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Birmingham Telecommunications News 018

  

BTN: Birmingham Telecommunications News
COPYRIGHT 1989

October 1989 Volume 2, Issue 10

Table Of Contents
-----------------
Article Title Author

Policy Statement and Disclaimer................Mark Maisel
Editorial Column...............................Mark Maisel
Cybernetic Languages...........................Dr. EBCDIC
Insights.......................................Ron Albright
The World Of MIDI Part 2: MIDI Specifications..Keith Cahoon
Sex On A BBS...................................Jeff Hollingsworth
ProFile: Chris Mohney.........................Chris Mohney
Gamer's Corner: Battleship Door...............Eric Hunt
Our Local Bulletin Board Systems...............Mark Maisel
Message Board..................................Barry Bowden
Known BBS Numbers..............................Mark Maisel
Eznet Multiple Echo List.......................Randy Hilliard

-----------------------------------------------------------------------

Disclaimer and Statement of Policy for BTN

We at BTN try our best to assure the accuracy of articles and
information in our publication. We assume no responsibility for
damage due to errors, omissions, etc. The liability,if any for BTN, its
editors and writers, for damages relating to any errors or omissions,
etc., shall be limited to the cost of a one year subscription to BTN,
even if BTN, its editors or writers have been advised of the likelihood
of such damages occurring.

With the conclusion of that nasty business, we can get on with our
policy for publication and reproduction of BTN articles. We publish
monthly with a deadline of the fifteenth of the month prior to
publication. If you wish to submit an article, you may do so at any
time but bear in mind the deadline if you wish for your work to appear
in a particular issue. It is not our purpose to slander or otherwise
harm a person or reputation and we accept no responsibility for the
content of the articles prepared by our writers. Our writers own their
work and it is protected by copyright. We allow reprinting of articles
from BTN with only a few restrictions. The author may object to a
reprint, in which case he will specify in the content of his article.
Otherwise, please feel free to reproduce any article from BTN as long as
the source, BTN, is specified, and as long as the author's name and the
article's original title are retained. If you use one of our articles,
please forward a copy of your publication to:

Mark Maisel
Editor, BTN
221 Chestnut St.
BHM, AL 35210-3219

We thank you for taking the time to read our offering and we hope that
you like it. We also reserve the right to have a good time while doing
all of this and not get too serious about it.

-----------------------------------------------------------------------

Guest Editorial
by Ricky Morgan

Those of you that are regular readers of BTN may recall last month
Randy Hilliard alluded to the fact that he had found a "volunteer" to
write a Guest Editorial.

Well now it's my turn to give you the other side of that story. A
word of warning to all; when at a BTN party, be careful about what you
do or say around Mark, Randy and in the future me, or you may find that
you will be the NEXT guest editor.

-------------------------------------------
Scenario of picking a guest editor for BTN:
-------------------------------------------

Mark Maisel: Rick would you like to do a guest editorial for BTN?

Ricky Morgan: No.

Randy Hilliard: Are you sure Rick? We would really LIKE for you to
write an editorial for us.

Ricky Morgan: I'm really flattered guys-but no, I don't think so...
NO! Thanks anyway.


At this point Mark and Randy confer quietly between themselves.
Then turn back to Rick.


Mark Maisel: Well Rick, would the fact that we have some rather
REVEALING photos of you and Jessica Hahn sway you into
doing a guest editorial for BTN?

Ricky Morgan: Ha! I like that. You couldn't possibly have anything
like that; I've never even met the girl.

Randy Hilliard: Rick, you would be surprised at what Mark can do with
a computer, a digital scanner and an old copy of
Playboy.

-------------------------------------------

So here I am doing a guest editorial for BTN. I'm still not sure
what I did to deserve this dubious honor. Outside of being a survivor of
two BTN parties, (I left early each time), I have no other credentials
or literary talents that would qualify me for this honor.

I have only been on the local BBS scene for about six short months,
I'm not well known and don't intend to be, as I stay in out of the way
conferences; so technically I'm still a new kid of the block.

And what a block! If you read last months Insight by Ron Albright
you have some idea about what I'm referring to. The diversity of the
people that I have met and talked to is simply overwhelming. Where else
can people from such widely varying backgrounds meet, converse, and
sometimes argue, on everything from the weeks current events to ancient
history. If there is something you want to know about virtually
anything, chances are that on a board somewhere, there is someone who
can help you. All you have to do is ask.

BTN itself is a melting pot of people with experience in all types
of fields. I hope you enjoy this issue as much as I have enjoyed all the
past issues; which brings me to my editorial duties. I hope that I can
uphold the fine tradition set forth by Mark and Randy.

This month Dr. EBCDIC is back with Part II of the series he started
last month on Cybernetic Languages. Don't let the title scare those of
you who, like me, aren't into programming. DOC does a very good job of
explaining what can be a very confusing topic.

Ever left a message for someone, only to find out later that the
receiver misunderstood the intent of the message? There are some
limitations to the written word and how feelings are expressed, this
comes from someone who only recently had the intent of a written message
misunderstood. Ron Albright's Insight, this month addresses that
problem, some of the causes, and several thought provoking solutions.
This is a "MUST READ" for anyone active in telecommunications.

Keith Cahoon brings us Part 2 in his "World of the MIDI" series.
This month it's MIDI specifications that he discusses, along with what I
think is a good look at the data format as well as hardware interfacing
for a MIDI.

