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Demo News 143

eZine's profile picture
Published in 
Demo News
 · 5 years ago

 
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Subscribers : 2546
DemoNews 143 - 23 February 1997 Archive Size : 4147M

>------------------------------------------------------------------ Contents --

Introduction
Calendar
Week In Review
Top Downloads
New Uploads
Articles
A Graphician's Tip Book - Part 11 ............. Shaithis
How The Hornet Archive Works (part 4) ......... Snowman
The Gathering '97 - Sneak Peak ................ Vegard Skjefstad
General Information

>-------------------------------------------------------------- Introduction --

Hello all, and welcome to DemoNews 143.

_____Introduction

This weekend I went skiing at Lake Tahoe, almost had a policeman stick a gun
in my face, got criticism from Tom Christiansen ("Programming Perl" author
from O'Reilly), had a nightmare about running out of shampoo, and cut up my
chin in an unfortunate accident. It was with much enthusiasm that I hid
behind my computer this afternoon to work on DemoNews.

_____669 Renaissance

I've begun to start collecting old 669 files. If you find any we don't have,
kindly put them in /incoming/music/songs/669. Thanks go out to Paul Medynski
and Brad Spencer who inspired this.

_____Email, Group, and Scene Links

These web pages on our archive have been getting much bigger recently. If
you get bored some night, try browsing through some of the links... 'ya might
be surprised.

_____Out Of Space (Again!)

It's been only 3 months since we moved some files from the Hornet Archive
offline to CDROM. Now we're out of room again.

Originally I was going to move our archive to a larger drive. However, we
lost 2 of our mirrors recently because they couldn't support a 4gig+ and
growing archive. As a result, I have started to rethink our situation.
Rather than lose any more mirrors, we are going to cap the archive at 4 gigs
for a while. This means it's time to move another 600 megs of files offline
to CDROM.

For this archive to continue functioning, it is _critical_ that you all be
sensible uploaders. We recently had to add a new /incoming policy:

8. only allowed to upload 1 song per day

You are still free to upload as many of your songs as you like, but there can
no longer be mass-uploads of an entire collection at one time. If you are a
new musician, it is highly recommended that you be selective with what you
upload... choose your few best tunes and upload those. Don't use us as a
massive repository to hold all your productions, but as a handy place to get
your best stuff.

_____Conclusion

Sleep is good.

Snowman / Hornet - r3cgm@hornet.org

>------------------------------------------------------------------ Calendar --

Date Event Location Contact Points
------------ ------------------- --------- ----------------------------------
31 Jan 1997 PC96 Brazil x@wm.com.br
wm.com.br/~x/pc96.html
15 Feb 1997 General Probe 3 Poland s146630@ire.pw.edu.pl
neutron.elka.pw.edu.pl/~mszklano

* <-- YOU ARE HERE

02 Mar 1997 Invasion Finland invasion@xuq.nullnet.fi
www.koillismaa.fi/invasion
23 Mar 1997 Millennium Israel mlitvak@ort.org.il
26 Mar 1997 The Gathering Norway www.gathering.org
tg97@gathering.org
28 Mar 1997 Mekka & Symposium Germany amable@aol.com
28 Mar 1997 SiliConvention Germany www.siliconvention.com
04 Apr 1997 X Takeover Holland x97take@dds.nl
04 Apr 1997 Scenest Hungary melan@hungary.net
05 Apr 1997 Spring Break USA (CA) whutchin@sdcc13.ucsd.edu
sdcc13.ucsd.edu/~whutchin
11 Apr 1997 The Trip Italy keyby@jnet.it
www.logicom.it/trip
13 Jun 1997 Scream Canada scream97.educ.infinit.net
scream97@videotron.net
22 Aug 1997 AntIQ Hungary aboy@ttk.jpte.hu
www.jpte.hu/~aboy
25 Aug 1997 The Place To Be 5 France www.mygale.org/05/dadu

>------------------------------------------------------------ Week In Review --

-- /demos ------------------------------------------------------------------>

:: Phoenix / Hornet - phoenix@hornet.org

_____New Demo Highlights

"Broken Pipe" by Pulse - 1st place intro at GP3 - so far this is the most 3d
I've seen packed into 64k. It has two or three scenes, each containing
multiple effects like rippling, feedback, etc. The music is lightweight, I
assume they saved the space for code. Some nice logo work too.

Code: 9 Music: 5 Graphics: 7 Overall: 8 (/incoming/GP97/in64/pls_bl.zip)

"Wired '96 Party Report" by Imphobia & Legend Design - the most anticipated
report project since, er, our NAID '96 report :), this one boasts over 70
hicolor pictures, via another JPEG loader. It also features tunes by three
out of the Five Musicians. It is fairly straightforward to use, you don't
even have to run the report with the gfx/music-ripping option. I had a
couple problems about the report through.. I didn't see the point of the
800x600 resolution when the pics themselves were only around 400x300 (my old
monitor has a bit of trouble in 800x600 mode for some reason). Also, it's
rather big when packed (around 5 megs zipped, compare with 2 megs for the
NAID report).. I sympathize with 14.4k modem users out there :).

Code: 7 Music: 8 Graphics: 7 Overall: 7 (/party/reports/1997/w96_rep*)

_____Descriptions

I decided to take advantage of the description field for each archived file
to enter demo hardware requirements, which some people have wanted to see
listed on the archive. For example, let's say you see a demo listed as
follows:

Bigdemo by Eleets: : P5,VESA,GUS/SB,8MB

The latter part could be broken down like so:

P5 - either a Pentium-class-CPU or better is strongly recommended or
required. Could also be 386, 486, etc.

VESA - uses VESA to output hicolor or hires VGA. You should either have a
video card with built in VESA 2.0 support, or get SDD/UniVBE at
ftp.scitechsoft.com. Could also be SVGA. VGA usually isn't
mentioned, as it is assumed by default.

GUS/SB - the soundcards supported by the demo. They should be self-
explanatory. Note that I do not always list these if they not
explicitly mentioned in an info file. Also, most demos support no
sound, so don't give up if you don't see your soundcard in this
part.

8MB - the minimum RAM required to run the demo, in this case 8 megs.

_____Etc.

I think I've managed to finally clear out all the 1996 demos from /incoming!
Now we can really put that year behind us. :)

The two /demos/1997 files so far (crs_mlw.zip and kd_dream.zip) have been
getting a LOT of downloads this week. This surprised me since other TP6
demos like Megablast and Mental Debug were rated higher. I guess newer stuff
is more popular :) (mind you, Mellow and Dreams are pretty good too).

