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Atari Online News, Etc. Volume 17 Issue 15

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Published in 
Atari Online News Etc
 · 22 Aug 2019

  

Volume 17, Issue 15 Atari Online News, Etc. April 10, 2015


Published and Copyright (c) 1999 - 2015
All Rights Reserved

Atari Online News, Etc.
A-ONE Online Magazine
Dana P. Jacobson, Publisher/Managing Editor
Joseph Mirando, Managing Editor
Rob Mahlert, Associate Editor


Atari Online News, Etc. Staff

Dana P. Jacobson -- Editor
Joe Mirando -- "People Are Talking"
Michael Burkley -- "Unabashed Atariophile"
Albert Dayes -- "CC: Classic Chips"
Rob Mahlert -- Web site
Thomas J. Andrews -- "Keeper of the Flame"


With Contributions by:

Fred Horvat



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A-ONE #1715 04/10/15

~ Beebone Botnet Downed! ~ People Are Talking! ~ New OS X Released!
~ China Internet Cannon! ~ Sony May Owe You Money! ~ Edgar Vigdal, R.I.P.
~ Blizzard Blocks Crimea ~ Facebook Tracks Non-use ~ Facebook Still Cool!
~ Facebook Denies Report ~ Google vs Ad-injectors! ~ .sucks Controversy!

-* "Atari: Game Over" on Netflix *-
-* Net Neutrality Complaints Readying! *-
-* Obama Signs Off To Sanction Foreign Hackers *-



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->From the Editor's Keyboard "Saying it like it is!"
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We're in the second week of April already, and we're still being hit with
winter weather and bone-chilling temperatures! However, that could
change starting this weekend. We're all hoping that Spring will finally
arrive! Only a few piles of snow remain in my yard, leaving a glaring
display of "debris" strewn throughout my yard from this year's harsh
winter. It's going to take some time to get everything cleaned up this
year!

Lots of interesting news this week - hoping you'll enjoy the offerings.
I've said it in the past, but I want to repeat it again while it's on
my mind: I want to publicly thank one of our loyal readers, Fred Horvat,
for being such a consistent contributor to A-ONE. A week rarely goes by
without my receiving numerous e-mails from Fred with either articles or
links to articles online that he feels might be of interest to our
readers. Many weeks, if it weren't for Fred's contributions, the mag
would consist of much smaller offerings! Thanks Fred!

Until next time...



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->In This Week's Gaming Section - Blizzard Blocks Games in Crimea!
""""""""""""""""""""""""""""" Buy A Vita, Sony May Owe You!
"Atari: Game Over" on Netflix!
And much more!



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->A-ONE's Game Console Industry News - The Latest Gaming News!
""""""""""""""""""""""""""""""""""



Blizzard Blocks 'World of Warcraft' and 'Diablo 3' in Crimea


Players in Crimea can no longer access Battle.net, the service that
houses Blizzard games World of Warcraft, Diablo 3, Hearthstone and
others, The Moscow Times reports. Blizzard blocked its games in response
to US sanctions against Crimea -- Google, Apple, PayPal and Valve have
also suspended service to the region, the site says. The Moscow Times
pulled its Blizzard report from Russian site Geektimes.ru, which
published an email sent to Crimean Battle.net users. "In accordance with
current trade regulations relating to the region of Crimea, we are
legally required to suspend access to your Battle.net account," a
translation reads.

President Barack Obama in December signed an executive order prohibiting
the export of goods, technology or services to Crimea, matching similar
sanctions from Europe. Crimea is in a high-stakes limbo at the moment,
pulled between Russian and Ukranian rule. Russia seized and annexed the
region in early 2014, though most nations, including the US, don't
recognize this claim and instead view Crimea as an autonomous republic
of Ukraine. The battle over Crimea has dramatically heightened tensions
between the Western world and Russia. Blizzard's block is the latest
move in a larger international push to remove Russian forces from the
peninsula.



Did You Buy a PlayStation Vita Before June 2012? Sony Owes You Money


The lawyers behind a class action lawsuit against Sony over deceptive
advertising for the PlayStation Vita have launched a website for
potential claimants to sign up in order to collect their award. Anyone
who purchased a PlayStation Vita before June 1, 2012 and who has not
returned it for a full refund is entitled to part of the FTC-mandated
award. If you qualify, head over to VitaClaims.com to fill out the form.

