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Atari Online News, Etc. Volume 05 Issue 50

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Atari Online News Etc
 · 5 years ago

  

Volume 5, Issue 50 Atari Online News, Etc. December 12, 2003


Published and Copyright (c) 1999 - 2003
All Rights Reserved

Atari Online News, Etc.
A-ONE Online Magazine
Dana P. Jacobson, Publisher/Managing Editor
Joseph Mirando, Managing Editor
Rob Mahlert, Associate Editor


Atari Online News, Etc. Staff

Dana P. Jacobson -- Editor
Joe Mirando -- "People Are Talking"
Michael Burkley -- "Unabashed Atariophile"
Albert Dayes -- "CC: Classic Chips"
Rob Mahlert -- Web site
Thomas J. Andrews -- "Keeper of the Flame"


With Contributions by:

Michael Olin



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=~=~=~=



A-ONE #0550 12/12/03

~ Pop-Up Ad Policy Fight ~ People Are Talking! ~ Killographic Games!
~ Internet Summit Begins ~ Win98 Support To End! ~ Atari Caramel Corn!
~ Web Service Prices Cut ~ Two Spammers Settle! ~ Web Sales Tax Fight
~ Yahoo Plus To Launch! ~ Microsoft's Hit List! ~ Kazaa Blocks Copycat

-* Put Up or Shut Up, SCO Told! *-
-* Congress OKs National AntiSpam Bill *-
-* UN Tables Debate Over Who Controls Internet *-



=~=~=~=



->From the Editor's Keyboard "Saying it like it is!"
""""""""""""""""""""""""""



Well, we survived a full weekend of non-stop snow in New England. The
official snowfall total for my immediate area was 19-inches of the white
stuff. We cleaned up 4-5 times before everything was all said and done.
We were luckier than many of the neighboring towns, who got anywhere from
2-3 feet of snow! The temperatures rose somewhat during the week, and on
Thursday, it rained quite hard. The first snowfall is dwindling somewhat,
leaving more kinds of a mess. Welcome to New England!

It's hard to believe, but this year is rapidly coming to a close. I [still]
can't believe time is passing by so quickly! I'm also amazed that we're
about to complete our fifth year of publishing A-ONE! It doesn't seem all
that long ago that Joe and I were still writing for STReport; and ultimately
decided to go out on our own with A-ONE. I still remember the numerous
conversations trying to come up with the mag's name! We realize that we
haven't accomplished a lot of the goals that we started with when we first
considered doing A-ONE. We had our sights on numerous things, but just
never got them off of the ground. It would have been nice, but it wasn't
due to the lack of interest, but the immense lack of time. But, I am
satisfied that what we do publish every single week is good. Sure, there's
not the plethora of Atari-related stories that we'd all like to see every
week. Nor are there hordes of staffers to help hunt down the stories that
are out there, with oodles of time to really research and write about them.
Reality bites.

Speaking of reality, I really got a kick out of one of included stories this
week. Normally, I would editorialize about something game-related here, but
in a separate section of the magazine. Well, I stopped writing two separate
editorials some time ago. But, this particular article struck me
humorously; and it's something I've written about a number of times in the
past: video games violence and the pathetic attempts of various people and
organizations to get up on soapboxes and denounce it. The latest ploy by
these zealots is a play on words and the coining of a new word to describe
video games violence: "killographic"!! They figure that if they can define
pornographic as the "graphic depiction of sex", then why not coin a phrase
to depict the graphic depiction of brutal violence?

First of all, who made the determination that all graphic depictions of sex
were bad? And who defines the term "graphic"? What connotes "brutal
violence"? I guess that when Wile E. Coyote or Daffy Duck tries to blow up
the Roadrunner or Bugs Bunny with dynamite on your favorite Saturday morning
cartoon, this is a display of killographic proportions! Is it graphic?
Yep. Is it violent? Technically, yes. We're talking video games, folks!
It ain't real!! Pornography, in its most disgusting depiction of the term,
is real (real people) - whether staged or otherwise. You don't like
pornography or violent video games - don't buy them. Don't let your
children watch or play them. Parental responsibility! Do not dictate to me
and others what to do - it's none of your business!

I think I have to coin a new word to define how I describe people who want
to control what others can or cannot do with regard to video games:
"bullshit-o-graphic". I don't even think I have to include the definition!

Until next time...



=~=~=~=



Christmas Treat for Atarians


Greetings. This is your blast from the past. I used to help maintain
the Atari Archives at umich, so perhaps some of the survivors from
the '80s and '90s will remember.

I would like to post my annual Christmas Message, and also to wish
everyone who ever owned an Atari to have a safe and happy holiday!

-----

Atari and Caramel Corn:
Something good from the '80s


At least a decade ago, a small company wrote and released a
program that would eventually evolve into a popular desktop
publishing package for the Atari ST platform. Originally
released as "Publishing Partner", the program later became
known as "PageStream".

The original program, or one of its early updates, included
some sample documents which demonstrated the program's uses
and features. One of those sample documents was a recipe for
caramel corn (!) which was not only a supremely tasty treat,
it was exceptionally easy to make (no thermometer! no
dropping glops of sugary goo into water!) and it was "goof
proof". I no longer have the program or the original
document file, but to this day I still make the caramel corn
treat every year at Christmas.

So that no one need go another Christmas season without this
neato treat, I am posting it here for your pleasure.

Enjoy!


Atari Caramel Corn
------------------

Utensils:

Large saucepan, cup and spoon measures, long-handled wooden
spoon, 2 cookie sheets or cake pans with at least 1" sides,
paper grocery bag.



Ingredients:

6 quarts popcorn (1 cup unpopped corn)
1 cup butter
2 cups firmly packed light brown sugar
1/2 cup light corn syrup
1 teaspoon salt
1/2 teaspoon baking soda
1 teaspoon vanilla
spray cooking oil


Pop corn in advance, using as little oil as possible. If you
have an air-popper, so much the better. Set aside.

In a large saucepan, stir in brown sugar, corn syrup, salt
and butter. Bring to a good rolling boil, stirring
constantly. Reduce heat to medium and continue boiling
without stirring for 5 minutes.

While mixture is boiling, lightly treat the inside of a
paper grocery bag with spray oil. Place popped corn in bag.
Treat the two cooking sheets lightly with spray oil.

Remove candy mixture from heat, stir in baking soda and
vanilla. (CAUTION: adding vanilla will likely cause some
splattering, be very careful!) Make sure the mixture is
completely stirred as the soda tends to avoid the lower
edges of the pan. Pour mixture over popped corn and mix
gently with a wooden spoon.

Roll the top of the paper bag and place in microwave oven,
preferably on a microwave-safe surface, NOT on metal rack.
Nuke for two minutes, and then stir the popcorn again.
(WATCH FOR STEAM WHEN YOU OPEN BAG!) Repeat this procedure
twice more, nuking for 1-minute intervals until corn is
completely coated. Variant: you may add some redskin peanuts
during the last stir, but DO NOT microwave peanuts as they
can add an unsavory smokey flavor to the corn.

Pour candied corn equally onto cooking sheets. As the corn
cools, continue to stir to prevent clumping. Variant: I've
never done this, but you could probably form corn into
popcorn balls.




That's it! You've just made yourself a batch of Atari
Caramel Corn!

