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Info-Atari16 Digest Vol. 92 Issue 007

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Info Atari16 Digest
 · 5 years ago

  

Info-Atari16 Digest Wed, 8 Jan 92 Volume 92 : Issue 7

Today's Topics:
Atari ST software for sale
Atari TTM195 Monitor
AUTO folder programs -- How do they replace system functions?
GNU C++ at atari.archive
Greek GDOS Fonts?
IS there an Englisg version ZPCAD?
Neural Network software
Small problem with 'less' running under Mint
System 7 and Spectre
The best game... (2 msgs)
TOS 2.06 Available in USA!
TT/030 why the ST RAM?
UUCP for the ST??? Where is it????
uudecode v3.4 (unix) 25-Nov-88 (was Re: problem unpacking c.b.a.s articles)
What works with Mega STe?
Word Perfect 5.1 on PC ditto

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----------------------------------------------------------------------

Date: 8 Jan 92 00:05:38 GMT
From:
noao!asuvax!cs.utexas.edu!utgpu!csd.unb.ca!morgan.ucs.mun.ca!garfield!carlos@ar
izona.edu (Carlos Borges)
Subject: Atari ST software for sale
To: Info-Atari16@naucse.cse.nau.edu

FOR SALE:

Sim City $20.00
Populous $20.00
Omega(TankGame) $15.00

PC Ditto (two copies) $15.00

E-mail me for details.
--
///////////////////////////////////////////////////////////////////////////
// C. Miguel Borges A.K.A. Carlos M. Borges //
// an630@cleveland.freenet.edu carlos@garfield.cs.mun.ca //
///////////////////////////////////////////////////////////////////////////

------------------------------

Date: 3 Jan 92 23:27:24 GMT
From:
mcsun!unido!ira.uka.de!rz.uni-karlsruhe.de!news.uni-ulm.de!rusmv1!delos!tyrell.
tynet.sub.org!marsu.tynet.sub.org!wenzel@uunet.uu.net (Markus Wenzel)
Subject: Atari TTM195 Monitor
To: Info-Atari16@naucse.cse.nau.edu

In <1992Jan1.145028.17894@usenet.ins.cwru.edu>, Len Stys writes:
>
> Can someone tell me what TT color monitor handles the ST modes
> and the new TT color modes? These resolution include:
>
> 320x200 16 colors
> 640x200 4 colors
> 640x400 2 colors
> 640x480 16 colors
>
> And maybe 320x480
256 colors, of course.

For these five resolutions you need a standard 14" VGA multisync monitor, or
the Atari one called 'PTC 1426'. The Atari centers the different resolutions
better (again an Atari-special feature :-(

> I'm not too familiar with the TT/030 since there aren't that many
> in the U.S. yet.
Unfortunately.

> Also, are these monitors capable of anything above these resolutions.
Yes - they are nice for heating up your living-room.

> The 1280x960 resolution requires the TTM194 or I guess the new one--TTM195.
You hit the nail. But other 19"
or bigger monitors (e.g. EIZO 6500,
Proscreen, NEC 5D) will fit as well.

> And how much do each of these monitors cost around (U.S. money)? Thanks.
This question should be answered by some fellow countrymen.

--
* /dev/ Markus Wenzel, University of Stuttgart *
* /usr/spool/mail/ wenzel@marsu.tynet.sub.org / @rus.uni-stuttgart.de *
* /bin/ps -l Happy new <*hicks*> year! *
* /irc/nick Marsu2 *
* /etc/motd >> Hey Dave, what about releasing Spectre 3.1 ? << *

------------------------------

Date: Wed, 8 Jan 92 13:16:31 mez
From: Michael Hohmuth <hohmuth@freia.inf.tu-dresden.de>
Subject: AUTO folder programs -- How do they replace system functions?
To: Info-Atari16@naucse.cse.nau.edu

Michel Forget writes:

> [...]
>
> When the user presses TAB from a GEM program, an alert appears telling
> the total ammount of free memory available. Again, this could be done
> using an accessory, but it shouldn't have to be. I've seen all kinds of
> programs that install themselves in the AUTO folder and activate
> themselves when a key is pressed.
>
> Does anyone know how I could do this? [...]