Eligible claimants must fill out the form by June 29, 2015 in order to
collect. They will be asked to provide their Vita’s serial number, which
will be used to verify its date of purchase. Then they will have a choice
of how they wish to be compensated: a $25 check, $25 in credit for the
PlayStation Store, or one of three bundles of games for the PS3 and Vita,
with combined retail values (helpfully included) of over $50:

Action/Adventure: God of War Collection, Beyond: Two Souls, Twisted Metal,
Unity 13 ($92.95)
Family Friendly: LittleBigPlanet 2, Puppeteer, Uncharted: Golden Abyss,
ModNation Racers: Road Trip ($100.46)
Variety Pack: God of War Collection, LittleBigPlanet 2, ModNation Racers:
Road Trip, Unit 13 ($66.46)

The Federal Trade Commission filed a complaint against Sony in 2014 over
deceptive claims concerning the PlayStation Vita’s “game-changing”
capabilities, made in advertisements leading up to the handheld’s launch
in 2012. The pre-launch advertising exaggerated the system’s remote play
and cross-save integration with the PlayStation 3, implying that these
features would be generally available. In reality, “this feature … was
only available for a few PS3 games, and the pause-and-save capability
described in the ads varied significantly from game to game,” according
to the FTC complaint.

The commercial shows someone pausing his game of MLB 12: The Show on PS3
and immediately picking it up on his Vita while heading to work. In
reality, the only way to transfer a save over was after completing all
nine innings of a game. Sony’s advertisements also failed to make clear
that in order to use the feature, the player needed to purchase the game
separately on each respective platform. Cross-Buy has subsequently become
a more common feature of games released on multiple Sony platforms, but
it was not standard at the time.



Nintendo Shows Earthbound Reward As Sold Out For Club Nintendo Members


This is a good time to remind our readers that Club Nintendo is ending.
You can no longer earn coins for registering products, and those you
already have are going to expire in a few months, but one of the
offerings seems to be out of stock, at least temporarily.

Kotaku spotted that Earthbound for Wii U, one of the many digital rewards
on offer, is showing up as “sold out.” We checked a random sample of 10
other titles (leaning toward those that might be considered more popular,
like Star Fox 64, Kid Icarus Uprising, Super Metroid, and Donkey Kong
Country Returns 3D), and all were still available.

We’ve reached out to Nintendo for clarification on whether this is a
glitch or if stock has really been depleted. We’ll update should we
receive a response.

The way the system works is that when you pick an item, a code is shown
immediately (and also delivered via email). If Earthbound has proven to
be immensely popular (as we would expect it to be), it could simply be a
matter that more codes will be generated to populate the database. The
same thing has happened infrequently on Steam during its big sales.

There’s no need to panic quite yet. However, if it does turn out that the
digital rewards are limited in number, we expect there will be another
run on the system (which will likely bring it to its knees again). Stay
tuned for more information.



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->A-ONE Gaming Online - Online Users Growl & Purr!
"""""""""""""""""""



Documentary of Atari Dig in the New Mexico Desert on Netflix


A documentary on Atari's decline and a decades-old urban legend on the
secret dumping of the "E.T." game in the New Mexico desert is airing on
Netflix.

"Atari: Game Over" was released on the streaming service late Wednesday
and details the demise of gaming giant Atari. The documentary also
investigates claims that Atari hid its biggest flop, 1982's "E.T.," by
burying the cartridges in an Alamogordo, New Mexico, dump.

The "E.T." game had the reputation of being the worst game ever made and
contributed to the demise of the company.

Around 300 and 400 games uncovered in the New Mexico landfill last year
were later sold on eBay.



Edgar Vigdal Passes Away


From the EMV Software site:

Some very sad and very serious news for everyone following the development
of Warblade Mk II and Deluxe Galaga Reborn. Unfortunately Edgar Vigdal
passed away on the evening of the 1st April 2015 of cancer. I believe the
death of his father and the toll that brought on him along with his
lifelong illnesses had worn him down. We are all shocked and saddened by
this news and my deepest warmest thoughts are with his family and friends.
I will miss Edgar very much, he has been a big part of my life for many
many years now through our long chats and late nights on Skype.

  RIP my great friend. Keep on coding...

             Simon Quincey.



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A-ONE's Headline News
The Latest in Computer Technology News
Compiled by: Dana P. Jacobson



Backbone Providers Readying Net Neutrality Complaints


Indications are that the dispute over the Federal Communications
Commission's (FCC) new Net neutrality rules might just be settled in
court. Cogent Communications, which controls parts of the Internet
backbone, is preparing to file complaints with the FCC, charging Internet
service providers Comcast, Time Warner Cable, AT&T, Verizon, and
CenturyLink with improperly degrading Internet traffic.