Jeff Hollingsworth gives us an inside look at something we would
all probably like to know more about; Sex on a BBS. I wonder how much
field research he did on this? Quite frankly I don't understand what
possesses those people to become involved in the Adult conferences. To
each his own, I suppose.

Guess who finally got caught up in his own web, Chris Mohney,
thats' who! Chris, the dreaded Profiler, finally found his name in the
hat that proclaims the name a victim each month. Find out all about
this unusual fellow by reading his very own ProFile.

Dive! Dive! Dive! Eric Hunt tells everyone how to get started
playing the newest game sensation, Battleship. He includes some of the
boards where you'll be able to get set up playing, the revision level
current on each board and some of the differences in each revision.

In Our Local Bulletin Board System, Mark Maisel interviews THE
Sysop that everyone wants to know more about; the infamous and
mysterious MONTY, of The Crunchy Frog.

We wrap up with Barry Bowden's October Message Board, (get involved
in these meetings people!), Mark's List of Known BBS numbers, and
Randy's Eznet Multiple Echo List. Mark has further enhanced the BBS
List by denoting BBS' that are part of FidoNet. See last month for a
brief explanation of FidoNet.

Enjoy and don't forget to let these guys know how much you enjoy
their work.

O.K. Mark, Randy...the deed is done. You said one contract, I've
fulfilled my end, now are you going to destroy those picture?

Mark........?
Randy.......?

-----------------------------------------------------------------------

Cybernetic Languages: Part II
by Dr. EBCDIC

I know what you are thinking, "Has DOC lost his mind or what?" Here
I am writing another one of those Cybernetic articles. Last issue I
talked about a language called Modula-2, a descendent of Pascal. Well,
that is fine for those people who like to program in Pascal and 'C', but
what about us that like to program in Basic? The Doc has a cure for you
too. Did you ever wish that your Basic programs would run faster or
that you did not have to load BASICA or GW-BASIC first? If you answered
yes to any of these questions then a compiler is what you want.

First we need to get a few things taking care of. There are two
types of languages. One is an interpreted language and the other is a
compiled language. Let's discuss the interpreted language first.
Interpretation means that the computer must take each line of a program
as as it runs and convert it into machine code before executing it. If
a particular line of code runs more than once the interpreter converts
it into machine code each time it runs. This conversion takes time
which is why Basic runs slower than a compiled language. When you run
Basica or GW-Basic you are running an interpreter.

A compiled language on the other hand works a little differently.
What a compiler does is to go through the entire program and convert it
into assembler code without executing the program. The compiler places
this assembler code into an .OBJ file, which it then converts into a
binary file with an .EXE extention which can be ran directly from DOS.
When you type in the name of an executable file you are running the
machine code which means that the computer does not need to convert the
program as it is running. Since the computer does not need to interpret
each line as the code runs the program runs much faster.

There are a number of different Basic compilers available today.
IBM has a compiler that it calls BASCOM which will compile your Basica
and GW-Basic Programs. MicroSoft has a compiler called QuickBASIC, and
Borland's compiler is called Turbo Basic. Turbo Basic is the compiler
that I use, so I am more familiar with it. Turbo Basic works a little
different than Basica and GW-Basic and has an expanded function and
command set. There are no line numbers in TB, instead you use labels. A
label can be up to 30 characters long. An example label would be
(MainRoutine: ), in a GOTO statement you give it a label (i.e. GOTO
MainRoutine ). This simplifies understanding and debugging the source
code since labels are usually somewhat descriptive.

An example of a Turbo Basic program to print your name X number of
times using lables and some extended TB functions would look like this:

Main1:
CLS
INPUT "PLEASE ENTER YOUR NAME: ",NAME$
INPUT "HOW MANY TIMES TO PRINT: ",X
FOR LOOP1 = 1 TO X
PRINT NAME$
NEXT LOOP1

DoAgain:
INPUT "WANT TO PRINT YOUR NAME AGAIN: (Y/N) ",YN$
IF UCASE$(YN$)><"Y" OR UCASE$(YN$)><"N" THEN GOTO DoAgain
IF UCASE$(YN$)="N" THEN GOTO End1
GOTO Main1

End1:
END

It is that simple. UCASE$ is one of many functions that TB
supports. UCASE$ will ignore upper and lower case, and will accept
either one.

One of the nice advantages to TB is that you can compile your
Basica and GW-Basic programs with it. TB can execute a program from
it's editor and if it encounters an error it will reload the program and
place the cursor on the line where the error occurred and give you a
message telling what the error is. Turbo Basic also allows you to call
routines that were written in Assembly Language.

The TB Package comes with some example programs and documentation
on how to use the TB compiler. TB has a Full Screen Editor, which
allows you to use the arrow keys to move around on the screen and easily
make changes to the program.

Turbo Basic cost around $79.00 and in my opinion is well worth it.


CIAO, Until we meet again.
========== THE DOC ==========
A.K.A. Ferlin Scarborough

References:
Readers Digest Great Encyclopedic Dictionary.

Credits:
BASCOM and BASICA are Trademarks of International Business Machines.
GW-BASIC and QuickBASIC are Trademarks of MicroSoft.
Turbo Basic is a Trademark of Borland.

-----------------------------------------------------------------------

Insights
by Ron Albright

Copyright (C) 1989 Ron Albright

[Reproduction in any form for other than personal use requires
written permission of the author.]

