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Info-Atari16 Digest Vol. 91 Issue 460
Info-Atari16 Digest Mon, 2 Sep 91 Volume 91 : Issue 460
Today's Topics:
About my 'GEMDOS and AES questions'
Added a drive to a 1040ST
Address for 3K-Computer Bild (2 msgs)
C++ compiler
DC Weekly posts for Aug
English Docs For Turbo Assembler
ghostscript2.2, SLM804
Is the Megaroids source offer still good?
letemfly (2 msgs)
Little Computer People (2 msgs)
MegaSTe vs Mega
Need help with C and createing windows
NeoDesk 3.0 and Command Line interpretter.
Nifty C RS-232C functions <cont>
Online compression software (Was: Re: YG modem)
POSTING FLOPPY DISCS IN MAIL (CUSTOMS SCANNING DAMAGE)
Railroad Tycoon: MONEY
ST BBS List
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----------------------------------------------------------------------
Date: 2 Sep 91 14:01:55 GMT
From: mcsun!hp4nl!alchemy!avgroeni@uunet.uu.net (Annius Groenink)
Subject: About my 'GEMDOS and AES questions'
To: Info-Atari16@naucse.cse.nau.edu
Thank you all for your help. There was even one that didn't
contain nonsense. The correct answers, though, were posted by
Ken Badertscher of ATARI:
One straight Fread() is the fastest way to load a file
(except maybe a first-read-FAT, then
read the tracks from the center to the
edge of the disk- but what IS the center
and what IS the edge? I always write CLEAN software)
The AES does NOT send WM_NEWTOP messages. (anyone who does
not care about porting to an IBM can leave the
WM_NEWTOP case out, and save about 8 bytes)
Ken is the only one that deserves the promised free copies and updates.
--
________________________________________________________
Annius Groenink|undergraduate student
Laan van Borgele 24|maths/computer science at the
7415 DJ Deventer|University of Utrecht, Holland.
------------------------------
I just added an external drive to a 1040 st, and it seems no matter which
disk it is accessing, a, or b, the external drive will spin (noisily) as long
as the a drive is spinning. The a drive however, does not spin while accessing
the b drive. Is this a common problem? Just curious... the only problem
I have with this is the external drive is 3 times as loud as the internal one
and would prefer it not to spin unless it had to.
********************************************************************
* * John J. Lehett * JJL101@PSUVM *
* J.J. * Penn State * *
* * Center for Academic Computing * JJL101@PSUVM.PSU.EDU *
********************************************************************
* Games, Puzzles, Cryptos, Diplomacy, Synths, Midi, Atari ST's! *
********************************************************************
------------------------------
Date: 30 Aug 91 18:47:54 GMT
From:
noao!ncar!asuvax!cs.utexas.edu!qt.cs.utexas.edu!yale.edu!ox.com!math.fu-berlin.
de!unido!mcshh!malihh!pfunk!blackbox@arizona.edu (Michael Kistenmacher)
Subject: Address for 3K-Computer Bild
To: Info-Atari16@naucse.cse.nau.edu
In <46221@cup.portal.com>, Bob_BobR_Retelle@cup.portal.com writes:
>Can anyone give me the address in Germany of 3K-Computer Bild..?
>
Here it is:
3K-Computerbild
Sassenfeld 71
W-4054 Nettetal 1
Germany
Tel ++ 49 2153 60001
Fax ++ 49 2153 89291
Bye....Michael
--
/------------------------------------\
| Michael Kistenmacher / blackbox |
| 2000 Hamburg 61 / Schippelsweg 64 |
| West Germany / ++ 49 40 552 37 66 |
\------------------------------------/
------------------------------
Date: 1 Sep 91 20:34:41 GMT
From:
noao!ncar!asuvax!cs.utexas.edu!usc!apple!portal!cup.portal.com!Bob_BobR_Retelle
@arizona.edu
Subject: Address for 3K-Computer Bild
To: Info-Atari16@naucse.cse.nau.edu
Thanks for the address, Michael Kistenmacher..!