The original Publishing Partner recipe called for using a
warm oven instead of a microwave to keep candy hot for
stirring/coating the popcorn. It was convoluted and took
approximately an hour. The microwave is much faster and
easier and makes no noticeable difference in the final
product. (You'd have to be a Windoze user to ruin this
treat!)


--
M_Olin@Yahoo.com
The recipe above is certified Y2K compliant.



=~=~=~=



PEOPLE ARE TALKING
compiled by Joe Mirando
joe@atarinews.org



Hidi ho friends and neighbors. Another week has come and gone and we're now
racing a breakneck speed toward Christmas.

Yep, two more weeks and I'll be wondering who I forgot to get a gift for,
how I'm going to make it to all the places I'm supposed to be, and where
I'm going to fit all that turkey.

My Thanksgiving turkey was a bit disappointing this year. Because we had
Thanksgiving dinner at my in-laws' I didn't roast our turkey until the
Saturday after.

Actually, the turkey came out very nicely. The problem was that I had
invited a friend to join my wife and I for dinner. Another friend, his
wife and four kids, and yet another friend were to join us for coffee
after dinner.

Can you guess what actually happened? Yep. You got it. They ALL showed
up for dinner! Luckily, we had enough for all who came calling. We all
ate until we were full, and enjoyed each other's company. It was quite
enjoyable and comfortable, and I'll have fond memories of that evening
for a long time to come.

The part that really ticked me off is that there was no turkey left for
the traditional day-after left-overs. No turkey sandwiches, no turkey
soup, no turkey-nuthin'! I swear that what was left wouldn't have
tempted a stray dog.

Oh well. there are always other turkeys... but I'm running out of people
who can tolerate me! So I guess I'll just be thankful and make do.
<grin>

Well, let's get to the news and STuff from the UseNet.


From the comp.sys.atari.st NewsGroup
====================================


Paul Lefebvre asks about using a 'flash' drive in his Falcon:

"Has anyone tried to use an IDE Flash Drives in a Falcon? I'm
thinking of replacing the measly 65MB drive in my Falcon and would it
seems like a flash drive would be a great idea, if it worked. It would
be quite, fast and have no moving parts."


Frederic Pecourt tells Paul:

"I am implementing a Compact Flash II as IDE device in a STE. You should be
aware of the fact that such devices do not stand more than about 500 000
write cycles (maybe more now). This should not be a big deal except if one
is used to defrag its hard disk every day !

you can have a glance here : http://stlabs.free.fr/

there exist loads of IDE-CF adaptors including the reduced form factor of
the IDE connector like in the Falcon :
http://www.acscontrol.com/Merchant2/merchant.mv?Screen=PROD&Store_Code=
ACS&Product_Code=ACS-CF-IDEToCFA-SFF&Category_Code=COMPACT_FLASH "


Alexander Beuscher tells Frederic:

"The point is that FAT sectors are written to quiet often (whenever a new
file is created or whenever an existing file is growing over a cluster
border), thus they will get damaged first - although other sectors may
even be untouched until then.

One could think of an alternative way of partitioning, placing the FAT
sectors not directly at sector 2.

Or use an alternative file system (minix, ext2) with better distribution
of administrative data blocks."


Lonny Pursell adds his experiences:

"I tried a 128mb and 256mb SanDisk IDE flash drives in my hades, with no
success. It just would not see the drives correctly as master or slave.
I ended up reselling them on ebay.

The SCSI flash drives that take media work on my hades, even booted from
one for fun, totally silent boot up, it was neat. However the speed of the
scsi transfers is much lower. I have a 880mb pcmcia card that I use
strictly for backups on my hades."


Greg Goodwin adds:

"I've thought about it too, and still might go that route someday.
Here is a link for an ICD to CF adapter. Just add a CF card and off
you (should) go. http://store.mini-box.com/ituner/cfdisk2d.html "


We get this one every so often, but to be honest I can't remember the
answer myself so let's listen in as Jason Davey asks:

"Does any one know what TOS Error 35 on an STE means?"


Lonny Pursell tells Jason:

"Generally means a program file is either corrupted somehow, or the program
file is not a program file to begin with, like an archive named incorrectly
as *.prg perhaps."


Jason now asks about using a parallel ZIP drive:

"Does any one know if it is possible to connect a parallel Zip drive to a
ST/STE? If this hasn't happened is it because of technical reasons that
make it hard or impossible to write a driver?"


Maurits van de Kamp tells Jason:

"...*YES* you can link a parallel ZIP-drive to an Atari, using a special
cartridge-port adapter. But that adapter might be hard to find.

(Actually, last time I posted this, a few weeks ago, someone replied with
the company that sold the adapter.. look it up and ask them)."


Clint Thompson asks about SCSI problems on his Falcon:

"I have a Falcon 030 (stock) with 14MB RAM
and an external Yamaha CD-RW.

Using MiNT/MultiTos, TOS ROMS 4.02, 63MB IDE (internal) HD, 68882
FPU....
I was messing around with ACE from New Beat Software... and I couldn't
get it to load properly under MiNT.(it would freeze) so I tried it
just in straight TOS and it loads only with a orange background and
everything's messed up looking (well, its hard to see with the orange)
and doesn't seem right.

I unhooked my SCSI CD drive and wham, it works just fine in MiNT....
now... is this a serious issue? I know I've read and heard about
scsi/audio related issues but what can I do?"


Mark Bedingfield tells Clint:

"Opens can of worms..... OK, your first port of call is your hard disk
driver. What are you using ICD, Hddriver, AHDI or CBHD? Next up it could be
the infamous scsi bug. Being that you are running TOS 4.02 it would be a
pretty safe bet that you are running an early Falcon. So the SCSI buffer
mod comes to mind. Have you ever had any SCSI issues before? Next you could
try booting with no accessories or auto prgs. Lots more to try. <grin>"


'M. Olin' posts his holiday wishes for anyone with an Atari and/or a sweet
tooth:

"Greetings. This is your blast from the past. I used to help maintain
the Atari Archives at umich, so perhaps some of the survivors from
the '80s and '90s will remember.

I would like to post my annual Christmas Message, and also to wish
everyone who ever owned an Atari to have a safe and happy holiday!

-----

Atari and Caramel Corn:
Something good from the '80s


At least a decade ago, a small company wrote and released a
program that would eventually evolve into a popular desktop
publishing package for the Atari ST platform. Originally
released as "Publishing Partner", the program later became
known as "PageStream".

The original program, or one of its early updates, included
some sample documents which demonstrated the program's uses
and features. One of those sample documents was a recipe for
caramel corn (!) which was not only a supremely tasty treat,
it was exceptionally easy to make (no thermometer! no
dropping glops of sugary goo into water!) and it was "goof
proof". I no longer have the program or the original
document file, but to this day I still make the caramel corn
treat every year at Christmas.

So that no one need go another Christmas season without this
neato treat, I am posting it here for your pleasure.

Enjoy!




Atari Caramel Corn
------------------

Utensils:

Large saucepan, cup and spoon measures, long-handled wooden
spoon, 2 cookie sheets or cake pans with at least 1" sides,
paper grocery bag.



Ingredients:

6 quarts popcorn (1 cup unpopped corn)
1 cup butter
2 cups firmly packed light brown sugar
1/2 cup light corn syrup
1 teaspoon salt
1/2 teaspoon baking soda
1 teaspoon vanilla
spray cooking oil


Pop corn in advance, using as little oil as possible. If you
have an air-popper, so much the better. Set aside.