>------------------------------------------------------------- Top Downloads --

Total files downloaded : 118,141
Size of files downloaded : 21,345,386k

Times File Description
----- -------------------------------- --------------------------------------

-- /demos ------------------------------------------------------------------>

153 /1997/c/crs-mlw.zip Mellow (final) by Cryonics
127 /1995/a/animate.zip Animate by Schwartz
124 /1993/u/unreal11.zip Unreal v1.1 by Future Crew
112 /1993/0-9/2ndreal1.lzh Second Reality by Future Crew [1/2]
109 /1995/n/nooon_st.zip Stars (bugfixed) by Nooon
104 /1993/0-9/2ndreal2.lzh Second Reality by Future Crew [2/2]
101 /1997/k/kd_dream.zip Dreams by Kosmic
98 /1993/s/symbolog.zip Symbology by Admire
89 /1995/c/countdwn.zip Countdown by Realtech
80 /1996/c/clx_rebe.zip Rebel (As Perceived) by Complex

-- /music ------------------------------------------------------------------>

77 /songs/1997/mod/dm-under.zip Underwater (remix) by Vox
71 /songs/1997/mod/m_ambi.zip L'Ambient by Iso, The FoxII
66 /songs/1997/xm/m/mcd-rain.zip Rain by MC Dreamer
65 /songs/1995/s3m/a/aryx.zip Aryx by K. Koch
63 /songs/1996/s3m/a/athought.zip Another Night of Thought by Zastar
62 /songs/1996/s3m/i/im_empir.zip The Hidden Empire by Karsten Koch
59 /songs/1996/s3m/i/im_chron.zip Chronologie Part 4 (remix) by Karsten
49 /songs/1997/xm/j/jt_deadl.zip Deadline by Wave
46 /songs/1996/s3m/f/fa-bung.zip Animated Bunghole Power by Future Assa
44 /songs/1996/xm/e/elw-swee.zip Sweet Dreams by Elwood

-- /graphics --------------------------------------------------------------->

20 /images/1994/i/incest5.zip Incest by Pentalysion
16 /programs/editors/gfx2b93.zip Grafx 2.00 Beta 93 by Sunset Design
12 /images/1996/a/aa_gargo.zip The Gargoyle by Coolhand
11 /images/1996/a/airwar.zip Air War by Grape
11 /images/1996/a/abc_land.zip Landing by Storm
10 /images/1996/v/voyeur.zip Voyeur by Visualize
10 /images/1996/h/hardcore.zip by Boss
10 /images/1996/a/abc_pien.zip Pani Pienkowa by Grass
10 /images/1996/0-9/3dots.zip Three Dots by Shape
9 /programs/editors/fedit11.zip Font Editor v1.1 by PiCoder

-- /code ------------------------------------------------------------------->

45 /3ds/3dsrdr12.zip 3D Studio .3DS File Reader v1.2 by Jar
44 /effects/water/water.zip Water by De-Phassed
44 /3d/docs/3d_math.zip 3d math by Lithium of VLA
42 /tutorials/denthor/tut01new.zip Tutorial 1 in C by Snowman of Hornet
41 /effects/fire/burn.zip burn by Frank Paxti
40 /tutorials/denthor/tut05new.zip Tutorial 5 in C by Snowman of Hornet
37 /tutorials/denthor/tut04new.zip Tutorial 4 in C by Snowman of Hornet
36 /tutorials/denthor/tut07new.zip Tutorial 7 in C by Snowman of Hornet
36 /tutorials/denthor/tut03new.zip Tutorial 3 in C by Snowman of Hornet
36 /effects/rotozoom/pasroto.zip Cache Optimized Roto-Zoomer by Pascal

-- /incoming --------------------------------------------------------------->

133 /code/vgophong.zip
104 /code/tunnel.zip
102 /code/blaze.zip
93 /code/3dsrdr13.zip
67 /GP97/in64/pls_bp.zip
54 /GP97/in64/bmbm.zip
53 /GP97/in64/swl_bof.zip
50 /GP97/in64/tower.zip
49 /GP97/in4k/hc_shock.zip
48 /code/newvox.zip

>--------------------------------------------------------------- New Uploads --

All ratings are subjective.