In a survey of 701 managers and professionals from Fortune 500
corporations published by Nancy Madlin in "Management Review" (May,
1985), asked several questions about how computers and new forms of
communication are used in the workplace. The value placed on computers
was obvious. If the executives were given ten thousand dollars to spend,
68 percent said they would buy a new computer; only 13 percent would add
a staff member. However, while 53 percent of the respondents had
teleconferencing centers available to them, less than one-third (30
percent) found teleconferencing very useful, and only slightly more (37
percent) found electronic message centers useful. Electronic mail was
useful to 41 percent. It is apparent the technology of electronic
communication has failed to meet, at least to some degree, the needs of
business as a communications facility. The question is why?

One reason for the general lack of acceptance of computer
conferencing is that the system is so inadequate in conveying the whole
content of information. Certainly, it is efficient in transferring pure
data (in the form of numbers, graphs and spreadsheets), but it is unable
to communicate other aspects of information. For example, how can a
manager convey to an audience his emphasis on increased sales of a
specific item? Sure, he could type "I WANT YOU TO SELL 1000 WIDGETS IN
1986!!!!" The capital letters and the string of exclamation points would
express some degree of importance. But is it sufficient? How about "IT
IS IMPERATIVE THAT YOU SELL 1000 WIDGETS IN 1986 !!!". The slight
change in language with the use of the strong "imperative" certainly
adds strength to the directive. But with computer communications,
clearly, you are unable to perceive the other parts of communications
that we can use as clues to supplement the inadequacies of the English
language. Without visual contact with the speaker, there are no visual
clues to reinforce meaning. The determined expression on the speaker's
face, the hand pointing to the audience or pounding on the lectern, and
the emphasis on the word "YOU" cannot be appreciated through a computer
monitor.

But we know, almost empirically, that expression of emotions does
not require sound. The American Indian can express a wide range of
information and emotions through their sign language. Deaf mutes can
accomplish the same. Admittedly, usage of "non-verbal" language is
important to the deaf mute, but the communication is primarily contained
in the hand signals. The fact that we are not able to convey the full
range of information content (which would include not just the
quantitative data but also the qualitative undertones) does not reflect
a fault with the medium itself. It is more evidence of our failure to
develop it more fully to meet our needs.

Each year we assimilate, from other languages and through
inventiveness, new words and phrases into our language to symbolize new
objects, events, and emotions. Without such accretions and
modifications, our language would become increasingly inadequate for
daily use. Why is this not done for electronic communications? If there
is an inadequacy with the language in this medium, why not make
adaptations to cause it to be more useful? If the language is to become
more effective for us - better adapted to our present and future
communication needs - then changes must be made to enable us to transmit
what we really mean to say.

As we are exposed more and more to the medium, it will become
increasingly apparent that our language is an imprecise method of
expressing ideas. As opposed to mathematics, where the symbols are
concise and convey a singular meaning, the language of communication is
generally imprecise. Alfred Korzybski, in his publication "Science and
Sanity" (1933) lamented at this dichotomy between the language of
physical science and ordinary communication. He likened them to the
variance between the concept of a "map" (defined and distinct) and that
of a "territory" (generalized and vague). Korzybski knew that this
degree of linguistic deficiency was reflected in much of the"insane"
behavior of people who derived much of their perceptions of the real
world from imperfect language and who used and relied on often deceptive
language in their efforts to convey and receive language. He also
emphasized the difference between communications that clearly relate or
refer to an element of reality (extensional), and those that are
nonspecific or vague because they refer to subjective values
(intentional) or to generalizations (high-order abstractions), where the
"receiver" cannot "know" what reality is actually involved. Thus, as
computerized information exchanges continue to increase, we will see the
development of increasingly improved symbolization which will be more
suitable to the electronic medium. I hesitate using the term "language"
for, as yet, we do not know what form the new symbolism will take. But
we can assume that it will change and evolve to add even more precision
to how we transfer information to other people through
telecommunication.

Another reason for us to concentrate resources on developing a
suitable symbolism for the computer telecommunication is our increasing
interaction with the rest of the world. As we move toward Marshall
McCluhan's "global village" with it's associated global economy, we will
need to develop an efficient method for electronic information exchange.
There are stories in our news today of computer connections being made
between universities in the United States and Russia, as well as Canada
and Europe. This is not the ancient quest for a "universal language." It
is not imperative for the entire world to adopt the symbols for personal
communication, nor must the electronic "alphabet" necessarily be
suitable for use as a personal language. Morse code was adopted
internationally as a method to transmit information but was impossible
to adapt to verbal communications. Semaphore is universally recognized
on the seas. Similarly, the new computer tokens may or may not be useful
as a spoken language. That would be ideal, but the difficulties in
getting the people of the world to adopt a mutual language are
awe-inspiring and previous attempts have failed. It is logical, though,
to pursue a specialized symbol form which could be learned and used by
that segment of society dealing with electronic information exchange.
English, despite it's many linguistic faults, appears to be suited, at
least as a basis, for the new symbology. As a language, it is one that
can be understood without attention to vocal inflection. The general
meaning can be conveyed in a monotone voice (as opposed to other
languages which make essential use of rising of falling inflections).

