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Demo News 129

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Published in 
Demo News
 · 5 years ago

  

.Start.of.DemoNews.129.........................................................

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/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
/ | \ \ | \ | \ / \ \ /~\ \ / \
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DemoNews #129 - 08 Sep 1996

Subscribers : 2500
DemoNews is produced by Hornet. Change : +6
The Hornet Archive is at ftp.cdrom.com/pub/demos Archive Size : 3234M

==[Contents]===================================================================

Calendar
Sites
Top Downloads
Uploads
Articles
Introduction................................Snowman
Music Contest IV Final Results..............Snowman, GD
A Graphician's Tip Book - Part 5............Shaithis
Top 10 Reasons HA4 better than ID4..........Dennisc
Advertisement - The Dreams CDROM............Darkness
The Dreams CDROM Review.....................Dan Wright
Advertisement - The Mods Anthology CDROM....Gryzor
Closing

==[Calendar]===================================================================

Date Event Location Concact Points
--------- ----------- --------- ---------------------------------------------
16 Aug 96 Assembly Finland assembly@assembly.org
www.assembly.org/asm96
22 Aug 96 TPTB France brunel@quaternet.fr
www.imaginet.fr/~dadu
30 Aug 96 AntIQ Hungary aboy@ttk.jpte.hu
www.jpte.hu/~aboy
30 Aug 96 Gardening Greece gmanol@physics.upatras.gr
westnet.hol.gr/gardening96

* <-- YOU ARE HERE

04 Oct 96 Demobit Slovakia demobit@elf.stuba.sk
internet.sk/demobit/english.htm
21 Mar 97 Mekka Germany amable@aol.com

==[Sites]======================================================================

Category Location Contact Points
-------------- --------- ----------------------------------------------------
Hornet Archive USA ftp.cdrom.com/pub/demos

HA Mirrors Sweden ftp.luth.se/pub/msdos/demos
S. Africa ftp.sun.ac.za/pub/msdos/demos
USA (FL) ftp.uwp.edu/pub/msdos/demos
USA (PA) ftp.co.iup.edu/code (from /demos/code)

Other Archives Belgium hagar.arts.kuleuven.ac.be/demos
Sweden ftp.arosnet.se/demo
Spain ftp.siapi.es/blastersound/demos/incoming
Finland ftp.fm.org
Holland sdc.wtm.tudelft.nl/pub/music

==[Downloads]==================================================================

Category Times File
-------- -- ----- -----------------------------------------------------------
Demos 01 00105 /demos/1995/a/animate.zip
02 00092 /demos/1995/n/nooon_st.zip
03 00088 /demos/1993/u/unreal11.zip
04 00083 /demos/1996/c/contrast.zip
05 00080 /demos/1993/0-9/2ndreal1.lzh
06 00077 /demos/1993/s/symbolog.zip
07 00074 /demos/1996/c/caleid.zip
08 00073 /demos/1993/0-9/2ndreal2.lzh
09 00064 /demos/1996/i/inside2.zip
10 00063 /demos/1996/i/inside1.zip

Music 01 00406 /music/programs/players/m4w230sx.zip
02 00345 /music/programs/players/cp16.zip
03 00256 /music/programs/trackers/scrmt321.zip
04 00225 /music/programs/players/m4w230sl.zip
05 00204 /music/programs/trackers/ft206.zip
06 00185 /music/programs/players/play230b.zip
07 00064 /music/programs/players/cp1666.zip
08 00062 /music/programs/trackers/it105.zip
09 00056 /music/songs/1995/s3m/a/aryx.zip
10 00044 /music/songs/1996/xm/b/beautif3.zip

Graphics 01 00017 /graphics/images/1996/a/airwar.zip
02 00016 /graphics/images/1996/c/chantal.zip
03 00015 /graphics/programs/fractal/dst_frac.zip
04 00012 /graphics/images/1996/s/scarlet.zip
05 00010 /graphics/images/1996/f/fdg_char.zip
06 00010 /graphics/images/1996/b/bye_eden.zip
07 00009 /graphics/images/1996/g/girl3.zip
08 00008 /graphics/programs/editors/apaint01.arj
09 00008 /graphics/images/1996/s/sck-sunr.zip
10 00008 /graphics/disks/1996/pls_sun.zip

Code 01 00032 /code/tutorial/dn114_3d.zip
02 00029 /code/tutorial/dn116_3d.zip
03 00026 /code/tutorial/asmvla00.lzh
04 00025 /code/graph/water/water.zip
05 00023 /code/tutorial/fh-3dtut.zip
06 00022 /code/graph/3d/3d_math.zip
07 00021 /code/graph/texture/tmaptut.zip
08 00020 /code/tutorial/kmagv3.zip
09 00020 /code/graph/rotation/fullr_1.zip
10 00019 /code/tutorial/kmagv2.zip

Incoming 01 00285 /incoming/music/programs/cp17.zip
02 00178 /incoming/ASM96/demo/machifix.zip
03 00171 /incoming/ASM96/demo/machines.a01
04 00166 /incoming/ASM96/demo/machines.arj
05 00164 /incoming/ASM96/demo/machines.a02
06 00134 /incoming/ASM96/demo/ctststp2.zip
07 00131 /incoming/ASM96/demo/ctststp1.zip
08 00112 /incoming/ASM96/demo/vividexp.zip
09 00102 /incoming/ASM96/in64/clx_wego.zip
10 00102 /incoming/ASM96/demo/anxious.zip

Total files downloaded : 61,300
Size of files downloaded : 21,870,661k

==[Uploads]====================================================================

All ratings are subjective.

=---------------------------------------------------------------------(alpha)-=
/pub/demos/alpha Size Rated Description
=-----------------------------------------------------------------------------=
/1994/m/mictro.zip 494 [n/a] Michelletro by Digital Infinity
/1994/w/wedtro.zip 992 [n/a] Wedtro by Hornet
/1996/0-9/666.zip 380 **+ EUS96:demo:06: 666 by Crystal Shade
/1996/a/abductio.zip 57 **+ EUS96:in64:01: Abduction by TLOTB
/1996/a/amb_mass.zip 68 **+ SE96:in64:06: Massive by Amable
/1996/a/anubis.zip 2579 *** EUS96:demo:04: Anubis by The Banner
/1996/a/avs-cine.zip 6 * Cinematic Intro by Alienated Vision
/1996/b/b-drill1.zip 1417 ***+ [1/2] ABD96:demo:01: Drill Me, Please Me by
| Byterapers Inc.
/1996/b/b-drill2.zip 651 ***+ [2/2] ABD96:demo:01: Drill Me, Please Me by
| Byterapers Inc.
/1996/b/baninaz.zip 706 ** SE96:demo:04: Baninaz by Opium
/1996/b/birth.zip 772 **+ EUS96:demo:03: Birth by Incognita
/1996/b/blast.zip 4 *** EUS96:in4k:03: Blast by Unknown
/1996/c/ctswhat.zip 68 **** SE96:in64:02: What? by Cubic Team+$een
/1996/d/dss_vfly.zip 959 **+ EUS96:demo:13: Virtual Fly by Dosis
/1996/e/enagi.zip 289 *+ SE96:demo:13: Enagi by Lost
/1996/e/end_anci.zip 702 ** Ancient by The End
/1996/f/f-white.zip 70 **** SE96:in64:03: White Essence by Funk
/1996/f/fdg_abfi.zip 1295 ***+ SE96:demo:01: In Absence of Minor by Fudge
/1996/i/ign_desp.zip 1114 **** EUS96:demo:01: Despair by Iguana
/1996/k/ku3.zip 3 ** EUS96:in4k:04: KU3 by Bosko
/1996/l/leroy.a01 1290 **** [2/2] SE96:demo:02: Leroy by Xtacy
/1996/l/leroy.arj 1422 **** [1/2] SE96:demo:02: Leroy by Xtacy
/1996/l/leroyfix.arj 99 **** SE96:demo:02: Leroy (SB/8MB fix) by Xtacy
/1996/n/nf_tdiff.zip 76 **** SE96:in64:01: The Difference by N-Factor
/1996/p/p-denond.zip 1282 ***+ SE96:demo:03: Den Onde Corporation (final) by
| Purple
/1996/p/planb.zip 1723 **** SE96:demo:06: Plan B by Xevius
/1996/p/prn_alph.zip 434 **+ SE96:demo:09: Alpha by Prone
/1996/p/pulse.zip 2 **** EUS96:in4k:02: Pulse by Alien
/1996/r/revolutn.zip 4 **** EUS96:in4k:01: Revolution by Marathon Man
/1996/r/ron-dlin.zip 1 *** BBS The Deadline by rOn
/1996/r/rotex.zip 3 *+ EUS96:in4k:05: Rotex by Sairf
/1996/s/sha.zip 1174 ***+ EUS96:demo:05: Sheer Heart Attack by
| TLOTB+Zoran
/1996/s/stur.zip 23 * Stur by Mesmerism
/1996/t/t_warp20.zip 14 ** Warp 20 by Thaumaturge
/1996/t/told256.zip 17 [n/a] Techtronics On-Line Democompo (256-byte)
| entries by V/A