Cogent CEO Dave Schaeffer told the National Journal that if those
companies continue to refuse to provide their customers "with access to
the entire Internet on an unfettered basis . . . we would have no choice
but to file a complaint with the FCC under the Open Internet Order."

Internet backbone provider Level 3 Communications said in an e-mail
statement that it is also currently evaluating its options.

While the Net neutrality rules mandate that Internet service providers
should not block or degrade traffic once it's on their networks, the
complaints from Cogent and Level 3 would focus on how so-called last mile
providers load traffic onto their networks. However, the dispute might
not interest consumers initially, Hunter Newby, CEO of New York-based
collocation and interconnection provider Allied Fiber, told us.

"People just want better, faster, cheaper," he said. "The FCC is casting
a vision of protecting people's rights. This comes in the form of making
a rule that keeps Internet access providers from blocking, or degrading
any content on their network."

Backbone providers transport data from Web sites to the Internet service
providers, which then deliver the Internet content to people's homes.
Most network operators exchange traffic without charging any fees under
the idea that both benefit by freely exchanging traffic back and forth.

The expansion of online video streaming services such as Netflix has upset
the equation. Netflix alone now accounts for more than one-third of all
U.S. Internet traffic during peak hours.

The companies will be able to file their complaints once the rules go into
effect, which happens 60 days after they are published in the Federal
Register. The rules are set to be formally published on Monday.

The backbone providers have been trying to push huge amounts of traffic
through connections that were intended for much smaller exchanges. In
many cases, that congestion resulted in grainy and choppy videos for
customers. The Internet service providers have been demanding payments to
build better connections for the traffic.

"The semantics of when content actually reaches an access provider's
network is where the entire Open Internet Rule falls apart," said Newby.
"If the access providers can claim that some kind of content did not yet
reach their access network, they will be able to block and degrade it
without penalty."



Obama Signs Executive Order To Sanction Foreign Hackers


President Obama just used perhaps the most effective tool in his arsenal
to strike against the threat of foreign cyberattacks - that's right, his
pen.

Obama signed a new executive order on Wednesday (1 April 2015)
authorizing financial sanctions against foreign hackers, and companies
that knowingly benefit from cyberattacks against US interests.

In a statement published on Medium, the US president pointed a finger
directly at China, Russia, North Korea and Iran as examples of the
threat.

Law enforcement, international cooperation and diplomacy aren't enough to
counter foreign nation states and individuals that have targeted the US
military, infrastructure, and private companies, Obama said.

An executive order relies on the president's authority under existing
laws to direct the activities of government agencies - in this case, the
US Department of the Treasury.

Reflecting just how frequent and severe cyberattacks have become from
state-sponsored actors and cybercriminal organizations, the US has grown
increasingly bold in calling out other nations for conducting espionage
against US companies and government institutions.

Obama mentioned the breach of Sony Pictures in 2014 that the US claims
was directed by North Korea in retaliation for the release of The
Interview, a satirical movie mocking the country's leader, Kim Jong Un.

Although the Obama Administration levied sanctions against North Korean
individuals in retaliation for the attack on Sony, the White House said
those sanctions were authorized specifically to target the North Korean
regime.

The new executive order is much more far-reaching, allowing the US to
freeze the financial assets of any individual responsible or complicit in
cyberattacks that pose a significant threat to US national security,
foreign policy and economic stability.

According to a White House statement:

This Executive Order authorizes the Secretary of the Treasury, in
consultation with the Attorney General and the Secretary of State, to
impose sanctions on those individuals and entities that he determines to
be responsible for or complicit in malicious cyber-enabled activities
that are reasonably likely to result in, or have materially contributed
to, a significant threat to the national security, foreign policy,
economic health, or financial stability of the United States.

The order also authorizes sanctions against "a corporation that
knowingly profits from stolen trade secrets."

The US Department of Justice last year took the unprecedented step of
indicting five Chinese military officers on charges alleging they were
responsible for espionage attacks against US steel and energy
companies.

But those indictments will likely never result in the Chinese officers
being extradited to the US to face prosecution.

In recent weeks, China has been accused of sponsoring a wave of
denial-of-service attacks on GitHub, in an apparent effort to shut down
portions of the site that host tools for getting around Chinese internet
censorship.

In response to Obama's new executive order, a spokesperson for the
Chinese government indicated that China is opposed - saying
international cooperation "based on mutual respect and trust" is
necessary to combat cyber threats.

When it comes to prosecuting attackers from nations like China and
Russia, US law enforcement is severely limited.

The US hopes the new sanctions regime will be a deterrent against future
attacks.

Lisa Monaco, a prosecutor in the US Department of Homeland Security, said
the sanctions "increase the costs and reduce the economic benefit from
malicious cyber activity."