In a large saucepan, stir in brown sugar, corn syrup, salt
and butter. Bring to a good rolling boil, stirring
constantly. Reduce heat to medium and continue boiling
without stirring for 5 minutes.

While mixture is boiling, lightly treat the inside of a
paper grocery bag with spray oil. Place popped corn in bag.
Treat the two cooking sheets lightly with spray oil.

Remove candy mixture from heat, stir in baking soda and
vanilla. (CAUTION: adding vanilla will likely cause some
splattering, be very careful!) Make sure the mixture is
completely stirred as the soda tends to avoid the lower
edges of the pan. Pour mixture over popped corn and mix
gently with a wooden spoon.

Roll the top of the paper bag and place in microwave oven,
preferably on a microwave-safe surface, NOT on metal rack.
Nuke for two minutes, and then stir the popcorn again.
(WATCH FOR STEAM WHEN YOU OPEN BAG!) Repeat this procedure
twice more, nuking for 1-minute intervals until corn is
completely coated. Variant: you may add some redskin peanuts
during the last stir, but DO NOT microwave peanuts as they
can add an unsavory smokey flavor to the corn.

Pour candied corn equally onto cooking sheets. As the corn
cools, continue to stir to prevent clumping. Variant: I've
never done this, but you could probably form corn into
popcorn balls.




That's it! You've just made yourself a batch of Atari
Caramel Corn!

The original Publishing Partner recipe called for using a
warm oven instead of a microwave to keep candy hot for
stirring/coating the popcorn. It was convoluted and took
approximately an hour. The microwave is much faster and
easier and makes no noticeable difference in the final
product. (You'd have to be a Windoze user to ruin this
treat!) "


Well folks, that's it for this week. I know it's short, but... but...
but... aw hell, I might as well be honest... I've just got to go try that
caramel corn recipe!!!

Have a good week, and c'mon back next time and we'll see what we can dig up
to talk about. 'Till then, keep on keepin' on and always... always listen
to what they are saying when...

PEOPLE ARE TALKING



=~=~=~=



->In This Week's Gaming Section - Sammy To Buy Stake in Sega!
""""""""""""""""""""""""""""" Beware 'Killographic' Games?!
AOL Video Game Ranking, Competition!




=~=~=~=



->A-ONE's Game Console Industry News - The Latest Gaming News!
""""""""""""""""""""""""""""""""""



Sammy to Buy Stake in Sega


Sammy Corp., a major Japanese "pachinko" pinball-machine maker, said Monday
it plans to buy a 22.4 percent stake in Sega Corp., to become the largest
shareholder in the videogame software maker.

The announcement comes after talks between Sega and Sammy over a possible
tie-up fell through in May. Similar talks between Sega and rival game maker
Namco also broke down in May.

Sammy will spend 45.33 billion yen ($419 million) to buy 39,148,600 shares,
or 22.4 percent of Sega, from CSK Corp. Sammy's president, Hajime Satomi,
said his company might add to its stake in Sega in the future.

Under Japanese law, a majority stockholder only needs a 33 percent stake to
have decision-maker power.

Sammy said in a statement it didn't know how the purchase might impact
earnings. The company didn't say why it decided to invest in Sega after
backing out of the merger deal in May, citing a lack of common operations.

Sammy, which makes the popular vertical pinball games set up in parlors
across Japan, has been trying to expand into other areas as growth in its
own industry slows. Analysts said Monday's purchase could trigger a round
of consolidation in the video game sector, where the costs of game
development have soared.

Sega, which makes the popular Sonic the Hedgehog game, returned to
profitability last fiscal year, after a major overall. It stopped producing
its money-losing Dreamcast game console in 2001 to focus on game software
amid intense competition from Sony Corp.'s PlayStation2 and others.



AOL Launches Video Game Ranking, Competition Service


America Online on Wednesday said it would launch a service allowing video
game players to enter tournaments to compete for bragging rights and
prizes.

The new AOL Ladders service, a partnership with Case's Ladder, a division
of eUniverse Inc., will be offered for games on Sony Corp.'s PlayStation 2
console. Support for Nintendo Co. Ltd.'s GameCube is planned for next year.

The service, free to AOL subscribers, comes as game publishers and console
makers, looking for new sources of revenue, take steps toward launching
their own game leagues.

With the industry entering a slower growth phase, pay-for-play events and
other subscription services have been seen as a way for publishers and
service providers to stem declines in revenue and extend the financial life
of games beyond the point of sale.

In gaming ladders, players sign up to compete in a particular game on a
particular platform. After finding an opponent, players play and then
report their statistics. As players improve they rise up the "rungs" of the
ladder.

Jeremy "Case" Rusnak, founder of Case's Ladder, told Reuters that AOL
players would be able to find opponents either in chat rooms or by instant
messenger.

AOL members, Rusnak said, are essentially getting a $19.95 yearly Case's
Ladder "Gold" membership for free, with the option to upgrade to the
$9.95/month "Platinum" or $19.95/month "Diamond" memberships, with more
services and features.

Among the games initially available on AOL Ladders are "Madden NFL 2004,"
"SOCOM II: U.S. Navy Seals" and "Tony Hawk's Underground."

"For us the most important thing we can do to enhance our games offerings
... is to bring the community right to the center of those offerings,"
Matthew Bromberg, vice president and general manager of AOL Games, told
Reuters.

AOL also said it would expand the service next year by allowing subscribers
to form leagues and manage tournaments.

As online gaming becomes more commonplace, hardware makers and game
publishers have rushed to set up their own gaming leagues, particularly
for sports titles.

Publishers like Electronic Arts Inc. have suggested those leagues could
eventually become pay-to-play, and Bromberg said the ability to offer paid
competitions was a key goal for his unit.

AOL, a unit of Time Warner Inc., and Sony's video game unit, Sony Computer
Entertainment of America, are working on a version of the AOL service
designed to run on the PS2. Sony executives have said they expect that to
launch this year, once they release a hard drive for the PS2.



Parents Beware: 'Killographic' Video Games


A public interest group had a holiday warning and a new word on Monday for
parents of video game users: Beware of "killographic," defined as the
"graphic depiction of brutal violence."

The National Institute on Media and the Family, an independent, nonprofit
group, said "killographic" scenes are featured in a number of video games
within reach of children.

Issuing its eighth annual MediaWise Video Game Report Card, the institute
listed games parents should avoid for their children, led by "Manhunt."

"If pornographic is the 'graphic depiction of sex,' then killographic
should enter our vocabulary to describe the 'graphic depiction of brutal
violence,"' David Walsh, the institute's president, told a Capitol Hill
news conference.

"Clever phrase," Doug Lowenstein, head of the Entertainment Software
Association, which represents computer and video game software publishers,
replied when asked about "killographic."

Lowenstein noted that the average age of those who play video games is 28,
and said as adults they should be allowed to pick their entertainment.

He also pointed out that the industry rates its games on age
appropriateness, and that Walsh's institute found most parents are not
aware of a game's content. "The message is that parents in many cases
aren't doing their job," Lowenstein said.



=~=~=~=



A-ONE's Headline News
The Latest in Computer Technology News
Compiled by: Dana P. Jacobson



Congress OKs National Anti-Spam Bill


Congress on Monday approved the first national effort to stem the flood of
unwanted e-mail pitches offering prescription drugs, cheap loans and other
come-ons.

