Halls of the Damned
Level 15 300% 175% 123 6 WTXQ9C3W11 Spawning Vats
Level 16 50% 75% 1234567 548C7DFWYX Hell Gate
Level 17 100% 125% 1234567 JOC89DZPQS Hell Keep
Level 18 100% 125% 1234567 JGB9CT0NRT Pandemonium
Level 19 100% 200% All 9QLTKR0!02 House of Pain
Level 20 100% 200% All 78M63QX921 Unholy Cathedral
Level 21 200% 200% All S!61FHVQJG Mt. Erebus
Level 22 200% 200% All 33QHFTT6WY Limbo
Level 23 200% 200% All VBGQPJ!Y46 Tower of Babel
Level 24 200% 200% All ZYKTLW7V53 Hell Beneath
Level 25 200% 200% All 0DJSM4HW64 Perfect Hatred
Level 26 200% 200% All LS5YPTCRKH Sever the Wicked
Level 27 200% 200% All ZDJSMVRW64 Unruly Evil
Level 28 200% 200% All 1YKTX4QV53 Unto the Cruel
Level 29 200% 200% All XKF6R8LZ97 Twilight Descends
Level 30 200% 200% All DJX07Q4HTR Threshold of Pain
[DOOM II]
Level 31 200% 200% All C0W1!QNJQS Entryway
Level 32 125% 200% All VM!3V1D3DB Underhalls
Level 33 150% 200% All W394W2DMFC The Gantlet
Level 34 150% 200% All ZQ58ZKJRKH The Focus
Level 35 175% 200% All Z758ZKJ8KH The Waste Tunnels
Level 36 200% 200% All 5C2V3DQBNL The Crusher
Level 37 200% 200% All NCKBLX7V53 Dead Simple
Level 38 200% 200% All 1Q580FCRKH Tricks and Traps
Level 39 100% 200% All HTMSKZZ9Z1 The Pit
Level 40 200% 200% All WS58ZKCRKH Refueling Base
Level 41 200% 200% All CSNRG2W820 O of Destruction!
Level 42 200% 200% All WT670JBQJG The Factory
Level 43 200% 200% All DQLTJ1Y!02 The Inmost Dens
Level 44 100% 200% All 2N94VFFMFC The Suburbs
Level 45 200% 200% All CQLTJ0Y!02 Tenements
Level 46 200% 200% All WR492GDSGJ The Courtyard
Level 47 200% 200% All PFFGXH3777 The Citadel
Level 48 200% 200% All JWCJV2X479 Nirvana
Level 49 200% 200% All CJJTM35964 The Catacombs
Level 50 200% 200% All M!T174XZXV Barrels of Fun
Level 51 200% 200% All 5770MX2CDF Bloodfalls
Level 52 200% 200% All YJLW3PPCPM The Abandoned Mines
Level 53 200% 200% All DKKBLM58J3 Monster Condo
Level 54 200% 125% All 7L3!266DJK Redemption Denied
[BONUS]
Level 55 150% 0% All BBBBBBB666 Fortress of Mystery
Level 56 200% 200% All 3P67ZNBQJG The Military Base
Level 57 100% 0% 123 5678 JCGDNFL555 The Marshes
Level 58 250% 25% All BXXBXXB778 The Mansion
Level 59 150% 25% All JCGDNFL556 Club Doom
Level 60
STREET FIGHTER: The Movie (c) Capcom
PLAY AS AKUMA:
At the player select screen (Street Battle, VS, Trial, Battle)
press Up, R1, Down, L2, Right, L1, Left, R2
TEKKEN -demo disc- (c) Namco
(TRICKS):
(Pick which character's demo you see): *about a 2/10 rating (but still a trick)
If you want to see a particular fighter during the Tekken demo, before either time it says Tekken, either after Kazuya punches out the flame, or when he starts punching and kicking during the cinamas, hold the following directions until the vs screen comes up:
- Down-Nina
- Up-Kazuya
- Left-Yoshimitzu
- Right-Law
- Down/left-King
- Down/right-Paul
- Up/left=Michelle
- Up/right- Jack
TEKKEN (c) Namco
(TRICKS):
#1-> DOUBLE FIREPOWER IN GALAga:
While the game is loading, hold TRI+X+UP+L1 simultaneosly on Controller 2.
When Galaga appears you will have double firepower.
#2->PLAY AS DEVIL KAZUYA:
Perform the "double firepower" trick as seen in #1 (for an advantage), then you must get a PERFECT score on all eight bonus stages. If you happen to miss any ships, you can restart the stage by pressing Select.
Keep repeating until you get a perfect score. Now at the title screen choose "arcade mode". When the player selection screen appears, highlight Kazuya and select him with the start button. You will now be playing as Devil Kazuya!
#3->PLAY THE BOSS CHARACTERS:
Select a character and beat all opponents, including Heiachi. Then when you you restart, go to the character select creen and you can select the boss you just defeated by moving the cursor off the screen to the left of the list.
#4-> NAMES WITHOUT FACES:
Instead of the having portraits of each character in a one player game, you can have just the names. Press and hold L1+R1 simutaneously while selecting Arcade from the title screen.
moves
F = Forward
LP = Left Punch (square)
D = Down
RP = Right Punch (triangle)
B = Back
LK = Left Kick (cross)
U = Up
RK = Right Kick (circle)
, = denotes an individual press
+ = designates these must be pressed simultaneously
/ = alternative movement f.ex. U/UF, you can either press U or UF
[] = Movements written in these means that they are optional, i.e.
