#0.

The Kryptonian Cybernet Issue 05

eZine's profile picture
Published in 
 · 5 months ago
... ng their favorite orphan (I think thatÕs him in the burning orphanage). In case youÕre wondering, there *is* a similarity between this review and MOS #0. They both go on too long without making a point or telling a real story. If IÕm right, then the next issue of ÒMan of SteelÓ should be the ÒspringboardÓ for the next storyline. If MOS holds true to form, it will merely set us up for the next issue of Superman: weÕll see 20 pages of supporting characters milling about, Superman performing an anticlimactic rescue or two, then the last two pages will show someone discovering the body in the crypt. ItÕd be nice if I was wrong and the story really, ...

The Kryptonian Cybernet Issue 04

eZine's profile picture
Published in 
 · 5 months ago
... Denis Rodier 2 - Barry Kitson & Ray McCarthy 1 - Rich Batista & Chris Faber 11 - NONE Notes: I counted votes for Breeding since he returns with issue #0. I suspect that the vote might have been slightly different had I mentioned this possibility Ñ possibly with J&B edging G&H. Hmmmm....No votes for Bog..... 3. Who is your favorite writer of a Superman issue EVER? 17 - John Byrne 14 - Alan Moore 5 - Elliot S! Maggin 3 - Dan Jurgens 2 - Jerry Ordway, Jerry Siegel, Roger Stern 1 - Paul Chadwick, Edmond Hamilton, James Hudnall, Karl Kesel, Jack Kirby, Martin Pasko 8 - NONE Notes: The changing of the guard takes the top two spots! There is one thing ...

Measure Issue 01

eZine's profile picture
Published in 
 · 7 months ago
... rtykuł Aborygena i KRYTYKA (Cortez, wiem że to ty byłeś tym KRYTYKIEM ! Nie ładnie tak niszczyć konkurencyjne magi :) W artcie tym są faki na Dragona #0. Faki, jak to faki. W sumie wszycho jest w nich potwierdzone, ale wkurwił mnie tekst: "...wstawki assemblerowe w Pascalu to lamerstwo..." No ja pierdole ! To musiał pisać chyba jakiś wybitny specjalista assemblera. Kurwa co za znastwo ! Lamerstwo ? Ja pierdole... Gość się nie odlał z rańca i pierdoli głupoty. Newsy. C¢ż, jeżeli się nie wie na 1oo % to lepiej news¢w nie pisać. Było pare przegięć w tych newsach, ale nic tam, raz się żyje. :) W dziele Scena Pc dużo do czytania nie ma. Są jeszcze ad ...

DSP 56001 Host Communication Example

DrWatson's profile picture
Published in 
 · 1 year ago
... Receive Data Register M_HTX EQU $FFEB ; Host Transmit Data Register org p:$0 jmp <start org p:$40 start jsr <Host_get ; Receive Host data move #0.27,A ; Move value to the 56-bits A register move #0.31415,y0 ; Move value to the 24-bits y0 register mac x0,y0,A ; Multiply x0 and y0 and accumulate to A move A,x0 ; Move the A1 portion of A to x0 jsr <Host_send ; Send Host data jmp <start ; Continue ; Host I/O routines. Host_get jclr #0,X:<<M_HSR,<Host_get movep X:<<M_HRX,x0 ; Move 24-bits Host data to x0 rts Host_send jclr #1,X:<<M_HSR,<Host_send ; movep x0,X:<<M_HTX ; Move x0 to 24-bits Host data rts ...

7A69 Issue 15 - Programando para GameBoy

eZine's profile picture
Published in 
 · 1 year ago
... umeran mediante números con signo desde -128 hasta 127. Por lo tanto, el tile en 0x8000 es el tile #-128, y el tile que comienza en 0x9000 es el tile #0. 2.3.4 Los sprites Para el que piense que vamos a hablar de un refresco con gas, explicaré que un sprite es un gráfico pequeño que se mueve por la pantalla usualmente para representar un personaje (el prota del juego, un enemigo, etc.). En general para cada personaje se utilizan distintos sprites, uno para cada gesto que realiza. Si no fuera así, tendríamos a Mario deslizándose sobre el suelo estilo "Michael Jackson en MoonWalker" o "suelo mojado con suela sin dibujo", y no andando como cualquie ...