-- /demos ------------------------------------------------------------------>

/1995/m/mfx_tgr.zip 52 **** Transgression by MFX -
| AGR95:i128:02:
/1996/0-9/1sttime.zip 508 **+ 1st Time by Plutonic -
| TP96:demo:06:
/1996/a/adrift.zip 64 ***+ Adrift by Wild Light -
| TP96:in64:11: : 486DX,GUS/SB
/1996/a/alive.zip 59 *** Alive by Orca - TP96:in64:10: :
| 386,GUS
/1996/a/alto.zip 1190 ***+ Alto Knallo by Free Electric Band
| - TP96:demo:01: : GUS/SB/PAS
/1996/a/amb_juni.zip 73 ***+ Junior by Amable - TP96:in64:02:
/1996/b/bdb-gar.zip 24 ** BBS The Garage by Brains Don't
| Bounce
/1996/b/birthro.zip 144 *+ Arjan's Birthtro by Escape
/1996/c/c-vision.zip 59 *** Vision by Coral - TP96:in64:21: :
| 486,GUS
/1996/c/ce-xmas.zip 90 *+ Xmas 96 by CuteElf : P5
/1996/c/certtest.zip 555 ** Certified & Tested by Jezz -
| TP96:demo:29:
/1996/c/coma_ash.zip 69 *** Ashes by COMA - TP96:in64:03:
/1996/c/compost.zip 930 *** Compost by Orange - TP96:demo:07:
/1996/c/cotxmas.zip 49 ** XMas Greetings by Circle of
| Tyrants : VGA,GUS
/1996/c/csa.zip 61 ***+ Cosmic Space Arabi by TPOLM -
| TP96:in64:04:
/1996/c/ctslrw95.zip 121 **** Lasse Reinbong (re-release) by
| Cubic Team, $een : Windows 95
/1996/d/d-test.zip 49 **+ D-Test by Mazout - TP96:in64:19:
/1996/d/deesbab.zip 68 ***+ Deesbab by Orange - TP96:in64:01:
| : 486DX
/1996/d/diamint.zip 48 **+ Diamint by Smash Designs -
| TP96:in64:16:
/1996/d/downtown.zip 1003 ***+ Downtown by Abyss - TP96:demo:16:
| : P5,VESA,GUS/SB,2MB
/1996/e/emp_fnal.zip 1149 ***+ Empire (final) by TPOLM -
| TP96:demo:05: : 486,GUS/SB/PAS
/1996/e/euforia.zip 233 ** Triology by Euforia -
| TP96:demo:18: : 386,SB,1MB
/1996/f/fcy_lvtt.zip 2515 *** Levitations by Faculty -
| TP96:demo:17: : P5,VESA,GUS.8MB
/1996/f/fdg_ucla.zip 1638 **** Venus by Fudge - TP96:demo:03: :
| P5,GUS/SB/PAS
/1996/f/frs_tone.zip 1258 [n/a] Tone by Eufrosyne - TP96:demo:15:
/1996/f/ftjamour.zip 4039 ** Helsinki Mon Amour by Plant -
| TP96:demo:08:
/1996/g/g10-mles.zip 962 * Min Lada Ar Sne by Goto 10 -
| TP96:demo:09:
/1996/h/h-crowd.zip 65 [n/a] Huge Crowd by Nooon, Orange -
| TP96:in64:06:
/1996/h/h-shoong.zip 1147 *** Shoong by Hatha - TP96:demo:31: :
| 486,GUS,8MB
/1996/h/h8.zip 49 * H8 by Primativos - TP96:in64:22:
/1996/h/hlx-slp.zip 81 *+ Sleepless In Sevillia by Helix :
| 486,GUS/SB/PAS
/1996/h/hny-1997.zip 30 *+ Happy New Year Intro 1997 by
| Spyral : 386,SB
/1996/i/iday.zip 63 ** Independence Day by Dominetrix -
| TP96:in64:12: : SB
/1996/i/is.zip 15 + Is by Azzrael - TP96:in64:20:
/1996/i/ita-xmas.zip 775 ** Christmas Sing-Along by Intra :
| 386,GUS/SB/PAS
/1996/j/jumble.zip 439 ** Jumble by G&G Demoswarez :
| 386,VGA,GUS/SB/PAS
/1996/k/k_evade.zip 69 ** Evade by Kloon - TP96:in64:XX:
/1996/m/m_tume.zip 158 ** Tume by Mass : 5 seconds long!
/1996/m/megademo.zip 2897 **** Megablast by Orange -
| TP96:demo:02: : GUS/SB/PAS,8+MB
/1996/m/mental.a01 997 **** Mental Debug by Dead Beef [2/2] -
| TP96:demo:04:
/1996/m/mental.arj 1422 **** Mental Debug by Dead Beef [1/2] -
| TP96:demo:04:
/1996/m/mundane.zip 899 [n/a] Mundane by Nowadays -
| TP96:demo:28:
/1996/n/nct_x.zip 64 *** X by Nocturnal - TP96:in64:18:
/1996/n/niilu.zip 140 ** Niilu by Deck Blasters :
| GUS/SB/PAS
/1996/p/prdto64k.zip 65 **+ Produktio 64k by Vandals -
| TP96:in64:23: : P5,GUS,8MB
/1996/p/psychass.zip 888 **+ Psychadelic Assignment by Opium -
| TP96:demo:23: : GUS
/1996/p/pyromani.zip 484 *+ Pyromania by Factor X -
| TP96:demo:24:
/1996/r/rc-sand3.zip 901 *+ Sand 3 by Rectum Cauda -
| TP96:demo:26:
/1996/r/rle_xs96.zip 130 *+ XMas 96 by RelE
/1996/s/sallad.zip 1188 * Sallad by Tisprut Prods. -
| TP96:demo:19:
/1996/s/sck_jade.zip 68 ***+ Jade by Shock - TP96:in64:07: :
| P5,GUS
/1996/s/smp-natu.zip 1030 *** Natural by Sympathy -
| TP96:demo:22: :
| 486DX4,VESA.GUS/SB,4MB
/1996/s/starfuck.zip 460 * Star Fucker by BadSector -
| TP96:demo:27: : SB
/1996/s/subper.zip 544 **+ Subliminal Perception by Noware -
| TP96:demo:25: : GUS
/1996/t/tarra.zip 1273 **+ Tarrogona by Whatcom -
| TP96:demo:21: :
| 50hzVGA,GUS/SB/PAS
/1996/t/tat.zip 63 ***+ The Astonishing Tribe by Yodel -
| TP96:in64:05:
/1996/t/thefake6.zip 2159 * The Fake 6 by Titan Crew -
| TP96:demo:12:
/1996/t/thixmas.zip 15 *+ XMas 96 Intro by THI
/1996/u/u8-daze.zip 66 ***+ Daze by Urinate - TP96:in64:08: :
| 386,GUS
/1996/v/velvet3.zip 69 *** Velvet 3 by Fatal Justice -
| TP96:in64:13: : 486DX4,GUS/SB
/1996/w/wnxmas.zip 392 **+ Xmas by ActionForce : Windows '95
/1996/x/x-file2.zip 69 *** X-File 2 by Trilogy -
| TP96:in64:18: : GUS
/1996/x/xamen.zip 576 *** Xamen by Solid - TP96:demo:32:
/1996/x/xmas3.zip 90 *+ XMas 3 by Rodent, Ravian, Hunz
/1996/x/xmess.zip 68 *** X-Mess by Sin - TP96:in64:15:
/1996/y/yalnyi.zip 208 * Yalnyi '97 by Epilogue
/1996/z/zap_.zip 62 **+ Zap by Loop - TP96:in64:17:
/1996/z/zerograv.a01 572 ***+ Zero Gravity by Blasphemy [2/2] -
| TP96:demo:13: :
| P5,GUS/SB/PAS,4MB
/1996/z/zerograv.arj 1422 ***+ Zero Gravity by Blasphemy [1/2] -
| TP96:demo:13: :
| P5,GUS/SB/PAS,4MB
/1997/c/crs-mlw.zip 1731 ***+ Mellow (final) by Cryonics -
| TP96:demo:14: : P5,SB
/1997/k/kd_dream.zip 1294 *** Dreams by Kosmic - TP96:demo:20: :
| 486,GUS/SB