KAZUYA MISHIMA
Throws:
Double Kick hold: LP + LK
Hip Toss: RP + RK
Headbutt: F, F + LP + RP
Moves:
Dragon Punch: F, D, DF + LP
Lunging Uppercut: F, D, DF + RP
Spinning Backhand: F + RP
Double Punch, Spinning Backhand: LP, RP, RP
Double Jab, Power Punch: LP, LP, RP
Double Walking Uppercut: DF + LP, RP
Somersault: (hold)UF + RK, LK
Heavy Axe Kick: F, F + LK
Double Axe Kick: (crouch)D, (release)D, RK, RK
Axe Kick: F, RK
Jump Kick: F, F, F + LK (Stuns Blocking/Standing)
Foot Sweep, [sweep]: F, D, DF(hold) + RK, [RK]
Flying Roundhouse, Low Sweep: (tap)UF + RK, RK
Hard Pounce:
Hopback Punch - U/UF/UB + RP + RK
10-Attack String:
(tap)F, F + RP, LP, RP, RP, LK, RK, RK, LP, RP, LP
Right Jab, Left Jab, Right Jap, Hand Swipe, High Kick,
Axe Kick, Low Kick, Left Punch, Uppercut and Dragon Punch
Pull-off rating: 4
PAUL PHOENIX
Throws:
Shoulder Throw: LP + LK
T-Flip: RP + RK
Rollback Toss: B + LP + LK
Forearm Smash: F, F + LP + RP
Moves:
Hammer Fist, [Power Punch]: D + LP, [F + RP]
Elbow Rush: D(crouch), F + RP
Ground Punch: D + RP
Power Punch: D, DF, F + RP
Punch, High Kick: RP, LK
Punch, Sweep: RP, D + LK
Double Jump Kick: U/UF/UB(tap) + LK, RK
Lunging Jump Kick, [Jump Kick], [Roundhouse]: F, F + LK, [RK], [RK]
Lunging Jump Kick, [Jump Kick, Sweep]: F, F + LK, [D(hold) RK, RK]
Forward Flip: F, F + RK
Foot Sweep, [Elbow Rush]: D + RK, [RP]
MARSHALL LAW
Throws:
Death From Above: LP + LK
Face Smash: RP + RK
Knee Bash: F, F + LK + RK
Moves:
Punch, Backhand: RP, RP
Punch, Elbow, [Backhand]: F(hold) + RP, RP, [RP]
Punch, Punch, Elbow, [Backhand]: F(hold) + LP, RP, RP, [RP]
Machine Gun Punch, [Punch], [Punch], [Punch], [Punch], [Backhand]:
LP, LP, [LP], [LP], [LP], [RP], [RP]
(This could be the first 7-hits of the 10-hitter)
Head Kick, Head Kick, [Head Kick]: LK, LK, [LK]
Jump Kick: F, F, F + LK (Stuns Blocking/Standing)
Flipkick: D(crouch), U/UF/UB + RK
Power Flipkick: D(crouch), U/UF/UB + LK + RK
Lightning Flip: D(crouch), (tap)U/UF/UB(not an attack move)
Lightning Kickflip: D(crouch), (tap)U/UF/UB + RK
High Kick, Lightning Kickflip: RK, U + LK
Roundhouse, Roundhouse, [Roundhouse]: RK, LK, [RK]
Low Kick, [Head Kick], [Head Kick], [Head Kick]:
D + LK, [LK], [LK], [LK]
Low Kick, [Head Kick], [Body Kick]: D + LK, [F(hold) + LK], [LK]
NINA WILLIAMS
Throws:
Arm Throw: LP + LK
Reverse Toss: RP + RK
Handstand Toss: F + LP + LK
Elbow Smash: DF, DF + LP + RP
Chin Bash: D, DF, F + LP + RP
- During Chin Bash:
- a) Leg Scissors Arm Snap - LK, RK, LK, LP + RP
- b) Sidestep Arm Snap - LP, LK, RP, LP
- During Sidestep Arm Snap:
- a) Falling Arm Snap - RP, LP, LK, RK, LP + RP
- b) Double Arm Snap - LK, LP, RK, LP + RP, LP + RP
Moves:
Chi Release: F, F + LP + RP
Punch, Roundhouse: RP, RK
Punch, High Kick: RP, LK
Punch, Low Sweep: RP, D + LK
Flip Tumble: F, F + RK (Stuns Blocking/Standing)
Double Punch, Roundhouse: LP, RP, RK
Double Punch, High Kick: LP, RP, LK
Double Punch, Low Sweep: LP, RP, D + LK
Mid Kick, Roundhouse: DF + LK, RK
Triple Kick, [Roundhouse]: DF + LK, LK, LK, [RK]
Mid Kick, Spinning Chop, [Double Punch]: DF + LK, LP, [RP]
Triple Kick, [Spinning Chop]: DF + LK, LK, LK, [LP]
Mid Kick, Punch, [Roundhouse]: DF + LK, RP, [RK]
Mid Kick, Punch, [Punch]: DF + LK, RP, [LP]
Mid Kick, Punch, [High Kick]: DF + LK, RP, [LK]
Mid Kick, Punch, [Low Sweep]: DF + LK, RP, [D + LK]
Triple Kick, [Punch]: DF + LK, LK, LK, [RP]
Flying Kick: F, F, F + LK (Stuns Blocking/Standing)
Hop Kick, Low Sweep, [High Kick]: UF + RK, LK, [RK]
10-Attack String:
LP, RP, LP, RP, LK, LK, RP, LP, RP, RP
Left Jab, Right Jab, Left Jab, Right Jab, Low Kick, High
Kick, Spinning Chop, Left Jab, Right Jab and Right Jab
Pull-off rating: 4
Unblockable Attack:
Crane Chop: DB, LP + RP (tap U, U to abort attack)
JACK
Throws:
Blanket: LP + LK (Still does damage if the opponent isn't grabbed)
Lifter: RP + RK
Backbreaker: D, DB, B + RP
Piledriver: D, DF, F + LP
Moves:
Sandwich Clap: F, F + LP + RP
Power Punch: B, DB, D, DF + RP
Punch, Elbow Rush: RP, LP
Double Hammer: DF + LP + RP
Double Slap, [Hammer]: LP, LP, [LP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]:
(crouch)D, DF + LP, [RP], [LP], [RP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]
(crouch)D, DF + RP, [LP], [RP], [LP]
Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut]
(crouch)D + LP, LP, [LP], [RP], [LP]
Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP]
Cop a Squat: D + LK + RK (can be followed with sitting punches)
Sitting Punches: LP, RP, LP, RP
Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP]
Triple Drill Punch, [Power Punch]:
DB + LP, LP, LP, [B, DB, D, DF + RP]
Unblockable Attack:
Windup Punch: Rotate controller counterclockwise, starting with B until Jack reaches the count of 5, then tap LP.