Letters

eZine's profile picture
Published in 
 · 1 year ago
Letters
... for Windows. Thanks again and keep up the good work. Steve Goodman Editor: Those are just a few of the emails we received after the release of issue #0. Myself and all those involved want to thank you all for the good wishes and articles you've been sending in. Keep those articles and stories coming! I want to tell you about something that could be interesting for a future article: feisty fawn is not compatible with nvidia G80 cards (8800 gts and gtx). If you looking for internet you will see that a lot of people install the property and repository drivers and only get a black screen. It would be nice if you analyze the problem and talk abo ...

Open Week Highlights

eZine's profile picture
Published in 
 · 1 year ago
... t was started (and is run by) from someone outside the team What can you say about the Full Circle magazine, Ubuntu community magazine released issue #0. Perspectives for the future? Jono replied - I had a look at it and I think its interesting - I have been looking to get in touch with the authors about a few things - so if they can get in touch with me that would be great. I think an ubuntu magazine is a pretty nifty idea, although a lot of these kinds of magazines due due to production time. I hope this continues [Editors note: i've since emailed Jono] ...

GEnieLamp Apple II - Vol.2, Issue 18

eZine's profile picture
Published in 
 · 3 years ago
... Fri) -#1.75 #3:00 Off-Peak (8:00pm - 12:00pm Mon - Fri and 8:00am - 12:00pm Sat, Sun, Bank Holidays) -#1.35 #2.40 Night (12:00am- 8:00am Mon - Sun) -#0.85 #1.50 These charges are on top of GEnie charges but access is usually by a local call. Cust Service will give the nodes but not all have 9600 access. Once you have an account access to GEnie is a s simple as dialing the node and logging on through PAD. I use a modified CoPilot script and I would be happy to share this info if Zorch want to go down this route. >>Where to get a transformer? I use a site transformer 1500 watt (more than I need but hasn't burned my kit yet). Make sure the transfo ...

RareGaZz Issue 14

eZine's profile picture
Published in 
 · 3 years ago
... Y"R``G6+(N2YI8G8^>#CC/HQI:JE^>0#!!1L$6QAC[2+;7)?AQ]-H32 MI04.N&WZ#=R)7#J.G$K.6^I[PE.NJFJN$7?96!@8=K3@\C8UWXK:INW;1W6B M):L!KBJ+,@GR#@]\*C7T\76Y"&6#0.IC1"C7F0A@H[EB-VVIXJF`&F79V-BV MW7K"Q_C?=UE50UE*?3`QRMH0!_69&614;MH>F/`M>1BVDYS.M@@J:]1_%9/\ M:R/9\-V?9GNDV3QB;I@',3N,"<N%@I"'\^^*D#@9(_EAPQRJLH8E,W:`V@-& M_=TR0B7-KL$PRGAR5;X/5-6---QU.&PJBOF(!X74*@6BO^T(;'XVBTT+TZSQ M+#W;+P6M@7$BU2XE`-0H.J0"P(EL(ICXG`?Y7E#X(`^@`R5G#F;)_NU&S?QJ M*6O:!.EXL]&G<?UXTK-YO2TEFE6C!%KI'[JCUU?SE#E*FF-7*663<6$;T+#V M0HC9,ZI5(^=E\^SMIK7M)#S#'>T;M;Y[U=`/R1%U+`@*"Q:T!TN4A%!%1SHC M2UW(>31DUKK7J$])9AD^?-,(S-)4_C[#(P;AS3H#V/2M/=&9+2?)35UJ ...

Nintendo Entertainment System Documentation v0.53 (english)

Nintendo's profile picture
Published in 
 · 4 years ago
... sta $EFD9 ; Writing bit 3 lsr a ; Shifting sta $EFD9 ; Writing bit 4 For "512K" carts (such as Dragon Warrior 3), pay attention to Bit #4 of Register #0. As these carts don't have anything but PRG-ROM, Bit #4 func- tions as a 256K selection register. Finally, for "512K" carts, $C000-$FFFF is hardwired to the last 16K of the lower 256K PRG-ROM area. 2) 74HC161/74HC32 Mapper This mapper only switches PRG-ROM banks, 16K in size. All carts with this mapper contain 8K of CHR-RAM at $0000. +--------------------------------------------------------------------------+ | Address | Stats | Bits | Description | +---------+-------+----------+-------- ...
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