Copy Link
Add to Bookmark
Report
The N64 Review Issue 1
::::::::::'########:'##::::'##:'########:::::::::::::::::::
::::::::::... ##..:: ##:::: ##: ##.....::::::::::::::::::::
::::::::::::: ##:::: ##:::: ##: ##:::::::::::::::::::::::::
::::::::::::: ##:::: #########: ######:::::::::::::::::::::
::::::::::::: ##:::: ##.... ##: ##...::::::::::::::::::::::
::::::::::::: ##:::: ##:::: ##: ##:::::::::::::::::::::::::
::::::::::::: ##:::: ##:::: ##: ########:::::::::::::::::::
:::::::::::::..:::::..:::::..::........::::::::::::::::::::
::::::::::::::::::'##::: ##::'#######::'##:::::::::::::::::
:::::::::::::::::: ###:: ##:'##.... ##: ##:::'##:::::::::::
:::::::::::::::::: ####: ##: ##::::..:: ##::: ##:::::::::::
:::::::::::::::::: ## ## ##: ########:: ##::: ##:::::::::::
:::::::::::::::::: ##. ####: ##.... ##: #########::::::::::
:::::::::::::::::: ##:. ###: ##:::: ##:...... ##:::::::::::
:::::::::::::::::: ##::. ##:. #######:::::::: ##:::::::::::
::::::::::::::::::..::::..:::.......:::::::::..::::::::::::
'########::'########:'##::::'##:'####:'########:'##:::::'##:
##.... ##: ##.....:: ##:::: ##:. ##:: ##.....:: ##:'##: ##:
##:::: ##: ##::::::: ##:::: ##:: ##:: ##::::::: ##: ##: ##:
########:: ######::: ##:::: ##:: ##:: ######::: ##: ##: ##:
##.. ##::: ##...::::. ##:: ##::: ##:: ##...:::: ##: ##: ##:
##::. ##:: ##::::::::. ## ##:::: ##:: ##::::::: ##: ##: ##:
##:::. ##: ########:::. ###::::'####: ########:. ###. ###::
..:::::..::........:::::...:::::....::........:::...::...:::
._. __. __. . . .___ _|_|_ _, ,
| (__ (__ | | [__ _|_|_ |.| /|
_|_ .__) .__) |__| [___ | | |_| .|.
All Artwork in this issue (c) [DoOm] 1997
_____________
What is this?
=============
-This mag is made 100% by me, [DoOm]. (More info at bottom).
-This is basicly a sort-of mag that will be released when N64 Games are out.
I will be reviewing N64 Games that are out and also N64 Demo's when/if ever
they come out :)
-I have taken the same layout as The Game Review (TGR) from Ionizer but the
graphics and content are completely different.
-Old Games are at the top, new games are at the bottom. Dates Jan 25 - April 9.
____________
News Updates
============
-Swat (console devision) has merged into Anthrox, all new Anthrox releases
are now atx- (not as-xxxxx.zip).
-The SuperCom Partner 64 (SCP64) is out! It COMES with a CD drive. The CD
drive is read only, just like the Doctor, but is only 5x speed. This helps
keep the cost down. As standard, it comes with 128Mbit RAM, and the AC adapter
that splits into two parts. These two leads are to provide power to the CD drive,
and the copier. The SCP64 comes in a blue box, with holographic stickers on the
cartridge slot, which is looking quite slick and comfortable compared to the
CD drive counterpart. Thereís three buttons on the CD drive: one for playing the
game, and the other two to switch between games (up and down). It looks like it
cannot actualy back up games, just play them.
(Most information on SCP64 taken from ROWAN)
============================================
HOW TO GET THIS MAGAZINE ON A REGULAR BASIS:
============================================
TNR is released when new games appear. It can be obtained from me in #Doctor64
on effnet.
- * - * - * - * - *
* - * - * - * - * -
GAME REVIEWS, RATINGS, UN-BIASED OPINIONS, HELP/TIPS FOR INSTALLING GAMES!
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
-Rating scale:
The ratings goes as follows:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1/10 = This is total shit in everyway possible.
2/10 = Was this game realy made for the N64?
3/10 = For some kicks...
4/10 = A little better than shit...
5/10 = Might want to check it out.
6/10 = Pretty decent game. Might want to check it out.
7/10 = Worth the download if you like that type.
8/10 = Most people will like this game, you will may not!
9/10 = Excellent game, a MUST download.
10/10 = HOLY SHIT THIS IS THE DOGS BOLLOCKS!
The RATINGS expresed here are based upon the game's graphics, sound, controls
, and it's originality.