President Bush has indicated he intends to sign the measure into law.
Indeed the White House revamped its own e-mail system this summer over a
flood of so-called spam.

Clogged inboxes have become a leading irritation among Internet users, an
increasing business expense for companies and a popular target for
Washington interest before an election year.

"Today, it's a nightmare that threatens to overwhelm people's legitimate
use of the Internet," said Rep. Heather Wilson, R-N.M. "All the
technologies and the filters have failed to keep our inboxes free of
junk."

The House voted without dissent to approve slight changes Senate lawmakers
made to the "can spam" legislation, which would outlaw the shadiest
techniques used by the Internet's most prolific e-mailers, who send tens of
millions of messages each day. The bill would supplant tougher anti-spam
laws already passed in some states, including a California law that takes
effect Jan. 1.

The bill was among the farthest-reaching Internet measures approved during
the Bush's term, which has largely continued the Clinton administration's
hands-off approach toward regulating America's technology industry. The
last such major legislation was a 1998 law banning Web sites from
collecting personal information from children under 13.

The anti-spam bill encourages the Federal Trade Commission to create a
do-not-spam list of e-mail addresses and includes penalties for spammers
of up to five years in prison in rare circumstances. The Senate previously
voted 97-0 to approve the bill.

The legislation would prohibit senders of unsolicited commercial e-mail
from disguising their identity by using a false return address or
misleading subject line. It also would prohibit senders from harvesting
addresses off Web sites and require such e-mails to include a mechanism so
recipients could indicate they did not want future mass mailings.

"This is one of the more sweeping Internet regulatory schemes we've seen,"
said Alan Davidson of the Washington-based Center for Democracy and
Technology. Although he criticized parts of the anti-spam bill, he said
consumer frustration was driving lawmakers.

"Most people are going to be glad this bill is heading to the president
soon," he said.

Some critics said the bill didn't go far enough to discourage unwanted
e-mails. The Coalition Against Unsolicited Commercial E-mails called the
congressional effort "really disappointing." The group prefers a law
requiring marketers to obtain someone's permission before sending them any
e-mails. It said the alternative method of consumers asking marketers not
to send them any more messages hasn't worked.

"What Congress is effectively doing is ignoring these laws that haven't
worked everywhere else they've tried," said the group's spokesman, John
Mozena. "This bill fails the most basic tests for anti-spam legislation;
it doesn't tell anybody not to spam."



FTC Settles with Two Florida Spammers


Two Florida men have agreed to post $1 million bonds before sending out
Internet "spam" in the future as part of a settlement on deceptive-business
charges, federal regulators said on Tuesday.

The Federal Trade Commission had charged Gregory Roth and Peter Stolz with
violating banking and consumer-protection laws in a U.S. court in Miami.

The two portrayed themselves as mortgage lenders in unsolicited commercial
e-mail, the FTC said, but their 30 Minute Mortgage operation was in fact
not a lender and did not offer 30-year loans at 3.95 percent, as
advertised.

Instead, the two were interested in getting potential customers to divulge
their Social Security numbers, income and other sensitive financial data,
which they then tried to sell to others, the FTC charged.

Roth and Stolz agreed to obey existing banking and consumer-protection laws
and post $1 million bonds before sending spam in the future, the FTC said,
and to not use the personal records they had collected.

A $57,500 judgment against Roth was suspended.

The two did not deny or admit guilt as part of the settlement.



Congress, Yahoo! Slam Spam


The anti-spam war is gathering momentum. Hardly a week goes by without a
major technology company or various arms of the government creating a new
way to attack unsolicited e-mail. But the past week has seen some of the
most significant efforts yet. Yahoo! has announced ambitious plans to
launch an e-mail authentication system that would change the way the
Internet works, and Congress has passed national CAN SPAM legislation.

The Yahoo! scheme calls for a way to "attack the spam problem where it
should be attacked-at the absolute root," said Brad Garlinghouse, vice
president for communication products at Yahoo!, in a PC Magazine interview.
New software called "Domain Keys," which will be made freely available in
2004 to open-source developers, would authenticate the outbound domains of
every e-mail message using unique embedded keys within e-mail message
headers. The keys would be authenticated through comparison with public
keys registered by the Internet's Domain Name System (DNS).

"There is a long row of dominoes that we are staring at," Garlinghouse
says, "and nobody has really pushed over that first domino. To get the
right kind of cascading effect going in fighting spam, we believe pushing
over the first domino is about verification of domain identity."

Domain Keys roughly resembles several similar efforts to curb spam through
sender authentication. For example, Bonded Sender (www.bondedsender.org),
sponsored by anti-spam firm IronPort Systems, allows originators of
messages to purchase a bond testifying to the integrity of mail they send.
If recipients feel they have received unsolicited e-mail from the sender,
they can complain to their ISPs or to IronPort, and a financial charge will
be debited from the bond.

"Bonded Sender really focuses on the bulk mail providers," says
Garlinghouse. "That and other efforts from interesting startups can work.
We think Domain Keys can work well along with these, though. They can be
symbiotic, but we don't think either Bonded Sender or the CAN SPAM
legislation can be entirely effective unless the whole high-tech industry
comes together to authenticate and manage all e-mail."

Congress approved the national CAN SPAM legislation last week that could
take a bite out of the unsolicited e-mail flood. Among other rules, the
legislation requires senders of unsolicited e-mails to include reply
features so that recipients can specify that they do not want mass
mailings. New rules also restrict senders of unsolicited e-mail from using
misleading subject lines and disguising where e-mails were sent from.
President Bush has said he intends to sign the legislation into law.

Critics, though, argue that most spam is relayed from open proxies and from
outside the US. An advisory from security firm MessageLabs, for example,
cautiously backs the new legislation, but adds that "if signed into law a
is, it could increase already growing volumes of spam and adversely affect
consumers and businesses in a number of ways."

One of the main concerns MessageLabs has raised is that the new legislation
would encourage recipients of unsolicited e-mail to reply to messages to
state they don't want future mass mailings.

"By opening e-mails and their various attachments," says the advisory,
"users run the risk of infecting their computers with mass mailing viruses
such as Sobig.F that have been responsible for the doubling of spam over
the last six months. By replying to mails sent by malicious spammers, users
are validating their e-mail addresses, thereby setting themselves up as
live targets to receive additional illegal or legal spam."

One of the components of the Can Spam legislation is a national do-not-spam
registry, similar to the registry that restricts telemarketing calls.
MessageLabs has also criticized this component of the legislation: "A
do-not-spam registry, if it were to be created, poses significant privacy
and security challenges and risks. We have every reason to believe that a
national database with multiple layers of security protecting millions of
e-mail addresses could be compromised at some point in the future."

Meanwhile, MessageLabs has predicted that by April of next year, a whopping
70 percent of Internet e-mail traffic will be spam, up from more than 55
percent today, in spite of new US and European legislation aimed at curbing
the problem. In May, the company-which tracks 30 million messages a day for
over 7,500 companies-reported that for the first time more than 50 percent
of business e-mail traffic consisted of spam. And researchers at the Pew
Internet & American Life Project have issued a complete study on attitudes
toward spam, noting that it is "degrading life on the Internet."



