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Orange Cats Are Pretty 05

eZine's profile picture
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Orange Cats Are Pretty
 · 5 years ago

  

ÜÛÛÛÛÛÛÛÝÄÜÜÜÜÜÜÜÜÜÜÄÄÄÄÄÄÜÛÛÛÜÄÞÛÛÛÛÛÛ Orange Cats Are Pretty.
Û ÄÄÄÄÄÛÛÄÛÛÄÄÄÄÄÄÄÄßÜÄÄÜÛÛÄÄÄÛ ÛÝÄÄÄÄÞÛÝÄÄ Author:Misguided Youth
ÛÝÄÄÄÄÄÛÛÄÞÛÄÄÄÄÄÄÄÄÄÄÄÜÛÛÄÄÄÄÛÝÞÛÄÄÄÄÄÛÄÄÄÄÄÄÄÄÄDate Of Release:06/25/93
ÛÝÄÄÄÄÄÞÛÄÄÛÝÄÄÄÄÄÄÄÄÜÛÛÛÜÜÄÄÄÞÝÞÛÜÜÜßßÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄTime Of Release:5:30:pm
ÛÛÄÄÄÄÄÞÛÄÄÞÛÄÄÄÄÄÄÜÛÛÛßÄÜÄßßÜÛÄÞÛÝÄÄÄÄÄÄÄÄÄÄÄÂÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ÛÛÄÄÄÄÄÄÛÄÄÄÛÜÄÄÄÜÛÛÛÛÄÄÛÝÄÄÄÄÞÛÞÛÛÄÄÄÄÄÄIssue´5³OfÄOCAPÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ÞÛÛÛÛÛÛÛßÄÄÄÞÛÜÜÛÛÛÛÛÜÜÜÛÄÄÄÄÄÄÛÝÛÛÄÄÄÄÄÄÄÄÄÄÄÁÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÜÛÛÛÛÝÄÄÄÄÝÄÄÄÄÄÞÛÞÛ
ùDedicatedù ßßßßß Ý ÛÞÛÝIf you are offended by the topic
To Freedome of speech, Ý ßÝlisted below,delete this file.
Freedom Of Press, And any
other civil liberty we can exploit.
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ®How To Build a MARIO BOX!(Copier)!¯ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
ÛBox:Mario Û
ÛCreator:Misguided Youth Û
ÛUses:Copy Nintendo Game Cartriges onto floppy diskÛ
ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß


Now after months of people talking about buying a
console copier (Video Game,such as,Nintendo).
I decided to buy one,but I found out AFTER
calling up and asking the price ,and crying.
Said ,fuck it ...I can BUILD my own...So after
many months of work ,and about 3 NiNTENDO's..
I finally have it perfected ...kinda...
Heres what your gonna need...

1:Nintendo Entertainment System (NES)
2:Alot of Electronic Stuff,Solder/Soldering Iron,Wires,alligator clips.
3:Resistors -Carbon 100ohm 1/4w (1)
b)Carbon 1.4k-Ohm 1/4w (2)
c)Carbon 150k-ohm 1/4w (1)
4:Resistor -10k x 12 (about 5 of these babies)
5:L.E.D. and a nine volt battery ..just for fun.
6:Lots Of Patience/Accuracy
7:You must ALSO vow to use this ONLY for pirating,any legal
activity is strictly prohibited.
8:1.44/720k/1.2mb Computer diskette drive.
9:Useable Computer Supply. (Can't use the NINTENDO's adaptor!)
10:Modem ,(to illeagly upload the games EVERYWHERE!)


First Of All ,To loosen up ,Ask your little
Brother/sister to hold the LED to the Nine volt
battery ,and count backwards from 30.That s.o.b.
will blow up in thier face ,and scare the shit
out of them ,so it will keep them outta' your
hair for a while.

Second off ,you must remove all screws from the
NES ,so you can take the top off,and then that
metal thingy...and then the black spring board
you slide the games onto. Remove all wires
from the motherboard. And take it out and
carefuly examine it ....

WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
Make sure that you are 100% clear of all if any
Static electricity. This will prevent the
static electricity from being absorbed into
the NES motherboard ,and destroying the chips
and delicate curcuitry.