- if the count is at 1 the punch can be blocked
- if count is at 2, 3 or 4, the punch can't be blocked
- if count reaches 5, it's an instant 1-hit kill
Hard Pounce:
Cannonball: UF + LK + RK (can be followed with sitting punches)
KING
Throws:
Knee Bash: LP + LK
Suplex: RP + RK
Piledriver: D, DF, F + LP
Whirlwind Toss: F, B, DB, D, DF, F + LP
Scissor Flip: DF + LK + RK
DDT: DB(tap), DB + LP + RP
Moves:
Kidney Punch: DF, RP
Hammer Elbow: DF, LP (Stuns Blocking/Standing)
Punch, Uppercut: RP, LP
Jumping Hammer: UF + LP + RP
Forward Dive: F, F + LP + RP
High Uppercut: F, F + RP
Low Uppercut: F, F, RP
Crouching Uppercut: D, F + RP
Punt: F, F + RK
Drop Kick: F, F + LK + RK (Stuns Blocking/Standing)
Spinning Drop Kick: F, F, F + LK + RK (Stuns Blocking/Standing)
Triple Slide Kick: (crouch)D, DF + RK, RK, RK
(Stuns Unblocking/Standing)
YOSHIMITSU
Throws:
Flying 69 Slam: LP + LK
Trip Smash: RP + RK
Moves:
Tornado Spin, [Spin], [Spin], [Spin], [Spin]:
B + LP, [LP], [LP], [LP], [LP]
(If done 5 times, Yoshimitsu will collapse)
Tornado Sweep, [Sweep], [Sweep], [Sweep], [Sweep]:
DB + LK, [LK], [LK], [LK], [LK]
(If done 5 times, Yoshimitsu will collapse)
Tornado Spin, Spin, Sweep, [Sweep], [Sweep]
B + LP, LP, DB + LK, [LK], [LK]
(If done 5 times, Yoshimitsu will collapse)
Twist Hit: F + RP
Knee Rush: F, F + RK
Punch, High Kick: RP, LK
Punch, Low Sweep: RP, D + LK
Roundhouse, Sneaky Mid Kick: LK, RK
Kick, Roundhouse, [Roundhouse]: RK, RK, [RK]
Forward Cartwheel, [Diving Corkscrew]:
F, F + LK + RK, [LP + RP]
Hard Pounce:
Hopback Stomp: UF + LK + RK
MICHELL CHAN
Throws:
Bridge Slammer: LP + LK
Hook Slammer: RP + RK
Reverse Checklift: RP, B (RP must hit opponent) + LP + RP
Sky Uppercut: DF + RP, LP (RP must hit opponent)
Moves:
Double-Fisted Body Blow: F, F + LP + RP
Uppercut, [Hammer], [Uppercut]:
(crouch)D, (release)D + RP, [LP], [LP]
Hammer, [Uppercut]: DF + LP, [LP]
Flying Kick: F, F, F + LK (Stuns Blocking/Standing)
Power Snap Kick: (crouch)D, (release)D + RK
Sleep Sweep, [Flying Jump Kick]: (crouch)D, DF + RK, [LK]
Sweep Kick, [Low Kick]:D(hold) + RK, [RK]
Sweep Kick, [High Kick]:D + RK, [RK]
Sweep Kick, [Uppercut]:D + RK, [LP]
High Kick, [Sweep Kick], [Low Kick]: F + RK, [D(hold) + RK], [RK]
High Kick, [Sweep Kick], [High Kick]: F + RK, [D + RK], [RK]
High Kick, [Sweep Kick], [Uppercut]: F + RK, [D + RK], [LP]
Unblockable Attack:
Running Uppercut: B, B, B(hold till her left leg rises)
Tap LP as her leg is in the air to run/uppercut
Hard Pounce:
Hopback Stomp: UF + LK + RK
LEE CHOW LANG (derivative of Law)
Throws:
Neck Takedown: LP + LK
Face Smash: RP + RK
Knee Bash: F, F + LK + RK
Moves:
Punch, Backhand: RP, RP
Punch, Elbow, [Backhand]: F(hold) + RP, RP, [RP]
Punch, Punch, Elbow, [Backhand]: F(hold) + LP, RP, RP, [RP]
Machine Gun Punch, [Punch], [Punch], [Punch], [Punch], [Backhand]:
LP, LP, [LP], [LP], [LP], [RP], [RP]
(This could be the first 7-hits of the 10-hitter)
Head Kick, Head Kick, [Head Kick]: LK, LK, [LK]
Jump Kick: F, F, F + LK (Stuns Blocking/Standing)
Flipkick: D(crouch), U/UF/UB + RK
Power Flipkick: D(crouch), U/UF/UB + LK + RK
Lightning Flip: D(crouch), (tap)U/UF/UB(not an attack move)
Lightning Kickflip: D(crouch), (tap)U/UF/UB + RK
High Kick, Lightning Kickflip: RK, U + LK
Roundhouse, Roundhouse, [Roundhouse]: RK, LK, [RK]
Low Kick, [Head Kick], [Head Kick], [Head Kick]:
D + LK, [LK], [LK], [LK]
Low Kick, [Head Kick], [Body Kick]: D + LK, [F(hold) + LK], [LK]
Non Law Moves:
Backflip: B, B, B (no attack move)
Axe Kick: F, F + LK
Double Axe Kick: (crouch)D, (release)D, LK, LK
Low Heel Kick, [Low Heel Kick], [Low Heel Kick], [Mid Heel Kick]:
D(hold) + RK, [RK], [RK], [RK]
Low Heel Kick, [High Kick], [Roundhouse], [Roundhouse]:
D + RK, [RK], [LK], [RK]
