#RANK

HOW TO READ A .BMS/.BME WITH A NOTEPAD AND A BRAIN

Dreamcast's profile picture
Published in 
 · 3 years ago
... he MIDI file to be played at the beginning of the song. MIDI file must be in the same directory where your .bms/.bme exists. *---EXTENSION HEADER #RANK # *---specifies # ( 0 to 3, where 0 is Very Hard, 1 is Hard, 2 is Normal, and 3 is Easy) as the "rank" of the song. I don't know the exact function, but I don't think it'll tell the simulator to change the judge setting. #TOTAL ### *---I'm not quite sure about this, but I think this specifies the maximum notes you can get in this song. So values from 0 to 9999 works, I guess. #VOLWAV ??? *---I don't know the actual specifier, but I have a hunch this tells the simulator to de ...
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