BobR
------------------------------
Date: Mon, 2 Sep 91 05:34:55 CDT
From: boyce@sifvs3.SINet.SLB.COM (David Boyce)
Subject: C++ compiler
To: info-atari16@naucse.cse.nau.edu
Guy Pickering writes:
>Does anyone know of a C++ compiler/translater for the Atari ST? If so
>do you have an address? A UK address would be helpful.
G++ 1.39.1 is available on atari.archive, in gnustuff/tos/g++. libg++
is also included.
G++ needs a *lot* of memory - 2Mb to be able to run the compiler, and
4Mb to do anything serious. The use of a hard disk goes without saying....
You also need a recent GCC incarnation - the necessary bits and pieces
should also be on a.a.
The only UK site I've uploaded it onto is CIX, which you can't access
via FTP or E-mail - you have to be a member of CIX.
- Dave
-----
David Boyce, Schlumberger Instruments, | boyce@sifvs3.sinet.slb.com
Farnborough, Hants, UK, (+44) 252 544433 x5543 | abaddon@cix
Pithy slogan: This universe is shipped by weight, not by volume.
Some expansion of its contents may have occurred in transit.
------------------------------
Date: 2 Sep 91 13:29:00 GMT
From:
noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!menudo.uh.edu!ua
ce0@arizona.edu (ATARI Computer Enthusiasts)
Subject: DC Weekly posts for Aug
To: Info-Atari16@naucse.cse.nau.edu
We were attending the Atari Messe show in Germany and were unable to upload our
POWs for the last three weeks of August. I have just done so to terminator and
the binaries newsgroup.
The programs are:
DC Mouse-ometer will let you know how far your mouse has travelled
during your hard-at-work or just-having-sessions on the computer.
Suggested by a friend of a "Mac user with this neat little mouse
gadget."
---------
DC Run Rez automagically switches screen resolution for files that don't
do so on their own.
Just say no to "Please switch to ???? resolution" alerts!
---------
DC Light Off will turn off your floppy disk drive (and light) after you
have booted up. Useful when you boot up without a floppy disk inserted in
the drive. Suggested by Larry Novak.
All programs 100% assembly, ST, STe and TT compatible. Program of the week.
- mike vederman / double click software
--
------------------------------------------------------------------------------
Double Click Me | Double Click Software | P.O. Box 741206 | Houston, Tx, 77274
------------------------------------------------------------------------------
Voice: (713)977-6520 | DC DESKTOP | DC FORMATTER | DC UTILITIES | and others
------------------------------
Date: 2 Sep 91 13:46:34 GMT
From: mcsun!unido!urmel!rwthinf!cip-s02!struppi@uunet.uu.net (Stefan Rupp)
Subject: English Docs For Turbo Assembler
To: Info-Atari16@naucse.cse.nau.edu
In article <1991Sep1.093923.1188@ac.dal.ca> cordes@ac.dal.ca writes:
>[...] I believe the address I had was
>Markus_Fritz@hh2.maus.de.
Try with the adress
Markus_Fritze@hh3.maus.de
Or post the message to me (Stefan_Rupp@ac2.maus.de) and i will forward
it to Markus).
Ciao,
struppi
------------------------------------------------------------------------------
Stefan Rupp - RWTH Aachen | InterNet: struppi@messua.informatik.rwth-aachen.de
------------------------------------------------------------------------------
------------------------------
Date: 2 Sep 91 12:14:59 GMT
From: mcsun!hp4nl!cwi.nl!piring.cwi.nl!jansteen@uunet.uu.net (Jan van der Steen)
Subject: ghostscript2.2, SLM804
To: Info-Atari16@naucse.cse.nau.edu
bchs1k@menudo.uh.edu (Edward S. Chen) writes:
>What is the easiest way to send output from gnu ghostscript2.2 to
>an atari SLM804 laser printer?