After you have completely memorized the look
of the motherboard , Warm up your soldering
iron. And if possible ,a tool to help extract
exess solder from all/any joints. And to
aid in removal of any chips/resistors etc.
Tools suck as solder suckers ,Vaccum Bulbs,
Vaccum soldering irons (these are REALLY
expesive ,like $500+!)

Next ,Desolder the three resistors underneath
the Expansion Port (that black thing covered
in metal)And replace with three of the five
10k x 12 resistors. Some of this may seem
like shoddy schematics (if you are scheming
this on your computer..or by hand)
But it IS what is required to re-route all
internal data transfers to floppy diskette.
MAKE SURE YOU ARE PUTTING THEM IN THE RIGHT
WAY!!!

Second thing that is required ,make sure
you have ,on your computer...one
of the cables from your power supply
available for use by the nintendo & Disk
drive. Since the nintendo has no need for
video/audio RF (radio frequency) output
it requires less power.Disk drives are
designed to work under power limitations,
so all this comes naturally to your computer
system.

The Rest of the parts are just there to waste
your money (if you bought before you read through).

Now here is where you MUST READ THOROUGLY!


Take the NES motherboard, ANd look VERY carfully
at where the RF modulator is connected to the
board, Now there SHOULD be 4 solder joints.
Desolder them, And Splice some wire from there
into the power supply line from your floppy
disk drive. *MAKE SURE THE POWER IS OFF ON YOUR
COMPUTER* The RED wire goes in the RIGHT hole.
The Yellow goes in on the FAR left hole, and
the Black And Black/Brown Wires go in
the ones in that order. (Black wire closest to
YELLOW goes into nexto the yellow. Black/Brown
wire goes in next to the RED wire).

NOW The trickey part. Wiring The 72-PIN Connector
of the NES to the DISKDRIVE. Okay, When I say
(ie) 1 to 5 , That means Pin 1 of the NES
connector to pin 5 of the DISK DRIVE connecter.
This can be done by, Soldering a 2 Foot
(Longer usually better) wire to EACH PIN
of NES Connector. For soldering to the disk drive
connector, You could either solder to the connector
itself. Or the pins Of The connector.

Here we go. [GULP]
_____ _____
NES 1.44 | NES 720k | NES 1.2
1 to 1 | Same As | Same as
2 to 1 | 1.44 |NES-1.44
3 to 1 | Except |EXCEPT
4 to 2 __|__DON'T USE|_DONT'T
5 to 3 1 and 2. USE pin
6 to 6 Wire #6, Rerout
7 to 9 1 to 15 ALL that would go
8 to 10 2 to 11 to pin 6 to pin 1.
9 to 5
10 to 1
11 to 17
12 to 17
13 to 15
14 to 15
15 to 14
16 to 1
17 to 16
18 to 7
19 to 11
20 to 2
21 to 11
22 to 17
23 to 4
24 to 16
25 to 15
26 to 2
27 to 11
28 to 7
29 to 17
30 to 3
31 to 4
32 to 5
33 to 6
34 to 9
35 to 1
36 to 7
37 to 2
38 to 9
39 to 2
40 to 4
41 to 1
42 to 2
43 to 3
44 to 4
45 to 5
46 to 4
47 to 3
48 to 2
49 to 1
50 to 5
51 to 2
52 to 2
53 to 3
54 to 4
55 to 8
56 to 10
57 to 11
58 to 17
59 to 14
60 to 6
61 to 9
62 to 4
63 to 5
64 to 9
65 to 11
66 to 6
67 to 5
68 to 8
69 to 5
70 to 7
71 to 5
72 to 3


Now to activate the "RECORD" on your disk
drive, WHen you boot up, Do this.

Copy Con Rec-Nes.Bat
@echo Off
Echo Remember, This Could take up to 3 minutes!
pause
cls
Echo Recording From NES Cartridge
Echo Please Wait. . . .
Whatever----> Copy con $OCAP$.NES
Filename you ^Z
want.

Hit CTRL-Z When it stops writing to disk.

To "Play Back" The Game Do This
(in a .BAT File)

Copy $OCAP$.NES #OCAP#.NES
^Z

As The NES See's the DATA Being Copied past its memory,
It will Run the program.

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