The White House assured that the executive order "in no way" targets
victims of cyberattacks - such as those whose computers have been
exploited to launch attacks on others.

Some critics in the security community have argued that US computer
security laws have a chilling affect on security research and could lead
to prosecution of researchers.

The White House said the sanctions are not designed to "prevent or
interfere with the cybersecurity research community" that identifies
vulnerabilities in order to improve security of software and devices.



Cybercrime Fighting Group Takes Down Beebone Botnet


A new group of international cybercrime fighters claimed one of its first
kills Thursday, pulling the plug on malicious servers that hijacked at
least 12,000 machines, most of them in the United States.

The elimination of the Beebone botnet is an early success chalked up by
the Joint Cybercrime Action Taskforce, a coordination body created last
year by the FBI, Britain's National Crime Agency, Europol and host of
other international law enforcement agencies.

It's also an illustration of the lengths many hackers go to defeat
investigators. Beebone's masters deployed shape-shifting software that
updated itself up to 19 times a day.

"From a techie's perspective, they made it as difficult as they possibly
could for us," said Europol advisor Raj Samani, who spoke to The
Associated Press on Wednesday, only an hour after authorities wrested the
last rogue server from the criminals' control.

Botnet is the term applied to networks of hijacked machines which
criminals or security agencies use to spread malicious software, empty
bank accounts and launch attacks.

Beebone was modest by botnet standards, but Samani — the chief technology
officer of Intel Security's Europe, Middle East and Africa division —
said it was state-of-the-art. Beebone relied on a pair of malicious
programs that re-downloaded each other, an insurance policy should one of
them be removed. Regular tweaks to the software's code made it difficult
for experts to blacklist the programs.

"In terms of size this is obviously small, but in terms of
sophistication, we're talking about an investment by the criminals," he
said.

The move is a big step for the Cybercrime Action Taskforce, set up in
September in a bid to go after top-level Internet crime. A host of
security groups — including Intel Security, Kaspersky and Shadowserver —
provided assistance.

Europol would not name any of the victims of the botnet. Europol's Paul
Gillen said there had not yet been any arrests.



China Now Has an Internet Cannon. Wait, What's an Internet Cannon?


On Friday morning, news reports surfaced that China had acquired an
Internet cannon. And … wait: What is this about China having an Internet
cannon?

If you feel terrifyingly out of the loop, take a deep breath and read the
following to learn more about what an Internet cannon is and what it can
do.
What is an Internet cannon?

More commonly known in the hacker community as a Low Orbit Ion Cannon
(LOIC or WebLOIC), an Internet cannon is a type of computer program used
to force traffic overloads (or denial-of-service) onto targeted websites.
It uses the Internet to blast out cyberattacks. It’s not a literal
cannon.

Why does China have one?

A new report and analysis claims that China is using what is being termed
the “Great Cannon,” ostensibly a type of LOIC, to force an overflow of
Web traffic and malicious code onto sites its government wishes to squash
in the name of censorship. (If a website is overwhelmed by traffic, real
or manufactured, no one will be able to visit it.) The new cybertool is
being used in conjunction with its “Great Firewall,” which already blocks
access to sites like Facebook and Twitter on Chinese networks.

Denial-of-service attacks on two GitHub project pages last month are now
being credited to China’s Great Cannon. The GitHub pages were hosting
Chinese censorship circumvention projects run by the anonymous,
presumably Chinese activist site GreatFire.org. 

Jeesh. That sounds terrible. What kind of country would build such a
heinous cyberweapon?

Well, the United States has a similar program.

According to the New York Times, information provided in the Edward
Snowden leaks outlines U.S. government systems that can intercept and
redirect Internet traffic to a site of their choosing.

Of course, we don’t know of any instances where the U.S. has used an
Internet cannon-type attack in domestic censorship.

“The N.S.A. and its partners appear to use the programs for targeted
surveillance, whereas China appears to use the Great Cannon for an
aggressive form of censorship,” the Times piece explains.

Should the fact that China is using an Internet cannon scare me?

Though Friday’s New York Times piece called the Great Cannon a “powerful
new weapon,” developers are calling it “OLD!” They say the tool has been
“used by script kiddies and activists for the past four or so years.”

Essentially any site is and has been vulnerable to attacks of this nature
(though greater encryption can help better protect against them). So no
one should be any more afraid of it happening today than ever before. The
only difference now is that, if the Chinese government is found to be
attacking U.S.-hosted sites, we could have an international cyberdispute
on our hands.