Negotiators Clear Hurdles to Internet Summit


Envoys struck last-minute deals on human rights and managing the Internet
to allay fears that this week's world summit on information technologies
would become a battle between rich and poor states, officials said Sunday.

The World Summit on the Information Society (WSIS) was called to help close
the "digital divide" between developed and developing countries, but it
quickly became embroiled in issues of press freedom and how to administer
the Web.

Negotiators were forced to call a round of preparatory talks for the
December 10-12 meeting in Geneva to be attended by over 60 heads of state
and government because of deep outstanding differences.

Some developing countries, including Brazil, had pressed for international
organizations to have a leading role in operating the Web, which is run by
the private business community in developed states.

On human rights, concerns arose that some states, among them China and
Iran, were trying to qualify the right to freedom of expression by
juxtaposing it with references about duties to the community - both of
which are spelt out in the Universal Declaration of Human Rights.

But late Saturday, negotiators representing nearly 200 countries reached
agreement on two draft texts - a declaration of principles and an action
plan - to be put to their governments in Geneva.

On Internet management, states agreed to ask United Nations
Secretary-General Kofi Annan to set up a working party to investigate and
report back by 2005, when a second summit will be held in Tunis.

The only outstanding question was whether countries would agree to launch a
special international fund to help poorer states, particularly in Africa,
finance the development of information technology networks.

"We do not agree on a few words about the financing but the two
declarations are 95 percent approved," said Swiss senior government
official Marc Furrer, who brokered the negotiations on behalf of the host
government.

He said he was confident further discussions on the issue ahead of
Wednesday's start of the summit would resolve the issue.

"All are agreed that something needs to be done (to help poorer
countries)," he told a news conference.

Most heads of state and government attending the summit will be coming from
developing countries. German Chancellor Gerhard Schroeder was one of the
few European leaders expected, but pulled out last week to attend to
domestic political matters.



U.N. Sets Aside Debate Over Control of Internet


United Nations member states this weekend headed off a showdown over who
should control the Internet, agreeing to study the issue and reopen it in
2005.

In a last-minute meeting before the start of this week's World Summit on
the Information Society in Geneva, representatives set aside a brewing
debate over whether national governments, rather than private-sector
groups, should be in charge of managing and governing the Internet around
the globe.

UN member states instead will ask Secretary General Kofi Annan to put
together a panel of experts from government, industry and the public to
study the issue and draft policy recommendations before the high-tech
summit reconvenes in Tunisia in 2005.

"Essentially this amounts to saying: Look, let's see what the problem is,
rather than [suggest] any solution," said Nitin Desai, the special adviser
to the secretary general at the summit. "It's a complex issue. I'm glad
that nobody's jumped to any quick conclusions on it."

Leaders had planned to wade into a debate over the way Web site and e-mail
addresses are doled out, standards are set for Internet security and the
thorny question of how Internet-based transactions are taxed, among other
things.

Some developing nations have complained that the world's most visible
Internet governance body - the U.S.-based Internet Corporation for Assigned
Names and Numbers (ICANN) - hasn't adequately represented non-U.S.
interests, and should be replaced with a governmental group overseen by the
United Nations.

ICANN President Paul Twomey said this weekend's compromise shows that most
countries don't want to scrap ICANN.

"When you look at the actual outcome, it reflected that a lot of
delegations weren't willing to go down that path at all. I think that was
a minority opinion," Twomey said. "We're happy also to have two years where
we listen to the concerns of governments."

ICANN - a Marina del Rey, Calif.-based nonprofit - has managed the
Internet's global addressing system since 1998 under an agreement with the
U.S. government.

Many U.S. companies - who actually run much of the Internet's
infrastructure - strongly opposed efforts to move Internet management
into government hands, arguing that private-sector groups like ICANN are
better suited to respond to the quickly evolving Internet.

David A. Fares, the director of electronic commerce for the New York-based
United States Council for International Business, said under the
circumstances this weekend's compromise was "acceptable." He would have
preferred to see the question of who should manage the Internet's technical
functions shelved permanently.

Business leaders will now turn their attention to ensuring that they are
adequately represented on the study group called for under this weekend's
draft resolution, Fares said.

State Department spokesman John Finn said the United States is satisfied
with the resolution.

"We welcome the development of a preliminary consensus . . . that reflects
unanimity on a multi-stakeholder approach to the Internet, and that no
changes to the current governance structure associated with the Internet
should be made by the summit," Finn said.

Negotiators this weekend also agreed that free speech protections should
extend to the Internet. In addition, member states last night were still
hammering out a compromise on a fund intended to help developing countries
bolster their Internet infrastructures.

This weekend's agreements must be ratified at the formal summit, which
started Wednesday, but Desai said that would be a "formality."



Delaware Senator Proposes Internet Sales Tax


Sen. Tom Carper wants to preserve Delaware's reputation as the home of
tax-free shopping by slapping an Internet sales tax on online shoppers in
other states.

More and more Americans are discovering that online shopping can be quick,
convenient and, in many cases, tax free, since many Internet retailers
don't charge sales tax.

Thus, residents of Maryland, Pennsylvania, New Jersey and other nearby
states have less incentive to drive to Delaware when they can buy
merchandise tax-free with a few strokes on a computer keyboard.

Alarmed by the growing trend, Carper (D-Del.) is pushing legislation that
would force Internet retailers to begin charging sales tax to all customers
who live in states with a sales tax. He hopes that will lure out-of-state
shoppers back to Delaware.

Because Delaware has no sales tax, residents of the First State would still
be able to buy goods tax-free on the Internet.

"Part of Delaware's attraction to tourists is that people can come and shop
until they drop and never have to pay a dime of sales tax," Carper said.
"The Internet is undermining Delaware's unique status."

Carper said Internet sales aren't a huge problem for Delaware now, but
could be in the future.

Internet sales are expected to hit $41 billion this year, only slightly
above 1 percent of total U.S. retail sales but up significantly from the
$32 billion spent last year.

Next year, Congress is expected to take up legislation giving states the
authority to collect sales tax from Internet retailers the same way they
do from shops located within their borders. The bill would exempt the five
states with no sales tax - Delaware, Alaska, Montana, Oregon and New
Hampshire.

The bill, sponsored by Sen. Byron Dorgan (D-N.D.) has substantial support
from both parties in Congress. It also is backed by state governments,
which along with local governments lost out on $13.3 billion in uncollected
sales tax from catalog and Internet purchases in 2001, according to a
University of Tennessee study.

Owners of brick-and-mortar shops also support an Internet sales tax,
arguing that it's not fair for them to have to collect sales tax when their
Internet competitors do not. Some major retailers voluntarily charge online
sales taxes, saying they want to bolster the effort to require their
Internet-only rivals to do the same.

"For states with a sales tax, it is a fairness issue," said Carper, former
chairman of the National Governors Association. "I don't know what you say
to a retailer who has a store in your state who provides jobs and collects
sales tax to pay for schools, transportation, health care, fire and police.
Do you show your appreciation by giving their Internet competitors an
advantage?"

Internet retailers contend that they shouldn't have to collect sales tax
because they and their employees don't use the schools or roads in many of
the states where they ship their products. They also argue that collecting
sales tax in 45 states with different tax codes would be an administrative
nightmare, and that forcing online shoppers to pay both sales tax and
shipping charges, will hurt Internet commerce.




