The_Fake_God´s Save State Editors
Contents
- Introduction
- How to use your Zsnes States with Snes9x?
- Extras
- Important Note!
Introduction
Hi again, I´m back with new stuff about states and their use. When I was making our latest Save State Editor I found some interesting properties about states that you may want to know about. For now I have just a bit of info but I´m still hacking/testing/wrecking states to see what can be done.
How to use your Zsnes States with Snes9x?
That´s quite a question... Well it (perhaps) is the easiest operation in the world. After a few days of analyzing Snes9x decompressed states (use Snes9x Tool) I realized that half of the file was nothing but chunks of bytes that doesn´t have to be with the memory dump. So I tried the most simple method.... Load a ZST file into my Snes9x running game. Well it worked!
I wouldn´t fake a picture just to lie to you :) that´s real and it worked! Pretty interesting, isn´t it? Below are the steps to follow:
Steps to use the State
- Save your Zsnes state. Be sure that the savestate has the SAME name as the rom (not extension) for example: FF2.smc - FF2.zst - Got it?
- Open Snes9x and load your ROM
- Press F1 and that´s it
Extras
Now have fun! Next time: How to convert Snes9x to Zsnes.
Thanks to: UgeTab, Maxim, Che, Cloudman311, Gil-Galad, Snowbro, Necrosaro, Crackdown & Groat
IMPORTANT NOTE:
Well, well...... I guess I discovered the Hot Water. You can find this information in the SNES9x Readme file........ Thanks to Easy for the correction. Sorry is just that I´m not used to reading large readme files :P Thanks to Gary Henderson and Jerremy Koot for their effort to make the compatibility between the 2 best snes emulators a reality.
Signed,
The_Fake_God
http://www.retrobase.com/fakegod
The_Fake_God@hotmail.com