-----------------------------------------------------------------------------
-<*><*> THE GAME REVIEW <*><*>-
-----------------------------------------------------------------------------
-> FILENAME : AS-SM64J.ZIP
-> DATE RELEASED : Jan 25, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| MARIO 64 - JAPANESE |
| FIRST N64 RELEASES EVER. |
`----------------------[VD64/64M/N64]--'
-> FILENAME : AS-SM64E.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| MARIO 64 - USA |
`----------------------[VD64/64M/N64]--'
Well I guess you know everything there is about Mario64, so I will just say
if you havent got it get this game now! This is the best game out for the N64,
and it is brilliant in every way. You control Mario in a 3d environment, mario
is in 3d and all enemies, loads of different camera angles, and the analog stick
is used to control little mario.
Despite all the rumours, you cannot control Yoshi, and Luigi is not in Mario64,
ok?
Game Uses - Analog for main game control, cannot config controls.
-> RATINGS 10/10 - Perfect in everyway.
-----------------------------------------------------------------------------
-> FILENAME : AS-CRUSN.ZIP
-> DATE RELEASED : Jan 25, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| CRUISIN USA! |
`----------------------[VD64/64M/N64]--'
Well this has to be the worst game out, you can Cruis across the USA in under
20 mins. The controls are ok, but the graphics are total shit! The pop-up is
extremely bad, and even worse in 2 player!
It is like the arcade though, oh yeah the music total sucks also, make sure
you turn it off, I think Nintendo and developers Midway would probably rather
forget this title! Perhaps the proposed sequal, Cruisin'n the World, will
be much better, well they cant make it any worse!
Only d/l this if you fancy a laugh.
Game Uses - Analog or d-pad for main game control, can config controls.
-> RATINGS 2/10 - What the hell is this doing on a N64!
-----------------------------------------------------------------------------
-> FILENAME : AS-WPRJ2.ZIP
-> DATE RELEASED : Jan 25, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| WONDER PROJECT X2 JAPANESE |
`----------------------[VD64/64M/N64]--'
Looks like some adventure game and since i cannot read JAP, it sucks!
If someone wants to review this game contact me on irc, and I will add it,
but as stated i cannot read JAP, and this looks full of jap language!
Game Uses - Analog or d-pad for main game control, cannot config controls.
-> RATINGS 1/10 - If you cant read JAP!
-----------------------------------------------------------------------------
-> FILENAME : AS-WW64.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| WAVE RACE 64 - JAPANESE |
`----------------------[VD64/64M/N64]--'
-> FILENAME : SON-WUSA.ZIP
-> DATE RELEASED : Jan 26, 1997
______ ____________ ___ ___ _______
/ ___/__ ___ \ \| |___) ___/_
.\____ \ / // \ \ | | / |
| /____/_____/ \_____|____|_______|
-`---/-----------|___|------------gEm/aL-->
___ __ __
/ _/__ / /__| |_
| _ |_____ _|
| \_ | | |
|______| |_|
EAST====>TO<====WEST, We Are The Best!
WAVE RACE 64 *USA FINAL*
<==[ N64/V64/64MB ]========================>
This game is extremely fun and enjoyable. You control a Jetski and have to
race around a set course against other computer controlled oppenents or a
friend. When you complete a CC, more tracks become available for your
disposal. The tricks are easy to figure out, but they do look good! The
Trick mode is cool, the only downside to this game is the 2 player mode.
Hell at the start it is fun 1 on 1 racing but with no computer controlled
characters it does get boring, and my friend and I mostly just drive around
doing tricks.
Game Uses - Analog for main game control, cannot config controls.
-> RATINGS 8/10 - Fun enjoyable game.
-----------------------------------------------------------------------------
-> FILENAME : AS-SHOGI.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| ST. ANDREWS GOLF - JAPANESE |
`----------------------[VD64/64M/N64]--'
Some golf game, up to 4 players! yeah wow..I have seen better golf games,
but it is not a bad effort for a first golf game for the N64. The controls
are kinda wierd, you use the analog stick to swing the ball, going from
bottom to top, gives a sort-of real feel to it, i suppose. The graphics are
standard, no slowdown or pop-up noticed.
An all round ok game, get it if you like golf.
Game Uses - Analog for main game control, cannot config controls.
-> RATINGS 6/10
-----------------------------------------------------------------------------
-> FILENAME : AS-SOTE.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| SHADOWS OF THE EMPIRE |
`---------------------[VD64/128M/N64]--'
The game has a bland opening and the story in between levels are not impressive at all.