Lunging Jump Kick, [Jump Kick], [Roundhouse]: F, F, LK, [RK], [RK]
Lunging Jump Kick, [Jump Kick, Sweep]: F, F, LK, [D(hold) RK, RK]
Spinning Slide: F, F, LK + RK
Multikicks:
(crouch)D, (release)D, LK, D + LK, LK....(repeat pressing)
As long as you keep pressing LK, Lee will continue to kick, and
You can do the following attacks:
- High Attack: hold U (Axe kick, Chest Kick, Head Kick)
- Mid Attack: Release D-Pad or F (Chest Kick, Head Kick)
- Low Attack: hold D (Low Kick, Chest Kick, Head Kick)
Unblockable Attack:
Dashing Fist: DB + LP + RP (tap U, U to abort attack)
KUMA (derivative of Jack)
Throws:
Blanket: LP + LK (Still does damage if the opponent isn't grabbed)
Bear Hug: RP + RK
Headbutt: F + RP + RK
Moves:
Sandwich Clap: F, F + LP + RP
Power Punch: B, DB, D, DF + RP
Punch, Elbow Rush: RP, LP
Double Hammer: DF + LP + RP
Double Slap, [Hammer]: LP, LP, [LP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]:
(crouch)D, DF + LP, [RP], [LP], [RP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]
(crouch)D, DF + RP, [LP], [RP], [LP]
Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut]
(crouch)D + LP, LP, [LP], [RP], [LP]
Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP]
Cop a Squat: D + LK + RK (can be followed with sitting punches)
Sitting Punches: LP, RP, LP, RP
Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP]
WANG GIN LEI: (derivative of Michelle)
Throws:
Spin Toss: LP + LK
Backlash: RP + RK
Reverse Check: RP, B (RP must hit opponent), LP + RP
Sky Uppercut: DF + RP (RP must hit opponent), LP
Moves:
Chi Release: F, F + LP + RP
Uppercut, [Hammer], [Uppercut]:
(crouch)D, (release)D + RP, [LP], [LP]
Hammer, [Uppercut]: DF + LP, [LP]
Flying Kick: F, F, F + LK (Stuns Blocking/Standing)
Power Snap Kick: (crouch)D, (release)D + RK
Sleep Sweep, [Flying Jump Kick]: (crouch)D, DF + RK, [LK]
Sweep Kick, [Low Kick]:D(hold) + RK, [RK]
Sweep Kick, [High Kick]:D + RK, [RK]
Sweep Kick, [Uppercut]:D + RK, [LP]
High Kick, [Sweep Kick], [Low Kick]: F + RK, [D(hold) + RK], [RK]
High Kick, [Sweep Kick], [High Kick]: F + RK, [D + RK], [RK]
High Kick, [Sweep Kick], [Uppercut]: F + RK, [D + RK], [LP]
Non Michelle Moves:
Power Punch: D, DF, F + RP
Palm Rush: F + RP
Bowler Smash: DF + LP + RP
Hard Pounce:
Hopback Stomp: UF + LK + RK
ANNA WILLIAMS (derivative of Nina)
Throws:
Arm Throw: LP + LK
Reverse Toss: RP + RK
Handstand Toss: F, F + LP + LK
Elbow Smash: DF, DF + LP + RP
Chin Bash: D, DF, F + LP + RP
- During Chin Bash:
- a) Leg Scissors Arm Snap - LK, RK, LK, LP + RP
- b) Sidestep Arm Snap - LP, LK, RP, LP
- During Sidestep Arm Snap:
- a) Falling Arm Snap - RP, LP, LK, RK, LP + RP
- b) Double Arm Snap - LK, LP, RK, LP + RP, LP + RP
Moves:
Chi Release: F, F + LP + RP
Punch, Roundhouse: RP, RK
Punch, High Kick: RP, LK
Flip Tumble: F, F + RK (Stuns Blocking/Standing)
Double Punch, Roundhouse: LP, RP, RK
Double Punch, High Kick: LP, RP, LK
Double Punch, Low Sweep: LP, RP, D + LK
Mid Kick, Roundhouse: DF + LK, RK
Triple Kick, [Roundhouse]: DF + LK, LK, LK, [RK]
Mid Kick, Spinning Chop, [Double Punch]: DF + LK, LP, [RP]
Triple Kick, [Spinning Chop]: DF + LK, LK, LK, [LP]
Mid Kick, Punch, [Roundhouse]: DF + LK, RP, [RK]
Mid Kick, Punch, [Punch]: DF + LK, RP, [LP]
Mid Kick, Punch, [High Kick]: DF + LK, RP, [LK]
Mid Kick, Punch, [Low Sweep]: DF + LK, RP, [D + LK]
Triple Kick, [Punch]: DF + LK, LK, LK, [RP]
Flying Kick: F, F, F + LK (Stuns Blocking/Standing)
Hop Kick, Low Sweep, [High Kick]: UF + RK, LK, [RK]
Non Nina Moves:
Knife Strike: (crouch)D, F + LP
Side Knife Strike: (crouch)D, F + RP
Flipkick: D(crouch), U/UF/UB + RK
Hand Sweep: (crouch)D, DF + RP
Slap, [Slap], [Slap]: B + LP, [LP], [LP]
Lightning Kickflip: D(crouch), (tap)U/UF/UB + RK
Unblockable Attack:
Crane Chop: DB, LP + RP (tap U, U to abort attack)