This is a very hard hack:

Activating an TSR "program" by some condition under "plain" TOS mostly
means manipulating the return address of an interrupt call or interrupting
the running process in another hairy way. This could bring
incompatibelities with multitasking operation systems (MiNT or future
versions of TOS :-).

Also, using TAB as a special key in GEM programs isn't a good idea since
TAB is used already for other purposes (TAB changes edit lines in
dialogs).

Here is how you could do this:

o install a routine in the IKBD keyboard vector (get vector address by an
Kbdvbase() call (Xbios 34)) that tests if the special key has been
pressed and that, in this case, sets an event_happened flag

o install a new trap #2 handler that checks our event_happened flag on
each AES (not VDI!) call; if it has been set, reset it and start your
"get amount of free memory" and form_alert() code before resuming the
initial trap #2 call.

Note that dropping an form_alert() call from within this routine must
not use the library form_alert() function. You have to set up your own
GEM arrays (that's not that complicated).

Since GEM sometimes re-installs its trap #2 vector without regard to
changes that were done by other programs, you have to care for that your
pointer is not deleted. This needs some clever extra code. (Mail me if
you want instructions.)

This method, however, implies that the alert only appears if an AES process
drops a trap #2 call. If all AES processes wait for events, the box will
not show up until one process drops a new trap #2 call (i.e. an event
must have happened before).

> [...] I use Personal Pascal mainly for
> programming, but I also have access to Sozobon C and Modula-2. Or even
> assemmbly, although I can't write anything in assemmbly. [...]

If you want to change OS vectors, you should at least have heard of
assembler. (You need this for trap handlers etc.)

> [...] The assembler
> is the german Shareware one recently released.

If you mean TurboAss by Markus Fritze: This would be an appropriate
programming tool for this purpose (even if you implement the whole thing
in assembler language). TurboAss has one big disability: It's not able
to import symbols from other modules.

You also could use the assembler that comes with Sozobon C.

In another article you wrote:

> [...] I
> also talked about other programs that couldn't function as accessories,
> such as a program that allows you to replace the file selector with one
> of your own choosing. The best solution for this would be to tell the
> system that the file selector routine is not at the default location, and
> then terminate execution using the ptermres() system command so that the
> memory occupied by the alternate selector is not erased or used by
> another program. [...]

This is mostly done by installing a new trap #2 vector as explained above
and then catching all file selector requests.

> [...] The only question is how to tell the system to jump to
> a different location when it needs the file selector. [...]

(Un)fortunaly, AES is not documented to that level. I wait for the first
Atari operating system that is object oriented :->

> [...] I suppose what I am looking for is a book that would
> tell me all of this information, or as much as is available.

As far as I know, there does NOT exist a "Atari hackers guide". What you
need is a good Atari system documentation. (For all Germans I recommend
(you know it) "Atari ST Profibuch" (Sybex).)

May the doc's be with you, always...

Greetings,
Michael
--
hohmuth@freia.inf.tu-dresden.de

------------------------------

Date: 7 Jan 92 12:37:21 GMT
From:
noao!ncar!elroy.jpl.nasa.gov!usc!zaphod.mps.ohio-state.edu!malgudi.oar.net!yfn.
ysu.edu!ysub!psuvm!frmop11!dearn!dmswwu1c!zwq017@arizona.edu (Bjarne Pohlers)
Subject: GNU C++ at atari.archive
To: Info-Atari16@naucse.cse.nau.edu

In article <1992Jan4.044620.16718@wam.umd.edu> cmedley@wam.umd.edu ("Flip"
Medley) writes:
>I've been having a rough time getting GNU C++ installed on my system, and I
>think I finally have everything in order, except that when I compile a
>program, I get an error saying that in xfile.o, _vfscanf is not defined.
>
>I checked, and xfile.o is contained in one of the .olb files in the C++
>distribution, but I don't have the source and I'm wondering if soemthing
>else could be causing this error if the libraries are correct (which they
>probably are). I'm expecting that there is probably a problem in my
>setup (I'm using a Mega ST 2 with Gulam as my shell).