We should also look at languages which use ideographs to convey
whole words. Rather than an alphabet, this form of logographics may be
more efficient. With the advance of complex computer graphics,
displaying such complex symbols would not be difficult. If one could
develop a method to transmit these logographs through one or two
keystrokes, it would sufficiently resolve the problem of the size of the
keyboard required to transmit the information. It should be feasible for
the commercial information networks to form a cooperative and begin
fielding and financing an international and multifaceted committee to
begin study of this new symbology. Who should be involved in developing
this electronic "dictionary?" One can envision, of course, computer
experts (particularly those working in graphics and telecommunications),
business leaders (to input what they would need to make the system a
success), and linguists (to be the main force in developing the symbols
themselves). Further, representatives from the advertising industry
could lend expertise in how to utilize visual images for maximum impact.
The new logographs could be implemented on the various systems and
tested, revised, and retested to achieve optimal efficiency for
information transmission. Special trial sites could be implemented in
several large business arenas ad people trained to use the new symbols
rapidly. Trial information exchanges could be tested, timed, and
critiqued. Over time, the ideographs could be further refined and
implemented on increasingly larger scales. If a sufficient efficiency
could be achieved, universal adoption would naturally follow.

One could envision an entire cadre of professional not unlike
translators at the United Nations that would transcribe what we say into
the new symbols. New keyboards, incorporating the new "electronic
shorthand" could be produced. Much like those used by courtroom
stenographers, these new keyboards could facilitate transcription of
conversations with all their vocal nuances and inflections. The first
crude attempts are already underway. There are communications programs
for both the IBM and Macintosh computers that allow one to
teleconference with displays of faces for smiles, frowns, and winks.

Businesses have rarely neglected supporting developments that will
improve profits, and increased access to information through improved
telecommunications would do just that. In any case, it is a problem
worth thinking about. All parties should be interested. The
telecommunications industry because it would lead to increased usage of
the medium; business, because it would lead to enhanced information
exchange. The computer industry should become involved for it would lead
to more machines and communications software bought and sold. Let us
hope that it is realized and addressed soon so that we all may benefit.

-----------------------------------------------------------------------

The World Of MIDI
by Keith Cahoon
Part 2: MIDI Specifications

MIDI Data Format



There are five types of midi data: Channel Information,System
Exclusive System Real Time,System Common and System Reset. Each data
type begins with a status byte which define specific commands in that
category. Status bytes can be distinguished from data bytes by the most
significant bit always being set. After the status byte has been sent,
successive data of that type can be sent without the preceding status
byte being sent, until a different data type is selected. System Common,
System Real Time and System Reset information is sent to all channels
in the MIDI network.

Channel information commands are sent to specific channels by a
four bit address that is encoded in the Channel Information status byte.
The most significant four bits of the channel status byte define the
command and least significant four bits are used to address the selected
channel. The associated data following the status byte can identify keys
being pressed or released, their velocity, and pressure or "After
Touch".

System Common information is used to select song and measure
numbers for all units.

System Real Time information is used for synchronizing all units
together. System Real Time information can interrupt Channel and System
Common Information, but cannot interrupt System Exclusive data.

Timing-Clock-In-Play:
This clock is sent while in play mode. The system is synchronized
with this byte which is sent at a rate of 24 clocks/quarter note.

Measure-End:
The Measure-End is sent at the end of each measure instead of the
Timing-Clock-In-Play.

Start-From-1st-Measure:
This status byte is sent immediately when the play button on the
master MIDI controller is hit. The first Timing-Clock-In-Play must be
sent within 5ms of this code being sent.

Continue Play:
This is sent when the continue button on the master MIDI controller
is hit. The sequence will restart at the point where the sequence
stopped on the last Timing-Clock-In-Play. Timing-Clock-In-Play must be
sent within 5ms of this code being sent.

Timing-Clock-In-Stop:
This byte is sent while in stop mode to synchronize the phase
locked loop during stop mode.


System Exclusive Information Allows the transfer of data in the
manufacturers own format as long as the data stream begins with the
System Exclusive status byte followed by the manufacturers ID# and ends
with the End Of Block character. All actual data contained in the System
Exclusive data stream must have the most significant bit reset. System
Exclusive data can only be interrupted by the System Reset Command.

System Reset initializes all equipment to power up condition.
-----------------------------------------------------------------------------


Channel Information

Command Bytes Hex Binary / Decimal
-----------------------------------------------------------------------------
Note off .................. 3 8n kk nn 1000nnnn 0kkkkkkk 0vvvvvvv
128-143 0-127 0-127
Note on ................... 3 9n kk nn 1001nnnn 0kkkkkkk 0vvvvvvv
144-159 0-127 0-127
Polyphonic key pressure ... 3 An kk tt 1010nnnn 0kkkkkkk 0ttttttt
160-175 0-127 0-127
Control change ............ 3 Bn cc zz 1011nnnn 0ccccccc 0zzzzzzz
176-191 0-127 0-127
Program change ............ 2 Cn pp 1100nnnn 0ppppppp
192-207 0-127
Channel pressure .......... 2 Dn tt 1101nnnn 0ttttttt
208-223 0-127
Pitch bend ................ 3 En mm ll 1110nnnn 0mmmmmmm 0lllllll
224-239 0-127 0-127
-----------------------------------------------------------------------------


System Exclusive

Command Bytes Hex / Binary / Decimal
-----------------------------------------------------------------------------
System exclusive .. Data dependent F0 ii xx F7
11110000 0iiiiiii 0xxxxxxx 11110111
240 0-127 0-127 0-127