Court Orders SCO To Show Code Within 30 Days


IBM won a significant legal victory on Friday after a Utah judge forced The
SCO Group to show within 30 days the Linux code that it claims infringes on
its UNIX ownership rights. The decision - cheered by commercial Linux
companies and the open source community - will shed light on the precise
code IBM allegedly donated to Linux in violation of its contract with SCO.

Open-source advocates and commercial Linux companies maintain that SCO has
no case against IBM or the GPL and are pleased that the court forced SCO's
hand.

"The idea that SCO owns enough of the intellectual property contained in
and represented by Linux is absolutely preposterous," said Ron Herardian
CEO of e-mail integrator Global System Services, based in Mountain View,
Calif.

"Whatever code, if any, that SCO can legally prove it owns the rights to
will simply be expunged from Linux. SCO will never see a penny from these
suits. And any attempt to sue a company that is merely using Linux without
first winning a prerequisite IP case is frivolous."

Since the Unix company filed its multi-billion lawsuit against IBM last
March on that claim, opponents have decried SCO's refusal to show proof of
its charges and its claim as baseless.

Observers were further incensed when SCO sent warning letters to 1,500
Linux customers last spring threatening legal action when the company
hadn't yet argued its case in a court of law or secured a ruling.

The IBM case isn't scheduled to begin until 2005.

Under pressure from open source backers, SCO agreed in June agreed to show
a portion of the allegedly infringing code to analysts and select
individuals under non-disclosure agreements (NDAs) but nothing conclusive
came of that experiment.

Then in August, IBM and Red Hat shot back. IBM filed a cross claim charging
SCO with violating the terms of the GPL and Red Hat filed a counterclaim
asking a Delaware court to toss out the case.

Red Hat said SCO's claims are unfounded and designed to create an
atmosphere of fear, uncertainty and doubt about Linux. Others claim that
SCO is trying to exploit the legal system to pump up its stock and
licensing revenues base. SCO denies those charges.

Two weeks ago, SCO announced it intends to expand litigation and will file
a copyright claim against a major Linux customer in the near future.

SCO CEO McBride sent out a letter Thursday night claiming the GPL violates
the U.S. constitution, U.S. Copyright Law and the Digital Millennium
Copyright Act. He claimed Red Hat and the Free Software Foundation with
trying to undermine U.S. copyright and patent law.

Intellectual property (IP) attorneys and observers in the open source
community contend it's been difficult to assess the merit of SCO's claims
without proof on the table. The court's decision, however, should clarify
the situation for programmers, partners, attorneys, vendors and customers,
observers expect.

"It's difficult to make any judgment," said George Weiss, a vice president
with the Gartner Group, noting he has heard conflicting accounts about how
the alleged code was contributed to the Linux kernel. "I split into two
parts. There are IP and copyright laws that have to be respected, but
whether SCO has a legitimate case has to be determined by the court."

One IP attorney says SCO's charges against IBM and its threatened copyright
lawsuit will be difficult to prove regardless of the release of code
because of the ambiguity of the original AT&T contract and the right of
licensees to product derivative works.

"One of the problems SCO has is that they're a successor to an operating
system that was always in a never ever world between proprietary and open
source," said Tom Carey, an IP attorney and partner in Bromberg & Sunstein,
Boston, who examined the contract IBM signed with SCO, and said the
language leaves much room for interpretation.

He claims the contract between IBM and SCO and its predecessor Novell gave
IBM a lot of "leeway" to develop competitive and arguably derivative code.

In spite of the ruling on Friday, SCO said it remains on track to file a
major copyright case against a Linux customer in the near future.

While declining comment on the specifics of McBride's letter of last
Thursday, Red Hat CEO quipped that SCO would have voluntarily showed the
code if its case were solid.

"It's more of the same, more of the same," Szulik wrote in an e-mail to
CRN. "I am sure the Founding Fathers would have produced the facts for all
to see by now."

Many in the open source world demand to see the code at issue.

"SCO still has produced no evidence of actual infringement," said Tim Dion,
a software engineering manager and Linux supporter who did not specify his
company's name." I ask for only one thing. Mr McBride, just show us the
code. Stop playing games and show us the infringement."

In a month's time, the code in question will be a matter of public record.



Lindows.com Ordered to Change Name


Judges in Finland and Sweden have given Microsoft what it has twice been
denied in the U.S.: preliminary injunctions barring Linux vendor
Lindows.com from using the Lindows name.

Microsoft sued Lindows.com in the U.S. in December 2001, accusing the
company of infringing its Windows trademark and asking the court to bar
Lindows.com from using the Lindows name.

The company lost two requests for an injunction and the matter is now for
a jury to decide in a trial set to start March 1, 2004.

European courts appear to be siding with Microsoft. The Redmond,
Washington, company sought a preliminary injunction in Finland on November
28 and it was granted on Decemebr 1, company spokesperson Stacy Drake says.

In Sweden, Microsoft requested a preliminary injunction on December 9 and
got it on December 10, she says.

Microsoft has also filed a request for a preliminary injunction in the
Netherlands and intents to do so in France, where it has already taken the
first step in that process by filing a complaint with a local court, Drake
says.

"In response to what is a clear and obvious infringement on our trademark,
Microsoft has taken action in select international territories to curtail
infringing or misleading behavior on the part of Lindows.com," Drake says.

Lindows.com spokesperson Cheryl Schwarzman says the company was unaware of
the Finnish preliminary injunction or the filing of a complaint in France.
Lindows did know of the Microsoft action in the Netherlands, she says.

Lindows.com Chief Executive Officer Michael Robertson in a statement issued
in response to the Swedish injunction, lashed out against Microsoft's legal
pursuit of his company, accusing Microsoft of using lawsuits "as a
battering ram to smash Linux."

Drake denies that Microsoft is trying to stifle competition.

"Microsoft's steps in this case are only about the Lindows name. We are
merely asking that Lindows.com change its name, which obviously is meant to
copy our Windows brand," she says. "Contrary to Lindows' statements, this
is not about Microsoft trying to prevent competition."



Phone Companies Cut Internet Service Prices


Phone companies are turning to price cutting to close the gap with the
cable guys, who control about two-thirds of the rapidly growing market for
high-speed Internet service.

BellSouth Corp. and others are trotting out slower broadband at cheaper
rates to entice price-driven consumers. Verizon Communications Inc., SBC
and others offer discounted DSL to customers who also order local or
long-distance phone service.

"Pretty much everybody has some type of offer out there," said Bruce
Leichtman, whose Durham, N.C., firm conducts research on broadband products
and services.

"The question that remains is, will we have a price war?" Leichtman said.
"The challenge is once you start this, it's very hard to extract yourself
from it."

For now, cable companies are mostly holding prices steady and instead are
competing by offering ever-faster service. That could lead to a two-tiered
consumer broadband market.

Phone companies could wind up charging lower rates to people who use the
Internet mostly for browsing and e-mail, while cable companies take the
high-end customers who will pay more for quicker downloading of streaming
video and other bandwidth-intensive applications.

Cable companies have toyed with lower prices, too, however.

The nation's broadband leader, Comcast Corp., briefly offered a $19.95
monthly rate in a few markets but decided not to extend the deal this week.

Patrick Mahoney, an analyst with The Yankee Group, said telephone
companies, or telcos, are willing to cut broadband prices if it helps them
keep local and long-distance phone customers when cheap DSL is packaged
with phone service.