A while ago (two month ?!) I posted a deskjet/epson printer file
previewer (called "showgs") to comp.binaries.atari.st. It was
written for ghostscript 2.1 which lacked a screen driver.
One of the nice features of "showgs" was the option to spool
the image to the SLM 804 (<S> key).
>Can anyone use the included driver on an epson 9 pin? It *almost*
>works, but sends many (unwanted) line feeds during the print.
In ghostscript 2.2 the generated printer codes for the epson
driver have been changed giving lots of people problems. The
changes will be undone in the next release of ghostscript.
Jan van der Steen
--
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Jan van der Steen jansteen@cwi.nl
Centre for Mathematics and Computer Science (CWI)
Kruislaan 413, 1098 SJ Amsterdam, The Netherlands
------------------------------
Date: 1 Sep 91 14:06:51 GMT
From: ub!acsu.buffalo.edu!chu@rutgers.rutgers.edu (john c chu)
Subject: Is the Megaroids source offer still good?
To: Info-Atari16@naucse.cse.nau.edu
Hi,
Can anyone tell me if Megamax (if that's what the company is still
called) is still selling the source to Megaroids??
I got the game long ago. I misplaced on one of my disks and now I've
finally found just exactly where I've kept it all these years! (:-) )
Anyways, looking at the game now, I really want to look at the source
and hopefully pick up some techniques for motion and collision
detection.
Please reply by E-mail. Thanks!
john
chu@acsu.buffalo.edu
------------------------------
Date: 2 Sep 91 09:01:46 GMT
From: mcsun!news.funet.fi!funic!nic.funet.fi!lahtinen@uunet.uu.net (Kimmo
Lahtinen)
Subject: letemfly
To: Info-Atari16@naucse.cse.nau.edu
I tried to use this program, and it is very nice. The problem is that
it does not work very long before it goes hanky panky. I have not have
time to test is there an ACC which it did't like or what.
Have someone tried this program?
--
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Kimmo Lahtinen E-Mail : lahtinen@gideon.fmi.fi or
Finnish Meteorological Institute kimmo@field.fi
Phone : +358 0 758 1322
Possessed by a Spirit G3 Fax : +358 0 758 1396
------------------------------
Date: 2 Sep 91 14:40:18 GMT
From:
noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!magnus.acs.ohio-
state.edu!paperboy.micro.umn.edu!cs.umn.edu!thelake!steve@arizona.edu (Steve
Yelvington)
Subject: letemfly
To: Info-Atari16@naucse.cse.nau.edu
[In article <LAHTINEN.91Sep2110146@gideon.gideon.fmi.fi>,
lahtinen@gideon.gideon.fmi.fi (Kimmo Lahtinen) writes ... ]
> I tried to use this program, and it is very nice. The problem is that
> it does not work very long before it goes hanky panky. I have not have
> time to test is there an ACC which it did't like or what.
>
> Have someone tried this program?
I tried it. It has serious problems with large dialogs -- they move
around well enough, but images of the mouse pointer are left splattered
all over the screen. Charles F. Johnson (Codehead Software) said LetEmFly
appeared to break a number of programming rules and recommended against
using it. There is a similar program from Gribnif Software, but I haven't
tried it; perhaps someone could post a comparison.
----
Steve Yelvington, Marine on St. Croix, Minnesota (USA)
steve@thelake.mn.org
Member, Burned Out Newspapercreatures Guild
------------------------------
Date: 1 Sep 91 21:39:41 GMT
From: noao!ncar!asuvax!ukma!gatech!mailer.cc.fsu.edu!nu!boyd@arizona.edu (Mickey
Boyd)
Subject: Little Computer People
To: Info-Atari16@naucse.cse.nau.edu
I received some ST software sight unseen from a buddy of mine. Mostly
garbage but with one interesting program. It is called "Little Computer
People", from Activision 1985/1986 on the original disk. It is a simulation
of a house with a little guy and dog (intended for children). I find it
moderately humorous (you can run him around by ringing the telephone and
alarm clock, have him play games with you, play songs on his organ, play
records on his stereo, etc). I did not receive any documention with the
disk whatsoever. I have figured out lots of stuff through experimentation,
but would like to get the full docs. Does anyone have a copy they wish to
sell? Anyone seen it in a bargin bin somewhere? I wish to purchase a complete
copy, with docs.