End Of Block .............. 1 F7
11110111
247
-----------------------------------------------------------------------------


System Real Time

Command Bytes Hex Binary / Decimal
-----------------------------------------------------------------------------
Timing clock in play ..... 1 F8 11111000
248
Measure-end ............... 1 F9 11111001
249
Start from 1st measure .... 1 FA 11111010
250
Continue Play ............. 1 FB 11111011
251
Timing clock in stop ...... 1 FC 11111100
252
-----------------------------------------------------------------------------


System Common

Command Bytes Hex Binary / Decimal
-----------------------------------------------------------------------------
Measure information ....... 3 F2 mm LL 11110010 0mmmmmmm 0LLLLLLL
242 0-127 0-127
Song select ............... 2 F3 ss 11110011 0sssssss
243 0-127
Tune request .............. 1 F6 11110110
246
-----------------------------------------------------------------------------


System Reset

Command Bytes Hex Binary / Decimal
-----------------------------------------------------------------------------
System reset .............. 1 FF 11111111
255
-----------------------------------------------------------------------------


Symbol Definitions

Symbol Name Hex Binary Decimal
-----------------------------------------------------------------------------
nnnn Channel code 0-F 0000-1111 0-15
0kkkkkkk Key number 00-7F 00000000-01111111 0-127
0vvvvvvv Key velocity 00-7F 00000000-01111111 0-127
0ttttttt After touch 00-7F 00000000-01111111 0-127
0ppppppp Program change 00-7F 00000000-01111111 0-127
0mmmmmmm Most significant byte 00-7F 00000000-01111111 0-127
0LLLLLLL Least significant byte 00-7F 00000000-01111111 0-127
0sssssss Song number 00-7F 00000000-01111111 0-127
-----------------------------------------------------------------------------


0ccccccc is coded as follows:

Name Hex Binary Decimal
-----------------------------------------------------------------------------
Control address 00-7F 00000000-01111111 0-127
Pitch bend MSB 00 00000000 0
Controller 1 MSB 01 00000001 1
Controller 2 MSB 02 00000010 2
Controller 3 MSB 03 00000011 3
Continuous controllers 4-31 MSB 04-1F 00000100-00111111 4-31
Pitch bend LSB 20 00100000 32
Controller 1 LSB 21 00100001 33
Controller 2 LSB 22 00100010 34
Controller 3 LSB 23 00100011 35
Continuous controllers 4-31 LSB 24-3F 00100100-00111111 36-63
Switches 64-95 (on/off) 40-5F 01000000-01011111 64-95
Local/Remote keyboard control 7C 01111100 124
Omni mode select / All notes off 7D 01111101 125
Mono mode select / All notes off 7E 01111110 126
Poly mode select / All notes off 7F 01111111 127
-----------------------------------------------------------------------------


0zzzzzzz is coded as follows:
Name Hex Binary Decimal
-----------------------------------------------------------------------------
Control value 00-7F 00000000-01111111 0-127

For mode selections (0ccccccc = 7D-7F 01111101-01111111 125-127
the value of 0zzzzzzz must be 00 00000000 0

Pitch benders should range from 00-7F 00000000-01111111 0-127
with a 0zzzzzzz value of 40 01000000 64
being center or no pitch bend

Other controllers range from 00-7F 00000000-01111111 0-127

Switches are defined as off= 00 00000000 0
on= 7F 01111111 127
-----------------------------------------------------------------------------


0xxxxxxx is coded as follows:

Name Hex Binary Decimal
-----------------------------------------------------------------------------
System exclusive data 00-7F 00000000-01111111 0-127
Data can be any number of
bytes but the most significant
bit of each byte must be reset
-----------------------------------------------------------------------------


0iiiiiii is coded as follows:

Name Hex Binary Decimal
-----------------------------------------------------------------------------
Manufacturers ID# 00-7F 00000000-01111111 0-127
Sequential Circuits 01 00000001 1
Kawai 40 01000000 64
Roland 41 01000001 65
Korg 42 01000010 66
Yamaha 43 01000011 67
-----------------------------------------------------------------------------


MIDI HARDWARE

The MIDI interface is a serial asynchronous current loop interface
operating at 31.250 KBS. It is configured as 1 start bit, 8 data bits,
no parity and 1 stop bit. This means that 1 byte of MIDI data including
start and stop bit, a total of 10 bits can be transferred in 320
micro-seconds.

The actual MIDI connections consist of two or three DIN 5-pin
female jacks on the MIDI instrument. The interface circuit is a 5-mA
current loop specifically designed to prevent audio ground loops. The
output is designed to drive only one output, with interconnecting cables
not to exceed 50 feet. The cable should shielded twisted pair, with the
shield connected to pin 2 at both ends. Note that while the MIDI OUT
jack pin 2 of the instrument is grounded, the MIDI IN jack is not. This
allows the cable to provide shielding without creating ground loops.

The optional third jack or MIDI THRU, provides a direct buffered
copy of the data received at the MIDI IN jack.

-----------------------------------------------------------------------

Sex On A BBS
by Jeff Hollingsworth

OK! Now that I have your attention, you are probably asking
yourself, "How can someone have sex on a BBS?". What do they do, climb
up on their keyboards when they are on-line? Close but not quite right.
Well I'll tell you. It is done with "Electronic Pulses of Light".