The quality of the stills were dissapointing to me. They use 3-d for the ship's movement
in the story line----No big deal. I really think that a lot of the stills could have been
done on the Super N. (I know what I am saying) Enough of the bells and wistles, lets get to
the guts: The GAMES GRAPHICS. O.K. here is where you see the N64 start to show itself to its
player. The first level is very nice.(Snow Speeder Shoot-em up) The graphics along with the
music(later) literally PULL you into the game. Explosions are big, the enemies are big and
everything rotates and moves around with ease and without Popinandouts. You have a few camera
angle options, but behind the snow speeder is the best(especially if you let them kick your but
so the smoke of the damage messes up your vision!)KAMIKAZE MAN!!BONZAI!!!!!The first person
levels are deep and use good fogging effects to show this depth. There isn't too much put into
the levels though(enemy wise), but this could be a good thing because it is a challenge. All
of the levels have great depth and detail. It took me a few hours of really playing alone
without distractions to truly appreciate the game and the amount of detail that is within.
***This game is for the lone-warrior, play alone and become the hero, trust me.***
Because this is a 3-d adventure, the feeling of depth and detail are very important, you have
to feel like you can go where you wish. This game offers you this faithfully. This depth and
detail are presented in the graphics and effects of the game.*****YOU HAVE TO TRY THE SEEKERS
MAN, THIS EFFECT IS F&^$%NG COOL, FIRE FROM A VERY LONG DISTANCE AND WATCH THAT BABY SEEK AND
DESTROY IN A GREENISH COOL TYPE COLOR.)
THE SOUND effects are great! All of the sounds from the blasters to that snow droid that does
that wierd but cool talking sound ARE there and sound great. The sound is VERY CLEAR and
perfect port from the movies: VERY impressive. The sound effects play a major role in pulling
into the game.
Overall, the control is adequate, but could have been better. Controlling Dash in the first
person levels is a challenge. He seems to cover more ground than a human should when walking.
He runs smoothly, but when it comes to tite spots, you really have to watch your
S-----T------E--------P (notice the inconsistencies in the spaces between letters, well this
is what it is like to control dash.) You can and if you want to, will get used to it and over
it with time. The snow speeder feels good, but I wish that it could turn a little tighter and
faster, then again its not a Water-ski. You don't have a VERY dificult time playing the game.
It will not be because of the control that you do not progress, it will be your skill.
Game Uses - Analog and d-pad for main game control, cannot config controls.
-> RATINGS 7/10
-----------------------------------------------------------------------------
-> FILENAME : AS-PRKKN.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| PROJAKYU KING - JAPANESE |
`----------------------[VD64/64M/N64]--'
A cartoon baseball game, takes a while to get used to the controls, is
just playable, by guessing what the jap language means :) If you had a choice
out of this and POWERFULL PRO BASEBALL 4, i would get this, as it is far
superiour.
If you cannot get the game to load, see a green box full of yellow jap text,
remove the savegame card from your controller and hit restart.
Game Uses - Analog and d-pad for main game control, cannot config controls.
-> RATINGS 7/10 -> worth d/l if you like baseball
-----------------------------------------------------------------------------
-> FILENAME : AS-PWNGJ.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| PILOT WINGS 64 - JAPANESE |
`----------------------[VD64/64M/N64]--'
-> FILENAME : SON-PUSA.ZIP
-> DATE RELEASED : Jan 26, 1997
______ ____________ ___ ___ _______
/ ___/__ ___ \ \| |___) ___/_
.\____ \ / // \ \ | | / |
| /____/_____/ \_____|____|_______|
-`---/-----------|___|------------gEm/aL-->
___ __ __
/ _/__ / /__| |_
| _ |_____ _|
| \_ | | |
|______| |_|
EAST====>TO<====WEST, We Are The Best!
PILOT WINGS 64 *USA FINAL*
<==[ N64/V64/64MB ]========================>
The graphics were realistic and breathtaking, but they do seem a little
rough after you have been playing Mario 64...I really think the sound could
have been much better. Donkey Kong Country's sound is of a higher quality than
this, but it doesnt really detract from the experience.This game shines in the
one area that truly matters, it easy to get into and very addictive. Often times
you may find yourself drifting from the task at hand to just explore. That isnt to
say that the tasks are boring though. They are quite fun. This game would be nothing
without the analog control pad. How did we ever live without it? I find myself playing
the same levels over and over again. It just never gets boring, well for the first
couple of days :)
Game Uses - Analog for main game control, cannot config controls.
-> RATINGS 6/10
-----------------------------------------------------------------------------
-> FILENAME : AS-PSTRK.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| PERFECT STRIKER - JAPANESE |
`----------------------[VD64/64M/N64]--'
The graphics are superb! 9 out of 10!!! Smooth animation, NO PIXELLITATION, no choppy polygons,
and RARELY,RARELY any slowdown! The texture mapping is great! You can see the numbers clearly,
the faces are perfect, you can even see the muscles of the thighs on the players. HIGH LEVEL
OF DETAIL HERE!!! The goalies have different colored shirts that are solid or mutli-colored,
white gloves (which you can see!), the black shoes on each player with their white laces, the
many different style of hair cuts; the 100+ plus moves, each with DIFFERENT animation! From the
diving to head a ball, to jumping to head a ball, to a side air kick, to the slide tackling,
running, jogging, diving of the goalie, the quick pass, the chest trap and many more are all
ACCURATE!!! The amount of detail on this CART alone surpasses many, if not ALL, of what CD's
have shown!