P. JACK (derivative of Jack)
Throws:
Blanket: LP + LK
One Arm Lifter: RP + RK
Moves:
Sandwich Clap: F, F + LP + RP
Power Punch: B, DB, D, DF + RP
Punch, Elbow Rush: RP, LP
Double Hammer: DF + LP + RP
Double Slap, [Hammer]: LP, LP, [LP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]:
(crouch)D, DF + LP, [RP], [LP], [RP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]
(crouch)D, DF + RP, [LP], [RP], [LP]
Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut]
(crouch)D + LP, LP, [LP], [RP], [LP]
Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP]
Cop a Squat: D + LK + RK (can be followed with sitting punches)
Sitting Punches: LP, RP, LP, RP
Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP]
Triple Drill Punch, [Power Punch]:
DB + LP, LP, LP, [B, DB, D, DF + RP]
Non Jack Moves:
Lightning Hammer, Power Punch: D + LP, [F + RP]
Winding Uppercut: B, DB, D, DF + LP
Unblockable Attack:
Windup Punch: Rotate controller counterclockwise, starting with B until P. Jack reaches the count of 5, then tap LP.
- if the count is at 1 the punch can be blocked
- if count is at 2, 3 or 4, the punch can't be blocked
- if count reaches 5, it's an instant 1-hit kill
Hard Pounce:
Cannonball: UF + LK + RK (can be followed with sitting punches)
ARMOR KING (derivative of King)
Throws:
Knee Bash: LP + LK
Suplex: RP + RK
Piledriver: D, DF, F + LP
Whirlwind Toss: F, B, DB, D, DF, F + LP
Scissor Flip: DF + LK + RK
DDT: DB(tap), DB + LP + RP
Moves:
Kidney Punch: DF, RP
Hammer Elbow: DF, LP (Stuns Blocking/Standing)
Punch, Uppercut: RP, LP
Jumping Hammer: UF + LP + RP
Forward Dive: F, F + LP + RP
High Uppercut: F, F + RP
Low Uppercut: F, F, RP
Crouching Uppercut: D, F + RP
Punt: F, F + RK
Drop Kick: F, F + LK + RK (Stuns Blocking/Standing)
Spinning Drop Kick: F, F, F + LK + RK (Stuns Blocking/Standing)
Triple Slide Kick: (crouch)D, DF + RK, RK, RK
(Stuns Unblocking/Standing)
Non King Moves:
Dragon Punch: F, D, DF + LP
Power Uppercut: F, D, DF + RP
Crouching Uppercut: D, F + RP
Hard Pounce:
Elbow Drop: U/UF/UB + RP + RK
Knee Drop: U/UF/UB + LK + RK
GANRYU (derivative of Jack)
Throws:
Crescent Throw: LP + LK
Shoulder Throw: RP + RK
Reverse Toss: B + RP + RK
Moves:
Sandwich Clap: F, F + LP + RP
Power Palm: B, DB, D, DF + RP
Punch, Elbow Rush: RP, LP
Double Hammer: DF + LP + RP
Double Slap, [Hammer]: LP, LP, [LP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]:
(crouch)D, DF + LP, [RP], [LP], [RP]
Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]
(crouch)D, DF + RP, [LP], [RP], [LP]
Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut]
(crouch)D + LP, LP, [LP], [RP], [LP]
Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP]
Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP]
Non Jack Moves:
Sumo Palm Rush: D + RP
Double Palm Rush: D + RP, RP
Rising Palm: DF + RP
Hundred Hand Slap: LP, RP, [LP], [RP], [LP], [RP], [LP], [RP]
Sumo Foot Stomp: D + RK
Hard Pounce:
Cannonball: UF + LK + RK
KUNIMITSU (derivative of Yoshimitsu)
Throws:
Flying 69 Slam: LP + LK
Trip Smash: RP + RK
Moves:
Tornado Spin, [Spin], [Spin], [Spin], [Spin]:
B + LP, [LP], [LP], [LP], [LP]
(If done 5 times, Yoshimitsu will collapse)
Tornado Sweep, [Sweep], [Sweep], [Sweep], [Sweep]:
DB + LK, [LK], [LK], [LK], [LK]
(If done 5 times, Yoshimitsu will collapse)
Tornado Spin, Spin, Sweep, [Sweep], [Sweep]
B + LP, LP, DB + LK, [LK], [LK]
(If done 5 times, Yoshimitsu will collapse)
Twist Hit: F + RP
Knee Rush: F, F + RK
Punch, High Kick: RP, LK
Punch, Low Sweep: RP, D + LK
Roundhouse, Sneaky Mid Kick: LK, RK
Kick, Roundhouse, [Roundhouse]: RK, RK, [RK]
Forward Cartwheel, [Diving Corkscrew]:
F, F + LK + RK, [LP + RP]
Hard Pounce:
Hopback Stomp: UF + LK + RK
HEIHACHI MISHIMA (derivative of Kazua, his dad actually)