-- /music ------------------------------------------------------------------>

/songs/1993/669/poundit.zip 32 *+ Pound & Knead by ??? : (669)
| 2unlimited only slower
/songs/1995/mod/p/primitiv.zip 261 ***+ Primitive 42 Pulse by Heatbeat :
| strange techno, lots of variety
/songs/1995/xm/j/jt_hyp95.zip 229 **** Hypnosis 3D Demo by Wave
/songs/1996/it/f/for_dr3m.zip 419 ** Forbidden Dreams by Alex Simouline
| - ENL96:mmul:09:
/songs/1996/it/p/p-lstslt.zip 368 **** Last Straylight by Paso : nice
| ambient jungle tune, weird
/songs/1996/it/p/pf-7thdm.zip 840 *** The 7th Dimension by Pop Faktor :
| boom-tsk-boom-tsk, not bad
/songs/1996/it/p/pf-wantu.zip 444 ***+ I Want U by Pop Faktor : fast
| dance music with vocals
/songs/1996/it/p/phr-acid.zip 529 ** low by Pharoah : jungle, sometimes
| interesting
/songs/1996/it/p/phr-cher.zip 567 *** cherub by Pharoah : strange techno
/songs/1996/it/p/pm-gangs.zip 295 *+ Gang Violence by PowerMike :
| techno/heavy metal, bad samples
/songs/1996/it/p/pm-hvysl.zip 291 *** Heavy Sleep by PowerMike :
| techno/rock with nice drums
/songs/1996/it/p/pm-laspa.zip 214 * I'm going to this Party by
| PowerMike : thump-thump-thump-
| thump..etc.
/songs/1996/it/p/pm-nice1.zip 252 ** Nice One by PowerMike : heavy
| metal, needs good samples
/songs/1996/it/p/pm-tiw.zip 128 *+ Take it West by PowerMike : short
| techno/metal song
/songs/1996/it/p/pm-tufy.zip 445 *+ Tufy Techno by PowerMike : heavy
| jungle techno
/songs/1996/it/p/pm-wick.zip 225 * Wick by PowerMike : heavy metal,
| bad samples
/songs/1996/it/p/pn-xmas.zip 127 ***+ Xmas Greetings by Pinion : jazzy
| blend of 2 songs, nice
/songs/1996/it/p/proad.zip 597 **+ The Road to Hope by Pubert : boom-
| boom, a bit underdeveloped
/songs/1996/it/s/skydance.zip 141 *** Sky Dance by Xfaktor, Supahfly of
| 4Y - WIR96:mmul:17:
/songs/1996/it/v/vo-ill.zip 257 **+ The Last Illusion by Voider -
| ENL96:mmul:25:
/songs/1996/mod/b/bill.zip 2 + ?? by ?? - P2B96:mfst:??:
/songs/1996/mod/f/fakehero.zip 281 **+ Burned Up by Zooley of Spacehawks
| - PS96:m4ch:03:
/songs/1996/mod/k/kos.zip 1 * Kos by ?? - P2B96:mfst:??:
/songs/1996/mod/n/nba.zip 232 * NBA by EVA - ENL96:mmul:27:
/songs/1996/mod/n/next.zip 0 * Sans Titre by Next -
| P2B96:mfst:??:
/songs/1996/mod/p/paravoka.zip 41 ** Paravoka by ??? : somewhat melodic
| happy synthpop
/songs/1996/mod/p/phd_e115.zip 141 ***+ Elesium 115 by Juice : laid back
| triphop
/songs/1996/mod/p/phd_feel.zip 298 **** Feels are Changin by Pirat : great
| mellow-ish ambient jungle
/songs/1996/mod/p/phd_verb.zip 284 **+ Happy Verbs by G.looymans : fast
| jungle tune
/songs/1996/mod/p/pmb-hapy.zip 7 + Happy Birthday fx by SNES : happy
| birthday chiptune
/songs/1996/mod/p/ptb4_m01.zip 437 ** Le Nougat by Plug - P2B96:m4ch:01:
/songs/1996/mod/p/ptb4_m02.zip 198 ** Coolwarm by Tex - P2B96:m4ch:02:
/songs/1996/mod/p/ptb4_m03.zip 121 **+ After the Storm by Kana-X -
| P2B96:m4ch:03:
/songs/1996/mod/p/ptb4_m04.zip 239 ** Cherry Coke by DJ Sly -
| P2B96:m4ch:04:
/songs/1996/mod/p/ptb4_m05.zip 223 **+ 8 Like A Poke by Kana-X -
| P2B96:m4ch:05:
/songs/1996/mod/p/ptb4_m06.zip 94 ** Rave Island by Kana-X -
| P2B96:m4ch:06:
/songs/1996/mod/p/ptb4_m07.zip 88 ** Big Bad Loser by Pymfyd -
| P2B96:m4ch:07:
/songs/1996/mod/p/ptb4_m08.zip 201 ** Le Bip-Bip Du Robot by Pymfyd -
| P2B96:m4ch:08:
/songs/1996/mod/p/ptb4_m09.zip 76 *+ Activator 3 Revenge by TMX -
| P2B96:m4ch:09:
/songs/1996/mod/p/ptb4_m10.zip 125 * Yell by ?? - P2B96:m4ch:10:
/songs/1996/mod/p/ptb4_m11.zip 184 ** Mega by Lord - P2B96:m4ch:11:
/songs/1996/mod/r/revolut.zip 127 **+ Ravolution by Wave -
| ENL96:mmul:DD:
/songs/1996/mod/s/skyman_p.zip 3 + ?? by ?? - P2B96:mfst:??:
/songs/1996/mod/t/thunder.zip 489 ** Cyber Test by Thunder -
| P2B96:m4ch:DD:
/songs/1996/mod/t/tmx_bee.zip 4 + Beeh by TMX - P2B96:mfst:??:
/songs/1996/mod/t/txv.zip 186 *** Trance-X Vibes by Xpeh -
| ENL96:mmul:DD:
/songs/1996/other/digitald.zip 90 [n/a] Digital Dreams by Stas -
| ENL96:mmul:29: : MED
/songs/1996/other/noicem.zip 285 [n/a] Noice Motion by Popirin Denis -
| ENL96:mmul:28: : MED
/songs/1996/s3m/b/ballligh.zip 356 ***+ Ball Lightning by Slightly Magic -
| ENL96:mmul:04:
/songs/1996/s3m/f/fakelove.zip 130 **+ Fake Love by IMP - ENL96:mmul:22:
/songs/1996/s3m/f/fathers.zip 88 ** Fathers by Rony Kilometers -
| ENL96:mmul:18:
/songs/1996/s3m/f/flc_vich.zip 287 *+ Vichy St Yorre 96 by ?? -
| WIR96:mmul:XX:
/songs/1996/s3m/f/funsun.zip 343 *** Fun In the Sun by Toalnkor, Mythos
| of Realtech, Real Time -
| WIR96:mmul:XX:
/songs/1996/s3m/h/hicky.zip 114 **+ Madness by Gray Engine -
| ENL96:mmul:25:
/songs/1996/s3m/i/innocent.zip 307 **+ She Was Innocent by Manwe -
| ENL96:mmul:03:
/songs/1996/s3m/i/island.zip 91 *** The Island by Grom -
| ENL96:mmul:21:
/songs/1996/s3m/l/life_und.zip 200 *+ Life Underground by Hi-Jack -
| ENL96:mmul:26:
/songs/1996/s3m/m/memories.zip 175 *** Memories by Fill Mars -
| ENL96:mmul:01:
/songs/1996/s3m/m/must.zip 113 ** Must by Andrey Malyev -
| ENL96:mmul:20:
/songs/1996/s3m/p/pe_daed.zip 495 *** Peripheral Evolution by Daedalus :
| synthpop/techno
/songs/1996/s3m/p/peyote.zip 374 *** Dance of the Peyote People by
| Daedalus : synthpop, heavy on
| the siners
/songs/1996/s3m/p/pg-doyou.zip 282 * Do You by Project Gabbangelion :
| somewhat annoying gabber tune
/songs/1996/s3m/p/post.zip 260 **+ Post by Vanapoo - ENL96:mmul:15:
/songs/1996/s3m/p/prim-had.zip 141 **+ Primadonna by that happy guy Hadji
| : decent thump-thump (fast)
/songs/1996/s3m/p/pscatman.zip 516 **+ Scat Man's Piu by Impression :
| endless thump
/songs/1996/s3m/p/ptb4_m12.zip 254 **+ Day of the Dogs by Insanity -
| P2B96:m4ch:12:
/songs/1996/s3m/p/ptb4_m4.zip 125 ** The Eternal Halls by Insanity -
| P2B96:mmul:04:
/songs/1996/s3m/r/rave5.zip 388 *+ Holo Drance 2 by Mad Wild -
| ENL96:mmul:24:
/songs/1996/s3m/s/sck-hrny.zip 136 ** Horny Beats by ATX of Shock -
| PS96:m4ch:02:
/songs/1996/s3m/s/sck-refu.zip 78 *** Refusal by ATX of Shock -
| PS96:mmul:01:
/songs/1996/s3m/t/to65.zip 182 **+ Motion by Thundergod -
| ENL96:mmul:16:
/songs/1996/s3m/v/vobbcomp.zip 201 **+ Valley of the Blindbirds by Rogers
| - ENL96:mmul:14:
/songs/1996/xm/a/amb_poem.zip 496 ***+ Raspberry Poem by Ambient Move of
| Amable - WIR96:mmul:06:
/songs/1996/xm/b/beyond.zip 56 ** Beyond the Calmness by Dying Breed
| - ENL96:mmul:13:
/songs/1996/xm/c/ceedee.zip 221 *** Street Agression by Snork -
| ENL96:mmul:05:
/songs/1996/xm/c/cosmic.zip 487 **** Cosmic Outflow by Falcon of Pulse