The control... perfect! 9 out of 10! You walk, walk fast, jog, run, and sprint (holding a
C-button to sprint) all with the precise control of analog. You can stop your player, do a
360 spin, and move on; lean into the defender as you try to sprint by him; juke to one side,
carrying the ball with you as a defender slides past; dribble the ball between both feet very
rapidly and skitter past oppenents. Is this hard? NO! You can do this with just a touch of the
button or a rotation of the analog stick. You can choose from 3 different types of button
settings (not sure if you can make your own yet...) all of which suit you the way you
play. The only hard part is figuring out which button does which, since the instruction booklet
is written in Japanese writing.
The gameplay is phenomenal! 9 out of 10. Though at first, you will just use "Pass" and "Shoot"
buttons ("A" and "B"), but once you learn what the rest of the C-buttons do, you'll be able to
lob, lead, lift the ball, side kick, summersault kick, head the ball, dive for the ball, slide
tackle, push, step in, bump, and much, much more! Just a touch of a button or a combination of
two, just plain and simple! And unlike many sport games, where once you find a certain "play"
you can slaughter any oppenent at any given time, I have yet to find that. On the hardest
difficulty setting, the highest scoring game has been 3-1! You must actually play like a pro.
Pass back, centering the ball, fouling now and then, using banana kicks (YES, BANANA KICKS!!!)
on the corner kick, diving for the ball, shoving an oppenent, letting the pass go through and on
to another player! Changing your formation from 5-4-1 to 3-3-4 or 1-4-5 or however you wish;
making substitutions for tired players; the players have ENERGY bars which mimick real life
stamina: you can't play the same players EVERY game cuz they get tired! It's unbelievable
the depth that this game has! AND IT'S ON A CART!!!
The sound is great! 8 out of 10! From the ball hitting the post, bouncing off players, to the
blowing of the whistle, and the commentary of the announcer. The commentary is there for EVERY
PLAY! Even a pass, a steal, a shot, a foul, it's there every second. Though, I have no idea what
the announcer is saying, it does get over said a little, but it's better than the four sayings
that the announcer has on Gretsky Hockey!!! The crowd chants more and more as you get closer to
the goal and when you or the computer takes a shot-the announcer will shout, if blocked, there
is that moment of silence to watch the rebound; if made, the announcer yells "GOAL! GOAL! GOAL!"
and your players run to the sidelines and dance or do a myraid of things.
The fun factor in this game is off the charts! 10 out of 10! It ranks up there with the origonal
SMK! And the great thing about it, is that at anytime DURING a game, you can pause it and change
the number of players playing, whether it's 4 against the computer, or 2 on 2, or 3 on 1, or
whatever your fancy is, it's a great addition to the multiplayer deminsion! So, if a friend came
over and you were playing against the computer, you can INSTANTLY change it to you and your
friend vs the computer. It's a very helpful addition!
The lastability of this game is endless. You can create your own players, play a single game,
a full season, a tournament, practice penalty kicks, or train your team to make them better.
And to top it all off, it's 4 player compatable :) Another great way to improve the length of
the game.
Game Uses - Analog or d-pad for main game control, cannot config controls.
-> RATINGS 9/10 - The Perfect N64 Footy game!
-----------------------------------------------------------------------------
-> FILENAME : SON-MAST.ZIP
-> DATE RELEASED : Jan 26, 1997
______ ____________ ___ ___ _______
/ ___/__ ___ \ \| |___) ___/_
.\____ \ / // \ \ | | / |
| /____/_____/ \_____|____|_______|
<-`---/-----------|___|------------gEm/aL-->
___ __ __
/ _/__ / /__| |_
| _ |_____ _|
| \_ | | |
|______| |_|
EAST====>TO<====WEST, We Are The Best!
Mahjong Master
<==[ N64/V64/64 MB ]=======================>
Some crappy shanghai game, as stated I do not like these games, but if you
like shanghai you will love this!
Game Uses - Analog or d-pad for main game control, cannot config controls.
-> RATINGS 2/10
-----------------------------------------------------------------------------
-> FILENAME : AS-KIGLD.ZIP
-> DATE RELEASED : Jan 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| KILLER INSTINCT GOLD |
`---------------------[VD64/128M/N64]--'
Killer Instinct was first mooted on the N64 when the machine was still in
its primary stages of development. That was almost 2 years ago, when the
game was still pulling in the punters as a coin-up. The genre has moved
since then, though, and it now looks extremely dated. Backdrops are
impressive, character animation less so, while the gameplay simply lacks
sophistication.