Yes everybody, I am writing an article even after all of your
warnings. Mark wooed me with videos and grits.

Now, lets get back to what I was talking about. What does sex on a
BBS mean? In this case, what I am talking about are the X-rated
Conferences that are on many of the boards around town. More and more
of the boards are starting to put one up. Now all you parents out there
don't start screaming right away. To get in one of these conferences
you must ask the Sysop for access. You have to be 18 years of age or
older on some boards while others require a minimum age of 21 years.
Most of the Sysops I know will check on your real age. Enough about
the rules, lets get to the good stuff.

Sorry people, I am unable to quote from the stories I have read.
Something about the law I think. The X-rated Conferences I am familiar
with are "The Lust Boat" on the Joker's Castle and the other is
"Roxanne's Massage Parlor and Chain-saw Repair" on The Crunchy Frog. I
think the Conferences are a good idea. They let people live out their
fantasies without leaving the comfort of their homes. They cost less
than phone sex, free if it's a local call. They help others with their
writing skills. Some people they help with their vocabulary. But the
feature that is the most important of all is that the X-rated
Conferences are just good clean fun. Well... OK, they are fun anyway.
Most or none of what is written can be taken seriously.

Let me try to find a end for this article, as it is already longer
than Mark wanted. If you are a BBS user like most of the people who
read BTN, join one of the X-rated Conferences on a BBS near you. Don't
be afraid or shy. Just start it off by writing about one of your sex
fantasies and read about the fantasies of other users. Most boards that
support an X-rated Conference allow handles so your identity is
protected. Then sit back and type in the fun.

editor's note - If you are easily offended by expressed sexual
depictions, descriptions, and innuendoes, please
do not join one of these conferences. You will
not like it. MM

-----------------------------------------------------------------------

PROFILE
by Chris Mohney

The Pro File is a short, half-serious biographical sketch given to
various computer telecommunications personalities around Birmingham.
Victims are selected randomly from a group of names put into the
notorious Hat. Anyone who thinks himself brave or witty enough may
petition for admittance to the Hat by leaving E-Mail to me (Chris
Mohney, most boards around town) to that effect. Anyone who wishes to
suggest more questions or sneakily nominate someone without their
knowledge may take the same route ....

Well, I kind of ended up doing this myself this time. I suppose it had
to happen eventually.

---------

Pro File on CHRIS MOHNEY

---------

Age: 18

Birthplace: New Orleans, Louisiana

Occupation: Electronics salesman

My hobbies include: Reading, writing, decidedly NOT arithemtic,
computing, playing certain non-cliche games,
arguing, boosting my ego by beating up small
children, laughing, being sarcastic, movies,
miniature painting, and lots of things illegal
without the consent of both parties.

Years telecomputing: Four, but only about two for real

Sysop, past/present/future of:
I want to run a board eventually, but I want to wait until I can
afford to do it right - i.e., a dedicated computer & a dedicated
phone line just for the BBS. I can't really decide on a name; too
many things like "The Slaughterhouse", "The Vulgar Unicorn," "Red
Shift" and a whole bunch of others appeal just about equally. I
imagine I would change the name monthly, at least.

My oddest habit is: Being able to make a flatulating noise using the
palm of my hand and my eyesocket, a trick I have
yet to see duplicated.

My greatest unfulfilled ambition is:
Immortality! Wealth! Power! Babes! And a working heater in my car.
Or maybe a new car.

The single accomplishment of which I am most proud is:
Getting a few of my (apparently) worthier literary efforts
published.

My favorite performers are:
Pink Floyd, Van Halen, the Scorpions, Christopher Walken, Rutger
Hauer, Arnold Schwarzenegger, the Kids in the Hall, Penn & Teller,
David Letterman, James Woods, Brian Dennehy, Harrison Ford,
Aerosmith, Sean Connery, Stephen Wright, Emo Phillips, John
Carpenter, Michael Biehn, Monty Python, Phil Hartmann, and lots of
others who I'll remember when reading this in BTN.

The last good movie I saw was: The Abyss

The last good book I read was: "The Black Company," by Glen Cook. Am I
the only one who likes this guy or
something?

If they were making a movie of my life, I'd like to see my part played
by: Kiefer Sutherland.

My pet peeves are: Very small and easy to feed, though they do chew on
the furniture.

When nobody's looking, I like to: Check and make sure Elvis isn't
making faces behind my back.

-----------------------------------------------------------------------

Gamer's Corner
by Eric Hunt

Battleship Door

In this month's exciting issue of Gamer's Corner I will take a look
at Battleship, modem style.

Battleship is the classic game of war guessing. I say guessing
because that is what I do most of the time when I play this game.
Currently there are three versions of Battleship on the local boards:
1.0, 3.0, and 3.2. As you can imagine, 3.2 is the best version around.