| - WIR96:mmul:02:
/songs/1996/xm/e/emotions.zip 240 **+ The Music Is Our Emotions by
| Master Koff - ENL96:mmul:23:
/songs/1996/xm/f/frigo.zip 59 * Capitaine Flan by ?? -
| P2B96:mfst:??:
/songs/1996/xm/j/jd-never.zip 197 **+ Never Ending Story by Jay Dee -
| ENL96:mmul:10:
/songs/1996/xm/j/jt_boom.zip 11 * Boom by Wave
/songs/1996/xm/j/jt_breez.zip 276 ****+ Mountain Breeze by Wave
/songs/1996/xm/j/jt_smily.zip 60 **** Smiley by Wave
/songs/1996/xm/j/jt_strng.zip 4 **** Stranglehold by Wave
/songs/1996/xm/j/jt_trace.zip 182 **** Track Tracer by Wave
/songs/1996/xm/j/jt_travl.zip 191 ****+ The Traveller by Wave
/songs/1996/xm/j/jt_wstar.zip 92 **** War Stars by Wave
/songs/1996/xm/m/mor-hymn.zip 119 **+ Hymn by Morpheus - ENL96:mmul:19:
/songs/1996/xm/m/mrc-rs.zip 343 *** Rogue Ship by Mercure -
| WIR96:mmul:XX:
/songs/1996/xm/n/neus.zip 44 **+ The Neus by Leo - ENL96:mmul:08:
/songs/1996/xm/o/oops.zip 247 **+ Ooops by Lav - ENL96:mmul:06:
/songs/1996/xm/p/pahconfu.zip 171 **** Confusion by Pah : fast techo
| demotune, very nice
/songs/1996/xm/p/party.zip 44 ** Party Time by ??? : medium paced
| synthpop w/guitar
/songs/1996/xm/p/pg-gion.zip 452 ** Come to Gion by Tanigon :
| interesting gabber, well done
/songs/1996/xm/p/pg-katud.zip 684 * Katudon by Vicson : really fast
| bewm-tsk-bewm-tsk
/songs/1996/xm/p/pg-rhau.zip 51 + Rhauau by Vicson : and yet more
| boom-tsk-boom-tsk
/songs/1996/xm/p/pht-int.zip 470 ***+ Integration (cosmix) by Phorte :
| strange demo/house music
/songs/1996/xm/p/pls_cosm.zip 490 ****+ Cosmic Outflow by Falcon : awesome
| dark techno, laid back
/songs/1996/xm/p/pmb-roll.zip 407 **+ Roll over the sat by Pepito : nice
| tune, needs better mixing
/songs/1996/xm/p/power.zip 3 **+ The Power of FT2 by Noiseman :
| nice chiptune
/songs/1996/xm/p/priz-aut.zip 92 **+ Autumn by Prizrak : short, mellow,
| bad samples
/songs/1996/xm/p/priz-ref.zip 64 **+ Reflection by Prizrak : uneventful
| flute ballad
/songs/1996/xm/p/priz-sd.zip 391 **+ Space Dreams by Prizrak :
| synthpop, needs better samples
/songs/1996/xm/p/priz-si.zip 179 *+ Space Illusion by Prizrak :
| synthpop, melody from Nova by PM
/songs/1996/xm/p/priz-sky.zip 102 *** Sky's by Prizrak : fast synthpop,
| bad mixing
/songs/1996/xm/p/priz-spr.zip 133 **+ Spring by Prizrak : nice mellow
| tune, bad samples
/songs/1996/xm/p/priz-sum.zip 75 **+ Summer by Prizrak : uneventful
| demotune, fast paced
/songs/1996/xm/p/priz-sut.zip 306 *** Sky Travel by Prizrak : dark
| demotune, bad samples
/songs/1996/xm/p/priz-win.zip 141 **+ Winter by Prizrak : Skaven
| wannabe...
/songs/1996/xm/p/ptb4_m1.zip 628 **+ Light 'N Night by Cals'n -
| P2B96:mmul:01:
/songs/1996/xm/p/ptb4_m2.zip 335 *** Ne Pas Lire Ce Texte by Hermes -
| P2B96:mmul:02:
/songs/1996/xm/p/ptb4_m3.zip 265 ** Mega Zick by DJ Sly -
| P2B96:mmul:03:
/songs/1996/xm/p/puff_eve.zip 351 **+ Every Time Again by Puffin : good
| instruments bad progression
/songs/1996/xm/p/pv-kesh.zip 176 **+ Kesh-50 by Pieter van der veen :
| decent boom-tsk with piano
/songs/1996/xm/p/pv-spher.zip 179 *** Sphere by Pieter van der veen :
| fast techno, good instruments
/songs/1996/xm/s/sck-gnre.zip 413 ***+ Genere by Trajic of Shock -
| PS96:mmul:03:
/songs/1996/xm/s/sh-burn.zip 447 ***+ Fake Hero by Sly Spy of United
| Force - PS96:m4ch:01:
/songs/1996/xm/s/slash1.zip 173 *** Slash by Slash - ENL96:mmul:07:
/songs/1996/xm/s/smile.zip 408 *+ Stupid Smiler's Club by Mav -
| ENL96:mmul:15:
/songs/1996/xm/s/starworx.zip 2 + ?? by ?? - P2B96:mfst:??:
/songs/1996/xm/s/suanm01.zip 193 **+ Suanmia by Kirshe - ENL96:mmul:07:
/songs/1996/xm/t/tan-mfog.zip 465 ***+ The Moscow Fog by Tangerine -
| ENL96:mmul:11:
/songs/1996/xm/t/thunder.zip 780 ***+ Thunder by Plasmablade of
| Murmidones - PS96:mmul:02:
/songs/1996/xm/v/victory.zip 61 **+ Victory by Madminder -
| ENL96:mmul:02:
/songs/1996/it/f/fm-diys.zip 450 **** Diamond In Your Soul by Basehead
| of Five Musicians : Judicious
| use of pitch-shifting and
| chordal inversion, along with a
| crisp 135bpm trance groove,
| bodes well for the success of
| this piece. Look to order 0x28h
| and beyond for some nice
| polychordal sequences. 'Tis k-
| rad shit.
/songs/1997/it/j/jc_tekno.zip 604 ** Under Our Power by Jackal
/songs/1997/it/p/p_insomn.zip 471 ***+ Insomniac by Zinc : strange
| progressive techno
/songs/1997/it/p/pal_hdex.zip 109 **+ Hypnotic Dream (remix) by Paladin
| : decent boom-tsk-boom-tsk
/songs/1997/it/p/pal_hdrm.zip 86 ** Hypnotic Dream by Paladin : slow
| thump-thump-thump..etc.
/songs/1997/mod/m_ambi.zip 183 **+ L'Ambient by Iso, The FoxII
/songs/1997/s3m/k/knwledg.zip 312 *+ Street Knowledge by Obuk
/songs/1997/s3m/l/lk-come.zip 123 **+ When I Come Around by Lost Kluster
/songs/1997/s3m/l/lk-dont.zip 253 **+ Don't Feel Sorry by Lost Kluster
/songs/1997/s3m/l/lk-path.zip 46 **+ Path to Truth by Lost Kluster
/songs/1997/s3m/l/lk-simpl.zip 102 **+ Simply by Lost Kluster
/songs/1997/s3m/p/pg-kirch.zip 206 + Mokum Kore by Jea : endless boom-
| tsk-boom-tsk
/songs/1997/s3m/p/pg-lolhy.zip 494 ** Lolit Hyper by Project
| Gabbangelion : decent thump-
| thump-thump-thump
/songs/1997/xm/j/jt_deadl.zip 155 **** Deadline by Wave
/songs/1997/xm/j/jt_hello.zip 238 **** Hello 1997 by Wave
/songs/1997/xm/j/jwab.zip 434 *+ Great Fox by J.W.A.B
/songs/1997/xm/m/m_bdeath.zip 599 * Black Death by Super Slimer
/songs/1997/xm/m/mrc-sst.zip 5 *** Sexy Schtroumpfette by Mercure
/songs/1997/xm/n/nenjolz.zip 115 *+ Nenjolz by Butcher
/songs/1997/xm/n/nmood.zip 76 ** Night Mood by Keefa Z
/songs/1997/xm/n/no-itv1.zip 248 ** In the Valley by Benoit C.
/songs/1997/xm/n/ntx_tcma.zip 130 *+ Turbo Coma by Neurotix
/songs/1997/xm/n/ntx_twmd.zip 171 *+ Talking With My Dog by Neurotix
/songs/1997/xm/p/partyfll.zip 394 *** A Party Feeling by Monz : 80's-ish
| dance techno
/songs/1997/xm/p/pb_etern.zip 528 **+ Eternity by Point Blank :
| interesting democheez/techno
/songs/1997/xm/p/pix-wsun.zip 480 *** Waiting for the sun by pix :
| interesting guitar song
/songs/1997/xm/p/pknk4sol.zip 260 *** A Picnic for the Soul by Panduh :
| dance techno
/songs/1997/xm/p/ploff_vi.zip 386 **** Visions by Ploffer : very good
| fast dance tune
/songs/1997/xm/p/priz-bal.zip 164 **+ Ballad by Prizrak : short and
| somewhat uneventful
/songs/1997/xm/p/priz-bok.zip 205 *** Blade of Knife by Prizrak : slow
| epic synthpop
/songs/1997/xm/p/pt-relat.zip 352 **+ Relativity by P-Tec : really fast
| thump-thump techno

