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The Lone Gunmen Issue 038
______________
| ___ ___ |
| |_ | | _| | ______ ______
|___| | | |___| |_ _| / \
| | | | | /----\/
| | | | | |
| | | | | | ___
| | | | __ | | <_ | Issue #:038
_| |_ _| |_| | | \___/ | Date:04/01/96
|______| () |_________| () \________/ ()
_ / / \ \ _
/ _ / THE LONE GUNMEN Presents: \ _ \
| | | |
| | Ansi escape sequences | |
| | Written By: | |
| | Rapid Domination | |
| | fun fun fun till daddy took | |
| | the ansi.sys away! | |
| \____________________________________/ |
\________________________________________/
********************************STOP******************************************
*** In this day and age, anyone can get there hands on txt philez and that ***
*** means that even the YuppIe kids, who don't follow directions, can (and ***
*** will probly blow there faces,hands,fingers,noses,legs,nipples, and P-P ***
*** blown off, so befor you continue read the File "DISCLAIM.ER!" that was ***
*** included in the .ZIP file. it basicly says that you cant sew me if you ***
*** get fucked. **************************************************************
******************************************************************************
well ever wonder how to play in an ansi file sequence? well to have fun i'll
tell ye the parameters used in ANSI escape sequences. they are are:
Pn
Numeric parameter. Specifies a decimal number.
Ps
Selective parameter. Specifies a decimal number that you use to select
a function. You can specify more than one function by separating the
parameters with semicolons.
PL
Line parameter. Specifies a decimal number that represents one of the
lines on your display or on another device.
Pc
Column parameter. Specifies a decimal number that represents one of the
columns on your screen or on another device.
ANSI escape sequences for cursor movement, color, and editing
In the following list of ANSI escape sequences, the abbreviation ESC
represents the ASCII escape character 27 (1Bh), which appears at the
beginning of each escape sequence.
------------------------------------------------------------------------
ESC[PL;PcH
Cursor Position: Moves the cursor to the specified position
(coordinates). If you do not specify a position, the cursor moves to the
home positionÄÄthe upper-left corner of the screen (line 0, column
0). This escape sequence works the same way as the following Cursor
Position escape sequence.
ESC[PL;Pcf
Cursor Position: Works the same way as the preceding Cursor Position
escape sequence.
ESC[PnA
Cursor Up: Moves the cursor up by the specified number of lines without
changing columns. If the cursor is already on the top line, ANSI.SYS
ignores this sequence.
ESC[PnB
Cursor Down: Moves the cursor down by the specified number of lines
without changing columns. If the cursor is already on the bottom line,
ANSI.SYS ignores this sequence.
ESC[PnC
Cursor Forward: Moves the cursor forward by the specified number of
columns without changing lines. If the cursor is already in the
rightmost column, ANSI.SYS ignores this sequence.
ESC[PnD
Cursor Backward: Moves the cursor back by the specified number of
columns without changing lines. If the cursor is already in the leftmost
column, ANSI.SYS ignores this sequence.
ESC[s
Save Cursor Position: Saves the current cursor position. You can move
the cursor to the saved cursor position by using the Restore Cursor
Position sequence.
ESC[u
Restore Cursor Position: Returns the cursor to the position stored
by the Save Cursor Position sequence.
ESC[2J
Erase Display: Clears the screen and moves the cursor to the home
position (line 0, column 0).
ESC[K
Erase Line: Clears all characters from the cursor position to the
end of the line (including the character at the cursor position).
ESC[Ps;...;Psm
Set Graphics Mode: Calls the graphics functions specified by the
following values. These specified functions remain active until the next
occurrence of this escape sequence. Graphics mode changes the colors and
attributes of text (such as bold and underline) displayed on the
screen.
Text attributes
0 All attributes off
1 Bold on
4 Underscore (on monochrome display adapter only)
5 Blink on
7 Reverse video on
8 Concealed on
Foreground colors
30 Black
31 Red
32 Green
33 Yellow
34 Blue
35 Magenta
36 Cyan
37 White
Background colors
40 Black
41 Red
42 Green
43 Yellow
44 Blue
45 Magenta
46 Cyan
47 White
Parameters 30 through 47 meet the ISO 6429 standard.