Throws:
Noogie Cracker: LP + LK
Piledriver: RP + RK
Headbutt: F, F + LP + RP
Moves:
Dragon Punch: F, D, DF + LP
Lunging Uppercut: F, D, DF + RP
Spinning Backhand: F + RP
Double Punch, Spinning Backhand: LP, RP, RP
Double Jab, Power Punch: LP, LP, RP
Double Walking Uppercut: DF + LP, RP
Somersault: (hold)UF + RK, LK
Heavy Axe Kick: F, F + LK
Double Axe Kick: (crouch)D, (release)D, RK, RK
Axe Kick: F, RK
Jump Kick: F, F, F + LK (Stuns Blocking/Standing)
Flying Roundhouse, Low Sweep: (tap)UF + RK, RK
Non Kazua Moves:
Hammer Fist, [Power Punch]: D + LP, [F + RP]
Power Punch: D, DF, F + RP
Super Uppercut: F, F + RP
Back Sidestep Jog: B, B, B (always counterclockwise)
Flying Kick, Power Roundhouse:
(tap)UF + LK (LK must hit opponent), RK
Power Mid Kick F, D, DF + LK
Power Low Kick: F, D, DF(hold) + LK
Sweep, [Sweep], [Sweep], [Sweep], [Kick], [Axe Kick]:
F, D, DF(hold) + RK, [RK], [RK], [(release)DF + RK], [RK]
(You don't have to do 3 sweeps to do the last two kicks)
Hard Pounce:
Hopback Punch - UF + RP + RK
Controlling the bosses:
Semi-bosses: Complete the game on ultra-hard without changing character and using continues. Best played on Time-Attack setting
Heihachi: After getting all the S-B, complete the game on easy without loosing a single round. Best played on T-A setting
Super Kazua: You can meet him by playing a Heihachi, and to control him you have to complete the Galaga bit without using a single continue. This is best done by completing the first stage in under some 18 odd sec. coz then you will receive an extra ship to make it easier. Since I'm useless at Galaga I haven't got him yet, so this is unconfirmed.
There is now an easier way to get two ships, just press and hold on joypad 2:
Up on the D-pad, RP(Triangle), LK(Cross) and L1(first shoulder button). Do this while the Playstation is booting, and keep holding untill Galaga starts, and you now have two ships. But you cannot use this cheat to get Devil Kazua. Note: Kazua can only be controlled in arcade mode, by selecting Kazua and pressing start instead of a punch/kick button.
THIS CONTAINS THE BASIC MOVES...FOR MORE COMPLETE NFO GET THE FAQ.
TOTAL ECLIPSE (c) Crystal Dynamics
WATCH THE CRYSTAL DYNAMICS COMMERCIAL:
Unknown to some there is a Crystal Dynamics commercial on the Total Eclipse cd. Just let the intro play once, then title screen comes up again. After that the Commercial will play. Watch as they beat the hell out of that guy with a ball..haha
(PASSWORDS):
Don't bother...get a memory card ;)
TWINBEE TAISEN PAZURUDAMA (Japanese) (c) Komani
STAGE SELECT:
-------------
After making a highscore of 573,000 wait until you're at the demo screen with princess Merora, then hold R1, L1, and you can use the arrow keys to select the stages. If you score 1,000,000 or higher, you can repeat this trick twice. You can have fun and do it at the easiest setting with 9 stocks, then save your game.
TWISTED METAL (c) Sony
LEVEL PASSWORDS:
- Warehouse District Warfare: CIR, TRI, SQ, CIR, CIR
- Freeway Free For All: X, SQ, SQ, CIR, TRI
- River Park Rumble: X, TRI, SQ, CIR, SQ
- Assult On Cyburbia: X, SQ, TRI, TRI, TRI
- Rooftop Combat: SQ, TRI, X, CIR, X
TRICKS:
ARENA LEVEL W/ MORE ENEMIES: SQ, TRI, CIR, SQ, SQ
----------------------------
HELICOPTER VIEW IN ARENA LEVEL: CIR, CIR, TRI, X, blank
-------------------------------
INVULNERABLE: SQ, TRI, X, blank, CIR
-------------
INFINITE WEAPONS: TRI, blank, SQ, CIR, CIR
-----------------
FIGHT MINION: TRI, X, CIR, SQ, TRI
-------------
UNKNOWN: TRI, X, TRI, TRI, CIR
--------
V-Tennis (Japanese) (c) Tonkin House
SECRET CHARACTERS:
MR. TONKIN: Use normal mode, move the cursor to any player, then press L2, L2, R1, R1, R1, Down, TRI x 4, CIR.
MRS. TONKIN: Hold L1, R2, Up, SQ, then press CIR.