I had the same problem when I tried to install G++ on my machine. The
g++.olb-library uses the standart C-library. I had installed the
MiNT-library as standart C-library. As there was no function vfscanf
in the MiNT-library I rewrote it. In newer versions (Patchlevel 16)
vfscanf is now included. So just get the MiNT-library and replace your
C-library with it. (Programs compiled with the MiNT-library also run
under TOS). I had just to do the following change in compiler.h:
Somewhere the macro __EXTERN is defined: replace the code for defining
__EXTERN and __PROTO etc. with the following:
#ifdef __cplusplus
# define __EXTERN extern "C"
# define __PROTO(x) x
#else
/* end of added lines */
# ifdef __STDC__
# ifndef __NO_PROTO__
# define __PROTO(x) x
# endif
# define __EXTERN
# else
# define __EXTERN extern
/*
* fudge non-ANSI compilers to be like ANSI
*/

# define const
# define volatile

# ifdef __NEED_VOID__
typedef char void; /* so that (void *) is the same as (char *) */
/* also lets us know that foo() {...} and void foo() {...} are
different */

# endif
# endif /* __STDC__ */
#endif /* __cplusplus */

That should work.


--
!"$%&/);=?!-.'"[!=({\,@*%#+$['&~(/!&=]`"%$_~.|?>}`>|"/%~<$:&)*;#!;[&=#"&%$\':"[
" Bjarne Pohlers Fast address: <srb110@math.uni-muenster.de> &
\ Slow address: Asbeckweg 15 | W-4400 Muenster | Germany \
& Phone number: (xx49)251-866559 "

[":'\$%&"#=&[;!#;*)&:$<~%/"|>`}>?|.~_$%"`]=&!/(~&'[$+#%*@,\{(=!["'.-!?=;)/&%$"!

------------------------------

Date: 8 Jan 92 20:33:41 GMT
From:
noao!ncar!elroy.jpl.nasa.gov!usc!rpi!zaphod.mps.ohio-state.edu!samsung!munnari.
oz.au!yoyo.aarnet.edu.au!sirius.ucs.adelaide.edu.au!fang!dstos3.dsto.oz.au!rws@
arizona.edu
Subject: Greek GDOS Fonts?
To: Info-Atari16@naucse.cse.nau.edu

Any body out there have Greek GDOS fonts suitable for mono screen and 24 pin
epson printer? Ancient and modern greek would be fantastic.

Thanks in advance,

Russell.

------------------------------

Date: 8 Jan 92 02:36:46 GMT
From: boulder!csn!yuma!lamar!sytang@uunet.uu.net (Shoou-yu tang)
Subject: IS there an Englisg version ZPCAD?
To: Info-Atari16@naucse.cse.nau.edu

Hello:
While going through FTP sites that have atari files, found a program called
zpcad in one of the German site. It looks neat but all in German (afterall it
was writen by German). And the date was 1989, so is there newer version or an
English version? Or it became commerical after version 1.0?
Thanks.
Tang
sytang@lamar.colostate.edu

------------------------------

Date: 8 Jan 92 05:35:21 GMT
From: agate!usenet.ins.cwru.edu!cleveland.Freenet.Edu!as666@ames.arpa (Jonathan
Roy)
Subject: Neural Network software
To: Info-Atari16@naucse.cse.nau.edu

If anyone knows of some public domain Neural Network software for the
ST, please let me know. The only program I'm aware of at all is "Neural Network
Construction Set"
, a commercial offering. Also, if anyone knows of some good
IBM Neural Network software that will run under PC Ditto (Speed doesn't
matter), I'd appreciate information on that as well. Thank you.

--
||| Jonathan Roy (The Ninja) Internet: as666@cleveland.freenet.edu
||| -- BBS: Darkest Realm - (Down for now) - Public UUCP/Usenet --
/ | \ "...make him want to change his name,take him to the cleaners,
devastate him, wipe him out, humiliate him."
-CHESS GEnie: J.ROY18

------------------------------

Date: 8 Jan 92 06:37:26 GMT
From: mcsun!sun4nl!alchemy!ruunfs!ruunfs!muts@uunet.uu.net (Peter Mutsaers)
Subject: Small problem with 'less' running under Mint
To: Info-Atari16@naucse.cse.nau.edu

Hello,

I compiled less (latest version) to run under Mint. With only minor
modifications this ran fine, but there is one annoying problem:

All output from less adds a visible "~M" at the end of each line.
(while the ~M's are not in the file I am listing). Does anyone have an
idea where these come from?