-- /graphics --------------------------------------------------------------->

/images/1996/a/ai_space.zip 96 ****+ Spaceship by Beast - TP96:grfx:??:
/images/1996/a/ai_sweet.zip 176 **** Sweetheart by Rendal -
| TP96:grfx:04:
/images/1996/e/eden377.zip 32 *** Eden 377 by Made - TP96:grfx:02:
/images/1996/m/multidoo.zip 27 ***+ "Multidoodle" by Mazor -
| TP96:grfx:01:

-- /party ------------------------------------------------------------------>

/reports/1997/rpg96rep.zip 924 **+ Gardening '96 Report v1.2 by Red
| Power - GAR96::: :
| VGA,GUS/SB/PAS
/reports/1997/w96_rep1.zip 1399 ***+ Wired '96 Party Report by
| Imphobia, Legend Design [1/4] -
| WIR96::: :
| 486,VESA,GUS/SB/PAS,6MB
/reports/1997/w96_rep2.zip 1400 ***+ Wired '96 Party Report by
| Imphobia, Legend Design [2/4] -
| WIR96::: :
| 486,VESA,GUS/SB/PAS,6MB
/reports/1997/w96_rep3.zip 1400 ***+ Wired '96 Party Report by
| Imphobia, Legend Design [3/4] -
| WIR96::: :
| 486,VESA,GUS/SB/PAS,6MB
/reports/1997/w96_rep4.zip 747 ***+ Wired '96 Party Report by
| Imphobia, Legend Design [4/4] -
| WIR96::: :
| 486,VESA,GUS/SB/PAS,6MB
/results/1996/tp96res.zip 7 The Party 6 Results - TP96:::

>------------------------------------------------------------------ Articles --

---------------------------------------------------------------------------->

:: "A Graphician's Tip Book - Part 11"
:: Shaithis / Immortal Coil - shaithis@buffnet.net

_____Introduction

Last time we left off with dpain't anti-aliasing, and a brief look at
selection methods. This article is going to deal with the various sections
of the "Tool Options" window. Don't expect me to get to every single little
check box and slide-meter. I'll leave that to the photoshop hand-book and to
your playing around with the program, but I will at least cover the basics of
the tool options.

_____The Wizard's Touch

Alright, for now, double click on the "Magic Wand" icon. A small window
should pop up. In that window are a variety of adjustable options. Let's
take a look at them one by one (remember, these are options solely for the
magic wand, and won't effect any other tool).

Here's a really Crappy Ascii Diagram:

.------------------------------------------------.
| | - | X | <--- Top Line
|------------------------------------------------|
| |Navigat|In|Magic Wand Options \ | > | <--- Flags
|------------------------------------------------|
| Tolerance : 32 # Anti Aliased | <--- Options
|------------------------------------------------|
| # Sample Merged | <--- More Options
|------------------------------------------------|
| | <--- Even More Options
|------------------------------------------------| (unused)
| | <--- Yet More Options
`------------------------------------------------' (unused)


1. Top line - This simply has the standard Win95 "Minimize/maximize" and
"close" buttons. Nothing new here, I hope.

2. Tabs - These are various windows you can switch to. Personally, I
rarely use anything other than the options, but feel free to
play around with the other two.