=---------------------------------------------------------------------(music)-=
/pub/demos/music Size Rated Description
=-----------------------------------------------------------------------------=
/disks/1996/m/m_c64.zip 171 **** C64 Classics LP by Dreamfish of Mono
/disks/1996/p/ph-0896a.zip 1402 ***+ [1/2] pHluid 8/96 by Acid
/disks/1996/p/ph-0896b.zip 1416 ***+ [2/2] pHluid 8/96 by Acid
/songs/1993/mod/c/cd2part2.arj 189 **** Ambient Power by Vogue
/songs/1994/mod/a/acme-ap.zip 260 ***+ Ambient Power by Vic of Acme
/songs/1994/mod/b/bradshaw.zip 175 *+ Bradshaw! by DD+Sparx
/songs/1994/s3m/g/gem-celt.zip 605 ** The Day of the Celts by
| OxideMan+Galahad
/songs/1994/s3m/g/gem-crem.zip 256 **+ Creamation by Galahad
/songs/1994/s3m/g/gem-man.zip 86 *+ Man of War by OxideMan
/songs/1994/s3m/g/gem-self.zip 292 *+ Self Contained by Galahad
/songs/1994/s3m/s/shadow.zip 216 *** Shadow of the Mind by Necros
/songs/1995/s3m/f/fd-wrmx.zip 47 * Weirdo (remix) by Flash D.
/songs/1995/s3m/g/game.zip 174 *** The Game by Welti
/songs/1995/s3m/s/sos.zip 183 ***+ Sub Oceanic Shuttle by Toal Nkor
/songs/1996/it/p/pmartha.zip 1059 *** Martha's Prototype by Pubert
/songs/1996/it/p/pmfbeat.zip 338 ** Must Find Beat by Pubert
/songs/1996/it/p/pxform.zip 608 ***+ Transformers (remix) by Freejack
/songs/1996/mod/b/baobao.zip 128 ***+ !bao!bao! by Maf
/songs/1996/mod/b/blksilk.zip 62 **+ Black Silk by Luigi Smythe
/songs/1996/mod/b/board.zip 48 **+ Board to DEF by Luigi Smythe
/songs/1996/mod/b/brain.zip 74 * Rock Your Brain by Alpine
/songs/1996/mod/c/conrem1a.zip 100 ** Context Removal 1 by Luigi Smythe
/songs/1996/mod/c/conrem2.zip 124 **+ Context Removal 2 by Luigi Smythe
/songs/1996/mod/d/darkroom.zip 8 **+ Darkroom #3 by Dynamix
/songs/1996/mod/d/deadend.zip 42 ** Dead End Finale by Luigi Smythe
/songs/1996/s3m/0-9/0fused.zip 397 *+ Fused by Cyberdex
/songs/1996/s3m/0-9/0park.arj 291 *+ Into the Dark Narc Park by Benzel
/songs/1996/s3m/e/emh1995.zip 119 * Early Morning Hangover by Boydroid
/songs/1996/s3m/e/energize.zip 160 ** Energizer by Vindicator
/songs/1996/s3m/e/envol.zip 77 * Envol by Matju
/songs/1996/s3m/e/es-hc.zip 179 ** Hard Confusion by Evil Seed
/songs/1996/s3m/e/explore.zip 77 ** Exploring the Forest by Salvorite
/songs/1996/s3m/e/eyesky.zip 63 * Eyes in the Sky by Boydroid
/songs/1996/s3m/f/fairytal.zip 344 **+ Fairytales by Seventh Sky
/songs/1996/s3m/f/fc-emind.zip 166 * Eclipse of the Mind by FscanF
/songs/1996/s3m/f/fd-break.zip 83 * Break It by Flash D.
/songs/1996/s3m/f/fd-dm.zip 335 * Dungeon Master by Flash D.
/songs/1996/s3m/f/fd-flash.zip 77 *+ Powerflash by Flash D.
/songs/1996/s3m/f/fd-ho.zip 214 * Hardcore Overdose by Flash D.
/songs/1996/s3m/f/fd-nitro.zip 153 *+ Nitro by Flash D.
/songs/1996/s3m/f/fd-np.zip 548 *+ Nakatomi Plaza by Flash D.
/songs/1996/s3m/f/fd-weird.zip 46 * Weirdo by Flash D.
/songs/1996/s3m/f/fl_happy.zip 47 *+ The Happy Little Fart by Sabbath
/songs/1996/s3m/f/fl_madns.zip 114 * Industrial Madness by Sabbath
/songs/1996/s3m/f/fl_march.zip 216 *+ Crystal Rain / March of the Dead by
| Sabbath
/songs/1996/s3m/f/fl_mind2.zip 315 *+ Mind of a Killer 2 (Passionless...)
| by Sabbath
/songs/1996/s3m/f/fl_rnman.zip 312 *+ Renaissance Man Remix by Sabbath
/songs/1996/s3m/f/fl_silvr.zip 132 * Lost Silver by Nocturne
/songs/1996/s3m/f/flaw.zip 39 * Slightly Flawed by Abyss Master
/songs/1996/s3m/f/flp-ak03.zip 319 *+ Entropy by Aksen of Flip
/songs/1996/s3m/f/flp-ak04.zip 85 *+ Gosub Limits (Kordal remix) by Aksen
| of Flip
/songs/1996/s3m/f/flp-ak05.zip 245 ** Entropy (State mix) by Aksen of Flip
/songs/1996/s3m/f/flp-ak06.zip 200 ** Empiricon by Aksen of Flip
/songs/1996/s3m/f/flp-ak07.zip 199 **+ Altered Reality by Aksen of Flip
/songs/1996/s3m/f/flp-ak08.zip 244 *+ Antithesis (remix) by Aksen of Flip
/songs/1996/s3m/f/flp-cts3.zip 75 ** The Passing of Time by Cheech the
| Sneech of Flip
/songs/1996/s3m/f/fluto.zip 43 ** Fluto by Salvorite
/songs/1996/s3m/f/for_land.zip 212 ** Land of Paradise by Fortune
/songs/1996/s3m/f/fracas.zip 195 **+ The Fracastesses by Barbatruc
/songs/1996/s3m/f/fractali.zip 120 ** Fractalization by Kazumix
/songs/1996/s3m/f/fuckname.arj 122 *+ Fuck the Title by Cyrush
/songs/1996/s3m/g/g_route.zip 100 *** Route 84 by Skie of Grey
/songs/1996/s3m/g/gathouse.zip 170 ** The Gate House by Barbatruc
/songs/1996/s3m/g/gdance.zip 270 *+ Ghostdancing by Boydroid
/songs/1996/s3m/g/gee.zip 99 + The Gee Song by Salvorite
/songs/1996/s3m/g/gee2.zip 199 + The Gee Song (Part 2) by Salvorite
/songs/1996/s3m/g/gem-rhap.zip 131 **+ Rhapsody by Parity
/songs/1996/s3m/g/gem-spor.zip 108 **+ Sporadic Movement by Parity
/songs/1996/s3m/g/gravitat.zip 114 *+ Gravitational Pull by Salvorite
/songs/1996/s3m/h/hardcorn.zip 7 **+ Hard Corn by Meat
/songs/1996/s3m/h/hex.zip 168 * Hexadecimal by Boydroid
/songs/1996/s3m/h/hide34.zip 50 **+ House Eey #34 by Hide
/songs/1996/s3m/h/hide37.zip 66 **+ House Eey #37 by Hide
/songs/1996/s3m/h/hide38.zip 128 ** House Eey #38 by Hide
/songs/1996/s3m/h/homerain.zip 162 ** Homecoming (Rain of Praise) by Skilz
/songs/1996/s3m/h/house_2.zip 619 *+ Dub House (Volume 2) by Majestick
/songs/1996/s3m/h/human-st.zip 156 **+ Starship Troopers by Human
/songs/1996/s3m/n/noyinss2.zip 194 ** Noyinss2 by Obuk of H-Tide
/songs/1996/s3m/p/power.zip 706 *** Power (remix) by Stein
/songs/1996/s3m/q/qy-light.zip 216 *** Ride the Lightning by Qyv
/songs/1996/s3m/r/r_gopher.zip 143 * Dance of the Gophers by Bomber
/songs/1996/s3m/r/raf-crea.zip 190 * Creation by RAF
/songs/1996/s3m/r/raf-dvoi.zip 211 *+ Devoid by Maximus
/songs/1996/s3m/r/raf-soli.zip 280 **+ Solitude by David Yancey
/songs/1996/s3m/r/raf-val.zip 202 * Valley of What Known by The
| Decomplier
/songs/1996/s3m/r/reminisc.zip 349 **+ Reminiscence by Seventh Sky
/songs/1996/s3m/r/renew.zip 78 * Renew by Obuk
/songs/1996/s3m/r/repol.zip 352 **+ Repol by Megant Rage
/songs/1996/s3m/r/revolutn.zip 119 **+ Revolution Symphony by Dead
/songs/1996/s3m/r/rl-nebla.zip 292 ** Romancing the Nebula by Ringlord
/songs/1996/s3m/s/s-dreems.zip 86 *+ Sweet Dreems (Fuk U Up) by Paynee
/songs/1996/s3m/s/s-end.zip 535 *+ The End by Synergy
/songs/1996/s3m/s/salvorit.zip 68 *+ Salvorite by Salvorite
/songs/1996/s3m/s/sands.arj 177 **+ Sands of the Time by Dead
/songs/1996/s3m/s/saxfolie.zip 142 ** Sax for Fun by Barbatruc
/songs/1996/s3m/s/sb-grr.zip 116 ** Grrgrinder (remix) by Subliminal
/songs/1996/s3m/s/sb-lifls.zip 229 **+ Lifeless by Subliminal
/songs/1996/s3m/s/sb-mfs.zip 285 **+ My Final Stand by Subliminal
/songs/1996/s3m/s/screamer.arj 133 **+ Screamer by Dead
/songs/1996/s3m/s/secondch.zip 211 *** Give Me a Second Chance by Linearic
/songs/1996/s3m/s/septfunk.zip 115 ***+ September Funk by Manchild
/songs/1996/s3m/s/sera.zip 295 **+ Sera by Ler
/songs/1996/s3m/s/setfree.zip 250 **+ Set Your Mind Free by Linearic
/songs/1996/s3m/s/sfcool.zip 224 * Supafunkycool by Boydroid
/songs/1996/s3m/s/shine.zip 142 *** Shine by Jbase
/songs/1996/s3m/s/skrilla.zip 500 * 4 Tha Skrilla (remix) by Obuk
/songs/1996/s3m/s/sky.zip 79 **+ Skyroads by Salvorite
/songs/1996/s3m/s/sm-julia.zip 170 *** Julia '96 by Slightly Magic
/songs/1996/s3m/s/smi_flsh.zip 112 *+ Flashdance (cover) by Joker
/songs/1996/s3m/s/smi_l14.zip 337 * Libra 14 by Joker
/songs/1996/s3m/s/smi_lngr.zip 62 *+ Linger (cover) by Joker
/songs/1996/s3m/s/smi_pol.zip 69 *+ The Power of Love (cover) by Joker
/songs/1996/s3m/s/smi_sacr.zip 93 *+ Sacrifice (cover) by Joker
/songs/1996/s3m/s/sol.zip 160 *** Quasar Sol by Behemoth
/songs/1996/s3m/s/strollin.zip 122 *** Strollin' Da City by Manchild
/songs/1996/s3m/s/surreptn.zip 86 + Surreption by Obuk
/songs/1996/s3m/t/t_sol.zip 349 *+ Solar Breeze by David Weekly
/songs/1996/s3m/t/tarzanos.zip 95 **+ Tarzan on Scene by Barbatruc
/songs/1996/s3m/t/tc_miss2.zip 717 **+ Missing (JR mix) by TeeCee
/songs/1996/s3m/t/tentatio.zip 138 **+ Tentation by Musaya
/songs/1996/s3m/t/through.zip 156 ** Through Universe by Cap Solo
/songs/1996/s3m/t/time_e_c.zip 66 **+ Time Equals Change by Paradigma
/songs/1996/s3m/t/tl-impul.zip 581 *** Impulse by Timelord
/songs/1996/s3m/t/toadies.zip 445 *+ Possum Kingdom (remix) by Obuk
/songs/1996/s3m/t/tower.zip 35 *+ Tower by Salvorite
/songs/1996/s3m/t/train1.zip 163 **+ Trainingsong1 by Welti
/songs/1996/s3m/t/trancise.zip 628 + Trancisors by Introverted Orchestra
/songs/1996/s3m/t/trek.zip 306 **+ Worldwide Trek by Zinc
/songs/1996/s3m/t/tsos.zip 114 *+ The Speed of Sound by Mr. Fix-It
/songs/1996/s3m/t/turn.zip 75 *+ Turn of the Century by Salvorite
/songs/1996/xm/a/ab-soft.zip 294 ** Killing Me Softly (Tribe Tech Ver.)
| by Dj Psyko
/songs/1996/xm/a/ascorpii.zip 333 *** Alpha Scorpii by XFyL
/songs/1996/xm/b/bb_star.zip 188 ***+ Star Tech Theme by Blackbird
/songs/1996/xm/b/beatbox.zip 137 *+ Beatbox by Tiamat
/songs/1996/xm/c/cgs-ar11.zip 156 **** Arabicum Soundtrack by Cygnes
/songs/1996/xm/c/cheese.zip 295 * Ultracheese by Jaben
/songs/1996/xm/c/chicken.zip 201 *+ Chicken by Tiamat
/songs/1996/xm/c/cz-flex.zip 320 ***+ Inflexibility by Cyberzip
/songs/1996/xm/m/m_alag.zip 61 **+ Ala's Grind by Super Slimer of
| Metamorph
/songs/1996/xm/m/m_blackr.zip 375 ***+ Blackness of Mind remix by Super
| Slimer of Metamorph
/songs/1996/xm/m/m_dabble.zip 74 **+ Da Bubbles by Rye Bread of Metamorph
/songs/1996/xm/m/m_equili.zip 385 *** Equilibrium by Super Slimer of
| Metamorph
/songs/1996/xm/m/m_fotime.zip 196 ***+ Flavour of Time remix by Super
| Slimer of Metamorph
/songs/1996/xm/m/m_freew.zip 265 **+ Free World by Super Slimer of
| Metamorph
/songs/1996/xm/m/m_intern.zip 113 **+ Internal Dread by Super Slimer of
| Metamorph
/songs/1996/xm/m/m_lisp.zip 272 ** Light Speed by Super Slimer of
| Metamorph
/songs/1996/xm/m/m_slide.zip 155 ***+ Sliding Down by Super Slimer of
| Metamorph
/songs/1996/xm/m/m_spacem.zip 370 *** Space Man remix by Super Slimer of
| Metamorph
/songs/1996/xm/m/mm-rm1.arj 155 **+ Zombie Dance by Mike Mueller
/songs/1996/xm/m/mm-trncg.arj 135 **+ Trance-galactic by Mike Mueller
/songs/1996/xm/m/mx-carib.zip 144 **+ Carribean Deram by Mordecai X
/songs/1996/xm/m/mx-rapnd.zip 182 ** Rapture in D Minor by Mordecai X
/songs/1996/xm/m/mx-sleep.zip 105 *** Sleepless Nights by Mordecai X
/songs/1996/xm/n/nc-fool.zip 628 *** Fool by Nutcase of Cute
/songs/1996/xm/n/nc-miles.zip 449 **+ Miles Ahead by Nutcase of Cute
/songs/1996/xm/n/nc-squir.zip 350 ***+ Square squirrel by Nutcase of Cute
/songs/1996/xm/n/nc-time.zip 599 *** Time by Nutcase of Cute
/songs/1996/xm/n/ng-trip.zip 333 *** Tripod by Demuc + Solaris of Nearly
| Gods
/songs/1996/xm/n/ntx_ejvu.zip 176 **+ Enerja Vacuum by Neurotix
/songs/1996/xm/p/pali_1st.zip 46 *** This song has no Title by Pali
/songs/1996/xm/p/pali_2nd.zip 10 **+ This song has no Title by Pali
/songs/1996/xm/p/pb_mercy.zip 325 *** No Mercy by Point Blank
/songs/1996/xm/p/pg_mrhor.zip 305 ** Mr. Horizon by Tanigon
/songs/1996/xm/p/pix-fadb.zip 164 **+ FadeBack by Pix
/songs/1996/xm/p/psy-echo.zip 669 **** Echoes of the Night Rain by
| Psychodelix
/songs/1996/xm/p/px-shapy.zip 523 *** The so happy dance mix by the
| Hiocheer of Project X
/songs/1996/xm/p/px_balli.zip 482 **+ Ballistique by the Hiocheer of
| Project X