Hey, don't snicker! I may have a brat or two one day and they might like
it (ok, so it's really me who wants to play with it).
--
---------------------------------+-------------------------------------
Mickey R. Boyd | "Kirk to Enterprise. All clear
FSU Computer Science | down here. Beam down
Technical Support Group | yeoman Rand and a six-pack . ."
email: boyd@nu.cs.fsu.edu |
---------------------------------+-------------------------------------
------------------------------
Date: 2 Sep 91 08:56:50 GMT
From: mcsun!news.funet.fi!funic!nic.funet.fi!lahtinen@uunet.uu.net (Kimmo
Lahtinen)
Subject: Little Computer People
To: Info-Atari16@naucse.cse.nau.edu
That program bring me a memory. It was a program that Jerry Pournel, Byte,
said he liked very much. I think he said that the whole staff in Byte was
playing wit it.
Too bad that you can not buy it anymore.
--
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Kimmo Lahtinen E-Mail : lahtinen@gideon.fmi.fi or
Finnish Meteorological Institute kimmo@field.fi
Phone : +358 0 758 1322
Possessed by a Spirit G3 Fax : +358 0 758 1396
------------------------------
Date: 1 Sep 91 16:33:50 GMT
From:
noao!ncar!asuvax!cs.utexas.edu!qt.cs.utexas.edu!zaphod.mps.ohio-state.edu!malgu
di!uoft02.utoledo.edu!cse0071@arizona.edu
Subject: MegaSTe vs Mega
To: Info-Atari16@naucse.cse.nau.edu
Question for anyone out there with a Mega STe, have you had any
notable compatibility problems (hardware or software) from the regular
ST/Mega series??? If you upgraded from an earlier ST model are you glad
you did or not???
////////////////////////////////////////////////////////////////////////////////
/ * * * John STacy - cse0071@uoft02.utoledo.edu -- BITNET /
/ * * * IN%"cse0071@uoft02.utoledo.edu" -- INTERNET /
/ * * * /
/ * * * /
/ * * * Motorola >> Intel /
/* * * /
////////////////////////////////////////////////////////////////////////////////
------------------------------
Date: 2 Sep 91 00:16:55 GMT
From: noao!ncar!elroy.jpl.nasa.gov!usc!petunia!mrodrigu@arizona.edu (Mark
Rodriguez)
Subject: Need help with C and createing windows
To: Info-Atari16@naucse.cse.nau.edu
I am having problems with creating a window using laser C and I was
wondering if anyone could send me some sample code or other type of help to
me. I am having problems creating a "handle?" and also setting up the window
itself, and also getting it to receive data. In other words a complete
mystery!
Any help will be deeply appreciated!
Also does the ana_modula compiler or the Sozbon C compiler support the
Atari windows???
Please respond by Email,
Thanks in advance,
--
INTERNET E-Mail mrodrigu@polyslo.CalPoly.EDU Cal Poly, San Luis Obispo
_______________________________________________________________________________
Pain is a thing of the mind. The mind can be controlled. -- Spock, "Operation --
Annihilate!" stardate 3287.2.
------------------------------
Date: 2 Sep 91 13:02:32 GMT
From:
noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!magnus.acs.ohio-
state.edu!usenet.ins.cwru.edu!ysub!psuvm!frmop11!dearn!dmswwu1c!onm07@arizona.e
du
Subject: NeoDesk 3.0 and Command Line interpretter.