--
_________________________________________________________________________
Peter Mutsaers. RUU physics dept. Heidelberglaan 5, Utrecht, Nederland
muts@fysap.fys.ruu.nl |================================================
tel: (+31)-(0)30-533880 | Memento Mori

------------------------------

Date: 4 Jan 92 10:02:24 GMT
From:
mcsun!unido!ira.uka.de!rz.uni-karlsruhe.de!news.uni-ulm.de!rusmv1!delos!tyrell.
tynet.sub.org!marsu.tynet.sub.org!wenzel@uunet.uu.net (Markus Wenzel)
Subject: System 7 and Spectre
To: Info-Atari16@naucse.cse.nau.edu

In <1992Jan2.231100.8017@rodan.acs.syr.edu>, Gerald Greenberg writes:
> It's been a while, so I thought I'd ask again: any news on
> progress toward making Spectre System 7 compatible? e.g., is
> it in beta-version yet?
> Just wondering.

I tried a beta-release of Sys 7 on a ST with 4 MB and enough HD, but
it didn't work at all, the boot procedure was aborted with a system
failure. Dave Small told me in August that Sys 7 should run on the TT
with Spectre 3.0, and that Spectre 3.1 will fully support Sys 7.
On my TT/6, there's no chance for Sys 7 due to its 2 MB ST-RAM. You need
at least 2 MB for Sys 7, and with Spectre I have only 1740 K left, and
that's too few.
SInce Dave Small's last posting in c.s.a.s. I came closer to the conclusion
that Spectre 3.1 will _never_ be released, and that all hopes for a
Spectre that is totally compatible to Sys 7 on the Mac side and to the TT
(SCSI, FastRAM, disk drive) on the Atari side are in vain.
All inquiries to Dave Small seem to disappear in /dev/null.

Sorry for bad news,
Markus.




--
* /dev/ Markus Wenzel, University of Stuttgart *
* /usr/spool/mail/ wenzel@marsu.tynet.sub.org / @rus.uni-stuttgart.de *
* /bin/ps -l TT admin on rusmv1.rus.uni-stuttgart.de *
* /irc/nick Marsu2 *
* /etc/motd >> Hey Dave, what about releasing Spectre 3.1 ? << *

------------------------------

Date: 8 Jan 92 10:37:19 GMT
From: mcsun!sun4nl!hp4nl!spcc386!stefan@uunet.uu.net (Stefan Posthuma)
Subject: The best game...
To: Info-Atari16@naucse.cse.nau.edu

Best game?

Llamatron!!

Why?

It's most brainfrying action, totally absurd sound samples and sheer intensity.
As Minter said himself, Llamatron is the death metal of video games!
Also, it's shareware.

I have the new shareware game by Minter, Revenge of the Mutant Camels. At
least as good as the CBM64 original!

Gods was pretty good too though...
--
"We convoke the Nephilim and they come {*} Stefan Posthuma, SPC Company
to us, strangers with the eyes of men."
| stefan@spc.nl

------------------------------

Date: 8 Jan 92 18:41:59 GMT
From: mcsun!unido!tmpmbx!lime.in-berlin.de!techno@uunet.uu.net (Techno)
Subject: The best game...
To: Info-Atari16@naucse.cse.nau.edu

arioch@ccwf.cc.utexas.edu (Brett Hurt) writes:

>What is your single most favorite game for the ST? And why?

Oh dear. Actually, there's three of them: Elite, Pirates! and Railroad
Tycoon. Why ? Don't really know, they just have me coming back to them
again and again. That is, until someone ports M.U.L.E. or Archon to the
ST...
On the PD front there is NetHack, which has only ASCII graphics but
absolutely stunning gameplay.