WARHAWK (c) Sony
(TRICKS):
- OOO XTXX = Warhawk A-La Mode (Infinate Weapons, Invincible)
- TTOTSTTX = Infinate Weapons (Non-Invincible)
- SOSSTXTT = Thor Mode (9999 Flash-Bombs)
- XOOSXTOT = Kali Mode (Super Swarmers, Ultra-Lockons) Everything
- SS OSXST = Preview Epilog Text
- S OSTXXS = Check Special Upgrades Text
- TX OOXTS = Preview Movies
(LEVEL PASSWORDS):
- TSXTXXSS = Desert Level
- TSXTOSOX = Pyramid Has Risen
- TOXTOOXS = Desert All But Done
- OTTXOOSO = Canyon Level
- OSOSXOOT = In Canyon with Amber
- OTXSOOTT = In Canyon with Belle
- OSTSTTTS = In Canyon with Crystal
- OOOSTTST = Approaching Uma
- XTXSSTST = Airship Level
- XOTTOOOX = Post Transformation Airship
- XSTOXTSS = Airship Rear Hanger Open
- STXXXTOS = Volcano Level
- SSXOTOST = Volcano Boss is Active
- TOTOTXSS = Gauntlet Level
- TOXTOXTS = East Gauntlet Boss
- TOOSTOOX = West Gauntlet Boss
- TOOTTXST = In with the Gatekeeper
- TXTSOXOO = Stormland
- TXXSOSOX = Above 1st Force Field
- TXTTTXOT = Above 2nd Force Field
- TXSOTXTS = Above 3rd Force Field
- TXSTOSXX = Kreel's Door is Open
- TXTSSSXT = Face to Face with Kreel
T = Triangle
S = Square
X = X
O = O
= Space
WINNING 11 SOCCER (Japanese) (c) Konami
EXTRA TEAMS:
When selecting teams, go to the right most teams. If you press L1, L2, R1 and R2 at the same time and press right, you'll have another team to choose from. Works with both right-most teams.
WIPEOUT (c) Psygnosis
(TRICKS):
ACCESS HIDDEN TRACK "FIRESTAR"
Highlight 'one player' Press and Hold L1,R1,Right,Start,SQ and CIR.
Press X to select option. Then tell the octopus to give you the pad back.
Firestar should be at the bottom of the track list.
ACCESS RAPIIER CLASS:
Highlight 'one player' Press and Hold L2,R2,Left, Start and Select.
Press X to pick the option.
EXTRA LAPS:
As you cross the finish line hit one of the air brakes and steer the same way to do a 180, the game will ignore that lap and let you do another one!
The trick is for your ship to be facing backwards when crossing the line.
TURBO START:
accelerate as the light turns orange (possibly slightly different depending on the vehicle) or as the announcer says "one".
*tip:
Vehicles/Drivers setup:
The best overall vehicle/driver set-up for all tracks looks to be the Feisar Team, using Paul Jackson as the driver. Next best seems to be AG Systems, using John Dekka as the driver.
WIPEOUT (DEMO DISC) (c) Psygnosis
PLAY THE DEMO OVER AND OVER AGAIN WITH NO LOAD TIME:
Play the track as normal, when you almost get to the end slow down and stop, don't touch any of the buttons, after about 5-10 sec the computer takes over.
You'll see the the ship from different angles.
Just hit a button, Tada your playing the level again. No load time.
WRESTLEMANIA: The Arcade Game (c) Acclaim
(TRICKS):
REFILLING COMBO METER:
(starts full and refills seconds after emptying):
At character select screen:
Hold L1 & R2, then press SQ, X, CIR, TRI.
(CONTROLS):
Punch=SQ
Super Punch=TRI
Kick=X
Super Kick=CIR
Block=L1 or L2
U=Up
D=Down
B=Back
F=Forward
QCT=Quarter circle forward starting at the down position on the control pad.
HCT=Half circle forward starting from the Back position on the control pad.
BAsic MOves
HIP TOSS -> B,B,SQ
ROPE TOSS -> B,B,TRI
THROW -> B+SQ *Perform when an opponent is running at you*
SHOVE-> L1+SQ
START RUNNING -> SQ+X
HAIR GRAB -> TRI *Must be near a knocked-down opponents head*
GRAB -> F,F,TRI
TURNBUCKLE -> U,U *Must be close to turnbuckle*
FLYING DROP KICK -> TRI+X, then CIR *While running hit the Super Kick*
FLYING BODY SLAM -> TRI+X, then SQ *While running hit the Super Punch*
POWER UP -> Do two 360's away from the opponent. *You will get 4x damage*
SPEED UP -> Do two 360's toward the opponent. *Lasts 5 seconds or so*
COMBOS -> Perform during a grab when your combo meter is flashing
Doink the Clown
SPECIAL MOVES:
The Clapper: HCT SQ. Press SQ repeatedly to get four hits.
Joybuzzer: Hold SQ for three seconds then release it.
Happy Hammer: F,F,CIR. Press X repeatedly to get up to four hits.
Boxing Glove: SQ rapidly.
GRAB MOVES:
Head Slam: F,F,TRI.
Face Smash: D,D,CIR. Press X repeatedly for up to four hits.
Backbreaker: D,D,CIR.
Slam: F,F,TRI.
COMBO LINKS:
(grab): F+SQ.
Initiators:TRI,CIR.
COMBOS:
Mini Combo: F,F,SQ, hold forward and tap SQ 4 times, then hit TRI.
18 Hit: F,F,TRI,CIR,X,SQ,TRI,CIR.
16 Hit: F,F,TRI,CIR,SQ,X.
16 Hit: F,F,CIR,TRI,X,SQ.
16 Hit: F,F,CIR,TRI,X,SQ,TRI.
Razor Ramon
SPECIAL MOVES:
Quick Slice: QCT,SQ.
Dashing Slice: Hold SQ for three seconds then release it.
Quad Slam: F,F,X. Tap X repeatedly for up to four hits.
GRAB MOVES:
Razors Edge: F,F,TRI.
Slam: D,D,CIR.
Uppercut: D,D,TRI.
Quad Slam: D,D,TRI
COMBO LINKS:
(grab): U+SQ.
(grab): D+SQ.
Initiators:TRI,X.
COMBOS:
Mini Combo: Hold D and press SQ 5 times, then TRI.