=------------------------------------------------------------------(graphics)-=
/pub/demos/graphics Size Rated Description
=-----------------------------------------------------------------------------=
/disks/1996/abc_rays.zip 549 ** Rays by Storm
/images/1995/b/bat_gfx1.zip 95 **+ Pirate by Bat
/images/1995/b/bat_gfx2.zip 96 *** Gasp by Bat
/images/1996/a/abc_guar.zip 239 *** Guardian by Storm
/images/1996/a/ai_cuccc.zip 87 [n/a] ANT96:grfx:XX: Cucccicc by Rendall
/images/1996/a/ai_nyomo.zip 166 ***+ FLAG96:grfx:02: Nyomorult by Rendall
/images/1996/b/bat_gfx3.zip 13 **+ Wiwa by Bat
/images/1996/b/bat_gfx4.zip 52 *** Psykose by Bat
/images/1996/b/bat_gfx5.zip 47 **+ Serial Killer by Bat
/images/1996/b/bat_gfx6.zip 85 **+ Sirene by Bat
/images/1996/b/bg-naid1.zip 130 *** NAID96:grfx:01: You Too Can Be a
| Graphics Dude by Blue Gravity
/images/1996/b/bofh.zip 61 **+ ABD96:grfx:XX: Bastard Operator From
| Hell by Pest
/images/1996/b/bold.zip 44 *** ABD96:grfx:02: Bold by GFX-Twins
/images/1996/b/bye_eden.zip 176 ***+ TS96:grfx:03: Kiss Eden Goodbye by
| Morbid
/images/1996/c/cc_ps-lt.zip 27 ***+ NAID96:grfx:02: LT1521 by PeriSoft
/images/1996/c/craw_sal.zip 15 *** NAID96:grfx:03: Salvation by LakEEE
/images/1996/d/dawn.zip 37 ** ABD96:grfx:05: Dawn by Lorper
/images/1996/d/doodzond.zip 95 ***+ X96:grfx:01: Doodzonde by Mirage
/images/1996/e/eyeface.zip 46 **** FLAG96:grfx:XX: Eyeface by Rack
/images/1996/f/fdg_char.zip 60 **** SE96:grfx:01: Charlie by Solon
/images/1996/g/get_mem.zip 512 **+ ANT96:grfx:04: Get Mem by Edo Uno
/images/1996/h/hamutart.zip 54 **+ ANT96:grtc:??: Hamutart by ???
/images/1996/i/ihatecat.zip 39 *+ ANT96:grfx:05: I Hate Cats by Peachy
/images/1996/i/impangel.zip 30 ***+ EUS96:grfx:04: Angel by BenJ
/images/1996/i/impgunwo.zip 27 **** EUS96:grfx:03: Gun Woman by PL
/images/1996/i/impwoman.zip 32 ***+ X96:grfx:02: Cybowoman by BenJ
/images/1996/l/lastdinn.zip 45 ** ANT96:grfx:XX: Last Dinner by Sly Spy
/images/1996/m/magical.zip 26 ***+ ABD96:grfx:01: Magical by Dice
/images/1996/m/makvirag.zip 212 ** ANT96:grtc:??: Makviragok by Arnie
/images/1996/m/mammamia.zip 23 **+ ABD96:grfx:03: Mammamia by Gnome
/images/1996/m/mig29cv.zip 206 ** ANT96:grtc:??: Mig29CV by Achos SH
/images/1996/m/mt_galax.zip 490 ***+ ANT96:grtc:??: Galaxy by Zsolt
/images/1996/m/mystical.zip 96 **+ ANT96:grfx:XX: Mystical by ???
/images/1996/n/nauti.zip 64 * ANT96:grfx:XX: Nauti by Garph
/images/1996/n/nikita.zip 218 *+ NAID96:grfx:??: Nikita by TheDead
/images/1996/o/octopus.zip 266 *** ANT96:grfx:03: Octopus by Grass
/images/1996/p/pecas.zip 34 ** ANT96:grfx:XX: Pecas by Garph
/images/1996/p/pls_szni.zip 66 **** Szninkiel by Lazur
/images/1996/p/prg_lsd.zip 20 *** ABD96:grfx:04: Seen on a Trip by
| Prager
/images/1996/p/putman.zip 38 ** NAID96:grfx:??: Puttman by Gravel
/images/1996/q/qd-titan.zip 123 *** X96:grtc:??: Titan by Necronomicon
/images/1996/r/robot.zip 64 *** FLAG96:grtc:01: Robot by Karter
/images/1996/s/sck-acid.zip 60 ***+ ANT96:grfx:02: Acid Hearth by Das
/images/1996/s/sck-jokr.zip 57 **** FLAG96:grfx:01: Joker by Das
/images/1996/s/sck-sunr.zip 145 **** Sunrise by Das
/images/1996/s/skrjmagi.zip 26 + ANT96:grtc:??: Jmagic the Kondomi by
| Taikamies
/images/1996/t/timer.zip 418 *** ANT96:grtc:??: Timer by Kvazar
/images/1996/v/vegek.zip 606 **+ ANT96:grtc:??: Uvegek by ???
/images/1996/v/veszely.zip 63 *** ANT96:grtc:??: Veszely by ???
/images/1996/w/wake_up.zip 561 ***+ ANT96:grtc:??: Wake Up Dynamite Clock
| by Laky
/images/1996/w/wrd-fdrg.zip 170 *** FLAG96:grfx:XX: The Falling Dragon by
| Ward
/images/1996/w/wrd_pain.zip 459 *** ANT96:grfx:01: Pain by Ward
/images/1996/x/x96alien.zip 69 [n/a] X96:grfx:??: Apache by Alien
/images/1996/x/xgy_bvcm.zip 28 **** SE96:grfx:??: Bee Vee Color Magic by
| Sky
/images/1996/x/xor-mist.zip 87 *** Mistress of the Coast by Exorcist
/programs/editors/fedit11.zip 39 Font Editor v1.1 by PiCoder