The last time we saw one of those, a very subpar movie made headlines all
around the world and raked in an undeservingly large amount of money. A
replay of something like that would be much scarier than your favorite
website getting knocked offline for half a day.



Facebook Inc. Is Tracking Non-Users


Facebook Inc admitted that it’s been tracking people who don’t actually
use its services. The company has long been suspected of such behaviour,
given the wealth of knowledge it has access to through its social
platforms, but has never admitted it before today.

According to the company a bug in its system caused people who had never
agreed to the Facebook Inc terms and conditions to be tracked by the
company’s web software. The Menlo Park, California company denies that
its breaches European privacy laws in the process of tracking those users.
The information about the unseemly following emerged as part of a court
case that the company is defending against in Austria.

Users may be familiar with the idea of being followed on a social network,
but most would disagree with a world where social networks were tracking
non users as they made their way across the web.

Richard Allan, the company’s vice president for policy in Europe said “The
researchers did find a bug that may have sent cookies to some people when
they weren’t on Facebook. This was not our intention – a fix for this is
already under way.”

According to the executive, “Facebook does receive standard ‘web
impressions’, or website visit information, when people visit sites with
our plugins or other integrations. The authors misleadingly call this
‘tracking.” The social networks’ splitting of tracking from gathering
impressions of web users is an interesting one, and questions like that
will eventually sit at the heart of the current case.

Despite what a European court may think about the way Facebook Inc deals
with user data, the company’s investors aren’t going to change their mind
by many deviations. Since the beginning of the year shares in Facebook Inc
have risen by more than 5%. The company’s potential in the social
marketing sector is palpable, and investors are betting big on the
company.

Since the beginning of the year, many parts of Facebook’s longer term
strategy have become clear. The company is betting on its operation of a
group of popular social networking applications to gather data for it,
and drive revenues upward.



Facebook Hits Back at Report Claiming It Tracks Pretty Much Everyone


Facebook has hit back at a new report commissioned by the Belgian Privacy
Commission, which claims that Facebook tracks far more users than
previously thought.

The report, conducted by researchers at universities in Leuven and
Brussels, says the social giant is tracking the browsing habits of
everyone visiting its site, irrespective of whether or not they are an
account holder, and in complete disregard of whether or not they have
opted out of being tracked across the EU.

Additionally, the report says Facebook also continues to track users
after they close their accounts and sets tracking cookies on some third
party websites. The researchers note that social plugins, such as the
Like button, are often behind the setting of these third-party cookies,
even if the user does not directly interact with them.

The researchers also say Facebook is placing tracking cookies every time
a user visits tertiary pages on its site, such as celebrity pages or
shops, all for the purpose of delivering targeted advertising based on
other pages they visit across the internet.

Under EU law, websites must generally obtain consent before using a
cookie and websites must seek permission from new users before placing
them.

In theory, users who have previously consented to particular cookies, can
later opt out of having their web browsing history tracked in this way by
clicking an ‘ad choices’ button or similar, as found on many different
flavours of advertisements across the web. Taking this option typically
allows the user to then choose which internet companies can and cannot
track them, or even block them completely.

In the case of Facebook, however, the researchers say that an 'opt out'
request is interpreted in an unexpected way - it actually places an
additional cookie on the user's device.

That cookie - called 'datr' - actually allocates a unique tracking number
to the user's device, allowing Facebook to track it for the next two
years, as explained by one of the report's authors, Günes Acar:

If people who are not being tracked by Facebook use the ‘opt out’
mechanism proposed for the EU, Facebook places a long-term, uniquely
identifying cookie, which can be used to track them for the next two
years. What’s more, we found that Facebook does not place any long-term
identifying cookie on the opt-out sites suggested by Facebook for US and
Canadian users.

Co-author Brendan Van Alsenoy told the Guardian how this policy
contradicts existing law within the European Union:

European legislation is really quite clear on this point. To be legally
valid, an individual's consent towards online behavioural advertising
must be opt-in.

Another of the co-authors, Rob Heyman, noted the irony brought about by
Facebook's cookie policy, saying:

If you take measures to protect your privacy from Facebook, you are
actually going to be followed more on the internet.

Naturally, though, Facebook sees things differently to the report
authors.

According to the Guardian, Facebook described the report as "inaccurate,"
and said there had been no contact between itself and the authors prior
to publication.

A Facebook spokesperson told the news agency that the report was based on
assumptions, and no clarification or comment had been sought before it
was made public.

Facebook said it remained "willing to engage with them and hope they will
be prepared to update their work in due course," adding:

Earlier this year we updated our terms and policies to make them more
clear and concise, to reflect new product features and to highlight how
we’re expanding people’s control over advertising. We’re confident the
updates comply with applicable laws including EU law.