3. Options - This is your first line of options. Here we have the
Tolerance setting, and the Anti-alias option. Tolerance
determines how much is selected when you use the magic wand
option. When a tolerance of 0 is set, the magic wand will
select the pixel you are clicking on, and any that _Directly
Touch It_ that are the _Exact_ same color. As you increase the
tolerance, the wand becomes more forgiving about the
similarity of color. At maximum tolerance of 255, the wand
will select anything marginally close to the same color within
the drawing.

Anti-aliasing has already been explained. That switch just
turns it off an on. If the box is empty, it's off. If the
box has a check in it, it's on.

4. Options2 - These are more options that are available (For this particular
tool, the last one). To be fully honest, and expose myself as
not the master of all graphics programs (which if you thought
I was you really haven't been paying attention ;) I will say
that I have absolutely no idea what "Sample merged" even does.
So I guess it's safe to say I still have quite a bit of
playing around left to do.

I think just by looking at that window, you'll probably get a good idea of
how to use the Tool Options.

_____Paintbrush

Still, let's move to a more complicated tool. I'll spare you the horrible
ascii picture and just go by the same numbers I used above. Let's look at
the "paintbrush" tool.

1. Top line - Same old Same old. Min/Max and Close.
2. Tabs - Again, same tabs as the magic wand
3. Options - Here we have some differences:

*The little window that says "normal" can be clicked on to find
a variety of new options, such as making the paintbrush change
only the hue, or the saturation of what it's painting on,
"spattering" the paint with dissolve, and many others. With
these I give you my standard advice: Play with them, they're
neat. ;)

*The opacity slide is exactly what it says. Lower it to lower
the opacity of your "paint". Raise it to raise the opacity.

4. Options2 - *Fading can create some nice effects. What this command lets
you do, is force the paintbrush to fade your paint stroke. You
can define how many "steps" (I'm assuming this means
vertical/horizontal pixels), and whether to fade to
transparent or the background color. Then, as soon as you
click on your drawing and drag the paintbrush, your stroke
will fade. Once it has faded, you have to let go of the mouse
button and re-click to start a nice line. I'd recommend trying
this as seeing it visually makes it a lot easier to
understand. ;)

5. Options3 - *Stylus pressure I believe is for people who have those
wonderful art pads that I can't afford. It lets you choose
whether an increase in pressure alters the size, color depth,
opacity, or any combination thereof.

6. Options4 - *Wet Edges makes your brush stroke darken towards the edges,
giving it a "wet" look.

_____Conclusion

Now that you've read all this, I'd suggest going and playing with the various
tool options. There's a lot to be learned, most of it very useful. I'm going
to wrap this article up here, as the next one goes directly into filters, and
this kind of creates a nice divide. A few words on my upcoming articles: The
next one will be, of course, on filters. Following that I plan to do an
article on Kai's power tools, and then I'm going to deviate for a few
articles.

I want to discuss some subjects that have cropped up recently, spurred by a
few discussions over email, and my recent letter to TraxWeekly. I'll not
give you the entire gist of the articles now (what would be the fun in that?
;) But I will leave you with a few things to hopefully think over:

Dpaint Composition "Art" My views
Photoshop The Rule of Thirds "Pictures" Others Views
Theme Color Theory The Demoscene Your personal Views
Color Pixelation Structure And probably a whole
Contrast Rendering The Learning Curve bunch of other topics

(Most of which may get me some hate mail, but also hopefully some support
mail :) It's my hope that, at very least, the next few articles will be
informative for us graphicians, and the ones after that may be worth reading
even to those of us who don't spend all of their time drawing. :)

(Oooh...a cliffhanger ending)

---------------------------------------------------------------------------->

:: "How The Hornet Archive Works (part 4)"
:: Snowman / Hornet - r3cgm@hornet.org

_____Introduction

Welcome back to another exciting edition of "How The Hornet Archive Works".

Today we're gonna hammer down some concepts. In part 3 of this series, I
talked about the structure and purpose of SDDs. At the end of that article,
I gave a few examples of SDDs. Then you were left hanging with suspense as I
noted that a few things seemed odd. Today we shall unoddify the dark
mysteries of SDD Exceptions!

_____Reprinting Relevance

Here is the section I'll be referring to from part 3 (DemoNews 138):

Now I'll bet you want to see a few SDD's, right? Here 'ya go:

/demos/1993/0-9/2ndreal2.lzh;836095591;802958;Second Reality;;Future Crew;
;*****;ASM93;demo;01;;2/2;*

/code/audio/players/mdss040a.zip;852969453;1400325;Midas v.040a;Petteri
Kangaslampi+Jarno Paananen;;Midas music system - A full music system
(almost) with support for compiling with tasm, BP, BC, and Watcom.;
****;;;;CAPpr;;*

/music/songs/1995/s3m/f/fm-riff.zip;843018872;359939;Search For The Lost
Riff;Necros+Basehead;;;****+;;;;;;*

/music/songs/1996/s3m/s/sxpr50.zip;843438148;100924;Sound Expression 5;
Lord Shakath Jei;;#-1;*+;;;;;;*

For the astute reader, you'll note that four things seem out of place:

1. The DATEs listed are : 836095591, 852969453, 843018872, 843438148.
What kind of sense does that make?
2. The second example has a language of 'CAPpr'. What the heck?
3. Each SDD ends in an '*'.
4. There seems to be an odd little '#-1' string in the forth example.

Oh ho! Not quite as simple as you thought, eh?

In this article I'll explain each of these one by one.

_____Terms To Know

"scripts" - Programs I write for the Hornet Archive that perform such tasks
as: cataloging files, checking /incoming for bad uploads, and doing the grunt
work for our web-based search engine.

"Perl" - Wonderful UNIX scripting language that I write scripts in.

_____Your Watch Is Wrong

One of the things we track on the Hornet Archive is when a file is cataloged.
This allows us to do things like "Click here for a list of files cataloged in
the past week."
, "DemoNews New Uploads", and updating 00_index.txt/index.cgml
indicies each night. Catalog times are pretty darn useful.

But in order to understand how we record a "catalog time", you have to really
sit back and think about time from a wider perspective.

Take a look at your watch. Shout the time out loud. You might get a few odd
stares but no one is gonna tell you that you're wrong.

Take a look at your watch. Hop on IRC and tell everyone what time it is.
Here you might get a few people saying that your watch is wrong. Hmm... they
must live in different time zones.