24 Hit: F,F,TRI,SQ,X,CIR,TRI.
UnderTaker
SPECIAL MOVES:
Neck Choke: QCT SQ.
Neck Breaker: Hold SQ for three seconds then release it.
Shadow Neckbreaker: Hold SQ, run at opponent and release TRI when near them.
Dark Ghosts: QCT X.
Light Ghosts: QCB X.
Tombstone Smash: F,F,CIR. Press X repeatedly to get up to four hits.
GRAB MOVES:
Uppercut: D,D,TRI.
Mystic Glove: D,D,CIR.
Neck Twist: F,F,TRI.
Shadow Slam: D,D,X. Press SQ repeatedly for up to four hits.
Fiery Mystic Glove: (neck choke) then press D+CIR.
COMBO LINKS:
(grab): F+SQ.
Initiators: X,CIR.
Mini Combo: Hold F and tap SQ 5 times then press D+CIR.
21 Hit: F,F,CIR,X,SQ,TRI,CIR.
Yokozuna
SPECIAL MOVES:
Quick Jabs: QCT SQ.
Salt Throw: Hold SQ for three seconds then release.
Belly Rush: F,F,SQ.
Head Knocker: SQ (when close)
Body Slam: F,F,CIR (when close)
GRAB MOVES:
Power Grab: TRI+CIR.
Leg Spin Throw: (power grab) D+CIR.
Body Slam: F,F,TRI.
Piledriver: D,D,CIR.
Salt Throw: QCT SQ.
COMBO LINKS:
Initiators:SQ,TRI.
COMBOS:
Mini Combo: Hold F and tap SQ.
14 Hit: F,F,TRI,SQ,CIR,X,SQ,TRI.
13 Hit: F,F,SQ,TRI,CIR,X,SQ,TRI.
Shawn Michaels
SPECIAL MOVES:
Flying Snap Kick: B,B,CIR.
Back Suplex: Hold SQ for three seconds then release.
Flying Drop Kick: Charge CIR for three seconds then release.
Frankensteiner: F,F,CIR.
Sliding Kick Toss: F,F,X.
Sunset Flip: F,F,TRI.
Quad Speed Kick: Press HCT X. Press X repeatedly for four hits.
Quad Stomp: Run, and press X repeatedly when your next to the opponents body.
GRAB MOVES:
Face Smash: F,F,CIR. Press CIR repeatedly for up to four hits.
Arm Breaker: F,F,SQ.
Back Suplex: D,D,CIR.
Slam: F,F,TRI.
Kick Toss: F,F,X.
COMBO LINKS:
(grab): F+CIR.
(grab): F+X.
Initiators: SQ,X.
Combos:
Mini Combo: (grab) Hold F, press TRI 5 times.
20 Hit: F,F,X,CIR,TRI,SQ,L1.
17 Hit: F,F,SQ,TRI,CIR,X,L1.
Bam Bam Bigelow
SPECIAL MOVES:
Fiery Fists: Hold SQ for three seconds then release.
Throw: Hold TRI for three seconds then release.
Fire Throw: Hold TRI, run at opponent and release TRI.
Flying Kick: B,B,CIR.
GRAB MOVES:
Power Grab: TRI+CIR.
Piledriver: D,D,CIR. Press TRI repeatedly for up to four hits.
Backbreaker: (power grab) then press D+CIR.
COMBO LINKS:
(grab): F+CIR.
Initiators: SQ,TRI.
COMBOS:
Mini Combo: Hold F, and tap CIR 4 times then tap TRI once, then press DD CIR.
19 Hit: F,F,SQ,TRI,CIR,X,SQ.
20 Hit: F,F,TRI,SQ,X,CIR,TRI.
22 Hit: F,F,SQ,TRI,X,CIR,TRI.
Bret Hart
SPECIAL MOVES:
Rolling Uppercut: QCT TRI.
Eye Raker: QCT SQ.
SharpShooter: Hit TRI next to fallen opponents feet.
Dashing Uppercut: D,D,SQ.
Lunging Kick: B,B,CIR.
DDT: Run and press TRI.
GRAB MOVES:
Face Slam: HCT SQ. Press SQ repeatedly for up to four hits.
Backbreaker: D,D,CIR.
Slam: F,F,TRI.
COMBO LINKS:
(grab): F+SQ.
(grab): F+X.
Initiators: SQ,CIR.
COMBOS:
Mini Combo: (grab) hold F and tap SQ 5 times, then press CIR.
16 Hit: F,F,CIR,TRI,SQ,X,CIR.
13 Hit: F,F,SQ,TRI,SQ,X,CIR.
Lex Luger
SPECIAL MOVES:
Fist Smash: Hold SQ for three seconds then release it.
Fun Flail: F,F,CIR. Press X repeatedly for up to four hits.
Elbow Girder: F,F,SQ.
GRAB MOVES:
Power Grab: TRI,CIR.
Suplex: F,F,TRI.
Throw: D,D,CIR.
Backbreaker: (power grab) then press U+CIR.
COMBO LINKS:
Initiators: CIR,X.
COMBOS:
Mini Combo: (grab) hold F and press CIR 4 times, then press TRI once.
17 Hit: F,F,X,CIR,TRI,SQ,CIR.
19 Hit: F,F,CIR,X,SQ,TRI,CIR,L1.
(TRICKS):
Play as Adam Bomb-> ??????
ZERO DIVIDE (c) Zoom -Japanese
TRICKS:
Hidden game:
There's full game of Phalanx hidden in this game to access it:
Turn on the system, then hold down the Select and Start buttons on controller 2. You will see a screen come up called bonus game.
Enjoy...