==[Articles]===================================================================

=-----------------------------------------------------------------------------=

:: "Introduction"
:: Snowman / Hornet - r3cgm@cdrom.com

_____Introduction

Those long-time readers of DemoNews may have noticed my introductions
gradually shortening. Well, not tonight. Tonight I feel like sharing my
honest thoughts, observations, and feelings. Why the sudden change? Well,
I don't really know. I could try to think of something important and say
that it inspired me, but that wouldn't be quite accurate. Let's just say
that I've filled my personal memory cache and now it needs to flush.

_____Assembly 1996

A couple weeks ago I flew to Helsinki for Assembly '96. After all the
problems The Party Organizing had last year, I was guessing that attendance
would be very low at TP96. Following this logic, Assembly '96 would be
largest scene event of the year (and it probably will be).

I was greeted at the airport by IOR / Hornet. He gave me a brief tour of
Helsinki before our mutual host (Mellow-D / Hornet) arrive home from work.
Since I got to Finland a couple of days before the party began, IOR, Mellow-D
and I were able to spend time visiting local bars and getting drunk. :)

Before the party began, I went to both Assembly Organizing Offices and the
Party Place. The offices were about as I expected; messy with lots of people
running around making last-minute plans and confirmations. I was impressed
with the organizers (Pehu and Moku), for they seemed relaxed despite the
upcoming event. To them, Assembly was an event they were used to planning
for.