The Dublin headquartered company also told the BBC that it had passed two
audits of its data protection policies and that it continues to be
regulated by the Irish Data Commissioner.

These new reports come just a few days after we brought you the news that
European Commission attorney Bernhard Schima admitted that the EU-US Safe
Harbor agreement, designed to protect the privacy of European citizens,
was not working as intended.

His advice to privacy-conscious Facebook users: "consider closing your
account".

Schima's comment came not long after German privacy regulator Johannes
Caspar, questioned Facebook's new privacy policy - which some campaigners
have suggested is just a rehash of the old one - and whether it breached
the nation's laws.

The social giant has other concerns too - Max Schrems and his 'Europe v
Facebook' group are not only challenging the Safe Harbor agreement in the
European Court of Justice, but also seeking compensation for breach of
privacy via a Vienna court too.

Schrems began that action last June, claiming that Facebook supplied
personal information to the US Prism spy program. He, and the first
25,000 people who signed up to his group, have submitted a class action
claim which seeks £400 compensation for each member. The court will
decide whether the claimants can continue their action on 9 April.

If you're concerned about tracking, try using a plugin for controlling
which cookies you accept, such as Ghostery.



Google Clamps Down on Ad Injectors After 100,000 Chrome Users Complained


Google has picked a fight with ad injectors - programs that insert
adverts into the pages you visit while browsing the web - following
complaints from more than 100,000 of its Chrome users.

The search giant accumulated the huge pile of grumbles in just three
months, demonstrating how users viewed the annoying and sometimes
dangerous, browser-based ad injectors as a major gripe, surpassing
concerns over performance issues and network errors.

Writing for Google's online security blog, software engineer Nav Jagpal
said ad injectors are "part of an environment where bad practices hurt
users, advertisers, and publishers alike," adding that:

People don’t like ad injectors for several reasons: not only are they
intrusive, but people are often tricked into installing ad injectors in
the first place, via deceptive advertising, or software "bundles".

Jagpal was keen to point out that the blame for ad injectors should not
lie solely with advertisers - many, he said, were unaware that their
adverts were being injected at all and so had no idea where some of their
ads were running.

Publishers are also victims in some senses he said, pointing out how they
were not being compensated for displaying injected ads, and may be
completely unaware that visitors to their sites were being put at risk by
spam or injected malware.

So what is Google going to do about this menace?

Jagpal says the company already had policies in place that limited or
prohibited ad injectors but, to further understand the issues, it
commissioned a survey from the University of California, Berkeley.

The study crawled through data obtained from over 100 million page views
of Google sites, using the Chrome, Firefox and Internet Explorer browsers.

The survey's full findings will be made public on 1 May as part of an
awareness program about ad injectors but, in the meantime, Google said of
the data that came back: "It's not a pretty picture".

The study, which was conducted on machines running both Windows and OS X,
found ad injectors on both operating systems and in each of the three
tested browsers.

Around 1 in 20 people visiting Google sites had at least one ad injector
installed. Of those, half of the sample had a minimum of two injectors
installed and nearly a third had four or more.

34% of Chrome extensions injecting ads were classified as outright
malware.

The researchers also discovered 192 "deceptive" Chrome extensions
affecting 14 million users, all of which have since been disabled.

Google says it has implemented techniques used in the research to better
enable it to scan all new extensions, as well as old ones which get
updated.

Commenting on the findings, Jagpal said:

We're constantly working to improve our product policies to protect
people online. We encourage others to do the same. We're committed to
continuing to improve this experience for Google and the Web as a whole.

That's not to say Google will completely ban ad injectors though - it
says users should have the freedom to install them if they wish - but the
injectors must be completely transparent about what they do and not
overlay website ad space without permission from the site's owner.

However, sneaky injectors that are designed to slip ads, or worse, into a
user's browser will not be welcome and Google says such software will
definitely find itself in unwanted software policy territory.

To help users avoid installing rogue ad injectors in the future, Google
will deploy its familiar red warning notice which will advise Chrome
users that the web page is attempting to install ad-injecting software
without having the correct browser APIs in place.



Apple Releases New OS X and iOS Updates


Apple is having a big Wednesday.

The morning saw the Internet abuzz over journalist reviews of the new
Apple Watch. But then Apple announced big software updates to the
operating systems for both its Mac line and iOS devices.

The version bumps (OS X 10.10.3 and iOS 8.3) bring the new
iPhoto-replacing Photos app to Mac, and the new multi-ethnic emojis for
iMessage to all of its mobile devices and computers.