To: Info-Atari16@naucse.cse.nau.edu
In article <A150148897@thelake.mn.org>, steve@thelake.mn.org (Steve Yelvington)
says:
>If you're specifically attached to ksh, the Korn Shell, you probably
>should contact David Parsons <akcs.orc@vpnet.chi.il.us> and ask him
>about TSH. If you like csh, there are a couple of versions including
>the (commercial) Beckemeyer C Shell, which also comes in a
>multitasking version. I think the Gemini folks are working on an
>improved Mupfel that will be more csh-like.
>
Not exactly. The new mupfel will be 99% sh compatible (with some bash-style
extensions like filename completion and so on.)
>----
> Steve Yelvington, Marine on St. Croix, Minnesota (USA)
> steve@thelake.mn.org
> Member, Burned Out Newspapercreatures Guild
------------------------------
Date: 2 Sep 91 14:48:51 GMT
From:
noao!ncar!asuvax!cs.utexas.edu!qt.cs.utexas.edu!zaphod.mps.ohio-state.edu!menud
o.uh.edu!mtecv2!tamsun!tamuts!n160ao@arizona.edu (Mark Lehmann)
Subject: Nifty C RS-232C functions <cont>
To: Info-Atari16@naucse.cse.nau.edu
Here are two files that I should have included with the Nifty RS-232C C
fucntions.
FILE: headlist.h
#include <osbind.h>
#include <vt52.h>
#include <stdio.h>
#include <strings.h>
#define ESC 27
#define RETURN 13
#define NEWLINE 10
#define BACKSPACE 8
#define SPACE 32
#define BAUD1200 7
#define BAUD2400 4
#define NONE 0
**********************************************************************
FILE: vt52.h
#define cls Cconout(27);Cconout(69)
#define gotoxy(x,y) Cconout(27);Cconout(89);Cconout(y+32);Cconout(x+32)
#define home Cconout(27);Cconout(72)
#define clrbc Cconout(27);Cconout(74)
#define clreol Cconout(27);Cconout(75)
#define dellin Cconout(27);Cconout(77)
#define show_cur Cconout(27);Cconout(101)
#define hide_cur Cconout(27);Cconout(102)
#define rvid_on Cconout(27);Cconout(112)
#define rvid_off Cconout(27);Cconout(113)
#define color(frgrnd,bckgrnd) Cconout(27);Cconout(98);Cconout(frgrnd+48); \
Cconout(27);Cconout(99);Cconout(bckgrnd+48)
------------------------------
Date: 31 Aug 91 23:56:31 GMT
From: mintaka!bloom-beacon!eru!hagbard!sunic!isgate!krafla!adamd@yale.arpa (Adam
David)
Subject: Online compression software (Was: Re: YG modem)
To: Info-Atari16@naucse.cse.nau.edu
In <19285@chaph.usc.edu> baffoni@aludra.usc.edu (Juxtaposer) writes:
>In article <iHmD82w164w@ersys.edmonton.ab.ca> mforget@ersys.edmonton.ab.ca
(Michel Forget) writes:
>>The Supra 2400+ is a MNP 2-5 V.42/V.42bis modem. The program that I am
>[Stuff deleted]
> I had a question about MNP5 and V.42bis. These are just two different
>data compression algortithms that are implemented in some modem's hardware,
>right?
'tis so.
>would it be possible to write a file-transfer program that
>implements these algorithms so that non-MNP5/V.42bis modems can transfer at the
>same rate (if they have the same base bps of course - you can't expect a 2400
>bps modem to transfer at the same rate as a 9600MNP5/V.42bis, but you can hope
>to get the same through-put as a 2400MNP5/V.42bis).
This can be done, yes. Instead of the dedicated modem hardware/firmware you
would be using CPU cycles on the main processor of your computer (ST).