Jesse was my guide the whole time (he had spent about two months in Europe
before I got there, and had also been to Assembly before). He took me to
Gore / Future Crew's house. There I got to see FC's new Pyramid 3D chip and
the two games they were working on. I was more than a little impressed with
everyone's skill and knowledge of their respective tools. One friendly
graphician was busy trying to tweak some textures... later I would find out
that he was Marvel of Future Crew. Other notables at Gore's house that day:
Reward / Complex, Zodiak / Cascada, Stone / Dust.

Throughout the party, I hung out mostly with: IOR, Mellow-D, Zodiak, Alpha /
KLF (formerly Legend Design), Howler / Fobia Design, Screamager / Radical
Rhythms, Likit, Axl / Daskmig, Weed / Coral, Abyss / FC, Stinger, some
Norwegian guy whose name I can't recall, and a few whose names I flat out
forgot. :)

Being a veteran in the scene, I have learned the value of sleep at parties.
:) As with NAID, I got 7-8 hours each night and was able to enjoy the
daytime more as a result. Meanwhile, a group of a dozen jurors or so was
desperately trying to screen 250 songs for the multi-channel compo.
Fortunately, I couldn't hear them from the sleeping quarters (a huge
auditorium nearby).

I did get a chance to be on the demo prescreening jury. We went through
about 45 demos and weren't very impressed. Our job was to select 15 demos to
play on the big screen. For each demo, we all went around the room and
shouted out a score from 1-5. Some guy wrote these all down and chose the
top ranked ones for big-screen showing. Other than IOR, the only other
person I knew on the demo jury was Prism / EMF. IOR and I both went nuts
when Babylon wouldn't run (Babylon was the demo by Psychic Monks that they
couldn't get linked and entered at NAID this year). We even tried calling
Trixter to see if he had any ideas. As it was, having EMS loaded on the
compo machine (which _was_ in the rules) made the demo crash. :(

And now a few random things I remember about the party:

- Something happened to the lights in the mens bathroom. For a while, you
sort of had to wander in and piss around until you found a toilet. :)
That obviously must have seemed like the perfect time for someone to set
up a strobe light and boom-boom techno music right in front of the
restroom door. Piss piss boom boom! For some reason, I found this
hilarious at the time.

- I saw absolutely no alcohol or drugs inside the party place itself.
Notice I say "inside". :)

- For the most part, Assembly ran smoothly. I'm not going to do what
always seems socially popular after a party (trash the organizers).
Assembly organizing did a good job this year. What problems occurred
were, for the most part, minor and corrected quickly.

- I did something I swore I'd never do at a demo party; play network games.
It was 4:30AM Sunday and I had just woken up from an 8 hour nap. I
looked around for someone or something exciting to do. Failing that, I
sobered outside for a smoke. There I ran into Screamager and relayed
critical top secret demo jury information to him. I went back inside,
plopped myself down at Howler's table, and proceeded to kick some
bonafied Assembly ass at Quake. And I'll admit, there is something to be
said for playing network Quake with scene people. It's one thing to say
you beat a friend or coworker, but it's quite another to gloat over
famous coders and musicians. :)

- Zodiak spent a lot of time at the party trying to finish up his compo
tune. I got to hear it in progress and actually got the distinction of
naming it Replicator. I should also mention that Zodiak is one of the
coolest dudes I met at Assembly. An easy going yet whacky Swede with a
knack for picking up the most inappropriate Finnish phrases ("Pee-koo kee
kahlee!").

- After the demos had played on the big screen, Groo and Dizzy had a live
jam outside the party place. That was pretty cool!

- I just realized now that I have never seen a complete intro compo at a
party (missed NAID '95, NAID '96, and now Assembly).

The final results were given, the party wrapped up, the people packed up, and
IOR and I stood in the control center with unwatched access to the vacant big
screen and sound system. So what did we do? We played Babylon! And boy did
we play it loud. The little techno boom-boom kiddies down below in the main
hall keep glancing up at the screen while they tried to pack everything up.
Even though Psychic Monks were unable to compete, I felt this public showing
helped make up for the fate which befell the groovy little production.

That night, we went out drinking: Jake / FC, IOR, Mellow-D, Alpha, that
Norwegian guy, Screamager, and the Cubic Team. I got plenty drunk and found
out the next morning that we got home by taxi. :) Two days later I flew
back home... tired but happy.

That's my little mini-Assembly report.

_____Music Contest IV

For those who haven't already heard, Music Contest IV finished up this past
week... on time! We weren't able to get the invitation or results intros
out, but I'll be damned if we didn't keep on schedule well this year.

Overall, I felt that the quality of the entries was slightly below MC3. Many
people chose to enter the veteran division who really should have entered
rookie. In any case, I feel very positive about how this competition went.
We had fewer problems and less negative feedback this year than ever before.
Most of that is due in no small part to GD.

Last Sunday, GD and I spent the day preparing the final results. Starting
with a 350k raw ASCII file full of comments and a few unformatted statistics,
we were able to produce mc4final.zip by the end of the night.

All of the songs entered have replaced song-text that says "This song is
called Blah Blah by Blah Blah and entered Music Contest 4." This was made
possible by Phoenix's "Putinst" utility.

The contest wrapped up without much celebration or mourning. I am content
with that. The people enjoyed it and we'll do it again next year.

_____Party at God's House

Last Monday I went with Brian (you don't know him) and K8to to God's house
for a small demo gathering. About a dozen of us watched old demos for about
an hour and played network Quake for another 6. Such is the modern demo
scene I guess. I got a chance to meet and talk to Nemesis (who I used to
email with semi-regularly about three years ago). I'm glad to see someone on
the USA west-coast take the initiative and organize a gathering like this. I
hope it encourages others to do the same.

_____What CD?

About a week before I left to go to Assembly, we had a big shakedown at the
company. Half the employees were let go (including the VP). Frankly, the
CDROM market just isn't what it used to be. About a third of all projects
in-progress were canceled, including: The NAID CD, The Music Contest 4 CD,
and The Demos Video. The Hornet Underground CD is also under reconsideration
but may survive the transition. I used to feel really depressed about all of
this. Now I have adopted a more care-free attitude. Shit happens. I deal
with it. It's either a sign of stupidity or maturity, I'm not quite sure
yet.

_____The NAID Report

The NAID CD may be canceled, but the report is not. Far from it. I actually
beta-tested it a few days ago. Trixter's got the image engine down tight,
and is selectively eliminating some images to make the report smaller. He
has working descriptions for all of the pictures which I am in the process of
replacing. :)

I'd guess that we have this report (Hornet slideshow) out the door by next
weekend.

_____/STTiNGoming

I am Captain Picard. You are the borg.

We can't keep up. The scene has grown so big that we just can't do it
anymore. Once heralded as the best-organized demo resource on the 'net, the
Hornet Archive has fallen into /incoming. You know it and I know it. We're
behind with almost no hope of catching up.

But the good news is that we've recognized the fact and are doing something
about it. Several proposed ideas:

1. Deleting all files starting with "s", "t", and "r" (since those seem
to be the three most commonly uploaded filenames).
2. Rotating the /incoming directories. This week have /incoming/music be
where you put new demos and /incoming/news be where new songs go.
3. Write a script that randomly deletes 100 files a week. This makes it
fair for everyone.

But seriously... we can't even mention the _real_ ideas because they are top
secret (i.e. might be so stupid that we get publicly embarrassed). Rest
assured, Hornet is talking about what we can do to save the archive. The
solution might not be a pretty one, but it should prove effective.

_____Conclusion

There. Now _that's_ a proper introduction. Hope you all enjoyed it. See
ya'll again next week!