Hope this helps,

Techno

--
| techno@zelator.in-berlin.de ||| Please do not e-mail from outside Germany ! |
| techno@lime.in-berlin.de / | \ Hardcore ST user ! ====================== |
| Nothing that's real is ever for free, you just have to pay for it sometime. |
| (Al Stewart) |
Hi ! I'm a .signature virus. Join the fun and copy me into your .signature !

------------------------------

Date: 8 Jan 92 02:28:44 GMT
From: mcsun!news.funet.fi!funic!nic.funet.fi!jartsu@uunet.uu.net (Jartsu)
Subject: TOS 2.06 Available in USA!
To: Info-Atari16@naucse.cse.nau.edu

In article <FH99cB1w164w@cellar.org> darling@cellar.org (Thomas Darling) writes:


> And here in America, a Honda Civic costs only $7000, but a BMW 325i costs
> $28000!

> Another big rip off..!!!


Bad example of a rip off, I think. Every European car has a special
US-export model which is almost fully loaded with extras. If you have
to pay $28000 for a 325i in America, you are lucky. With same extras
you have to pay much more for one in Europe, because all those extras
are order only in Europe.
And think about us people in Finland, we have a car-tax about 100%,
and we have to pay that $28000 for a base-model '92 WV Golf 1.8...
With that money you will get a fully loaded Golf VR6 over there...

Please follow up to a car-oriented newsgroup, will you?



--
* Jari Lehto * Voice 90-387939 * Email jartsu@nic.funet.fi *
* Tenavatie 19 A * Fax +358 0 8735916 * fwd -> s37837k@saha.hut.fi *
* 00760 HELSINKI * Atari moderator at nic.funet.fi *
* Finland * Administrator of Atari power-user mailing-list *

------------------------------

Date: 4 Jan 92 10:25:00 GMT
From:
mcsun!unido!ira.uka.de!rz.uni-karlsruhe.de!news.uni-ulm.de!rusmv1!delos!tyrell.
tynet.sub.org!marsu.tynet.sub.org!wenzel@uunet.uu.net (Markus Wenzel)
Subject: TT/030 why the ST RAM?
To: Info-Atari16@naucse.cse.nau.edu

In <1992Jan3.031017.28986@usenet.ins.cwru.edu>, Len Stys writes:
> I've read a lot of articles on the TT/030 and David Small's 68030 SST.
> However, I still have some questions.
As I bought a TT and not a SST board, I will speak only about the TT.

> One of my questions is why is there a need for ST RAM in these machines?
For compatibility purposes. Lots of old programs don't like FastRAM at all.
Therefore, the video controller and the ACSI-DMA can only access ST RAM.

> Why can't they just have fastRAM?
Then, the TT would be a machine not at all compatible to the ST.

> It would be great if the TT/030 could use fastRAM only to run ST
> software.
Yes, it would. But take a look at the millions of programmers - some
of them did their work "fast and dirty", so TT compatibility broke down.

> David Small says that a reason for the 4 megs of ST RAM in his
> hardware is because video and disk have to come out of it.
> But why?
As I mentioned above.

> Sorry for all these questions but there is only one way that I'm
> going to learn. Thanks.
I am not certain if other RAM conceptions for the TT were thinkable, either.
But then, each ST application had to be totally rewritten.
Things happened this way, resign yourself to it :-)

--
* /dev/ Markus Wenzel, University of Stuttgart *
* /usr/spool/mail/ wenzel@marsu.tynet.sub.org / @rus.uni-stuttgart.de *
* /bin/ps -l TT admin on rusmv1.rus.uni-stuttgart.de *
* /irc/nick Marsu2 *
* /etc/motd >> Hey Dave, what about releasing Spectre 3.1 ? << *

------------------------------

Date: 7 Jan 92 17:09:46 GMT
From: mcsun!uknet!axion!tharr!eldorado@uunet.uu.net (Mark Powell)
Subject: UUCP for the ST??? Where is it????
To: Info-Atari16@naucse.cse.nau.edu

I found an old TOS based UUCP package for the ST. It was written by
cshc@tub.uucp (or something like that) and was a 1990 or 1989 alpha test
version. Unfortunately I couldn't get it to work.
Does anyone know of a more recent/working UUCICO package for TOS??
Where can I get it? I don't have ftp access? Maybe mail :-)

I need a TOS based one as my MINIX uucp will not keep up with a v32/v42/v42bis
link, and is costing me money!!!!!!
THanks in advance.