The game was produced by the same software company that makes
Backgammon, so the look and feel is identical to Backgammon. To start a
game, you can either join a game needing a player or start a new game.
In either case, you will have to position each of your ships on the
board. The board is laid out in coordinate form and you specify the
starting peg and the direction. Here's where a new twist comes in: You
can place your ships diagonally on the board, adding another element of
chance to the game. Deciding the direction is a bit tricky, since the
directions are laid out with random letters as such: e s d b f g h i I
means go diagonally down and to the right, E means go diagonally up and
to the left, etc., etc. Once you have placed your ships on the board,
you must either wait for someone to join your game or wait for the
person who started your game to move. From then on, simplicity is the
name of the game. When you enter the door, it tells you in which games
you have moves waiting, or if you have no moves waiting, it tells you
so. Selection 1 from the main menu allows you to move in a game you are
currently involved in, selection 5 shows all current games, opponents,
and who's turn it is. Selection 7 exits the door. One interesting
feature of versions 3.0 and 3.2 is the ability to leave one-line
messages to your opponent. These can be a handy way to keep from
cluttering up the main message area or just to have fun! A note about
entering moves: Version 1.0 requires that you enter each ordinate of the
guess separately, pressing enter after each. Versions 3.0 and 3.2 allow
you to enter the entire coordinate at once.

This is a fun and challenging game, as close to the real thing is
as possible via modem. Currently it is on Smitty's (Ver 1.0), Sperry
(Ver 3.0), and ST (Ver 3.2). If it is on your board, I'm sorry I didn't
mention it; I haven't found it there yet.

Address all comments and complaints to: Monk Eric on The Crunchy Frog.

Next month: Turbo Chess!

-----------------------------------------------------------------------

Our Local Bulletin Board Systems
Number Six In A Series
by Mark Maisel

Name: Crunchy Frog

Sysop: Monty

Software: PCBoard 14.0 /D

Been Around: 8 months

Baud Rates: 300-2400

Bulletins: Bulletins 1-3 are rules for the bbs. remaining bulletins
describe conferences, and chart the development of the frog

Conferences: EZNET, Readers, Listeners, Argument Clinic, Gamers, BTN,
Amiga, MS-DOS, Writers, Graphic Arts, Roxanne's, BTNWA

Computers Supported: IBM & compatibles and Amiga

Files Available: Basic utilities and a few fun files for IBM & Amiga
computers

Doors Available: ProDoor 3.01R (Yes, it is registered so TTHHHPPPTTHH!)

Special Information: We tend toward silliness so join right in. Real
information is optional

Q. Why did you start your BBS?
A. Because I thought it would be fun.

Q. What has been your greatest reward from running your BBS?
A. Meeting many new people and having a lot of fun.

Q. What are your greatest regrets and annoyance associated with running a
BBS?
A. I have to answer my mail every day or it gets away from me.

Q. What are your future plans for the BBS?
A. I am going to keep on doing what I have been doing as long as it
works.

Q. What is the funniest thing that has happened on your BBS?
A. When having friends over, we engaged with a user in what is now
called gang chatting a user. This is where the keyboard is passed
around during a sysop chat and the user is completely disoriented
because of the different bizarre conversations started and never
finished by the various members of the gang. It is a lot of fun and
anything goes. Beware, you might be the next victim.

Q. What is your favorite hobby/pastime outside of your BBS and computers
in general?
A. Getting exceedingly drunk and throwing up. I bet you all believe
that right?

Q. What do you think your system offers that might cause someone to
prefer your board over others?
A. I provide a place for people to cut up and act silly without having
to worry about the consequences. I also do a healthy business with
the users who enjoy abuse. I also don't care if you upload files to
the board. I do not get any thrill from collecting them.

Q. Why?
A. People seem to like calling The Frog as it provides a place to unwind
after spending all day in the "Serious Adult Sort Of" world. For some
reason, folks do call and download files. I don't know why but who
cares.

-----------------------------------------------------------------------

Message Board
By Barry Bowden



October 1989
S M T W T F S
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31

1 BIPUG
7 FAOUG
8 BCCC
9 BACE
Columbus Day (Observed)
10 CCS (C64/C128)
12 Columbus Day (Traditional)
16 CCS (Amiga)
Boss's Day
17 CADUB
20 BEPCUG
21 Sweetest Day
22 BCCC
Mother-in Law Day
24 CCS (C64/C128)
31 Halloween


BEPCUG CCS
Birmingham East PC Users Group Commodore Club South
Jefferson State Jr. College Springville Road Library
Ruby Carson Hall, Rm 114 2nd & 4th Tuesday (C64/C128)
3rd Friday, 7-9 PM 3rd Monday (Amiga)
Paula Ballard 251-6058 (after 5PM) 7:30-10 PM
Maurice Lovelady 684-6843

BCCC BIPUG
Birmingham Commodore Computer Club Birmingham IBM-PC Users Group
POB 59564 UAB Nutrition Science Bldg.
Birmingham, Alabama 35259 Rm 535/541
UAB School of Education, Rm 153 1st Sunday (delayed one week
2nd and 4th Sundays, 2 PM if meeting is a holiday)
Rusty Hargett 854-5172 Marty Schulman 967-5883

BACE FAOUG
Birmingham Atari Computer First Alabama Osborne Users
Enthusiast Group
Vestavia Library, downstairs Homewood Library
2nd Monday 7 PM First Saturday, 1 PM
Benny Brown 822-5059 Ed Purquez 669-5200

CADUB BNUG
CAD Users of Birmingham Birmingham Network Users Group
Homewood Library SONAT Building downtown, 7 PM
3rd Tuesday, 6:30 PM - 8:30 PM Dan Smart 877-3018
Bobby Benson 791-0426

News Bits
---------

Just a few notes to throw at y'all:
1. If y'all use SAS (that's Statistical Analysis System not Swiss
Army Shell) there is a group of people trying to reestablish
a user group. If you are interested please call 934-3633 and
ask for Valeria or Norma (UAB Hospital-Information Center
Services).