"Telcos are using DSL to protect their flagship product, which is voice,"
he said. "They make good margins on voice."

SBC, Verizon and other phone companies, however, have been experiencing
sharp declines in the number of local-service lines because of the rise of
e-mail and cell phones. That has weighed heavily on their stock prices.

Mahoney estimates that SBC is just about breaking even by offering DSL for
$26.95 a month (the price is locked in with a one-year commitment, and
installation costs $200 if you don't want to do it yourself).

Discounts helped broadband companies post strong increases in subscribers
in the June-September period, a trend that analysts expect to slow only
slightly in the fourth quarter.

Americans have been signing up for high-speed service in big numbers. The
major cable and phone companies added more than 2 million new subscribers
in the third quarter, raising the total number of broadband households to
more than 22 million.

Meanwhile, The Yankee Group estimates there will be 51.5 million dial-up
households at the end of December, down from 54.5 million a year ago.

Denice Hasty, assistant vice president of consumer marketing at San
Antonio-based SBC, said about 70 percent of DSL subscribers have moved up
from slow dial-up service.

AT&T Corp. is promoting a $19.95 deal, although it jumps to $39.95 after
three months.

BellSouth has crafted a steppingstone strategy to lure dial-up customers,
knocking $10 off - as low as $24.95 - for a slower "DSL Lite" that has a
download speed of 256 kilobits per second - still about five times faster
than dial-up - and upload of 128 kbps.

By comparison, the $26.95 offer from SBC promises download speeds as fast
1.5 megabits per second - one megabit is 1,000 kilobits - with the same
upload rate as BellSouth's DSL Lite.

Cable-modem service can be as fast for downloads as several megabits per
second, though the speed can suffer if several users in one neighborhood
log on at once.

Dave Watson, executive vice president of Comcast cable, said the faster
speed makes cable "a different product, and we don't need to discount it."

Comcast expects that new applications such as video chat and video e-mail
will drive more customers to faster cable systems, not lower-priced DSL.
Phone company executives believe the cable operators misjudge the market.

"The cable guys say, `We have 3 megabits and it's all about speed,' but
the people who were sitting on the sidelines were dial-up customers," said
Michael Bowling, vice president of broadband at Atlanta-based BellSouth.
"They need a lower-priced product even if it has a different speed."

Kathy Hackler, a telecommunications analyst for research firm Gartner Inc.,
said the discounts have put broadband service "in the ballpark for a lot of
users." But, she added, companies must overcome the perception that
installing high-speed Internet is a chore involving long delays.

Leichtman predicted that lower prices will create more churn - customers
who will jump from one provider to another based on the latest, greatest
offer.

"Deals are nice to attract customers," he said. "But it's a whole different
game to retain them."



Windows 98 Remains Widespread


Microsoft is planning to end support for Windows 98 next month, but many
businesses still have computers running on the operating system, a new
study shows.

AssetMetrix, an Ottawa-based IT asset analysis tool vendor, collected data
on over 370,000 PCs from 670 businesses in the U.S. and Canada. It found
that 80 percent of those companies have at least one PC running either
Windows 95 or Windows 98.

The older operating systems accounted for about 27 percent of operating
systems found.

Microsoft will end support for Windows 98 and Windows 98 Second Edition on
January 16. The products will become "obsolete," according to the Microsoft
Web site.

Online self-help support will continue to be available until at least June
30, 2006, but Microsoft will not provide security fixes or other product
updates.

Support for Windows 95 ended on December 31, 2001, according to the
Microsoft product lifecycle Web site.

As a result of the Windows 98 retirement, businesses that still have
operating system in use face "an ever-increasing risk of security breach
for their entire network," according to the AssetMetrix study.

The company advises businesses to retire all Windows 98 systems that are
connected directly to the Internet.



Yahoo to Launch Cut-Rate Broadband Service Package


Yahoo Inc. will offer its long-awaited bundle of premium services for
people who already have high-speed Internet connections this month at a
price below its major competitors, the company said on Monday.

Priced starting at $5.95 per month - with a free trial for the first three
months - the Yahoo Plus service marks an extension of Yahoo's subscription
offerings to users outside its successful partnership with local telephone
carrier SBC Communications Inc. .

Yahoo had told analysts in February that it would establish a
"bring-your-own-access" bundle of premium services, but its aggressively
low pricing and offer of a lengthy free trial came as a surprise to some
who said it showed the company wanted to attract users in the face of
competition from AOL and MSN.

The new Yahoo service includes some of the same content and services
provided to customers of SBC Yahoo DSL but is designed for users with any
Internet connection, regardless of provider.

America Online, a unit of Time Warner Inc., has been heavily promoting "AOL
for Broadband," which starts at $14.95 a month. In August, Microsoft Corp.
said it would launch a version of its MSN access service for people with
broadband connections called MSN Premium, priced at $9.95 a month.

Having long passed its days as a search engine and portal that survived on
advertising revenue alone, Yahoo has increasingly branched out into a range
of services, such as job searches and personal ads, that generate
subscription fees.

Yahoo Plus includes premium email accounts, anti-spam tools, instant
messaging software, online photo storage, streaming Internet radio,
streaming video, a Web browser that can be customized and home pages for
multiple family accounts.

"You start to bundle these types of services and it becomes more
attractive," Deutsche Bank Securities analyst Jeetil Patel told Reuters.
"What's interesting is that they're able to offer a free service for 90
days. They're clearly interested in building at least usage."



Microsoft Releases Product Hit List


Next week is doomsday for an armada of Microsoft products that no longer
will be distributed because of a settlement with Sun Microsystems.

The older products' retirement is mandated largely because they contain the
Microsoft virtual machine, which allows Windows users to run Java
applications. In 2001, Microsoft settled a lawsuit filed against it by Sun,
which accused the software giant of breaching a contract by selling a
version of Java that did not jibe with Sun's own version.

Microsoft paid Sun US$20 million and agreed to stop distributing products
with the Microsoft virtual machine by January 2, 2004. In October of this
year, Microsoft said that it no longer would distribute Java virtual
machines at all.

Starting December 15th, the following products no longer will be
distributed by Microsoft:

most versions of Windows; all editions of Office 2000; Windows NT 4.0
Terminal Server Edition; and Office XP, developer edition.

Other products containing the virtual machine will be updated so that they
no longer contain it:

ISA Server 2000; Office XP Professional with FrontPage; Publisher 2002;
Windows NT 4.0 (workstation, server, enterprise server); and Small Business
Server 2000.

The negotiation with Sun is by no means the only reason many products were
being phased out, says Tony Goodhew, public manager of Microsoft's
developer division. Most of the retirees are older products with limited
futures, he said.

"None of these products depend on the Microsoft virtual machine," he told
NewsFactor. "Most of them had it included as part of an OS update or
included as part of an earlier version of Internet Explorer. So whether or
not we had a third-party virtual machine was immaterial, because we still
had to shop shipping the Microsoft virtual machine," he explained.

"So we looked at products that had this in them, and looked at where they
were in their lifecycle, and many were at the end of their product
lifecycles anyway," Goodhew continued. "So we decided to retire them,
rather than go back in and go to the trouble of removing the Microsoft
virtual machine and redistribute without the virtual machines."

Many Microsoft products containing the virtual machine will continue to be
supported, however, Goodhew stressed.