--

Mark Powell

eldorado%tharr.uucp@uknet.ac.uk
..!uunet!mcsun!ukc!tharr!eldorado
<<<<<---- tharr - Free public access to USENET in UK. +44 234 841503 --->>>>>

------------------------------

Date: 8 Jan 92 11:33:58 GMT
From: mcsun!corton!laas!ralph@uunet.uu.net (Ralph P. Sobek)
Subject: uudecode v3.4 (unix) 25-Nov-88 (was Re: problem unpacking c.b.a.s
articles)
To: Info-Atari16@naucse.cse.nau.edu

Likewise on my Sun SPARC, no trouble with uud v 3.4!

--
Ralph P. Sobek Disclaimer: The above ruminations are my own.
ralph@laas.fr Addresses are ordered by importance.
ralph@laas.uucp, or ...!uunet!laas!ralph
If all else fails, try: sobek@eclair.Berkeley.EDU
Phone: (+33-)61-33-62-66 FAX-1: (+33-)61-33-64-55 FAX-2: (+33-)61-55-35-77
===============================================================================
Got a Mega 4 ST. Wish it was a Mega STe? :-| Do I *really* want a TT/Next? ;%#

------------------------------

Date: 8 Jan 92 08:21:39 GMT
From: yuma!mozart!millerm@purdue.edu (mark miller)
Subject: What works with Mega STe?
To: Info-Atari16@naucse.cse.nau.edu

I have a Mega STe and was hoping to be able to run Falcon on it. A
local dealer ordered it for me and ran it on their Mega STe with no
success. They said they were having a hard time getting the Mega to
boot from floppy. I advised that they try it on a 1040STe, since I've
heard that most software that runs on a 1040STe will also run on a
Mega STe. They tried that, and still no success. It was crashing
when it asked for the second disk to be inserted into the drive. I
have also been considering F-15 Strike Eagle II, and F-19 Stealth
Fighter (I know they are basically the same in look and feel).
Does anyone know if any of these will run on a Mega STe? The
dealer said there was a possibility that there would be a patch for
Falcon that would fix it to run on STe's. Does anyone know if such
a thing exists?

E-mail me your replies to the address in my .sig, or
mmiller@isis.cs.du.edu. Or post it here if you think there is enough
interest.

By the way, does anyone know where I can get a comprehensive list
of software titles for software that does or does not work on STe's?
I have seen partial lists, but they rarely list software that I'm
interested in.

Thank you in advance.

|Mark Miller, computer science |"I was just thinking of the immortal words |
|major at C.S.U. | of Socrates...'I drank what?'"
|
|millerm@mozart.cs.colostate.edu |"What a waste it is to lose one's mind..." |
| / Atari friend! ||| |"If we do not succeed, we run the risk of |
| \/ --- The Mark )|( | failure."
|
| World Peace / | \ There's nothing else quite like it. |

------------------------------

Date: 8 Jan 92 06:26:43 GMT
From:
noao!asuvax!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc
!gvlf3.gvl.unisys.com!tredysvr!cellar!revpk@arizona.edu (Brian 'Rev P-K' Siano)
Subject: Word Perfect 5.1 on PC ditto
To: Info-Atari16@naucse.cse.nau.edu

I can't seem to get Word Perfect 5.1 to run uncer PC ditto's software
version. Keeps locking up, coming back with divide overflow error. Any
suggestions?

Brian "Rev. P-K" Siano
revpk@cellar.org
Organizer of the Delaware Valley Skeptics (though opinions posted are my own,
and not representative).
"Meanwhile, in the darkness and void, Jean-Paul Sartre was a-movin' and a
groovin'."
-- Crow, Mystery Science Theater 3000.

------------------------------

End of Info-Atari16 Digest
******************************

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