The Photos app for OS X brings Mac laptops and desktops picture editing
and cloud storing software that falls more in line with the look and feel
of Apple’s latest iOS apps. You can check out our David Pogue’s hands-on
impressions of the new Photos app right here.

There are also plenty of other tweaks and small additions in the iOS
software upgrade, including more languages for Siri, and Wi-Fi and
third-party keyboard fixes.

Apple made beta versions of these latest OS X and iOS releases available
to the public a number of months ago, but Wednesday’s releases will send
the finished versions of the updates to all Mac, iPhone, iPad, and iPod
touch owners.

These updates, in usual Apple fashion, should pop up on your device’s
screens and ask you you to install them. But if you’re feeling impatient,
you can see about getting them faster by going to the App Store on your
Mac, and the General section under the Settings app on your iPhone or
iPad.



Migrate Your Mac to OS X Yosemite 10.10.3 Immediately


Swedish hacker Emil Kvarnhammar is reporting that an unpublished OS X API
— he dubs it a "backdoor" — can be used by nefarious types to gain root
access through local users without Administrator status on Mac computers
that have not yet been migrated to the 10.10.3 iteration of OS X, which
was released just two days ago.

"The admin framework in Apple OS X contains a hidden backdoor API to root
privileges [that] can be exploited to escalate privileges to root from
any user account in the system," Kvarnhammar says in an advisory. "The
intention was probably to serve the System Preferences app and
systemsetup command-line tool, but any user process can use the same
functionality. This is a local privilege escalation to root, which can be
used locally or combined with remote code execution exploits."

The OS X vulnerability that Kvarnhammar has dubbed Rootpipe was uncovered
by the hacker last October, and it has taken Apple up until their recent
security update to issue a patch for it. Unfortunately, however, only
users who have installed Yosemite and who have updated their install to
10.10.3 will receive the patch. Specifically, what this means is that
anyone driving a Mac running Mavericks, Mountain Lion, Lion, or Snow
Leopard is potentially at risk of a security breach. Systems that are
unable to migrate to Yosemite are out of luck.

At this point Rootpipe is a proof-of-concept developed by Kvarnhammar, and
there have been no accounts of the vulnerability being leveraged in the
wild. Kvarnhammar has published exploit code ahead of a talk he will give
on May 28 at Security Conference in Stockholm next month, though, and
enough information will be available following that event to allow smartie
transgressors galore to put together their own versions of Rootpipe.

Though Yosemite is a free upgrade for anyone with a Mac capable of running
the operating system (most iMacs and MacBook variations dating from
mid-2007 or later), it is known to slow down some older systems and for
that reason many owners of such systems have opted not to upgrade. In the
face of a vulnerability such as Rootpipe and its cousins sure to come,
however, these users — as well as users of more recent systems who have
decided to stick with earlier iterations of OS X — will want to make the
move to Yosemite. And fast.



Facebook Still Cool Among Teens, Says Survey


Facebook is still a "dominant force' among teens, says a new survey. CNET
Facebook remains the most popular social network among teens ages 13 to
17, according to a new Pew survey.

Though such sites as Instagram and Snapchat increasingly appeal to teens,
Facebook is still a "dominant force," Pew said Thursday. Among the more
than 1,000 teens surveyed, 71 percent said they use Facebook, while
41 percent said Facebook is the site they use the most frequently over
all other social networks. Instagram and Snapchat scored as the second
and third most frequently used sites, respectively.

Retaining and even building the teenage audience is critical to Facebook
to attract advertising dollars, both in the present and especially in the
future. Meanwhile, Facebook's role in the life of the typical teen has
been repeatedly called into question in recent years.

Surveys released last year, such as those from Piper Jaffray and Frank N.
Magid Associates, have concluded that Facebook's popularity among
teenagers has dropped over the last few years. However, a Forrester poll
last year was more in line with the new Pew survey and noted that
Facebook is still the most frequently-used social media site among teens.

In October 2013, Facebook Chief Financial Officer David Ebersman said
that daily Facebook use among younger teens had declined from the second
quarter to the third quarter. But the next month, Facebook Chief
Operating Office Sheryl Sandberg dismissed such concerns, saying that
"the vast majority of US teens are on Facebook, and the majority of US
teens use Facebook almost every day."

According to the new Pew survey, most teenagers spend their time on more
than one social network. But among the 22 percent who still use only one
site, 66 percent pick Facebook, 13 percent use Google+, 13 percent
Instagram and 3 percent Snapchat.

Boys were more likely than girls to say they visit Facebook most often
(45 percent of boys versus 36 percent of girls). Girls polled were more
likely than boys to say the same of Instagram and Tumblr.