Game Uses - Analog or d-pad for main game control, cannot config controls.
-> RATINGS 5/10
-----------------------------------------------------------------------------
-> FILENAME : SON-HANG.ZIP
-> DATE RELEASED : Jan 26, 1997
______ ____________ ___ ___ _______
/ ___/__ ___ \ \| |___) ___/_
.\____ \ / // \ \ | | / |
| /____/_____/ \_____|____|_______|
-`---/-----------|___|------------gEm/aL-->
___ __ __
/ _/__ / /__| |_
| _ |_____ _|
| \_ | | |
|______| |_|
EAST====>TO<====WEST, We Are The Best!
NBA HANGTIME *USA FINAL*
<==[ N64/V64/128MB ]=======================>
Well, for starters, I have to say that Hangtime keeps all that is in the
arcade and more. I'm pretty sure that the N64 version has more characters
than the original Hangtime. I'm not sure about the Maximum Hangtime version.
The games graphics are just as good and the movement is awesome. The game
definetely keeps the feeling of the arcade unlike the sloppy MKT!!!! I got that
sloppy remark from you guys, I thought it was funny, yet correct! The only real
flaw, of course, is the announcer's voice which at sometimes, seems very, very
compressed and screechy.
I could tolerate it because the game is very fun, but I would like to see these
N64 games improve in sound quality. Donkey Kong country sounding good, I don't
know why they can't iron out this compression problem soon. I did notice a little
slow down going for alley oops sometimes, but for once, it adds to the game. It
makes it look like your dunk is in slow motion for a small moment. That's just my
opinon as I'm sure some people hate the slowdown.
Game Uses - Analog or d-pad for main game control, can config controls.
-> RATINGS 5/10
-----------------------------------------------------------------------------
-> FILENAME : AS-WGH.ZIP
-> DATE RELEASED : Jan 31, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| WAYNE GRETZKY HOCKEY |
`----------------------[VD64/64M/N64]--'
The future of sports titles on N64 looking rosy. Gretzky, with its fluid
3D, detailed effects (ice spraying off sticks, the puck leaves a trail) and
addictive arcade-style gameplay, provides a great showcase for the power
of the console. The analog controller shines once again as the players move
in graceful arcs around the rink whole the fourplayer mode proves terrific
option,
Game Uses - Analog or d-pad for main game control, can config controls.
-> RATINGS 7/10
-----------------------------------------------------------------------------
-> FILENAME : AS-MKRTJ.ZIP
-> DATE RELEASED : Feb 2, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| MARIO KART R - JAPANESE |
`----------------------[VD64/96M/N64]--'
-> FILENAME : AS-MKUS.ZIP
-> DATE RELEASED : Feb 12, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| MARIO KART 64 - USA |
`----------------------[VD64/96M/N64]--'
Well what can i say, the best SNES racing game just got even better on the
N64, improved graphics and everything! The tracks now have hills, unlike
the original snes version. All the original crew are here, including
Wario.
Though it is a quality title, Mario Kart 64 falls short of fulfilling the
expectations raised by the seminal 16bit original. Some tracks are a little
weak and the annoying cheap CPU-opponent AI conspire to make the game something
of a missed opportunity. Having said that, the multiplayer game is hugely
addictive - especially with four taking part - which gives it
considerable appeal.
Game Uses - Analog for main game control, cannot config controls.
-> RATINGS 8/10
-----------------------------------------------------------------------------
-> FILENAME : AS-MK.ZIP
-> DATE RELEASED : Feb 3, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| MORTAL KOMBAT TRILOGY |
`---------------------[VD64/128M/N64]--'
What is so bad about it? EVERYTHING!!! The frames of animation for many characters
were cut in half, the colors are watered down, the sound absolutely sucks, the
Agressor mode is almost pointless with the long time it takes to take effect and
the short amount of time to use it. There are no decent options, such as at LEAST
being able to lower the amount of the incredible damage that the cheesy combos provide!
Even fighting as Khameleon is a chore. To find out which out of the measly 3 characters
you are for those 4 seconds, you have to look at the BARELY noticeable color of the name
Khameleon on your life bar! How can anyone play like that!?!
The Midway team fixed nothing from the arcade version. the same characters that were
unbelievable cheap before are the same or even more cheap now.
Game Uses - Analog or d-pad for main game control, can config controls.
