HOW TO READ A .BMS/.BME WITH A NOTEPAD AND A BRAIN
@Dreamcast
Published in
Dreamcast
· 3 years ago
... on't know the actual specifier, but I have a hunch this tells the simulator to decrease or increase the volume of the bgm with/out keysounds. #STAGEFILE xxx.yyy *---specifies the "preview" graphic of the song. Think backgrounds in DDR. This will be shown after you choose the song, during the loading of keysounds and bganimations, if available, and will disappear when the song starts. xxx.yyy specifies the filename and filetype respectively. I think you can also use directory command (Using ..\..\hi.jpg may tell the simulator to use the file hi.jpg two directories above the directory where this .bms/.bme exist) but I haven't tested it. % ...