=-----------------------------------------------------------------------------=

:: "Music Contest IV Final Results"
:: Snowman / Hornet - r3cgm@ftp.cdrom.com
:: GD / Hornet - gd@ftp.cdrom.com

Music Contest IV finished up on time last Sunday. You can find the final
results pack (including comments and other info) in:
/hornet/mc/mc4/mc4final.zip

_____Veteran Results

Song Author Title Orig Form Tech Samp Over Total
-- -------- ------------ --------------------- ---- ---- ---- ---- ---- -----
01 m4v-pool WAVE Pools of Poison 86.2 86.4 85.8 86.8 87.1 86.67
02 m4v-fasc Necros Tangerine Fascination 85.4 87.4 85.7 84.7 86.8 86.26
03 m4v-univ Siren Universe Electric 81.4 81.0 82.9 83.9 83.3 82.76
04 m4v-tien Dustbin Tienimi Vicino 83.3 79.4 77.2 82.5 79.7 80.23
05 m4v-fequ Floss Final Equinox 79.6 81.0 79.7 80.3 80.1 80.19
06 m4v-ejec Zodiak Ejector 83.8 80.4 76.2 79.8 79.5 79.86
07 m4v-disf Yannis D. Tendencies 81.8 79.5 78.4 77.2 79.6 79.45
08 m4v-over Rage Over the Seas 79.7 78.5 79.3 80.3 79.2 79.36
09 m4v-surr Hunz Surrender 80.0 78.3 79.3 79.7 79.1 79.26
10 m4v-mank SoundMaster Mankind Roots 85.1 76.6 77.9 78.8 77.4 78.72
11 m4v-broa DD Broadband Shuffle 80.5 77.9 77.7 79.0 77.5 78.28
12 m4v-zeus Zapper Zeus & Genevieve 79.0 77.5 77.5 77.5 77.0 77.53
13 m4v-soar Human Soar 76.6 75.4 74.2 74.8 76.4 75.81
14 m4v-pock Sikamikanico Pocketwatch 73.7 74.5 76.6 77.6 75.4 75.56
15 m4v-morn Nexus Morning Sunrise 78.9 76.0 75.0 75.1 74.4 75.50
16 m4v-scat Andy Chen Scattered Mind 76.2 73.3 75.6 77.4 74.3 75.12
17 m4v-burn Vivid Burning Symbols 75.3 72.8 74.7 77.6 74.6 74.90
18 m4v-amor Mix Un Amore Impossible 76.6 76.3 75.5 70.9 74.5 74.71
19 m4v-ozon Tangerine Ozone 77.0 73.2 75.1 77.9 73.2 74.69
20 m4v-brea Chris Jarvis Breath of Time 73.0 75.0 74.1 74.0 74.0 74.04
21 m4v-fall Asyntote Friends And Lovers 72.8 75.4 70.8 74.2 74.8 73.97
22 m4v-grat Lloyd Yoon In Gratitude 71.5 73.5 71.9 74.1 72.6 72.71
23 m4v-turp Caramel Turpentine Kisses 78.2 69.5 74.7 75.1 70.2 72.62
24 m4v-blit Nemesis Blitz 72.9 71.5 69.3 71.5 73.5 72.30
25 m4v-brit Smeg Brittlestitch 72.0 71.2 73.7 72.7 71.0 71.82

_____Rookie Results

Song Author Title Orig Form Tech Samp Over Total
-- -------- ------------- -------------------- ---- ---- ---- ---- ---- -----
01 m4r-sout CosmicEclipse Southern Aurora 1996 79.0 77.1 79.6 76.0 77.7 77.89
02 m4r-jaun Wolfsong Jaunt 70.2 76.4 75.6 73.4 76.1 74.90
03 m4r-flas Kleitus Flash Counter 64.0 71.9 73.1 69.7 69.0 69.39
04 m4r-hatc Rhythm Greene Hatchet at Five 74.1 72.4 66.1 65.5 68.6 69.16
05 m4r-stee Sigma Steel Connections 62.2 71.5 71.0 67.3 69.5 68.70
06 m4r-azul Garfield Azul 65.0 64.7 68.6 66.5 66.1 66.21
07 m4r-aqua Sledgehammer Aquamarine 65.3 66.7 63.5 65.9 66.4 65.81
08 m4r-coen Fred Coencentricity 65.0 67.8 62.5 62.4 65.9 65.10
09 m4r-take Pedro Take a Second of Me 67.1 62.2 65.0 65.9 63.0 64.21
10 m4r-atta turrican Attack 63.8 61.4 69.2 61.6 63.2 63.70
11 m4r-veng Vastator Vengeance 71.0 61.7 58.7 62.4 63.5 63.53
12 m4r-open Zanka Open Spaces 69.6 65.3 58.1 54.2 62.3 62.07
13 m4r-fore Xfyl In the MC4 Forest 67.2 56.9 61.7 62.3 62.0 62.03
14 m4r-clou Aspax On a Cloudy Day 57.0 50.2 55.9 66.5 57.0 57.24
15 m4r-dedi Darius Dedicated 63.9 60.2 47.5 51.5 57.0 56.34

=-----------------------------------------------------------------------------=

:: "A Graphician's Tip Book - Part 5"
:: Shaithis / Psychic Monks, Immortal Coil - shaithis@dreamscape.com

_____Introduction

This is it, the last Dpaint article. Are you excited? Do you care?

Hello...

Ah well. Anyway, before I go on, I have numerous corrections to make, just
so I can illustrate my degree of ignorance when it comes to actual numbers,
statistics, etc... (I just use the damn programs, I don't know how they work
:)

1. Because Dpaint is only a 6-bit program, this means that my stating that
you could achieve 256 shades of grey for the palette is incorrect. The
most you can achieve is 64 shades. Therefore, you can get full
greyscale shading depth, and still have room for color too. Whee. The
following people caught me on that one: Jim Paris and Joe Lee

2. Before I could even send out my letter of query to EA about the status
of Dpaint, I received words of reply from Robin Greene, Technical
specialist at Electronic Arts UK. The good news is, game companies are
indeed reading DemoNews. The bad news, DP is long since obsolete. The
best I can do for you folks is to tell you to look into old software
warehouses and the like.

3. I just want to extend my thanks to those of you who are writing in,
either to tell me what you like, what you don't like, or what I screwed
up. :) Let me assuage some common fears. I am not going to talk about
Dpaint solely. My next section is going to deal with a bunch of 32-bit
apps like photoshop and FDP. I've had enough requests to convince me
that I should compile these four articles into one large text (perhaps
with some additions), and make it available. Look for more info on
that.

On with the show.

In this article, I have about fifty lines to tell you about the billions of
other commands that Dpaint employs. Clearly, that isn't possible, so I'm
going to concentrate on three main ones: Smooth, Transparent, and Shade.

_____Palette Trick

Before I go into them, however, let me finally tell you about my little trick
with the palette for ensuring good effects on the above commands. First,
black out the entire palette except for the first and last boxes (otherwise
you can't see your screen). Next, create whatever gradients you're going to
need. After that, copy the gradients but darken them down a shade (just
re-adjust the first and last color of the gradient, and re-spread them).

Now you have a dark and light set of gradients. When you use the afore-
mentioned commands, they'll work much better. Some tweaking of this trick
may be necessary in order to achieve optimum results. Now, on to the
commands.

_____Smooth

The smooth command allows you to designate an area of your picture and move
all of the colors closer in hue, saturation, and intensity to each other.
This has the effect of blurring them slightly. _This_ is the command you
should use to anti-alias your work, rather than the anti-alias command. It
works much better. I generally use the line brush, and run it around any
edges that seem to need anti-aliasing.

_____Transparent

This command allows you to create transparency effects with varying degrees
of efficiency. I generally use it to create 3-d effects. By picking up a
section of your artwork (say the letter 'm'), and turning on transparency,
you can then click once and have part of your background show up through the
M. I usually use this over black backgrounds to create font effects. You
can put down a transparent M, and then an opaque M over it (slightly moved)
to achieve the look of a 3-d, shaded letter. To get a better idea, look at
the ending screen to the MC4 results intro.

_____Shade

This command will, in essence, shade your drawing. It will darken whatever
pixels you run your brush over. This has some interesting uses, but one
little trick (my personal favorite Dpaint trick) stands out from the rest.

Create yourself a gradient. Now, select the first color of that gradient and
fill your entire screen with it. Next, select the gradient itself as your
color, and select Shade. Pick the spray-paint option, and adjust the brush
and spray size to your liking. Give it a shot. This is an excellent way to
create textures ranging from dirt, to marble, to lightning.

Note: This trick was not originally discovered by myself, nor even the person
who initially taught it to me, Rhythm Greene. It's been used by many artists
over the course of the past ten years or so.

_____Conclusion

That brings me to the end of this column, the end of the Dpaint series, and
the end of my line limit. :) I'm moving to buffalo next week, so I'll have a
new email address then. I'll be sure to post it in my next article. Until
then, catcha.