-> RATINGS 3/10
-----------------------------------------------------------------------------
-> FILENAME : AS-SUIGO.ZIP
-> DATE RELEASED : Feb 11, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| KUIKI-UHABI-SUIGO - JAPANESE |
`----------------------[VD64/64M/N64]--'
Some chess game or something, not very good, but the JAP people love this
sort of game so...make up your own mind :)
Game Uses - Analog or d-pad for main game control, can config controls.
-> RATINGS 3/10
-----------------------------------------------------------------------------
-> FILENAME : AS-TUROK.ZIP
-> DATE RELEASED : Feb 27, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| TUROK - USA |
`----------------------[VD64/64M/N64]--'
Just when you thought you had seen all DOOM clones, up comes TUROK, the doom
killer, this game total rules if you like doom clones that is..THe controls
take around 5 minutes to master, once mastered you will love it! The graphics
are top, but the fog is annoying as you cannot see more than about 15 steps, is
this part of the game to allow that gloomy amazon rain forest look, or is this
a clever way to stop those buildings appearing out of thin air, who knows!
There are 8 levels, you say that aint a lot, well wait to you play them! The
first level alone took me an hour and a half to complete(or find all the
keys if you will). The only problem I have is it's sometimes easy to get
lost. A good example of this is in level two. You come to a spot with an under
water tunnel. The map feature does NOT work here, adding to the confusion, and
you will easily run out of air if you can't find your way around quickly enough.
The next confusing part was in level one. You're running around some Stone Hengeish
type pillars and again, the map does not work. This detracts from the lastability/
playability in my opinion. Some of the jumping spots are confusing and annoying.
You will somtimes find yourself dying because you missed the jump. This is
where looking to the ground may come in handy.If you like exploring, you'll
definitely like this game.The hour and a half time is probably still missing some
of the things left in level one.
Turok has some wonderful graphical pizzaz, lots of enemy variation and is quite
fun. One of the best parts of the game is the opening with the Iguana. I still
laugh at this.
Game Uses - Analog and d-pad and yellow keys for main game control,
can config controls.
-> RATINGS 8/10
-----------------------------------------------------------------------------
-> FILENAME : QSR-TKDT.ZIP
-> DATE RELEASED : March 5, 1997
____
__________| /______/\_________/\_______
° , / ! / _ / ___/ _ \_ ___\
! \_ \ ! \_ . \____ \ . / . \_
|____/ \_____ / !__ // /___! \__! /
∑´--/____\---\/___|-\//_____\---|____\-|___ª
| QuaSÜR 1996 - The Console Project |
+-----------------------------------(fAZ!)-+
: T U R O K - Dinosaur Hunter (c) Acclaim :
: German Version - with metallic robots! :
: Sorry, IPS would have been only 50K less!:
+-[ N64 / V64 / PAL ]----------[ 64 MBit ]-+
Same as the USA Version, however, the humans are now replaced with lovely
robots and the blood is like tons less, and green..b000!!!
Only realy worth getting to show people the diff, if you had the choice, get
the USA Version and IPS it for PAL machines :)
Game Uses - Analog and d-pad and yellow keys for main game control,
can config controls.
-> RATINGS 2/10 - Crap, get the USA ver and IPS it if you are using PAL N64!
-----------------------------------------------------------------------------
-> FILENAME : SAB-PRO.ZIP
-> DATE RELEASED : March 13, 1997
*****************************
* SABOTAGE CONSOLE DIVISION *
* *
* KONAMI *
* POWERFULL PRO BASEBALL 4 *
* *
* N64/V64/JAP/128MB *
*****************************
A cartoon baseball game, takes a while to get used to the controls, is
just playable, by guessing what the jap language means :) If you had a choice
out of this and PROJAKYU KING , i would get PROJAKYU KING , as it is far
superiour. Dont get me wrong though, this is a good game, just I think that
PROJAKYU KING is better.
Game Uses - Analog and d-pad and yellow keys for main game control,
can config controls.
-> RATINGS 6/10
-----------------------------------------------------------------------------
-> FILENAME : MSFTUG23.ZIP
-> RELEASE DATE : March 21, 1997
More Shit From The
[-[-WHILE SEARCHING FOR COMPETITION WE-]-]
[-[ UNFORTUNATELY RELEASE: ]-]
--------------------------------
Doraemon from Epoch!
[V64/JAP]--------------------------[64Mbit]
What can i say about this game? Hmm... Really nothing, all I know is that is
a popular Japanese character and that this is supposed to be a MARIO64 clone,
which is sorta of. There is 4 different characters to choose from, and you
have to use each char to get somewhere.
For people who cannot get anywhere, where you start off, go down the slope on
the left, to you get to a tree, change to the cat (press start) and climb up
the tree and go through the door.
Game Uses - Analog for main game control.