There is a disadvantage with this approach if you want to multitask with other
programs. On a plain vanilla ST there might not be enough cycle bandwidth
to keep up with the transfer at full speed and do whatever else you are doing
at an acceptable speed.
So, where is such a program available for the ST / TT ?
Are there any legal complications involved? (patented compression methods etc.)
>the program would have to be run on both ends (encode/decode)
The other end could have a full-feature modem instead.
--
Adam David.
(adamd@rhi.hi.is)
------------------------------
Date: 1 Sep 91 01:32:43 GMT
From: munnari.oz.au!goanna!minyos.xx.rmit.oz.au!t821431@uunet.uu.net (Richard
Clarkson)
Subject: POSTING FLOPPY DISCS IN MAIL (CUSTOMS SCANNING DAMAGE)
To: Info-Atari16@naucse.cse.nau.edu
Has anyone experience damaged floppy discs after they have gone though
overseas airmail?
Do the customs or postal services scan all mail with damaging magnetic fields
in search of the things they are meant to find?
I have just experienced a disc which worked no problems but i sent it to a
freind in the USA and he says the disc is damaged!
I had checked the disk on another atari before sending it and i have never had
alignment problems on my machine.
Does anyone know anything about posting floppy disks( did i just have bad luck?)
Thanks in advance
Richard Clarkson
!
x
------------------------------
Date: 2 Sep 91 08:40:06 GMT
From: mcsun!cernvax!chx400!ugun2b!ugun2a!nanchen@uunet.uu.net
Subject: Railroad Tycoon: MONEY
To: Info-Atari16@naucse.cse.nau.edu
Hello friends,
I dunno if this helps, I hope it will. Sorry if everybody already knows this or
if this special feature does only work on my IBM PS/2.
Yes, I have no mac, amiga or atari, so sorry for polluting these newsgroups.
For having quite much money on Railroad Tycoon, try to take control of another
railroad company at just more than 50% of its capital. Then, transfer as much
money as possible to your company and sell shares up to exactly 50%. At this
point, the owner will probably try to get a 500'000$ bond. When this is done,
but again 10'000 shares and tranfer money to your company. Repeat up to the
point when you see the company cannot afford more bonds. Then wait. Two things
can happen:
1) the company is dissolved (no good for us)
2) it stays, but profit and cash is red and quite high.
If point (2) occurs, on my PS/2 anyway this sometimes happen, I only have to
wait until the red cash amount gets up to about 25'000'000$ and then it gets
back to positive (black) amount. You'll see when it does change, because the
company starts again paying back bonds. But don't let them pay back their
bonds; instead, take control of it. You now only have to tranfer money (about
26 million dollars) to your company and be president of the United States.
I hope this helps and that it's well explained. If not, send me a mail and I'll
try to get it clearer. But in short:
1) Take control of a company
2) Let them get as many bonds as they can
3) when profit is red and cash also, sell shares. Only keep 50%.
4) Wait some years, until cash is black again
5) When you see the company pays back their bonds, take again control of it.
6) Tranfer the 26 million to your company and start the whole thing again...
Cordially.
------------------------------
Date: 2 Sep 91 03:08:56 GMT
From:
noao!ncar!elroy.jpl.nasa.gov!swrinde!cs.utexas.edu!uwm.edu!psuvax1!psuvm!jjl101
@arizona.edu (J.J. Lehett)
Subject: ST BBS List
To: Info-Atari16@naucse.cse.nau.edu
Does a somewhat comprehensive ST BBS list exist? FTP'able? Or can
someone send me a copy? Thanks in advance!
********************************************************************
* * John J. Lehett * JJL101@PSUVM *
* J.J. * Penn State * *
* * Center for Academic Computing * JJL101@PSUVM.PSU.EDU *
********************************************************************
* Games, Puzzles, Cryptos, Diplomacy, Synths, Midi, Atari ST's! *
********************************************************************
------------------------------
End of Info-Atari16 Digest
******************************