=-----------------------------------------------------------------------------=

:: "Top 10 Reasons HA4 is better than ID4 (Independence Day)"
:: Dennisc - dennisc@community.net

10. Jeff Goldblum may be able to act in sci-fi movies, but does HE support
regular expressions?

9. Cost to see ID4: anywhere from free (if you aren't caught) to around $6,
or about $3 an hour. Cost to see HA4: anywhere from free to perhaps
maybe $20/month for inet access, working out to anywhere from free to
.278 cents per hour. It doesn't take Alan Greenspan to figure this one
out: if HA4 was the blockbuster of the summer and had an ad campaign
behind IT, the savings on the opening weekend alone would pull the entire
world out of debt, forever.

8. ID4 may have aliens, but HA4 can serve up second reality-exploding
starships and little green men. Ain't no sci-fi bullshit that NASA comes
up with about dead organic compounds on Mars that can compare with that
sweet action, baby.

7. HA4 doesn't have that annoying leading guy, what's his name, the fresh
prince or whatever, I mean, wasn't he a rapper or something? I can't
even begin to say how wrong that is.

6. Though the special effects budget for ID4 ran into the millions, not a
SINGLE toneball can be sighted in the final release version.

5. The ID4 computers were 100% macintosh. HA4 can be accessed by the lowly
TRS-80 with appropriate (albeit nonexistent) software.

4. Let's compare site activity statistics. Wait, let's not, comparing
www.id4.com to ftp.cdrom.com is like pitting the african pygmies utilized
in the first "deep forest" album against the Dream Team for a friendly
game of "hoops" as they call it in the b-ball "biz."

3. With ID4, you've got to put up with whatever musical score they put with
the film originally. With HA4 you can play any music in the background--
including John Tesh, especially that one, you know, the one he did that
was inspired by the barcelona olympic games?

2. HA4 is by *FAR* more underground. I mean any idiot can go "hey d00dz did
u catch that id4 flick?" but if you show up at a party and suave your way
around dropping "HA4" everywhere, people think you've got elite
connections, possibly in foreign resistance movements or the department
of motor vehicles. The eliteness of the somewhat unknown acronym is
limited only by the imagination of the people you tell it to.

1. HA4 is run by HORNET!

Smooch!

=-----------------------------------------------------------------------------=

:: "Advertisement - The Dreams CDROM"
:: Darkness / Imphobia - darkness@genesis.be

_____Introduction

Dreams is a so-called "Scene" CD-ROM. It has been a project we wanted to
work on for quite a time but never ended doing it until now. Some other
scene CDs have been produced before but they mainly were party CDs or CDs
which contained the very latest stuff only. We wanted to do something
different, something that had not been done before and which (in our opinion)
had to be done.

Dreams is the result of about seven months of hard work, from collecting all
the needed materials to contacting sceners in order to have the greatest
collection of productions on the CD.

Dreams is not another of those high profit CDs. "Dreams" is not the
beginning of a collection of several scene CDs and moreover it is unlikely
that we will produce such CDs in the future. Our ambitions were to make a
high quality CD made for the scene and by the scene available at a low price.

_____The Contents

Dreams isn't a party CD or a CD containing all the new stuff released within
the last few months. Dreams is what we like to call a real "scene CD" which
means it contains all the best stuff released in the scene until now,
regardless of when the productions were actually released or at which party
they have been presented. The selection of the productions which have been
included on Dreams has been mainly based on the _complete_ charts of the
latest Imphobia diskmags (which can be considered the most accurate charts in
the PC scene).

The CD contains about 640 megs of data, including:

- The ~100 best ever released demos.

- The ~100 best ever released intros.

- The largest collection ever of _all_ the best hand-draw graphics of all
the best graphic artists on PC and Amiga, classified by author/theme.
(about 2000 selected high quality pictures, some never released before!)

- A collection of Slideshows.

- A complete collection of all the tunes from all the 24 best charted
musicians.

- The 30 best ever released musicdisks.

- A great collection of chiptunes.

- A collection of all the best diskmagazines (including all issues of
Imphobia)

- A collection of the greatest scene reports.

One can say that Dreams is the ultimate collection of all the best stuff
released on the scene to date (end July 96).

All the productions are unpacked and can be, for the most part, run directly
off the CD (when the production needs to write a config on the disk, the most
common config has then been chosen).

The CD comes in a jewel case with a high quality color insert, back cover,
and art on the CD, all designed by PL / Imphobia.

_____The Price

Bfr 400 (~13$ US).

In addition to that you will have to pay shipping costs.

Shipping costs for Belgium:

If you are ordering 1 or 2 CDs : 50 Bfr (or 50 bfr in stamps)
If you are ordering 3 or 4 CDs : 60 Bfr (or 58 Bfr in stamps)
If you are ordering 5 to 8 CDs : 70 Bfr (or 70 Bfr in stamps)

Shipping costs for the rest of Europe:

If you are ordering 1 or 2 CDs : 100 Bfr
If you are ordering 3 or 4 CDs : 200 Bfr
If you are ordering 5 to 8 CDs : 400 Bfr

Shipping costs for the rest of the World:

If you are ordering 1 or 2 CDs : 200 Bfr
If you are ordering 3 or 4 CDs : 300 Bfr
If you are ordering 5 to 8 CDs : 600 Bfr

All CDs are sent by Priority/Airmails.
If you are ordering more than 8 CDs, contact us first.

Note: Bfr = Belgian Francs. =)

_____Ordering Information

There are three ways to order a copy of Dreams:

1. Cash.

Send in Belgian francs (secure/hide well). This might be the easiest method
of payment and the one that we encourage you to use when ordering a small
quantity of CD's. Please note that *ONLY BELGIAN FRANCS* will be accepted!
(Europeans can contact us if they want to send in their own currency but the
exchange rate may not be very good!)

2. Check.

Make checks payable to "F.J. Van Audenhove". Only checks from Belgian banks
will be accepted.

3. International Money Order.

International money order will only be accepted if you pay all expenses
(check with your local post office before sending).

Send your orders to the address below:

Imphobia
c/o Van Audenhove F.J.
118, Av. Du Roi Soldat
1070 Bruxelles
Belgium

If you want to get your copy of Dreams, be sure to order now!

_____Order Form

Please print this form and include it with your letter in order to make it
easier to process your order. Try to be complete and neat when filling this
out. =)

-------------------------------- CUT HERE ----------------------------------

Date you are ordering .........................................
Handle/Group (optional) .......................................
E-Mail address (optional) .....................................

Full Name .....................................................
Full Address ..................................................
...............................................................
...............................................................

Quantity of CDs ...............................................
Cost for the CDs (400bfr x Quantity) ..........................
Shipping Costs ................................................

-----------------------------------------------------------------

TOTAL COST (CD(s) + Shipping) .................................

A few people outside Europe might be hit with a tax when ordering something
from Europe. However this won't happen if you mark "gift" on the package.
Under normal conditions we will not mark the "gift" box on the custom label.
However, if you live in a strict country and feel we should check this box
then you need to mark the box below.

[ ] Yes. I consider the Dreams CD a GIFT.

* Payment by:

[ ] Cash
[ ] Check (from Belgium only!)
[ ] International Money Order

From where have you heard about DREAMS? (optional)

................................................................

-------------------------------- CUT HERE ----------------------------------

_____Greetings

We would like to thank all the scene for the immense support we had with this
CD. From the artists sending all their pictures/tunes and the groups for
giving us all the needed authorizations for their productions to the
individuals who helped us to gather some of the stuff. You've all been of a
great help, thanks guys!

_____How to contact us?

For more information, we can be reached through the following ways:

Email can be sent to darkness@genesis.be (this is the preferred method)

Normal "snail" mail can be sent to the address mentioned above.

You can also contact us through BBS by calling the GENESIS bulletin board
system at ++32-(0)2-2453498 and by leaving a message to "Ivan Darky".

Note: We are looking for distributors, which will be listed in forthcoming
infofiles. If you are interested contact us.

_____Credits

Concept & Data Gathering Van Audenhove F.J. a.k.a. Darkness/Imphobia
Package Art Loef Pascal a.k.a. PL/Imphobia
Support Van Miegroet Damien a.k.a. Damien/Imphobia

=-----------------------------------------------------------------------------=

:: "The Dreams CDROM Review"
:: Dan Wright - dmw@gate.net

Dreams is not your ordinary demo CD with lots of various quality packed
files; Dreams is a "best of" compilation with most files in their unpacked
(or unzipped) form. This "best of" makes the Dreams CD perfect for showing
your friends/family/workers excellent productions-from intros to art to music
and beyond-directly off the CD-ROM drive.