-> RATINGS 5/10
-----------------------------------------------------------------------------
-> FILENAME : ATX-FIFA.ZIP
-> DATE RELEASED : March 21, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| FIFA64 - EuroPAL |
`----------------------[VD64/64M/N64]--'
-> FILENAME : Dmfifa64.ZIP
-> RELEASE DATE : March 21, 1997
$$
$$ $$$$$ $
$$ $ $ $
.$$""$$. $ $ $
$P #$ $$$$$ $$$$$$
J$" #$ . . $$ $$ $ $ $
$$ #$ $$*$F $$*$F $$ $$ $$ $$$$$ $
^$L $$ $P $$ $P $$ $$ $$
"$$W$$zN ^$F J$" ^$F J$" $$ $$
""" ?$$$$" ?$$$$" $$ $$
" "
[DoOm] '97 Presents:
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
======% Fifa 64 (c) EA SPORTS fOR NINTENDO 64 %=====
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
This game is not very good at all, but as it is the only english football
game out it will sell. The controls are dodgy and the graphics are not that
good. The same flaws that were in previous Fifa's are also in this version.
If you have a PAL n64, and you cant get Perfect Striker to work, then grab
this! but like me and you have a jap/usa machine, go and get Perfect Striker
a much better game and extremely playable, unlike this game.
Anthrox/Swat (now just Anthrox) were the first group to release Fifa64, how
ever there version does not work. The group "Doom64 1997" Version was released
after and worked 100%. This was the only true working version out and the first
working version out! The next day Anthrox released a 2byte fix, so if you did
grab the non-working release by anthrox just get a hex editor and
Change: OFFSET 05FD6F to F1
OFFSET 41FEE0 to DC
Game Uses - Analog or d-pad for main game control, can config controls.
-> RATING: 4/10 - Get Perfect Striker much better!
-----------------------------------------------------------------------------
-> FILENAME : AS-BCORP.ZIP
-> RELEASE DATE : March 26, 1997
.------------------------------------------.
|_ <<* >ANTHROX< and >SWAT< *>> _|
\______________________________________/
| |
| BLAST CORPS - USA Version |
| |
`----------------------[VD64/64M/N64]--'
-> FILENAME : MSFTUG24.ZIP
-> RELEASE DATE : March 21, 1997
More Shit From The
[-[-WHILE SEARCHING FOR COMPETITION WE-]-]
[-[ UNFORTUNATELY RELEASE: ]-]
--------------------------------
BlastDozers from RARE/NINTENDO !
[V64/JAP]--------------------------[64Mbit]
Both these versions are identical except one is in English and the other is
in Japanese. Blast Corps is a winner in my book, with excellent graphics,
and gameplay and sound!. BlastCorps sees players clearing a path through
levels to allow an out-of-control missle carrier to progress unimpeded,
using up to 18 different vechiles, from bulldozers to an `Akira`-style
motorcyle to the A-teams VAN! It is also one of the first jolting
Pack-compatable games :)
Game Uses - Analog for main game control, can config controls.
-> RATINGS 9/10
-----------------------------------------------------------------------------
-> FILENAME : MSFTUG26.zip
-> RELEASE DATE : March 27, 1997
More Shit From The
[-[-WHILE SEARCHING FOR COMPETITION WE-]-]
[-[ UNFORTUNATELY RELEASE: ]-]
--------------------------------
Human Grand Prix
[V64/JAP]-------------------------[64Mbit]
This was an eagerly waited release from HUMAN SOFT. Many people thought from
graphic previews that this was the best racing game! And it almost is!
The graphics are a bit clitchy, and there is pop up, but noway as much as
Cruisin USA. The controls take sometime to get used to, as they are very
sensitive, but once mastered it is a breeze. There is 6 view points in the game,
front, just see front wheels, see front cone, see behind car, little further out,
even further out.
If you like racing games then check this game out, could of been much better, no
2-player option, but still worth a look.
Game Uses - Analog for main game control, cannot config controls.
-> RATING 6/10
-----------------------------------------------------------------------------
-> FILENAME : MSFTUG27.zip
-> DATE RELEASED : March 27th, 1997
More Shit From The
[-[-WHILE SEARCHING FOR COMPETITION WE-]-]
[-[ UNFORTUNATELY RELEASE: ]-]
--------------------------------
J-League Live 64 from EA
[V64/JAP]------------------------[128Mbit]
This game was slightly different than Fifa64, the reason is that this JAP
version was licensed to the J-League. Therefore it had more stadiums and
teams. But the engine itself was still of Fifa64. If you like soccer games
then get Perfect Striker, as this doesnt compare to it at all, the controls
are not very responsive, if you want the best get Perfect Striker, if you
want the worst then get this.
Game Uses - Analog or d-pad for main game control, can config controls.