So what time is it really? Right now, it's 04:54 for me. And you know what?
It's also 04:54 for you, for people in Japan, South Africa, Finland, and
Texas. That's because it's not _local_ time, it's Greenwich Mean Time (GMT)!
GMT is universal time, based on the local time of Greenwich, England. No
matter where in the world you are, your GMT is the same as mine.

GMT is very handy to work with in Perl. But Perl doesn't think about GMT the
same way we do. Just a minute ago, I told you it was 04:54 GMT. That is to
say, 4 hours and 54 minutes of the current day have passed in Greenwich
England. Although Perl does base GMT off Greenwich England, it doesn't do it
from the current day. To Perl, GMT means "The number of seconds that have
passed since 00:00 GMT, 01 January 1970."


"Why on earth" I hear you ask, "does Perl base time from January 1970?" The
official reason is that it's the start of the current epoch. Practically
though, it's a groovy way of representing time. For any moment since 1970,
you have a single number representing it:

Human-readable Time Single Handy Number Comments
--------------------- ------------------- ---------------------------
01 Jan 1970 00:00:00 0 when time began
01 Jan 1970 00:16:40 1000
02 Jan 1970 03:46:40 100000
26 Apr 1970 17:46:40 10000000
03 Mar 1973 09:46:40 100000000
24 Sep 1992 02:00:00 717300000 DemoNews starts
07 Oct 1993 05:46:50 749972810 Second Reality released
24 Feb 1997 05:01:40 856760500 <-- you are here
31 Dec 1999 23:59:59 946684799 big parties everywhere
01 Jan 19100 00:00:00 946684800 the world ends

[note: Some scripts are gonna bust-a-move in 2000, but that fact is
irrelevant to this article.]

Which is older, DemoNews.001 or Second Reality? Easy question, right?
24 Sep 1992 (DemoNews) came before 07 Oct 1993 (Second Reality) so obviously
DemoNews is older.

Now look at it again from a Perl point of view...

Which is older, DemoNews.001 or Second Reality? 07 Oct 1993 came before
24 Sep 1992 (since "07" is less than "24") so obviously Second Reality is
older. Doh!

Now are you starting to see just how handy Perl's way of looking at GMT is?

$time_demonews = 717300000;
$time_second_reality = 749972810;

if ($time_demonews < $time_second_reality) {
print "DemoNews is older than Second Reality!";
}

[note: "<" means "less than"]

Another example:

if ($time_of_random_file < ($CURRENT_TIME - $SECONDS_IN_ONE_WEEK)) {
print "File is older than one week.";
}
else {
print "File is less than one week old.";
}

Now you know _how_ and _why_ we record file catalog dates in GMT.

_____I Can Code CAP

Above, I gave an example of an SDD that makes use of the code-language field:

/code/audio/players/mdss040a.zip;852969453;1400325;Midas v.040a;Petteri
Kangaslampi+Jarno Paananen;;Midas music system - A full music system
(almost) with support for compiling with tasm, BP, BC, and Watcom.;
****;;;;CAPpr;;*

The language in this case is "CAPpr". Trust me folks, this one's easy to
explain.

Instead of storing bulky words like "Assembler, protected-mode, Basic, etc."
in an SDD, we abbreviate each of them with a single letter. These are
expanded right before you see them in DemoNews or on our web pages. Using a
single letter for each language makes it easier for code reviewers to record
SDDs accurately and also keeps the size of our database down a bit.

For the example above, it would be "C, Assembler, Pascal, in both real- and
protected-mode"
.

_____Ass As An Asterisk

Each SDD ends in a '*' (asterisk). Think of this as simply a way for my
scripts to verify that an SDD has been read correctly. If the ass of an SDD
isn't an asterisk then something is wrong.

_____Hindsight Is Unique (virtually speaking)

When the SDD format was originally designed, we didn't plan ahead for future
improvements. We foolishly assumed that the SDD format would cover all types
of information that ever needed to be recorded.

About 3 months ago, the Hornet Archive ran out of room... we had to move some
files offline. The entire operation ran fairly smoothly, with one notable
exception. I have a script that runs each night, checking to make sure that
all files cataloged in the SDD database _actually_ exist on the archive. The
day after I took the files offline, my script went bonkers when it realized
that over 2000 files had suddenly disappeared.

My scripts needed to tell if a file was physically present on the archive or
offline on CDROM. We needed something unique that would distinguish between
the two types. I decided on using "#-1" in the SDD description field...
planning ahead for a "#-2" if the need arose.

Observe:

/music/songs/1996/s3m/s/sxpr50.zip;843438148;100924;Sound Expression 5;
Lord Shakath Jei;;#-1;*+;;;;;;*

Now my scripts look through this SDD, see a "#-1", and don't panic when they
realize the file isn't on the archive.

_____Conclusion

Whew! That took longer to explain than I thought it would. Hopefully you're
starting to get a feel for what types of things we have to worry about on the
archive.

Now that you've mastered the SDD structure, it's time to get down and
dirty. Next week we'll be talking about how SDDs are actually _used_.
That's when the real fun begins. :)

 
---------------------------------------------------------------------------->

:: "The Gathering '97 - Sneak Peak"
:: Vegard Skjefstad / The Gathering Organizer

Here are some reasons you should come to The Gathering this year!

1. Bjoern Lynne aka. Dr. Awesome/Crusader will release his newest CD at TG97.

2. The same goes for Andrew Barnabas aka. Nightshade / Crusaders.

3. BeBox Corporation will host a symposium workshop at TG97.

4. All gaming compos will have an Nintendo 64 as the main prize (the N64 is
yet to be released in Norway until March 1st).

5. 24-hr realtime radio show on the party network and internet connectivity
will be provided for everyone.

6. The network will have TWICE the density of last years. Half the number of
users on each segment and room for 2500 simultaneous users inside the
network and 4096 users from the outside.

7. Live entertainment from scenebands/groups and other normal bands will be
hosted every night on the mainstage.

We are confident that this party will be one of the best in 1997, in terms of
productions quality, organizers friendliness :), and fun!

Be sure to come!

>------------------------------------------------------- General Information --

_____The Hornet Archive

Master Site : USA (California) - (ftp|www).hornet.org/pub/demos
Mirrors : Portugal - ftp.telepac.pt/pub/demos
Sweden - ftp.luth.se/pub/msdos/demos
USA (Wisconsin) - ftp.uwp.edu/pub/demos
USA (Pennsylvania) - ftp.co.iup.edu/code (from /demos/code)

_____DemoNews

New issues - /incoming/info
Old issues - /info/demonews
Supplemental files - /info/dn_other

How to subscribe: Mail - listserver@unseen.aztec.co.za
Body - subscribe demuan-list FIRST_NAME LAST_NAME _or_
Body - subscribe demuan-list HANDLE

DemoNews is sent to your e-mail's "Reply-To" field.

How to unsubscribe: Mail - listserver@unseen.aztec.co.za
Body - unsubscribe demuan-list

_____Contact Address

questions@hornet.org

>------------------------------------------------------------------------------

EODN

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