HOW TO READ A .BMS/.BME WITH A NOTEPAD AND A BRAIN
@Dreamcast
Published in
Dreamcast
· 3 years ago
... Easy) as the "rank" of the song. I don't know the exact function, but I don't think it'll tell the simulator to change the judge setting. #TOTAL ### *---I'm not quite sure about this, but I think this specifies the maximum notes you can get in this song. So values from 0 to 9999 works, I guess. #VOLWAV ??? *---I don't know the actual specifier, but I have a hunch this tells the simulator to decrease or increase the volume of the bgm with/out keysounds. #STAGEFILE xxx.yyy *---specifies the "preview" graphic of the song. Think backgrounds in DDR. This will be shown after you choose the song, during the loading of keysounds and ...