Older teens from 15 to 17 years old were more likely than younger teens
ages 13 to 14 to point to Facebook as their most used site (44 percent of
older teens versus 35 percent of younger teens). Younger teens were more
keen on Instagram than were older teens. That's still good news for
Facebook since the company paid $1 billion to acquire Instagram in 2012.

Pew also questioned teens about their number of Facebook friends. Among
those polled, the typical teenager has 145 friends on the network.
Breaking it down, 30 percent reported somewhere between 0 and 100
friends, 12 percent between 101 and 200 friends, 9 percent between 201
and 300 and 15 percent more than 300. Around a third of the teens
surveyed said they weren't sure how many Facebook friends they have.

Pew's survey was conducted online in the US in English and Spanish among
about 1,060 teens ages 13 to 17 along with a parent or guardian from
September 25 to October 9, 2014 and to 44 more teen/parent pairs from
February 10 to March 16, 2015.

Facebook did not immediately respond to CNET's request for comment.



Internet Naming Group Asks FTC To Investigate .sucks Controversy


The group that oversees the Internet's naming and address system on
Thursday asked the Federal Trade Commission to review whether any laws
have been broken in the roll out of a new .sucks domain.

Currently, only trademark holders and celebrities may register Internet
addresses ending in .sucks at a cost of more than $2,000 per name. Once
the early registration period ends, ordinary people will be able to
register .sucks names for as little as $10 in June.

The Internet Corporation for Assigned Names and Numbers (ICANN), a
non-profit that sets policies for the global domain name system, said in
a letter to the FTC and Canada's Office of Consumer Affairs that
companies have complained the system is "predatory, exploitive and
coercive."

ICANN asked the regulatory bodies to determine whether any laws had been
broken. "ICANN is concerned about the contentions of illicit actions
being expressed, but notes that ICANN has limited expertise or authority
to determine the legality of Vox Populi's positions, which we believe
would fall in your respective regulatory regimes," the group said in the
letter.

Vox Populi Registry Inc, a Canadian firm, was awarded a contract last
year to run the .sucks domain and established the pricing policy. "I
don't think that anyone who takes a look will find a problem," Vox CEO
John Berard said. "After all, the VoxPop sunrise price is well below the
highest cost charged by at least one other registry and the price itself
is somewhat misunderstood; most .sucks registrations seem to be taking
place at $2,024."

Big companies and celebrities have been up in arms about the rollout of
new Internet address names ending in .sucks since the idea first
surfaced. But despite the protests, top companies such as Apple,
Microsoft and Home Depot along with celebrities like Taylor Swift and
Oprah Winfrey have been registering .sucks domains in the
pre-registration period.

The moves, though spendy, prevent anyone else from controlling the
website names when public registration for .sucks names opens in June.
Consumer advocates supported the new domain name space as an
opportunity for people to voice their complaints about businesses and,
they hoped, get quicker responses.??The new .sucks Internet address is
one of the most controversial among hundreds of new suffixes approved
by ICANN. The group established a procedure for adding new suffixes in
2011 and has been slowly working its way through almost 2,000 initial
applications. So far, it has approved almost 600, with new additions
released daily.??The new suffixes are intended to unleash a barrage of
creative energy, and perhaps a few marketing dollars, by breaking
free of the crowded .com space. Over 100 million names have already
been taken in .com, including almost every word in the dictionary.
Most of the new additions are uncontroversial and inoffensive, such as
.cafe, .gold and .tennis.??Vox Populi charges Internet registrars a
wholesale price of $2,000 for .sucks names during the early
preregistration period, with a recommended retail price of $2,500.
Once general registration opens, the .sucks names will cost $250 for
consumers. There's also a limited $10-a-year option if a consumer
agrees to make the site part of Vox Populi's discussion network.



=~=~=~=




Atari Online News, Etc. is a weekly publication covering the entire
Atari community. Reprint permission is granted, unless otherwise noted
at the beginning of any article, to Atari user groups and not for
profit publications only under the following terms: articles must
remain unedited and include the issue number and author at the top of
each article reprinted. Other reprints granted upon approval of
request. Send requests to: dpj@atarinews.org

No issue of Atari Online News, Etc. may be included on any commercial
media, nor uploaded or transmitted to any commercial online service or
internet site, in whole or in part, by any agent or means, without
the expressed consent or permission from the Publisher or Editor of
Atari Online News, Etc.

Opinions presented herein are those of the individual authors and do
not necessarily reflect those of the staff, or of the publishers. All
material herein is believed to be accurate at the time of publishing.

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