2. There is a new user group organizing and had their second
meeting on Thursday 28 September. I do not know when they
will have the next meeting, but I should know by the first of
the month. Just leave me a message on the Bus System BBS or
send a note to Mark Maisel on the Crunchy Frog about meeting
times.

-----------------------------------------------------------------------

Known BBS Numbers For The Birmingham Area

NAME NUMBER BAUD RATES SUPPORTED MODEM TYPE

America Online Nodes 1-4 323-2016 300, 1200, 2400
America Online Node 5 251-2344 300, 1200, 2400, 9600 HST
*American BBS 674-1851 300, 1200, 2400
*Bus System BBS 595-1627 300, 1200, 2400
*Byte Me 979-2983 1200, 2400
*Channel 8250 744-8546 300, 1200, 2400, 9600 HST, V.32
Club Phoenix 942-0252 300, 1200, 2400
*Crunchy Frog 956-1755 300, 1200, 2400
D3 Systems BBS 663-2759 300, 1200, 2400
+Duck Pond BBS 822-0956 300, 1200, 2400, 9600 HST, V.32
Eazy's Playhouse 870-0434 300, 1200
Elite Fleet 853-1257 300, 1200
Gateway BBS 854-5131 300, 1200, 2400
Gizmo's Atari BBS 854-0698 300, 1200
+I.S.A. BBS 995-6590 300, 1200, 2400
Jim's Place 787-5512 300, 1200, 2400
*Joker's Castle 744-6120 300, 1200, 2400
LZ Birmingham 870-7770 300, 1200, 2400
*Magnolia BBS 854-6407 300, 1200, 2400, 9600 HST
ProSoft Systems BBS 853-8718 300, 1200, 2400
Radio Free TROAD 592-2545 300, 1200, 2400
Role Player's Paradise 631-7654 300, 1200, 2400
Smitty's BBS 849-7349 300, 1200
Sperry BBS 853-6144 300, 1200, 2400, 9600 Hayes
*ST BBS 836-9311 300, 1200, 2400
*The Connection Node 1 854-9074 1200, 2400
*The Connection Node 2 854-2308 1200, 2400
The Islands BBS 870-7776 300, 1200
The Modem Mission 491-8946 300, 1200
*The Outer Limits 969-3262 1200, 2400, 9600 HST
*The Professional's Board 856-0679 300, 1200, 2400
Twilight Zone 856-3783 300, 1200
+Ultra-Vision BBS 856-1593 300, 1200, 2400, 9600 V.32
Willie's DYM Node 1 979-1629 300, 1200, 2400
Willie's DYM Node 2 979-7739 300, 1200, 2400
Willie's RBBS 979-7743 300, 1200, 2400
Ziggy Unaxess 991-5696 300, 1200

Boards with a "*" before their name are members of our local network,
EzNet, and public messages left in the EzNet Conferences of any of these
boards will be echoed to all members.

Boards with a "+" before their name are members of FidoNet, an
international network that provides a variety of public forums as well
as private mail services all over the world.

-----------------------------------------------------------------------

Eznet Multiple Echo List

EZNET now supports multiple conference echoing but there are a few
things you should be aware of regarding private mail.

A. You have one 'address' for private mail. If you are registered
for private mail on Channel 8250 and someone sends you a private
message in the Writers conference from Crunchy Frog it will wind
up in the Writers conference on Channel 8250 as it should.

However, if you were registered for private mail on Magnolia and
someone sends you a private message in a conference that
Magnolia does not support (echo) then the message will wind up in
the twilight zone.

B. If you go by a handle on one BBS and your real name on another
even if the private message goes where it is supposed to, you
will not be able to read it because it is addressed to someone
else as far as PC Board is concerned. PC Board has no way of
knowing that Red Foxx and John Doe are the same person. No
tickee, no washee.

Advice on sending private mail: If you don't know if the person you
are sending private mail to is registered for private mail then keep a
copy of the message in case you have to find an alternate route.
EzNet Central will delete your private, undelivered message and inform
you that the user you attempted to reach is not registered for private
mail on any EzNet Node.

This is a list of the current echos that I am aware of. More are in
the making and will be posted in future issues.


Eznet Program Hardware Writers Scitech BTNWA

American BBS ........ * ..... ...... ....... ...... ..... ..
Bus System BBS ...... * ..... ...... ....... ...... * ..... P ..
Byte Me ............. * ..... * ...... * ....... ...... ..... ..
Channel 8250 ........ * ..... * ...... * ....... P ...... * ..... ..
Connection .......... * ..... ...... ....... ...... ..... ..
Crunchy Frog ........ * ..... ...... ....... P ...... ..... P ..
Joker's Castle ...... * ..... ...... ....... ...... ..... ..
Magnolia BBS ........ * ..... ...... ....... ...... ..... ..
Outer Limits ........ * ..... ...... ....... ...... ..... ..
Professional's Board * ..... ...... ....... ...... ..... ..
ST BBS .............. * ..... ...... ....... ...... ..... ..

editor's note: As a last minute entry in the echo business,
Joker's Castle's Lust Boat and Crunchy Frog's
Roxanne's are now echoing messages in order to
provide better access to all of the perverse types
who frequent these two areas. MM



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