The Dream CD art and design was done by the in house Imphobia artist PL. You
will find lots of bluish/purple art with a burning face for cover art.
Perhaps to give the impression of the "mind burning" experience you are about
to partake. The inside CD booklet has a blue steel look to it with a minimal
amount of text. The minimal graphics are excellent but a little dark in
color.

My scan of the CD turned up around 88 intros, 90 demos, 100+ megs of amazing
graphics by many top scene artist, 66 megs of diskmags with WorldCharts
missing, party results (text), party reports including several really good
"video" reports of Wired from Subnormals, music by the 24 best charted
musicians, chiptunes, and musicdisks. All of this with some stuff as recent
as July of 1996.

To create the "best of" Darkness used the Imphobia charts to determine what
to include on the CD. There were some intros-like pisstro and soppa-and
demos-like some by LIVE!--I felt didn't belong in the "best of" category. I,
like many will, feel there are some great productions like Crystal Dreams and
Amnesia missing from the +/-100 "all time best."

The most impressive part of Dreams is probably the Graphics included. This
is broken down into artist (100+), theme, and slide show (hitting J F will
get you the game in the HIDDEN TALENT slide show). It is indeed a very
impressive collection.

I tested several files and was able to get a majority of the pr

  
oductions to
run directly off the CD while using QEMM. I occasionally had to reboot
without a memory manager and more often then not the demo/intro would then
run or tell me I did not have enough free memory.

Sure, you could have all these greats taking up valuable hard drive space, a
couple $15 ZIP floppies, or you could buy the CD for $12-$13 (US). Do the
right thing and support the scene especially if you enjoy demos. Darkness
(aka Jeff) can be reached at: darkness@genesis.be.

Simply an opinion.

=-----------------------------------------------------------------------------=

:: "Advertisement - The Mods Anthology CDROM"
:: Gryzor - gryzor@club-internet.fr

______ ______ _______ _________ ________
\_ _\/_ _// \\_____ \ / _____/
| \/ |/ T \| / \\__ \
| ||____|\_________/|_______/ \ \
|____| a n t h o l o g y /__________/

4-CD-Rom Collection by Gryzor in May '96

_____Introduction

This is, as far as I know, the biggest Mods' Collection to date! This is
also the cheapest around!

My only motive in doing this collection was: PASSION!

This has led to a high-quality production made, above all, for YOU! Not to
make money, like it was the case too often for the previously released Mods'
Collections.

It is a tribute to all the composers, from the old legendary ones till the
newest appeared in "the scene" of computer music and demos.

I have only one thing in mind when it comes to mods: RESPECT the composers.

That's why (to repeat some of the characteristics) I made my very best to
contact a maximum of composers and ask for their permission to include their
works in this collection. It was OBLIGATORY for me!

And I'm glad to see that so many agreed, so happy that, finally, someone
asked them their permission before releasing their work! Yes, many of them
told me so. Thanks to all of you, guys! :)

Well, "18000+" modules... Maybe you think "Gosh! How will I be able to
listen to this all!?" Hehe... Yes, you will need SOME months if you plan to
listen to ALL the mods one after the other ;-)

But the most important is to own this set. Now take your time, listen
carefully to the mods, you will discover some masterpieces!

_____The Breakdown

And about the total number of mods, there are exactly 18096 modules!

Here is the repartition over the 4 CD-ROMs:

CD #1: Mods/Authors(A-F) : 2719 modules (438MB)

CD #2: Mods/Authors(G-Q) : 3417 modules (574MB)

CD #3: Mods/Authors(R-Z) : 2263 modules (371MB)
Mods/Groups : 1458 modules (194MB)

CD #4: Mods/Misc (Kinds) : 2857 modules (497MB)
Mods/Synth : 5382 modules (74MB)
_____

Total : 18096 modules (2148MB)

_____Ready-to-Play

As stated in the characteristics, all these mods are _uncompressed_. This is
why they take more than 2 Gigabytes of disk-space. But this choice allows
you to listen to the mods with nearly all kinds of computers, and accessing
to the mods will also be faster; no need to depack any file.

Indeed, talking about the 'multi-platform' aspect of the collection, it is of
course readable on Amiga (I'm an Amiga user! :) but it's also readable under
MS-DOS, Windows, OS/2, Unix, Mac-OS, etc...

BUT! - Important "but!" - It was out of question for me to truncate all the
filenames to this archaic "8+3" limitation! Absolutely not... But don't
worry, MS-DOS users, your DOS is able to read the files anyway, it will
truncate the filenames itself... or just upgrade to Win or something. =)

_____Short and Long Filenames

MS-DOS is able to truncate _unique_ long-filenames, but doesn't manage to
differentiate long-filenames which have the same 8 first characters! Only
Win95/OS2 do this right... So I had to find a solution to allow MS-DOS users
to read/play these specific filenames. Thanks to my friend Snes/Playmobil
(Hi Alex!) we decided to copy these files twice, but this time pre-truncated
for MS-DOS.

That's why in some musician's directories you will find a "MS-DOS" directory
(it contains the truncated filenames).

Here is an example with Mods-3:Modules/Authors.R-Z/Ramon directory.
You will find the 3 files:

Clockwiser-Demo.mod
Clockwiser-End.mod
Clockwiser-Game.mod

You can see that the 8 first chars are identical, so MS-DOS will truncate the
files as:

Clockwis.mod
Clockwis.mod
Clockwis.mod

And thus, when you try to read the second or third file, MS-DOS will always
take the FIRST ONE (Clockwiser-Demo.mod, actually). So, you will find a
sub-directory called "MS-DOS" in which I have copied the second and third
files specially truncated for MS-DOS:

Cwiser-End.mod
Cwiser-Game.mod

You can notice this is not "8+3" but here only the 7 first chars are
identical, the 8th will differentiate the files! i.e. MS-DOS will call them:

Cwiser-E.mod
CWiser-G.mod

Then, MS-DOS users will be able to read and play them... Happy? :)

I hope you, MS-DOS users, are happy, yes, because this gave me some more
work, at the final stage of this project, to detect all these long-filenames,
to copy them twice, truncated, in each 'MS-DOS' dir and all this was possible
because there remained some free Megabytes on each CD, fortunately!

I must thank Snes and all PMB's as well as Dr.Yes for their support
during the Garden Party 6 (18/19-May-96), when we made this choice.

Note: The truncated files have been ZIPped in the "Groups" dirs because of a
lack of disk-space. Thanks again to Dr. Yes for the operation (Zipping files
on his PC) ;-)

_____Contact and Ordering Information

The set can be ordered from the following addresses: (credit cards OK)

Germany: Stefan Ossowski (English spoken)
Tel: +49-201-788778
Fax: +49-201-798447
Email: stefano@tchest.e.eunet.de

Price: DM 59

USA: Fred Fish
Tel: +1-602-491-0442
Email: orders@amigalib.com

Price: $44.95

Anyone can connect to: http://www.schatztruhe.de for ordering!

_____Credits

The author of this huge collection is Nicolas Franck (it's me! :) also known
as Gryzor, French Amiga Musician and Programmer since early 1988.

I won't tell you anything more about me for now, just look in my own
directory on CD-2 ('Mods-2:Modules/Authors.G-Q/Gryzor/Docs/') and read the
file 'Gryzor.DOC' for further details.

The collection was edited and manufactured by Stefan Ossowski and his company
(Stefan Ossowskis Schatztruhe, Gesellschaft fuer Software mbH) located in
Germany.

The Cover-Pic was created and designed by Nicolas 'Elizium' Arfeuil.

==[Closing]====================================================================

_____DemoNews Subscribing

Mail : listserver@unseen.aztec.co.za
Body : subscribe demuan-list FIRST_NAME LAST_NAME

DemoNews is sent to your e-mail return address.

_____DemoNews Back Issues

Older issues of DemoNews can be located at /demos/hornet/demonews
Newly released issues of DemoNews are posted to /demos/incoming/news

_____Contacting Us

For questions and comments, you can contact us at r3cgm@cdrom.com
Your mail will be forwarded to the appropriate individual.

...........................................................End.of.DemoNews.129.

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