"What this is about is Microsoft distributing the products, and in no case
is this going to force any customer to upgrade," he said. "We're not
saying, 'If you've got this, you need to upgrade now.' Customers who have
products

  
can continue to use them and have support throughout the support
lifecycle. We can support products - we just can't distribute them as per
our settlement with Sun."

Though Microsoft has been good about developing friendly ways for clients
to migrate away from the Microsoft virtual machine, it is still a major
inconvenience for many enterprises, Giga vice president John Rymer said.

"For any company, you don't want to go through a transition like this," he
told NewsFactor. "Our attitude was this was a choice Microsoft made that
Microsoft didn't have to make. Every other vendor on the planet has
licensed Java. Microsoft has not. They could've license Java. They chose
not to - and Microsoft was very annoyed when we pointed that out," Rymer
said.

"Anytime you have to make a transition, that's money that going into not
better performance, not an expansion, but just remaking what you had
already," he pointed out. "That's not good. Even going from Microsoft Java
to Sun's Java, there's a lot of recoding you have to do. For a lot of
companies, this was vexing."

According to the most recent list released by Microsoft, the discontinued
products also will include the following:

Office XP Developer; Visio 2000; BackOffice Server 2000; Office 2000
Developer; Office 2000 Tools; Office 2000 Multilingual; Office 2000
Premium SR-1; Office 2000 Service Pack 2; Outlook 2000, Project 2000; SQL
Server 7; SQL Server 7 Service Pack 3; Embedded Visual Tools 3.0; Visual
Studio 6 MSDE; IE 5.5; MapPoint 2002; Visual Studio 6.0 SP3 and SP5;
Windows 98; Windows 98 Y2K; Windows 98 Resource Kit; Windows 98 SP1 (all
Win98 except SE); Windows NT 4.0 (Terminal Server and Option Pack); and
Visual Basic (Alpha Systems).



Kazaa Blocks Copycat Service


Sharman Networks, the company behind the world's most popular download
service Kazaa, has begun a mass campaign to close rival program Kazaa Lite
K++ on the grounds of copyright infringement.

This weekend thousands of Kazaa Lite K++ users found almost every download
site that uses the application had vanished, after Sharman Networks
contacted hundreds of ISPs threatening them with legal action under the
Digital Millennium Copyright Act if they failed to remove the program from
their Web sites.

Despite its name, Kazaa Lite K++ has no connection to the real Kazaa
program. Instead it represents just one of the many light packages of the
file-sharing applications on the market.

Light versions were set up to allow users to avoid controversial spyware
and adware, which are installed on Sharman's Kazaa service and, most
importantly, to offer a free alternative.

This latest action could be seen as another attempt by the Australian
company to turn its service into a legitimate download program.

Earlier this year it forced Google to take down links to the modified
version of Kazaa Lite and in November it announced a campaign with content
experts Altnet to persuade file-swappers to buy or download authorized
content.

Although the Kazaa Lite package can still be downloaded from certain Web
sites it is unlikely to work properly, if at all, according to experts.



Two Students to Fight FTC Pop-Up Ad Policy


Those flashy pop-up ads that annoy millions of Internet users each day are
getting a legal test, thanks to a pair of 20-year-old college students who
are challenging the government's effort to regulate the advertisements.

The Federal Trade Commission accuses the students' small California company
of committing "high-tech extortion" by using a feature inside popular
Windows software to generate pop-up ads as frequently as every 10 minutes.
Ironically - and a key factor in the government's case - the students'
pop-ups tout software designed to block such ads.

The company, D-Squared Solutions LLC of San Diego, has countered that the
government's allegations go too far and that its ads are "no more harmful
than roadway speedbumps or television commercials."

Federal regulators brought the enforcement lawsuit in hopes it would
quickly dampen one of the most irritating practices of Internet
advertisers. Instead, the company's founders have mounted a spirited
defense over whether such pop-ads are protected free speech.

"It's very unusual for a company to aggressively fight an FTC enforcement
action," said Mark Rasch, an expert on technology law. Most companies in
high-profile FTC lawsuits quickly settle, typically paying a fine and
pledging to stop the disputed business practice.

Rasch said the FTC's legal arguments and the company's business practices
were "right on the margins," ripe for challenge in an important dispute
that could have broad effects on the future of Internet advertising.

The FTC last month accused D-Squared of unlawfully exploiting "Messenger"
network technology built into most new versions of Microsoft's Windows
operating system to display the unwanted advertisements. Unlike Web-based
pop-up ads, such messages can appear even when a computer user isn't
surfing the Web.

The D-Squared messages advertised the company's software that can block
such ads.

The company contends that it wasn't illegal to transmit its ads, that the
ads weren't damaging and that its software genuinely blocks such ads. It
noted that the Messenger technology is now widely considered a serious
security threat for home computer users and said its ads helped warn
consumers their computers were at risk.

"While it may be annoying, if you get a pop-up on your screen it may cause
you to address this problem," said Anthony J. Dain, one of D-Squared's
lawyers. He described intrusive advertisements as "annoyances you have to
deal with in a free society."

The FTC, however, compared D-Squared to vandals throwing bricks through
windows to sell home-security systems. It said the company's founders
"desperately try to recast themselves as innocent public servants who
merely hope to warn consumers about a security flaw."

D-Squared's owners, Anish Dhingra and Jeffrey Davis, are students at the
University of California in San Diego. Both were expected to testify in
federal court next week and urge a judge to lift an order barring D-Squared
from delivering more pop-up ads.

Their lawyer says the students are unlikely players in a court drama.

"They've never been in any kind of trouble before. They're good kids, nice
individuals," Dain said. "Obviously they're scared, anxious, nervous, but
they're also angry. They don't think they've done anything wrong."

Citing complaints from consumers, the FTC said that the ads disrupted some
home computers and that most people don't know how to turn off the ads.
FTC consumer protection chief Howard Beales called the company's practices
"high-tech extortion."

D-Squared's lawyers complained to the judge that such talk was
"inappropriate and prejudicial."

D-Squared's lawyers said consumers can find detailed turn-off instructions
so easily on the Internet that it was "inexcusable for the FTC to plant
these shills before the court and instruct them to feign helplessness."

The affected Messenger service - unrelated to Microsoft's own
instant-messaging software that uses the same name - permits network
administrators to display messages on a user's computer screen, such as a
warning that a company's Internet connection is having problems.

Earlier this year, Microsoft warned customers about a security
vulnerability in its Messenger technology that could allow hackers to
seize control of a computer. It urged consumers to download and install a
free repair patch from its Web site, and to consider disabling the
Messenger service if they don't need it.




=~=~=~=


Atari Online News, Etc. is a weekly publication covering the entire
Atari community. Reprint permission is granted, unless otherwise noted
at the beginning of any article, to Atari user groups and not for
profit publications only under the following terms: articles must
remain unedited and include the issue number and author at the top of
each article reprinted. Other reprints granted upon approval of
request. Send requests to: dpj@atarinews.org

No issue of Atari Online News, Etc. may be included on any commercial
media, nor uploaded or transmitted to any commercial online service or
internet site, in whole or in part, by any agent or means, without
the expressed consent or permission from the Publisher or Editor of
Atari Online News, Etc.

Opinions presented herein are those of the individual authors and do
not necessarily reflect those of the staff, or of the publishers. All
material herein is believed to be accurate at the time of publishing.

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