-> RATING: 4/10
-----------------------------------------------------------------------------
-> FILENAME : ATX-DOOM.ZIP
-> DATE RELEASED : March 29, 1997
.------------------------------------------.
|_ <<* >ANTHROX< *>> _|
\______________________________________/
| |
| DOOM64 - USA |
| |
`---------------------[VD64/128M/N64]--'
There was a rumour that said this game would be 4 player split screen...
However it didn't happen that way, so it was disapointing to see Midway
scrap the 4 player mode. But if you look at the game this is without a
doubt the best version of DOOM ever. The castles, walls, and even the
mosters are of top graphics. The controls are easy and responsive. The
only problem probably with DOOM would be it is outdated and played way too
much. But you must give credit to Midway for making one nice game!
A nice touch I have noticed is when you use the Chain-Saw, if you attack
people blood comes on the blades the more you kill, the more blood, nice
touch! :)
*For some reason Anthrox released DOOM64 as a 128MB game, however it was
really a 64MB game. Thanks goto N64SPLIT v0.01 for the fix.
Game Uses - Analog or d-pad for main game control, can config controls.
RATING: 7/10
-----------------------------------------------------------------------------
-> FILENAME : SON-MAHJONG64.ZIP
-> DATE RELEASED : April 9, 1997
______ ____________ ___ ___ _______
/ ___/__ ___ \ \| |___) ___/_
.\____ \ / // \ \ | | / |
| /____/_____/ \_____|____|_______|
-`---/-----------|___|------------gEm/aL-->
___ __ __
/ _/__ / /__| |_
| _ |_____ _|
| \_ | | |
|______| |_|
EAST====>TO<====WEST, We Are The Best!
Mahjong 64 *JAP*
<==[ N64/V64/64MB ]========================>
-> FILENAME : MSFTUG28.ZIP
-> DATE RELEASED : April 9, 1997
More Shit From The
[-[-WHILE SEARCHING FOR COMPETITION WE-]-]
[-[ UNFORTUNATELY RELEASE: ]-]
--------------------------------
Mahjong 64 *JAP*
[V64/JAP]--------------------------[64Mbit]
Well there was a battle for this release, SONIC64 won on the .net while MSFTUG
won on the BBS's. anyway the game is total crap anyhow, it is a mahjong-game
.. something like shanghai, so people who love shanghai will love this, I
however do not love shanghai and I hate this game so..well in my opinon it
is total crap, and I would say dont get it!
Game Uses - Analog or d-pad for main game control, can config controls.
RATING: 2/10 - Total CRAP, all in JAP and *I* hate this sort of game :)
-----------------------------------------------------------------------------
<*> LEGAL MUMBO JUMBO <*>
-----------------------------------------------------------------------------
THIS MAGAZINE IN NO WAY WHATSOEVER, CONDONES THE PIRATING, STEALING, OR ANY
OTHER ILLEGAL MEANS OF OBTAINING SOFTWARE. I AM IN NO WAY RESPONSIBLE FOR
YOUR ACTIONS AS A RESULT OF READING THIS MAGAZINE, NOR HAVE I DONE ANYTHING
ILLEGAL TO OBTAIN THE REVIEWED GAMES. IF YOU LIKE HOW THE REVIEW OF A GAME
SOUNDS THEN BY ALL MEANS PURCHASE IT AND SUPPORT THE SOFTWARE COMPANY.
ANY AND ALL MAGAZINE GROUPS HAVE PERMISSION TO USE THIS IN THEIR MAGAZINE, AS
LONG AS IT HAS NOT BEEN EDITED IN ANY WAY, SHAPE, OR FORM, AND YOU HAVE
OBTAINED MY WRITTEN EMAIL PERMISSION.
----------------------------------------------------------------------------
<*> CLOSINGS <*>
-----------------------------------------------------------------------------
-That's it for now, hope it was of help. More to come when MORE games are
out :)
-[DoOm] [The N64 REVIEWer]
Comments/Complaints send to doom@nemesis97.com (NO GAME REQUESTS or BOMBS!)
'########:'##::::'##:'########::::'########:'##::: ##:'########::
... ##..:: ##:::: ##: ##.....::::: ##.....:: ###:: ##: ##.... ##:
::: ##:::: ##:::: ##: ##:::::::::: ##::::::: ####: ##: ##:::: ##:
::: ##:::: #########: ######:::::: ######::: ## ## ##: ##:::: ##:
::: ##:::: ##.... ##: ##...::::::: ##...:::: ##. ####: ##:::: ##:
::: ##:::: ##:::: ##: ##:::::::::: ##::::::: ##:. ###: ##:::: ##:
::: ##:::: ##:::: ##: ########:::: ########: ##::. ##: ########::
:::..:::::..:::::..::........:::::........::..::::..::........:::
Copyright 1997 [DoOm] Inc. #147A969